diff options
author | Andrey Lihatskiy <alihatskiy@productengine.com> | 2022-10-20 22:34:11 +0300 |
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committer | Andrey Lihatskiy <alihatskiy@productengine.com> | 2022-10-20 22:34:11 +0300 |
commit | e0ace0c722ee06f961bad6dd15abf9ba68ea540e (patch) | |
tree | cebb7ccd24bf355a576751d71d9f8736bd72b53b /indra/newview/llmodelpreview.cpp | |
parent | 589a167147fd4a316f4cf588bbb2aaa103c9d3bb (diff) | |
parent | e45b6159666b3aa271eaaa366fb4bcade2c2a28b (diff) |
Merge branch 'master' into DRTVWR-570-maint-Q
# Conflicts:
# indra/newview/llnetmap.cpp
# indra/newview/llnetmap.h
Diffstat (limited to 'indra/newview/llmodelpreview.cpp')
-rw-r--r-- | indra/newview/llmodelpreview.cpp | 28 |
1 files changed, 22 insertions, 6 deletions
diff --git a/indra/newview/llmodelpreview.cpp b/indra/newview/llmodelpreview.cpp index 45b42a32ea..e1a5b22490 100644 --- a/indra/newview/llmodelpreview.cpp +++ b/indra/newview/llmodelpreview.cpp @@ -86,6 +86,7 @@ static const LLColor4 PREVIEW_DEG_FILL_COL(1.f, 0.f, 0.f, 0.5f); static const F32 PREVIEW_DEG_EDGE_WIDTH(3.f); static const F32 PREVIEW_DEG_POINT_SIZE(8.f); static const F32 PREVIEW_ZOOM_LIMIT(10.f); +static const std::string DEFAULT_PHYSICS_MESH_NAME = "default_physics_shape"; const F32 SKIN_WEIGHT_CAMERA_DISTANCE = 16.f; @@ -432,6 +433,20 @@ void LLModelPreview::rebuildUploadData() LLFloaterModelPreview::addStringToLog(out, false); } } + if (mWarnOfUnmatchedPhyicsMeshes && !lod_model && (i == LLModel::LOD_PHYSICS)) + { + // Despite the various strategies above, if we don't now have a physics model, we're going to end up with decomposition. + // That's ok, but might not what they wanted. Use default_physics_shape if found. + std::ostringstream out; + out << "No physics model specified for " << instance.mLabel; + if (mDefaultPhysicsShapeP) + { + out << " - using: " << DEFAULT_PHYSICS_MESH_NAME; + lod_model = mDefaultPhysicsShapeP; + } + LL_WARNS() << out.str() << LL_ENDL; + LLFloaterModelPreview::addStringToLog(out, !mDefaultPhysicsShapeP); // Flash log tab if no default. + } if (lod_model) { @@ -1034,6 +1049,13 @@ void LLModelPreview::loadModelCallback(S32 loaded_lod) } else { + if (loaded_lod == LLModel::LOD_PHYSICS) + { // Explicitly loading physics. See if there is a default mesh. + LLMatrix4 ignored_transform; // Each mesh that uses this will supply their own. + mDefaultPhysicsShapeP = nullptr; + FindModel(mScene[loaded_lod], DEFAULT_PHYSICS_MESH_NAME + getLodSuffix(loaded_lod), mDefaultPhysicsShapeP, ignored_transform); + mWarnOfUnmatchedPhyicsMeshes = true; + } BOOL legacyMatching = gSavedSettings.getBOOL("ImporterLegacyMatching"); if (!legacyMatching) { @@ -1104,7 +1126,6 @@ void LLModelPreview::loadModelCallback(S32 loaded_lod) LL_WARNS() << out.str() << LL_ENDL; LLFloaterModelPreview::addStringToLog(out, false); } - mModel[loaded_lod][idx]->mLabel = name; } } @@ -2664,8 +2685,6 @@ void LLModelPreview::clearBuffers() void LLModelPreview::genBuffers(S32 lod, bool include_skin_weights) { - U32 tri_count = 0; - U32 vertex_count = 0; U32 mesh_count = 0; @@ -2800,10 +2819,7 @@ void LLModelPreview::genBuffers(S32 lod, bool include_skin_weights) mVertexBuffer[lod][mdl].push_back(vb); - vertex_count += num_vertices; - tri_count += num_indices / 3; ++mesh_count; - } } } |