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authorTofu Linden <tofu.linden@lindenlab.com>2009-11-05 13:17:19 +0000
committerTofu Linden <tofu.linden@lindenlab.com>2009-11-05 13:17:19 +0000
commit6d6fcc46ef219c8b6df1c8707ea22dbd866dc315 (patch)
tree97ee5cd51b59a0fc2ebae0017cb8f804637a79c4 /indra/newview/llnearbychatbar.cpp
parent95738da3d82b92e82744dbc6b377a3feae2e6441 (diff)
parent179f18d1ab5cc93509339684029cf7e4fe0b3eaa (diff)
Merge from viewer2voiceparity, conflicts resolved, and I fixed the 'speak' button which is broken on trunk.
Diffstat (limited to 'indra/newview/llnearbychatbar.cpp')
-rw-r--r--indra/newview/llnearbychatbar.cpp9
1 files changed, 5 insertions, 4 deletions
diff --git a/indra/newview/llnearbychatbar.cpp b/indra/newview/llnearbychatbar.cpp
index d7a5ff289c..bcb4edd7c1 100644
--- a/indra/newview/llnearbychatbar.cpp
+++ b/indra/newview/llnearbychatbar.cpp
@@ -36,6 +36,7 @@
#include "lltrans.h"
#include "llnearbychatbar.h"
+#include "llspeakbutton.h"
#include "llbottomtray.h"
#include "llagent.h"
#include "llgesturemgr.h"
@@ -233,11 +234,11 @@ BOOL LLNearbyChatBar::postBuild()
mOutputMonitor = getChild<LLOutputMonitorCtrl>("chat_zone_indicator");
mOutputMonitor->setVisible(FALSE);
- mTalkBtn = getParent()->getChild<LLTalkButton>("talk");
+ mSpeakBtn = getParent()->getChild<LLSpeakButton>("talk");
// Speak button should be initially disabled because
// it takes some time between logging in to world and connecting to voice channel.
- mTalkBtn->setEnabled(FALSE);
+ mSpeakBtn->setEnabled(FALSE);
// Registering Chat Bar to receive Voice client status change notifications.
gVoiceClient->addObserver(this);
@@ -696,7 +697,7 @@ LLWString LLNearbyChatBar::stripChannelNumber(const LLWString &mesg, S32* channe
void LLNearbyChatBar::setPTTState(bool state)
{
- mTalkBtn->setSpeakBtnToggleState(state);
+ mSpeakBtn->setSpeakBtnToggleState(state);
}
void send_chat_from_viewer(const std::string& utf8_out_text, EChatType type, S32 channel)
@@ -752,7 +753,7 @@ void LLNearbyChatBar::onChange(EStatusType status, const std::string &channelURI
break;
}
- mTalkBtn->setEnabled(enable);
+ mSpeakBtn->setEnabled(enable);
}
// Creating the object registers with the dispatcher.