diff options
author | nat-goodspeed <nat@lindenlab.com> | 2024-09-05 15:40:12 -0400 |
---|---|---|
committer | GitHub <noreply@github.com> | 2024-09-05 15:40:12 -0400 |
commit | 04568da18d2261f3f7b851cf5341b766c9648204 (patch) | |
tree | 83d5db1c173636bb77ebb33e860fac77ab5d79e8 /indra/newview/llmeshrepository.cpp | |
parent | 18d81e20f0b0044c16615953d7b69d7fb34d3449 (diff) | |
parent | ff2d79906ccef217194d5d9ec9d7025db03592a8 (diff) |
Merge pull request #2513 from secondlife/lua-merge-dev
Merge develop branch into Lua project branch.
Diffstat (limited to 'indra/newview/llmeshrepository.cpp')
-rw-r--r-- | indra/newview/llmeshrepository.cpp | 101 |
1 files changed, 60 insertions, 41 deletions
diff --git a/indra/newview/llmeshrepository.cpp b/indra/newview/llmeshrepository.cpp index 01c922df16..26e2d8f319 100644 --- a/indra/newview/llmeshrepository.cpp +++ b/indra/newview/llmeshrepository.cpp @@ -1361,7 +1361,17 @@ bool LLMeshRepoThread::fetchMeshSkinInfo(const LLUUID& mesh_id, bool can_retry) if (!buffer) { LL_WARNS(LOG_MESH) << "Failed to allocate memory for skin info, size: " << size << LL_ENDL; - return false; + + // Not sure what size is reasonable for skin info, + // but if 20MB allocation failed, we definetely have issues + const S32 MAX_SIZE = 30 * 1024 * 1024; //30MB + if (size < MAX_SIZE) + { + LLAppViewer::instance()->outOfMemorySoftQuit(); + } // else ignore failures for anomalously large data + LLMutexLock locker(mMutex); + mSkinUnavailableQ.emplace_back(mesh_id); + return true; } LLMeshRepository::sCacheBytesRead += size; ++LLMeshRepository::sCacheReads; @@ -1474,7 +1484,15 @@ bool LLMeshRepoThread::fetchMeshDecomposition(const LLUUID& mesh_id) if (!buffer) { LL_WARNS(LOG_MESH) << "Failed to allocate memory for mesh decomposition, size: " << size << LL_ENDL; - return false; + + // Not sure what size is reasonable for decomposition + // but if 20MB allocation failed, we definetely have issues + const S32 MAX_SIZE = 30 * 1024 * 1024; //30MB + if (size < MAX_SIZE) + { + LLAppViewer::instance()->outOfMemorySoftQuit(); + } // else ignore failures for anomalously large decompositiions + return true; } LLMeshRepository::sCacheBytesRead += size; ++LLMeshRepository::sCacheReads; @@ -1575,8 +1593,16 @@ bool LLMeshRepoThread::fetchMeshPhysicsShape(const LLUUID& mesh_id) U8* buffer = new(std::nothrow) U8[size]; if (!buffer) { - LL_WARNS(LOG_MESH) << "Failed to allocate memory for physics shape, size: " << size << LL_ENDL; - return false; + LL_WARNS(LOG_MESH) << "Failed to allocate memory for mesh decomposition, size: " << size << LL_ENDL; + + // Not sure what size is reasonable for physcis + // but if 20MB allocation failed, we definetely have issues + const S32 MAX_SIZE = 30 * 1024 * 1024; //30MB + if (size < MAX_SIZE) + { + LLAppViewer::instance()->outOfMemorySoftQuit(); + } // else ignore failures for anomalously large data + return true; } file.read(buffer, size); @@ -1685,9 +1711,7 @@ bool LLMeshRepoThread::fetchMeshHeader(const LLVolumeParams& mesh_params, bool c file.read(buffer, bytes); if (headerReceived(mesh_params, buffer, bytes) == MESH_OK) { - std::string mid; - mesh_params.getSculptID().toString(mid); - LL_DEBUGS(LOG_MESH) << "Mesh/Cache: Mesh header for ID " << mid << " - was retrieved from the cache." << LL_ENDL; + LL_DEBUGS(LOG_MESH) << "Mesh/Cache: Mesh header for ID " << mesh_params.getSculptID() << " - was retrieved from the cache." << LL_ENDL; // Found mesh in cache return true; @@ -1703,9 +1727,7 @@ bool LLMeshRepoThread::fetchMeshHeader(const LLVolumeParams& mesh_params, bool c if (!http_url.empty()) { - std::string mid; - mesh_params.getSculptID().toString(mid); - LL_DEBUGS(LOG_MESH) << "Mesh/Cache: Mesh header for ID " << mid << " - was retrieved from the simulator." << LL_ENDL; + LL_DEBUGS(LOG_MESH) << "Mesh/Cache: Mesh header for ID " << mesh_params.getSculptID() << " - was retrieved from the simulator." << LL_ENDL; //grab first 4KB if we're going to bother with a fetch. Cache will prevent future fetches if a full mesh fits //within the first 4KB @@ -1771,9 +1793,17 @@ bool LLMeshRepoThread::fetchMeshLOD(const LLVolumeParams& mesh_params, S32 lod, if (!buffer) { LL_WARNS(LOG_MESH) << "Can't allocate memory for mesh " << mesh_id << " LOD " << lod << ", size: " << size << LL_ENDL; - // todo: for now it will result in indefinite constant retries, should result in timeout - // or in retry-count and disabling mesh. (but usually viewer is beyond saving at this point) - return false; + + // Not sure what size is reasonable for a mesh, + // but if 20MB allocation failed, we definetely have issues + const S32 MAX_SIZE = 30 * 1024 * 1024; //30MB + if (size < MAX_SIZE) + { + LLAppViewer::instance()->outOfMemorySoftQuit(); + } // else ignore failures for anomalously large data + LLMutexLock lock(mMutex); + mUnavailableQ.push_back(LODRequest(mesh_params, lod)); + return true; } LLMeshRepository::sCacheBytesRead += size; ++LLMeshRepository::sCacheReads; @@ -1793,9 +1823,7 @@ bool LLMeshRepoThread::fetchMeshLOD(const LLVolumeParams& mesh_params, S32 lod, { delete[] buffer; - std::string mid; - mesh_id.toString(mid); - LL_DEBUGS(LOG_MESH) << "Mesh/Cache: Mesh body for ID " << mid << " - was retrieved from the cache." << LL_ENDL; + LL_DEBUGS(LOG_MESH) << "Mesh/Cache: Mesh body for ID " << mesh_id << " - was retrieved from the cache." << LL_ENDL; return true; } @@ -1810,9 +1838,7 @@ bool LLMeshRepoThread::fetchMeshLOD(const LLVolumeParams& mesh_params, S32 lod, if (!http_url.empty()) { - std::string mid; - mesh_id.toString(mid); - LL_DEBUGS(LOG_MESH) << "Mesh/Cache: Mesh body for ID " << mid << " - was retrieved from the simulator." << LL_ENDL; + LL_DEBUGS(LOG_MESH) << "Mesh/Cache: Mesh body for ID " << mesh_id << " - was retrieved from the simulator." << LL_ENDL; LLMeshHandlerBase::ptr_t handler(new LLMeshLODHandler(mesh_params, lod, offset, size)); LLCore::HttpHandle handle = getByteRange(http_url, offset, size, handler); @@ -1869,7 +1895,7 @@ EMeshProcessingResult LLMeshRepoThread::headerReceived(const LLVolumeParams& mes llssize dsize = data_size; char* result_ptr = strip_deprecated_header((char*)data, dsize, &header_size); - data_size = dsize; + data_size = (S32)dsize; boost::iostreams::stream<boost::iostreams::array_source> stream(result_ptr, data_size); @@ -1910,8 +1936,8 @@ EMeshProcessingResult LLMeshRepoThread::headerReceived(const LLVolumeParams& mes { LLMutexLock lock(mHeaderMutex); - mMeshHeader[mesh_id] = { header_size, header }; - LLMeshRepository::sCacheBytesHeaders += header_size; + mMeshHeader[mesh_id] = { (U32)header_size, header }; + LLMeshRepository::sCacheBytesHeaders += (U32)header_size; } LLMutexLock lock(mMutex); // make sure only one thread access mPendingLOD at the same time. @@ -2337,10 +2363,11 @@ void LLMeshUploadThread::wholeModelToLLSD(LLSD& dest, bool include_textures) // We want to be able to allow more than 8 materials... // - S32 end = llmin((S32)instance.mMaterial.size(), instance.mModel->getNumVolumeFaces()) ; + S32 end = llmin((S32)data.mBaseModel->mMaterialList.size(), instance.mModel->getNumVolumeFaces()) ; for (S32 face_num = 0; face_num < end; face_num++) { + // multiple faces can reuse the same material LLImportMaterial& material = instance.mMaterial[data.mBaseModel->mMaterialList[face_num]]; LLSD face_entry = LLSD::emptyMap(); @@ -3265,8 +3292,6 @@ void LLMeshHeaderHandler::processData(LLCore::BufferArray * /* body */, S32 /* b // only allocate as much space in the cache as is needed for the local cache data_size = llmin(data_size, bytes); - // <FS:Ansariel> Fix asset caching - //LLFileSystem file(mesh_id, LLAssetType::AT_MESH, LLFileSystem::WRITE); LLFileSystem file(mesh_id, LLAssetType::AT_MESH, LLFileSystem::READ_WRITE); if (file.getMaxSize() >= bytes) { @@ -3275,7 +3300,6 @@ void LLMeshHeaderHandler::processData(LLCore::BufferArray * /* body */, S32 /* b file.write(data, data_size); - // <FS:Ansariel> Fix asset caching S32 remaining = bytes - file.tell(); if (remaining > 0) { @@ -3287,7 +3311,6 @@ void LLMeshHeaderHandler::processData(LLCore::BufferArray * /* body */, S32 /* b delete[] block; } } - // </FS:Ansariel> } } else @@ -3340,8 +3363,6 @@ void LLMeshLODHandler::processData(LLCore::BufferArray * /* body */, S32 /* body if (result == MESH_OK) { // good fetch from sim, write to cache - // <FS:Ansariel> Fix asset caching - //LLFileSystem file(mMeshParams.getSculptID(), LLAssetType::AT_MESH, LLFileSystem::WRITE); LLFileSystem file(mMeshParams.getSculptID(), LLAssetType::AT_MESH, LLFileSystem::READ_WRITE); S32 offset = mOffset; @@ -3405,8 +3426,6 @@ void LLMeshSkinInfoHandler::processData(LLCore::BufferArray * /* body */, S32 /* && gMeshRepo.mThread->skinInfoReceived(mMeshID, data, data_size)) { // good fetch from sim, write to cache - // <FS:Ansariel> Fix asset caching - //LLFileSystem file(mMeshID, LLAssetType::AT_MESH, LLFileSystem::WRITE); LLFileSystem file(mMeshID, LLAssetType::AT_MESH, LLFileSystem::READ_WRITE); S32 offset = mOffset; @@ -3456,8 +3475,6 @@ void LLMeshDecompositionHandler::processData(LLCore::BufferArray * /* body */, S && gMeshRepo.mThread->decompositionReceived(mMeshID, data, data_size)) { // good fetch from sim, write to cache - // <FS:Ansariel> Fix asset caching - //LLFileSystem file(mMeshID, LLAssetType::AT_MESH, LLFileSystem::WRITE); LLFileSystem file(mMeshID, LLAssetType::AT_MESH, LLFileSystem::READ_WRITE); S32 offset = mOffset; @@ -3505,8 +3522,6 @@ void LLMeshPhysicsShapeHandler::processData(LLCore::BufferArray * /* body */, S3 && gMeshRepo.mThread->physicsShapeReceived(mMeshID, data, data_size) == MESH_OK) { // good fetch from sim, write to cache for caching - // <FS:Ansariel> Fix asset caching - //LLFileSystem file(mMeshID, LLAssetType::AT_MESH, LLFileSystem::WRITE); LLFileSystem file(mMeshID, LLAssetType::AT_MESH, LLFileSystem::READ_WRITE); S32 offset = mOffset; @@ -3751,7 +3766,8 @@ void LLMeshRepository::notifyLoadedMeshes() ? (2 * LLAppCoreHttp::PIPELINING_DEPTH) : 5); - LLMeshRepoThread::sMaxConcurrentRequests = gSavedSettings.getU32("Mesh2MaxConcurrentRequests"); + static LLCachedControl<U32> mesh2_max_req(gSavedSettings, "Mesh2MaxConcurrentRequests"); + LLMeshRepoThread::sMaxConcurrentRequests = mesh2_max_req; LLMeshRepoThread::sRequestHighWater = llclamp(scale * S32(LLMeshRepoThread::sMaxConcurrentRequests), REQUEST2_HIGH_WATER_MIN, REQUEST2_HIGH_WATER_MAX); @@ -4607,7 +4623,8 @@ F32 LLMeshRepository::getStreamingCostLegacy(LLMeshHeader& header, F32 radius, S *unscaled_value = weighted_avg; } - return weighted_avg/gSavedSettings.getU32("MeshTriangleBudget")*15000.f; + static LLCachedControl<U32> mesh_triangle_budget(gSavedSettings, "MeshTriangleBudget"); + return weighted_avg / mesh_triangle_budget * 15000.f; } LLMeshCostData::LLMeshCostData() @@ -4758,12 +4775,13 @@ F32 LLMeshCostData::getEstTrisForStreamingCost() F32 LLMeshCostData::getRadiusBasedStreamingCost(F32 radius) { - return getRadiusWeightedTris(radius)/gSavedSettings.getU32("MeshTriangleBudget")*15000.f; + static LLCachedControl<U32> mesh_triangle_budget(gSavedSettings, "MeshTriangleBudget"); + return getRadiusWeightedTris(radius)/mesh_triangle_budget*15000.f; } F32 LLMeshCostData::getTriangleBasedStreamingCost() { - F32 result = ANIMATED_OBJECT_COST_PER_KTRI * 0.001 * getEstTrisForStreamingCost(); + F32 result = ANIMATED_OBJECT_COST_PER_KTRI * 0.001f * getEstTrisForStreamingCost(); return result; } @@ -5334,8 +5352,9 @@ bool LLMeshRepository::meshUploadEnabled() bool LLMeshRepository::meshRezEnabled() { + static LLCachedControl<bool> mesh_enabled(gSavedSettings, "MeshEnabled"); LLViewerRegion *region = gAgent.getRegion(); - if(gSavedSettings.getBOOL("MeshEnabled") && + if(mesh_enabled && region) { return region->meshRezEnabled(); @@ -5473,7 +5492,7 @@ void on_new_single_inventory_upload_complete( LL_INFOS() << "inventory_item_flags " << inventory_item_flags << LL_ENDL; } } - S32 creation_date_now = time_corrected(); + S32 creation_date_now = (S32)time_corrected(); LLPointer<LLViewerInventoryItem> item = new LLViewerInventoryItem( server_response["new_inventory_item"].asUUID(), item_folder_id, |