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authorXiaohong Bao <bao@lindenlab.com>2010-12-22 10:55:48 -0700
committerXiaohong Bao <bao@lindenlab.com>2010-12-22 10:55:48 -0700
commit8ba0baa63109d5e45c1f3cfd75c7d230ff99031f (patch)
treeb5945f63f0173b17e428d2d726d13653d9157ac7 /indra/newview/llmeshrepository.cpp
parent8bca21e23b1ad857cb707af986c33523c6ea7724 (diff)
fix for SH-648: Crash on exit in LLViewerFetchedTexture (ref count error)
Diffstat (limited to 'indra/newview/llmeshrepository.cpp')
-rwxr-xr-xindra/newview/llmeshrepository.cpp25
1 files changed, 21 insertions, 4 deletions
diff --git a/indra/newview/llmeshrepository.cpp b/indra/newview/llmeshrepository.cpp
index 4873eaeabd..2815054865 100755
--- a/indra/newview/llmeshrepository.cpp
+++ b/indra/newview/llmeshrepository.cpp
@@ -1486,7 +1486,7 @@ void LLMeshUploadThread::run()
{
textures.insert(material_iter->mDiffuseMap);
- LLTextureUploadData data(material_iter->mDiffuseMap, material_iter->mDiffuseMapLabel);
+ LLTextureUploadData data(material_iter->mDiffuseMap.get(), material_iter->mDiffuseMapLabel);
uploadTexture(data);
}
}
@@ -2135,6 +2135,24 @@ void LLMeshRepository::shutdown()
LLConvexDecomposition::quitSystem();
}
+//called in the main thread.
+S32 LLMeshRepository::update()
+{
+ if(mUploadWaitList.empty())
+ {
+ return 0 ;
+ }
+
+ S32 size = mUploadWaitList.size() ;
+ for (S32 i = 0; i < size; ++i)
+ {
+ mUploads.push_back(mUploadWaitList[i]);
+ mUploadWaitList[i]->start() ;
+ }
+ mUploadWaitList.clear() ;
+
+ return size ;
+}
S32 LLMeshRepository::loadMesh(LLVOVolume* vobj, const LLVolumeParams& mesh_params, S32 detail)
{
@@ -2654,8 +2672,7 @@ void LLMeshRepository::uploadModel(std::vector<LLModelInstance>& data, LLVector3
bool upload_skin, bool upload_joints)
{
LLMeshUploadThread* thread = new LLMeshUploadThread(data, scale, upload_textures, upload_skin, upload_joints);
- mUploads.push_back(thread);
- thread->start();
+ mUploadWaitList.push_back(thread);
}
S32 LLMeshRepository::getMeshSize(const LLUUID& mesh_id, S32 lod)
@@ -2742,7 +2759,7 @@ void LLMeshUploadThread::sendCostRequest(LLMeshUploadData& data)
void LLMeshUploadThread::sendCostRequest(LLTextureUploadData& data)
{
- if (data.mTexture.notNull() && data.mTexture->getDiscardLevel() >= 0)
+ if (data.mTexture && data.mTexture->getDiscardLevel() >= 0)
{
LLSD asset_resources = LLSD::emptyMap();