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authorBrad Linden <46733234+brad-linden@users.noreply.github.com>2024-05-06 15:44:19 -0700
committerGitHub <noreply@github.com>2024-05-06 15:44:19 -0700
commit84827a7cb8d4b7a58309f98c7d4df4cfeb173935 (patch)
treeb91494298eab93bbd8dd9b00722b7a30714a1b9c /indra/newview/llmodelpreview.h
parent76101843c0d390c25a783f212eb1ea75e508ada4 (diff)
parent8b747cee182cd8e95063fa152d9b5d7383cb1c74 (diff)
Merge pull request #1413 from secondlife/gltf-dev-maint-a-merge
Merge Maint A to development
Diffstat (limited to 'indra/newview/llmodelpreview.h')
-rw-r--r--indra/newview/llmodelpreview.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/indra/newview/llmodelpreview.h b/indra/newview/llmodelpreview.h
index d4d5d087bd..c4876ba8c4 100644
--- a/indra/newview/llmodelpreview.h
+++ b/indra/newview/llmodelpreview.h
@@ -147,7 +147,7 @@ public:
void setTexture(U32 name) { mTextureName = name; }
void setPhysicsFromLOD(S32 lod);
- BOOL render();
+ bool render();
void update();
void genBuffers(S32 lod, bool skinned);
void clearBuffers();
@@ -155,7 +155,7 @@ public:
void rotate(F32 yaw_radians, F32 pitch_radians);
void zoom(F32 zoom_amt);
void pan(F32 right, F32 up);
- virtual BOOL needsRender() { return mNeedsUpdate; }
+ virtual bool needsRender() { return mNeedsUpdate; }
void setPreviewLOD(S32 lod);
void clearModel(S32 lod);
void getJointAliases(JointMap& joint_map);
@@ -190,7 +190,7 @@ public:
U32 getLegacyRigFlags() const { return mLegacyRigFlags; }
void setLegacyRigFlags(U32 rigFlags) { mLegacyRigFlags = rigFlags; }
- static void textureLoadedCallback(BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* src_aux, S32 discard_level, BOOL final, void* userdata);
+ static void textureLoadedCallback(bool success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* src_aux, S32 discard_level, bool final, void* userdata);
static bool lodQueryCallback();
boost::signals2::connection setDetailsCallback(const details_signal_t::slot_type& cb){ return mDetailsSignal.connect(cb); }
@@ -266,7 +266,7 @@ protected:
LLFloater* mFMP;
- BOOL mNeedsUpdate;
+ bool mNeedsUpdate;
bool mDirty;
bool mGenLOD;
U32 mTextureName;