diff options
author | Dave Parks <davep@lindenlab.com> | 2022-03-25 13:06:21 -0500 |
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committer | Dave Parks <davep@lindenlab.com> | 2022-03-25 13:06:21 -0500 |
commit | ed98d77fe81a04a03c76e159f8fa963adf6b1109 (patch) | |
tree | 0ba3f82813f0125cf02471a24ef48816e9baee13 /indra/newview/llmodelpreview.cpp | |
parent | 9b2df75c87d8ef06177f1591716cbe913b66de1e (diff) | |
parent | c6da3dfd2f57cba4562f6732b5f1d523cf4f7e11 (diff) |
Merge branch 'DRTVWR-546' of ssh://bitbucket.org/lindenlab/viewer into DRTVWR-546
Diffstat (limited to 'indra/newview/llmodelpreview.cpp')
-rw-r--r-- | indra/newview/llmodelpreview.cpp | 11 |
1 files changed, 11 insertions, 0 deletions
diff --git a/indra/newview/llmodelpreview.cpp b/indra/newview/llmodelpreview.cpp index b60fabb01b..c7f56de4ed 100644 --- a/indra/newview/llmodelpreview.cpp +++ b/indra/newview/llmodelpreview.cpp @@ -3285,6 +3285,14 @@ BOOL LLModelPreview::render() if (!physics.mMesh.empty()) { //render hull instead of mesh + // SL-16993 physics.mMesh[i].mNormals were being used to light the exploded + // analyzed physics shape but the drawArrays() interface changed + // causing normal data <0,0,0> to be passed to the shader. + // The Phyics Preview shader uses plain vertex coloring so the physics hull is full lit. + // We could also use interface/ui shaders. + gObjectPreviewProgram.unbind(); + gPhysicsPreviewProgram.bind(); + for (U32 i = 0; i < physics.mMesh.size(); ++i) { if (explode > 0.f) @@ -3312,6 +3320,9 @@ BOOL LLModelPreview::render() gGL.popMatrix(); } } + + gPhysicsPreviewProgram.unbind(); + gObjectPreviewProgram.bind(); } } } |