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authorBrad Payne (Vir Linden) <vir@lindenlab.com>2011-05-25 16:09:46 -0400
committerBrad Payne (Vir Linden) <vir@lindenlab.com>2011-05-25 16:09:46 -0400
commit9d80bee277712427db0670229966f372bb91212a (patch)
tree3717d6107b174f84cbdb15bc661c56d4c246f66a /indra/newview/llmeshrepository.cpp
parenta8470df2c433d2ce0376dde4f1a54b46ba9b01d7 (diff)
parentd79468057c954a05acdb9dd69d398dd004425ec0 (diff)
merge
Diffstat (limited to 'indra/newview/llmeshrepository.cpp')
-rwxr-xr-xindra/newview/llmeshrepository.cpp174
1 files changed, 100 insertions, 74 deletions
diff --git a/indra/newview/llmeshrepository.cpp b/indra/newview/llmeshrepository.cpp
index caa5f10575..4b0f002a45 100755
--- a/indra/newview/llmeshrepository.cpp
+++ b/indra/newview/llmeshrepository.cpp
@@ -1437,9 +1437,7 @@ void LLMeshUploadThread::wholeModelToLLSD(LLSD& dest, bool include_textures)
{
LLMeshUploadData data;
data.mBaseModel = iter->first;
- LLModelInstance& instance = *(iter->second.begin());
- LLModel* model = instance.mModel;
- if (mesh_index.find(model) == mesh_index.end())
+ if (mesh_index.find(data.mBaseModel) == mesh_index.end())
{
// Have not seen this model before - create a new mesh_list entry for it.
std::string model_name = data.mBaseModel->getName();
@@ -1472,97 +1470,106 @@ void LLMeshUploadThread::wholeModelToLLSD(LLSD& dest, bool include_textures)
std::string str = ostr.str();
res["mesh_list"][mesh_num] = LLSD::Binary(str.begin(),str.end());
- mesh_index[model] = mesh_num;
+ mesh_index[data.mBaseModel] = mesh_num;
mesh_num++;
}
+
+ // For all instances that use this model
+ for (instance_list::iterator instance_iter = iter->second.begin();
+ instance_iter != iter->second.end();
+ ++instance_iter)
+ {
+
+ LLModelInstance& instance = *instance_iter;
- LLSD instance_entry;
+ LLSD instance_entry;
- for (S32 i = 0; i < 5; i++)
- {
- data.mModel[i] = instance.mLOD[i];
- }
+ for (S32 i = 0; i < 5; i++)
+ {
+ data.mModel[i] = instance.mLOD[i];
+ }
- LLVector3 pos, scale;
- LLQuaternion rot;
- LLMatrix4 transformation = instance.mTransform;
- decomposeMeshMatrix(transformation,pos,rot,scale);
- instance_entry["position"] = ll_sd_from_vector3(pos);
- instance_entry["rotation"] = ll_sd_from_quaternion(rot);
- instance_entry["scale"] = ll_sd_from_vector3(scale);
+ LLVector3 pos, scale;
+ LLQuaternion rot;
+ LLMatrix4 transformation = instance.mTransform;
+ decomposeMeshMatrix(transformation,pos,rot,scale);
+ instance_entry["position"] = ll_sd_from_vector3(pos);
+ instance_entry["rotation"] = ll_sd_from_quaternion(rot);
+ instance_entry["scale"] = ll_sd_from_vector3(scale);
- instance_entry["material"] = LL_MCODE_WOOD;
- LLPermissions perm;
- perm.setOwnerAndGroup(gAgent.getID(), gAgent.getID(), LLUUID::null, false);
- perm.setCreator(gAgent.getID());
+ instance_entry["material"] = LL_MCODE_WOOD;
+ LLPermissions perm;
+ perm.setOwnerAndGroup(gAgent.getID(), gAgent.getID(), LLUUID::null, false);
+ perm.setCreator(gAgent.getID());
- perm.initMasks(PERM_ITEM_UNRESTRICTED | PERM_MOVE, //base
- PERM_ITEM_UNRESTRICTED | PERM_MOVE, //owner
- LLFloaterPerms::getEveryonePerms(),
- LLFloaterPerms::getGroupPerms(),
- LLFloaterPerms::getNextOwnerPerms());
- instance_entry["permissions"] = ll_create_sd_from_permissions(perm);
- instance_entry["physics_shape_type"] = (U8)(LLViewerObject::PHYSICS_SHAPE_CONVEX_HULL);
- instance_entry["mesh"] = mesh_index[model];
-
- if (mUploadTextures)
- {
- instance_entry["face_list"] = LLSD::emptyArray();
-
- for (S32 face_num = 0; face_num < model->getNumVolumeFaces(); face_num++)
+ perm.initMasks(PERM_ITEM_UNRESTRICTED | PERM_MOVE, //base
+ PERM_ITEM_UNRESTRICTED | PERM_MOVE, //owner
+ LLFloaterPerms::getEveryonePerms(),
+ LLFloaterPerms::getGroupPerms(),
+ LLFloaterPerms::getNextOwnerPerms());
+ instance_entry["permissions"] = ll_create_sd_from_permissions(perm);
+ instance_entry["physics_shape_type"] = (U8)(LLViewerObject::PHYSICS_SHAPE_CONVEX_HULL);
+ instance_entry["mesh"] = mesh_index[data.mBaseModel];
+
+ if (mUploadTextures)
{
- LLImportMaterial& material = instance.mMaterial[face_num];
- LLSD face_entry = LLSD::emptyMap();
- LLViewerFetchedTexture *texture = material.mDiffuseMap.get();
-
- if (texture != NULL)
- {
- if (textures.find(texture) == textures.end())
- {
- textures.insert(texture);
- }
+ instance_entry["face_list"] = LLSD::emptyArray();
- std::stringstream ostr;
- if (include_textures) // otherwise data is blank.
+ for (S32 face_num = 0; face_num < data.mBaseModel->getNumVolumeFaces(); face_num++)
+ {
+ LLImportMaterial& material = instance.mMaterial[face_num];
+ LLSD face_entry = LLSD::emptyMap();
+ LLViewerFetchedTexture *texture = material.mDiffuseMap.get();
+
+ if (texture != NULL)
{
- LLTextureUploadData data(texture, material.mDiffuseMapLabel);
- if (!data.mTexture->isRawImageValid())
+ if (textures.find(texture) == textures.end())
{
- data.mTexture->reloadRawImage(data.mTexture->getDiscardLevel());
+ textures.insert(texture);
}
+
+ std::stringstream ostr;
+ if (include_textures) // otherwise data is blank.
+ {
+ LLTextureUploadData data(texture, material.mDiffuseMapLabel);
+ if (!data.mTexture->isRawImageValid())
+ {
+ data.mTexture->reloadRawImage(data.mTexture->getDiscardLevel());
+ }
- LLPointer<LLImageJ2C> upload_file =
- LLViewerTextureList::convertToUploadFile(data.mTexture->getRawImage());
- ostr.write((const char*) upload_file->getData(), upload_file->getDataSize());
+ LLPointer<LLImageJ2C> upload_file =
+ LLViewerTextureList::convertToUploadFile(data.mTexture->getRawImage());
+ ostr.write((const char*) upload_file->getData(), upload_file->getDataSize());
+ }
+
+ if (texture_index.find(texture) == texture_index.end())
+ {
+ texture_index[texture] = texture_num;
+ std::string str = ostr.str();
+ res["texture_list"][texture_num] = LLSD::Binary(str.begin(),str.end());
+ texture_num++;
+ }
}
- if (texture_index.find(texture) == texture_index.end())
+ // Subset of TextureEntry fields.
+ if (texture)
{
- texture_index[texture] = texture_num;
- std::string str = ostr.str();
- res["texture_list"][texture_num] = LLSD::Binary(str.begin(),str.end());
- texture_num++;
+ face_entry["image"] = texture_index[texture];
}
+ face_entry["scales"] = 1.0;
+ face_entry["scalet"] = 1.0;
+ face_entry["offsets"] = 0.0;
+ face_entry["offsett"] = 0.0;
+ face_entry["imagerot"] = 0.0;
+ face_entry["colors"] = ll_sd_from_color4(material.mDiffuseColor);
+ face_entry["fullbright"] = material.mFullbright;
+ instance_entry["face_list"][face_num] = face_entry;
}
+ }
- // Subset of TextureEntry fields.
- if (texture)
- {
- face_entry["image"] = texture_index[texture];
- }
- face_entry["scales"] = 1.0;
- face_entry["scalet"] = 1.0;
- face_entry["offsets"] = 0.0;
- face_entry["offsett"] = 0.0;
- face_entry["imagerot"] = 0.0;
- face_entry["colors"] = ll_sd_from_color4(material.mDiffuseColor);
- face_entry["fullbright"] = material.mFullbright;
- instance_entry["face_list"][face_num] = face_entry;
- }
+ res["instance_list"][instance_num] = instance_entry;
+ instance_num++;
}
-
- res["instance_list"][instance_num] = instance_entry;
- instance_num++;
}
result["asset_resources"] = res;
@@ -3820,6 +3827,25 @@ void LLPhysicsDecomp::run()
mDone = true;
}
+void LLPhysicsDecomp::Request::updateTriangleAreaThreshold()
+{
+ F32 range = mBBox[1].mV[0] - mBBox[0].mV[0] ;
+ range = llmin(range, mBBox[1].mV[1] - mBBox[0].mV[1]) ;
+ range = llmin(range, mBBox[1].mV[2] - mBBox[0].mV[2]) ;
+
+ mTriangleAreaThreshold = llmin(0.0002f, range * 0.000002f) ;
+}
+
+//check if the triangle area is large enough to qualify for a valid triangle
+bool LLPhysicsDecomp::Request::isValidTriangle(U16 idx1, U16 idx2, U16 idx3)
+{
+ LLVector3 a = mPositions[idx2] - mPositions[idx1] ;
+ LLVector3 b = mPositions[idx3] - mPositions[idx1] ;
+ F32 c = a * b ;
+
+ return ((a*a) * (b*b) - c * c) > mTriangleAreaThreshold ;
+}
+
void LLPhysicsDecomp::Request::setStatusMessage(const std::string& msg)
{
mStatusMessage = msg;