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authorGraham Linden <graham@lindenlab.com>2014-07-07 17:59:07 -0700
committerGraham Linden <graham@lindenlab.com>2014-07-07 17:59:07 -0700
commit76e7f978c157f9921593ea0e43f642cb9de4703d (patch)
treeccc62865f26cb84cabbe9b65de23c4e1342aa142 /indra/newview/llmeshrepository.cpp
parent226929f8f5b8bc1080d0082b2595d689238df2b8 (diff)
parentcf143bd4610dc279f1aa790e0b37fbad5c86f654 (diff)
Merge viewer up to 3.7.12, including fixing missed LL_WARNS etc from last release (is that trout you smell on the air? is it?)
Diffstat (limited to 'indra/newview/llmeshrepository.cpp')
-rwxr-xr-xindra/newview/llmeshrepository.cpp629
1 files changed, 366 insertions, 263 deletions
diff --git a/indra/newview/llmeshrepository.cpp b/indra/newview/llmeshrepository.cpp
index 8f50555a73..91d665ed34 100755
--- a/indra/newview/llmeshrepository.cpp
+++ b/indra/newview/llmeshrepository.cpp
@@ -489,6 +489,12 @@ void get_vertex_buffer_from_mesh(LLCDMeshData& mesh, LLModel::PhysicsMesh& res,
}
}
+LLViewerFetchedTexture* LLMeshUploadThread::FindViewerTexture(const LLImportMaterial& material)
+{
+ LLPointer< LLViewerFetchedTexture > * ppTex = static_cast< LLPointer< LLViewerFetchedTexture > * >(material.mOpaqueData);
+ return ppTex ? (*ppTex).get() : NULL;
+}
+
volatile S32 LLMeshRepoThread::sActiveHeaderRequests = 0;
volatile S32 LLMeshRepoThread::sActiveLODRequests = 0;
U32 LLMeshRepoThread::sMaxConcurrentRequests = 1;
@@ -573,23 +579,23 @@ public:
//
// Thread: repo
class LLMeshLODHandler : public LLMeshHandlerBase
- {
+{
public:
LLMeshLODHandler(const LLVolumeParams & mesh_params, S32 lod, U32 offset, U32 requested_bytes)
: LLMeshHandlerBase(),
mLOD(lod),
mRequestedBytes(requested_bytes),
mOffset(offset)
- {
+ {
mMeshParams = mesh_params;
LLMeshRepoThread::incActiveLODRequests();
- }
+ }
virtual ~LLMeshLODHandler();
-
+
protected:
LLMeshLODHandler(const LLMeshLODHandler &); // Not defined
void operator=(const LLMeshLODHandler &); // Not defined
-
+
public:
virtual void processData(LLCore::BufferArray * body, U8 * data, S32 data_size);
virtual void processFailure(LLCore::HttpStatus status);
@@ -605,7 +611,7 @@ public:
//
// Thread: repo
class LLMeshSkinInfoHandler : public LLMeshHandlerBase
- {
+{
public:
LOG_CLASS(LLMeshSkinInfoHandler);
LLMeshSkinInfoHandler(const LLUUID& id, U32 offset, U32 size)
@@ -635,7 +641,7 @@ public:
//
// Thread: repo
class LLMeshDecompositionHandler : public LLMeshHandlerBase
- {
+{
public:
LOG_CLASS(LLMeshDecompositionHandler);
LLMeshDecompositionHandler(const LLUUID& id, U32 offset, U32 size)
@@ -665,7 +671,7 @@ public:
//
// Thread: repo
class LLMeshPhysicsShapeHandler : public LLMeshHandlerBase
- {
+{
public:
LOG_CLASS(LLMeshPhysicsShapeHandler);
LLMeshPhysicsShapeHandler(const LLUUID& id, U32 offset, U32 size)
@@ -754,7 +760,7 @@ LLMeshRepoThread::LLMeshRepoThread()
mHttpLargePolicyClass(LLCore::HttpRequest::DEFAULT_POLICY_ID),
mHttpPriority(0),
mGetMeshVersion(2)
- {
+{
mMutex = new LLMutex(NULL);
mHeaderMutex = new LLMutex(NULL);
mSignal = new LLCondition(NULL);
@@ -770,11 +776,11 @@ LLMeshRepoThread::LLMeshRepoThread()
mHttpPolicyClass = LLAppViewer::instance()->getAppCoreHttp().getPolicy(LLAppCoreHttp::AP_MESH2);
mHttpLegacyPolicyClass = LLAppViewer::instance()->getAppCoreHttp().getPolicy(LLAppCoreHttp::AP_MESH1);
mHttpLargePolicyClass = LLAppViewer::instance()->getAppCoreHttp().getPolicy(LLAppCoreHttp::AP_LARGE_MESH);
- }
+}
+
-
LLMeshRepoThread::~LLMeshRepoThread()
- {
+{
LL_INFOS(LOG_MESH) << "Small GETs issued: " << LLMeshRepository::sHTTPRequestCount
<< ", Large GETs issued: " << LLMeshRepository::sHTTPLargeRequestCount
<< ", Max Lock Holdoffs: " << LLMeshRepository::sMaxLockHoldoffs
@@ -785,23 +791,23 @@ LLMeshRepoThread::~LLMeshRepoThread()
++iter)
{
delete *iter;
- }
+ }
mHttpRequestSet.clear();
if (mHttpHeaders)
- {
+ {
mHttpHeaders->release();
mHttpHeaders = NULL;
- }
+ }
if (mHttpOptions)
- {
+ {
mHttpOptions->release();
mHttpOptions = NULL;
- }
+ }
if (mHttpLargeOptions)
-{
+ {
mHttpLargeOptions->release();
mHttpLargeOptions = NULL;
-}
+ }
delete mHttpRequest;
mHttpRequest = NULL;
delete mMutex;
@@ -841,53 +847,53 @@ void LLMeshRepoThread::run()
{
break;
}
-
+
if (! mHttpRequestSet.empty())
{
// Dispatch all HttpHandler notifications
mHttpRequest->update(0L);
- }
+ }
sRequestWaterLevel = mHttpRequestSet.size(); // Stats data update
-
- // NOTE: order of queue processing intentionally favors LOD requests over header requests
+ // NOTE: order of queue processing intentionally favors LOD requests over header requests
+
while (!mLODReqQ.empty() && mHttpRequestSet.size() < sRequestHighWater)
- {
+ {
if (! mMutex)
- {
+ {
break;
}
- mMutex->lock();
- LODRequest req = mLODReqQ.front();
- mLODReqQ.pop();
- LLMeshRepository::sLODProcessing--;
- mMutex->unlock();
+ mMutex->lock();
+ LODRequest req = mLODReqQ.front();
+ mLODReqQ.pop();
+ LLMeshRepository::sLODProcessing--;
+ mMutex->unlock();
if (!fetchMeshLOD(req.mMeshParams, req.mLOD)) // failed, resubmit
- {
- mMutex->lock();
- mLODReqQ.push(req);
+ {
+ mMutex->lock();
+ mLODReqQ.push(req) ;
++LLMeshRepository::sLODProcessing;
- mMutex->unlock();
- }
- }
+ mMutex->unlock();
+ }
+ }
while (!mHeaderReqQ.empty() && mHttpRequestSet.size() < sRequestHighWater)
- {
+ {
if (! mMutex)
- {
+ {
break;
}
- mMutex->lock();
- HeaderRequest req = mHeaderReqQ.front();
- mHeaderReqQ.pop();
- mMutex->unlock();
+ mMutex->lock();
+ HeaderRequest req = mHeaderReqQ.front();
+ mHeaderReqQ.pop();
+ mMutex->unlock();
if (!fetchMeshHeader(req.mMeshParams))//failed, resubmit
- {
- mMutex->lock();
- mHeaderReqQ.push(req) ;
- mMutex->unlock();
- }
- }
+ {
+ mMutex->lock();
+ mHeaderReqQ.push(req) ;
+ mMutex->unlock();
+ }
+ }
// For the final three request lists, similar goal to above but
// slightly different queue structures. Stay off the mutex when
@@ -913,7 +919,7 @@ void LLMeshRepoThread::run()
mSkinRequests.erase(iter);
mMutex->unlock();
- if (!fetchMeshSkinInfo(mesh_id))
+ if (! fetchMeshSkinInfo(mesh_id))
{
incomplete.insert(mesh_id);
}
@@ -942,7 +948,7 @@ void LLMeshRepoThread::run()
mDecompositionRequests.erase(iter);
mMutex->unlock();
- if (!fetchMeshDecomposition(mesh_id))
+ if (! fetchMeshDecomposition(mesh_id))
{
incomplete.insert(mesh_id);
}
@@ -968,7 +974,7 @@ void LLMeshRepoThread::run()
mPhysicsShapeRequests.erase(iter);
mMutex->unlock();
- if (!fetchMeshPhysicsShape(mesh_id))
+ if (! fetchMeshPhysicsShape(mesh_id))
{
incomplete.insert(mesh_id);
}
@@ -983,7 +989,7 @@ void LLMeshRepoThread::run()
}
}
mMutex->unlock();
- }
+ }
// For dev purposes only. A dynamic change could make this false
// and that shouldn't assert.
@@ -1191,7 +1197,7 @@ bool LLMeshRepoThread::fetchMeshSkinInfo(const LLUUID& mesh_id)
}
++LLMeshRepository::sMeshRequestCount;
- bool ret = true ;
+ bool ret = true;
U32 header_size = mMeshHeaderSize[mesh_id];
if (header_size > 0)
@@ -1239,7 +1245,7 @@ bool LLMeshRepoThread::fetchMeshSkinInfo(const LLUUID& mesh_id)
constructUrl(mesh_id, &http_url, &cap_version);
if (!http_url.empty())
- {
+ {
LLMeshSkinInfoHandler * handler = new LLMeshSkinInfoHandler(mesh_id, offset, size);
LLCore::HttpHandle handle = getByteRange(http_url, cap_version, offset, size, handler);
if (LLCORE_HTTP_HANDLE_INVALID == handle)
@@ -1286,7 +1292,7 @@ bool LLMeshRepoThread::fetchMeshDecomposition(const LLUUID& mesh_id)
++LLMeshRepository::sMeshRequestCount;
U32 header_size = mMeshHeaderSize[mesh_id];
- bool ret = true ;
+ bool ret = true;
if (header_size > 0)
{
@@ -1332,9 +1338,9 @@ bool LLMeshRepoThread::fetchMeshDecomposition(const LLUUID& mesh_id)
int cap_version(2);
std::string http_url;
constructUrl(mesh_id, &http_url, &cap_version);
-
+
if (!http_url.empty())
- {
+ {
LLMeshDecompositionHandler * handler = new LLMeshDecompositionHandler(mesh_id, offset, size);
LLCore::HttpHandle handle = getByteRange(http_url, cap_version, offset, size, handler);
if (LLCORE_HTTP_HANDLE_INVALID == handle)
@@ -1380,7 +1386,7 @@ bool LLMeshRepoThread::fetchMeshPhysicsShape(const LLUUID& mesh_id)
++LLMeshRepository::sMeshRequestCount;
U32 header_size = mMeshHeaderSize[mesh_id];
- bool ret = true ;
+ bool ret = true;
if (header_size > 0)
{
@@ -1425,9 +1431,9 @@ bool LLMeshRepoThread::fetchMeshPhysicsShape(const LLUUID& mesh_id)
int cap_version(2);
std::string http_url;
constructUrl(mesh_id, &http_url, &cap_version);
-
+
if (!http_url.empty())
- {
+ {
LLMeshPhysicsShapeHandler * handler = new LLMeshPhysicsShapeHandler(mesh_id, offset, size);
LLCore::HttpHandle handle = getByteRange(http_url, cap_version, offset, size, handler);
if (LLCORE_HTTP_HANDLE_INVALID == handle)
@@ -1516,11 +1522,11 @@ bool LLMeshRepoThread::fetchMeshHeader(const LLVolumeParams& mesh_params)
}
//either cache entry doesn't exist or is corrupt, request header from simulator
- bool retval = true ;
+ bool retval = true;
int cap_version(2);
std::string http_url;
constructUrl(mesh_params.getSculptID(), &http_url, &cap_version);
-
+
if (!http_url.empty())
{
//grab first 4KB if we're going to bother with a fetch. Cache will prevent future fetches if a full mesh fits
@@ -1608,9 +1614,9 @@ bool LLMeshRepoThread::fetchMeshLOD(const LLVolumeParams& mesh_params, S32 lod)
int cap_version(2);
std::string http_url;
constructUrl(mesh_id, &http_url, &cap_version);
-
+
if (!http_url.empty())
- {
+ {
LLMeshLODHandler * handler = new LLMeshLODHandler(mesh_params, lod, offset, size);
LLCore::HttpHandle handle = getByteRange(http_url, cap_version, offset, size, handler);
if (LLCORE_HTTP_HANDLE_INVALID == handle)
@@ -1860,7 +1866,7 @@ LLMeshUploadThread::LLMeshUploadThread(LLMeshUploadThread::instance_list& data,
bool upload_skin, bool upload_joints, const std::string & upload_url, bool do_upload,
LLHandle<LLWholeModelFeeObserver> fee_observer,
LLHandle<LLWholeModelUploadObserver> upload_observer)
-: LLThread("mesh upload"),
+ : LLThread("mesh upload"),
LLCore::HttpHandler(),
mDiscarded(false),
mDoUpload(do_upload),
@@ -1882,7 +1888,7 @@ LLMeshUploadThread::LLMeshUploadThread(LLMeshUploadThread::instance_list& data,
mOrigin += gAgent.getAtAxis() * scale.magVec();
- mMeshUploadTimeOut = gSavedSettings.getS32("MeshUploadTimeOut") ;
+ mMeshUploadTimeOut = gSavedSettings.getS32("MeshUploadTimeOut");
mHttpRequest = new LLCore::HttpRequest;
mHttpOptions = new LLCore::HttpOptions;
@@ -1950,14 +1956,14 @@ void LLMeshUploadThread::preStart()
void LLMeshUploadThread::discard()
{
- LLMutexLock lock(mMutex) ;
+ LLMutexLock lock(mMutex);
mDiscarded = true;
}
bool LLMeshUploadThread::isDiscarded() const
{
- LLMutexLock lock(mMutex) ;
- return mDiscarded ;
+ LLMutexLock lock(mMutex);
+ return mDiscarded;
}
void LLMeshUploadThread::run()
@@ -2022,6 +2028,14 @@ void LLMeshUploadThread::wholeModelToLLSD(LLSD& dest, bool include_textures)
{
LLMeshUploadData data;
data.mBaseModel = iter->first;
+
+ if (data.mBaseModel->mSubmodelID)
+ {
+ // These are handled below to insure correct parenting order on creation
+ // due to map walking being based on model address (aka random)
+ continue;
+ }
+
LLModelInstance& first_instance = *(iter->second.begin());
for (S32 i = 0; i < 5; i++)
{
@@ -2059,7 +2073,10 @@ void LLMeshUploadThread::wholeModelToLLSD(LLSD& dest, bool include_textures)
data.mModel[LLModel::LOD_IMPOSTOR],
decomp,
mUploadSkin,
- mUploadJoints);
+ mUploadJoints,
+ FALSE,
+ FALSE,
+ data.mBaseModel->mSubmodelID);
data.mAssetData = ostr.str();
std::string str = ostr.str();
@@ -2093,17 +2110,26 @@ void LLMeshUploadThread::wholeModelToLLSD(LLSD& dest, bool include_textures)
instance_entry["scale"] = ll_sd_from_vector3(scale);
instance_entry["material"] = LL_MCODE_WOOD;
- instance_entry["physics_shape_type"] = (U8)(LLViewerObject::PHYSICS_SHAPE_CONVEX_HULL);
+ instance_entry["physics_shape_type"] = data.mModel[LLModel::LOD_PHYSICS].notNull() ? (U8)(LLViewerObject::PHYSICS_SHAPE_PRIM) : (U8)(LLViewerObject::PHYSICS_SHAPE_CONVEX_HULL);
instance_entry["mesh"] = mesh_index[data.mBaseModel];
instance_entry["face_list"] = LLSD::emptyArray();
- S32 end = llmin((S32)data.mBaseModel->mMaterialList.size(), data.mBaseModel->getNumVolumeFaces()) ;
+ // We want to be able to allow more than 8 materials...
+ //
+ S32 end = llmin((S32)instance.mMaterial.size(), instance.mModel->getNumVolumeFaces()) ;
+
for (S32 face_num = 0; face_num < end; face_num++)
{
LLImportMaterial& material = instance.mMaterial[data.mBaseModel->mMaterialList[face_num]];
LLSD face_entry = LLSD::emptyMap();
- LLViewerFetchedTexture *texture = material.mDiffuseMap.get();
+
+ LLViewerFetchedTexture *texture = NULL;
+
+ if (material.mDiffuseMapFilename.size())
+ {
+ texture = FindViewerTexture(material);
+ }
if ((texture != NULL) &&
(textures.find(texture) == textures.end()))
@@ -2118,9 +2144,171 @@ void LLMeshUploadThread::wholeModelToLLSD(LLSD& dest, bool include_textures)
{
LLPointer<LLImageJ2C> upload_file =
LLViewerTextureList::convertToUploadFile(texture->getSavedRawImage());
+
+ if (!upload_file.isNull() && upload_file->getDataSize())
+ {
+ texture_str.write((const char*) upload_file->getData(), upload_file->getDataSize());
+ }
+ }
+ }
+
+ if (texture != NULL &&
+ mUploadTextures &&
+ texture_index.find(texture) == texture_index.end())
+ {
+ texture_index[texture] = texture_num;
+ std::string str = texture_str.str();
+ res["texture_list"][texture_num] = LLSD::Binary(str.begin(),str.end());
+ texture_num++;
+ }
+
+ // Subset of TextureEntry fields.
+ if (texture != NULL && mUploadTextures)
+ {
+ face_entry["image"] = texture_index[texture];
+ face_entry["scales"] = 1.0;
+ face_entry["scalet"] = 1.0;
+ face_entry["offsets"] = 0.0;
+ face_entry["offsett"] = 0.0;
+ face_entry["imagerot"] = 0.0;
+ }
+ face_entry["diffuse_color"] = ll_sd_from_color4(material.mDiffuseColor);
+ face_entry["fullbright"] = material.mFullbright;
+ instance_entry["face_list"][face_num] = face_entry;
+ }
+
+ res["instance_list"][instance_num] = instance_entry;
+ instance_num++;
+ }
+ }
+
+ for (instance_map::iterator iter = mInstance.begin(); iter != mInstance.end(); ++iter)
+ {
+ LLMeshUploadData data;
+ data.mBaseModel = iter->first;
+
+ if (!data.mBaseModel->mSubmodelID)
+ {
+ // These were handled above already...
+ //
+ continue;
+ }
+
+ LLModelInstance& first_instance = *(iter->second.begin());
+ for (S32 i = 0; i < 5; i++)
+ {
+ data.mModel[i] = first_instance.mLOD[i];
+ }
+
+ if (mesh_index.find(data.mBaseModel) == mesh_index.end())
+ {
+ // Have not seen this model before - create a new mesh_list entry for it.
+ if (model_name.empty())
+ {
+ model_name = data.mBaseModel->getName();
+ }
+
+ if (model_metric.empty())
+ {
+ model_metric = data.mBaseModel->getMetric();
+ }
+
+ std::stringstream ostr;
+
+ LLModel::Decomposition& decomp =
+ data.mModel[LLModel::LOD_PHYSICS].notNull() ?
+ data.mModel[LLModel::LOD_PHYSICS]->mPhysics :
+ data.mBaseModel->mPhysics;
+
+ decomp.mBaseHull = mHullMap[data.mBaseModel];
+
+ LLSD mesh_header = LLModel::writeModel(
+ ostr,
+ data.mModel[LLModel::LOD_PHYSICS],
+ data.mModel[LLModel::LOD_HIGH],
+ data.mModel[LLModel::LOD_MEDIUM],
+ data.mModel[LLModel::LOD_LOW],
+ data.mModel[LLModel::LOD_IMPOSTOR],
+ decomp,
+ mUploadSkin,
+ mUploadJoints,
+ FALSE,
+ FALSE,
+ data.mBaseModel->mSubmodelID);
+
+ data.mAssetData = ostr.str();
+ std::string str = ostr.str();
+
+ res["mesh_list"][mesh_num] = LLSD::Binary(str.begin(),str.end());
+ mesh_index[data.mBaseModel] = mesh_num;
+ mesh_num++;
+ }
+
+ // For all instances that use this model
+ for (instance_list::iterator instance_iter = iter->second.begin();
+ instance_iter != iter->second.end();
+ ++instance_iter)
+ {
+
+ LLModelInstance& instance = *instance_iter;
+
+ LLSD instance_entry;
+
+ for (S32 i = 0; i < 5; i++)
+ {
+ data.mModel[i] = instance.mLOD[i];
+ }
+
+ LLVector3 pos, scale;
+ LLQuaternion rot;
+ LLMatrix4 transformation = instance.mTransform;
+ decomposeMeshMatrix(transformation,pos,rot,scale);
+ instance_entry["position"] = ll_sd_from_vector3(pos);
+ instance_entry["rotation"] = ll_sd_from_quaternion(rot);
+ instance_entry["scale"] = ll_sd_from_vector3(scale);
+
+ instance_entry["material"] = LL_MCODE_WOOD;
+ instance_entry["physics_shape_type"] = (U8)(LLViewerObject::PHYSICS_SHAPE_NONE);
+ instance_entry["mesh"] = mesh_index[data.mBaseModel];
+
+ instance_entry["face_list"] = LLSD::emptyArray();
+
+ // We want to be able to allow more than 8 materials...
+ //
+ S32 end = llmin((S32)instance.mMaterial.size(), instance.mModel->getNumVolumeFaces()) ;
+
+ for (S32 face_num = 0; face_num < end; face_num++)
+ {
+ LLImportMaterial& material = instance.mMaterial[data.mBaseModel->mMaterialList[face_num]];
+ LLSD face_entry = LLSD::emptyMap();
+
+ LLViewerFetchedTexture *texture = NULL;
+
+ if (material.mDiffuseMapFilename.size())
+ {
+ texture = FindViewerTexture(material);
+ }
+
+ if ((texture != NULL) &&
+ (textures.find(texture) == textures.end()))
+ {
+ textures.insert(texture);
+ }
+
+ std::stringstream texture_str;
+ if (texture != NULL && include_textures && mUploadTextures)
+ {
+ if(texture->hasSavedRawImage())
+ {
+ LLPointer<LLImageJ2C> upload_file =
+ LLViewerTextureList::convertToUploadFile(texture->getSavedRawImage());
+
+ if (!upload_file.isNull() && upload_file->getDataSize())
+ {
texture_str.write((const char*) upload_file->getData(), upload_file->getDataSize());
}
}
+ }
if (texture != NULL &&
mUploadTextures &&
@@ -2208,7 +2396,7 @@ void LLMeshUploadThread::generateHulls()
}
}
- if(has_valid_requests)
+ if (has_valid_requests)
{
// *NOTE: Interesting livelock condition on shutdown. If there
// is an upload request in generateHulls() when shutdown starts,
@@ -2240,7 +2428,7 @@ void LLMeshUploadThread::doWholeModelUpload()
mModelData = LLSD::emptyMap();
wholeModelToLLSD(mModelData, true);
LLSD body = mModelData["asset_resources"];
- dump_llsd_to_file(body,make_dump_name("whole_model_body_",dump_num));
+ dump_llsd_to_file(body, make_dump_name("whole_model_body_", dump_num));
LLCore::BufferArray * ba = new LLCore::BufferArray;
LLCore::BufferArrayStream bas(ba);
@@ -2271,7 +2459,7 @@ void LLMeshUploadThread::doWholeModelUpload()
mHttpRequest->update(0);
while (! LLApp::isQuitting() && ! finished() && ! isDiscarded())
- {
+ {
ms_sleep(sleep_time);
sleep_time = llmin(250U, sleep_time + sleep_time);
mHttpRequest->update(0);
@@ -2287,7 +2475,7 @@ void LLMeshUploadThread::doWholeModelUpload()
}
}
}
- }
+}
void LLMeshUploadThread::requestWholeModelFee()
{
@@ -2318,11 +2506,11 @@ void LLMeshUploadThread::requestWholeModelFee()
LL_WARNS(LOG_MESH) << "Couldn't issue request for model fee. Reason: " << mHttpStatus.toString()
<< " (" << mHttpStatus.toTerseString() << ")"
<< LL_ENDL;
- }
+ }
else
{
U32 sleep_time(10);
-
+
mHttpRequest->update(0);
while (! LLApp::isQuitting() && ! finished() && ! isDiscarded())
{
@@ -2335,7 +2523,7 @@ void LLMeshUploadThread::requestWholeModelFee()
LL_DEBUGS(LOG_MESH) << "Mesh fee query operation discarded." << LL_ENDL;
}
}
- }
+}
// Does completion duty for both fee queries and actual uploads.
@@ -2388,12 +2576,12 @@ void LLMeshUploadThread::onCompleted(LLCore::HttpHandle handle, LLCore::HttpResp
{
LLCore::BufferArrayStream bas(ba);
LLSDSerialize::fromXML(body, bas);
-}
+ }
}
dump_llsd_to_file(body, make_dump_name("whole_model_upload_response_", dump_num));
if (body["state"].asString() == "complete")
-{
+ {
// requested "mesh" asset type isn't actually the type
// of the resultant object, fix it up here.
mModelData["asset_type"] = "object";
@@ -2421,7 +2609,7 @@ void LLMeshUploadThread::onCompleted(LLCore::HttpHandle handle, LLCore::HttpResp
// model fee case
LLWholeModelFeeObserver* observer(mFeeObserverHandle.get());
mWholeModelUploadURL.clear();
-
+
if (! status)
{
LL_WARNS(LOG_MESH) << "Fee request failed. Reason: " << reason
@@ -2446,18 +2634,18 @@ void LLMeshUploadThread::onCompleted(LLCore::HttpHandle handle, LLCore::HttpResp
body = llsd_from_file("fake_upload_error.xml");
}
else
- {
+ {
LLCore::BufferArray * ba(response->getBody());
if (ba && ba->size())
- {
+ {
LLCore::BufferArrayStream bas(ba);
LLSDSerialize::fromXML(body, bas);
- }
- }
+ }
+ }
dump_llsd_to_file(body, make_dump_name("whole_model_fee_response_", dump_num));
-
+
if (body["state"].asString() == "upload")
- {
+ {
mWholeModelUploadURL = body["uploader"].asString();
if (observer)
@@ -2526,7 +2714,7 @@ void LLMeshRepoThread::notifyLoadedMeshes()
LODRequest req = mUnavailableQ.front();
mUnavailableQ.pop();
mMutex->unlock();
-
+
update_metrics = true;
gMeshRepo.notifyMeshUnavailable(req.mMeshParams, req.mLOD);
}
@@ -2543,18 +2731,18 @@ void LLMeshRepoThread::notifyLoadedMeshes()
skin_info_q.swap(mSkinInfoQ);
}
if (! mDecompositionQ.empty())
- {
+ {
decomp_q.swap(mDecompositionQ);
- }
+ }
mMutex->unlock();
// Process the elements free of the lock
while (! skin_info_q.empty())
- {
+ {
gMeshRepo.notifySkinInfoReceived(skin_info_q.front());
skin_info_q.pop_front();
- }
+ }
while (! decomp_q.empty())
{
@@ -2651,7 +2839,7 @@ void LLMeshRepository::cacheOutgoingMesh(LLMeshUploadData& data, LLSD& header)
void LLMeshHandlerBase::onCompleted(LLCore::HttpHandle handle, LLCore::HttpResponse * response)
{
mProcessed = true;
-
+
unsigned int retries(0U);
response->getRetries(NULL, &retries);
LLMeshRepository::sHTTPRetryCount += retries;
@@ -2683,18 +2871,18 @@ void LLMeshHandlerBase::onCompleted(LLCore::HttpHandle handle, LLCore::HttpRespo
LL_WARNS_ONCE(LOG_MESH) << "Non-206 successful status received for fetch: "
<< status.toTerseString() << LL_ENDL;
}
-
+
LLCore::BufferArray * body(response->getBody());
S32 data_size(body ? body->size() : 0);
U8 * data(NULL);
- if (data_size > 0)
- {
+ if (data_size > 0)
+ {
// *TODO: Try to get rid of data copying and add interfaces
// that support BufferArray directly. Introduce a two-phase
// handler, optional first that takes a body, fallback second
// that requires a temporary allocation and data copy.
- data = new U8[data_size];
+ data = new U8[data_size];
body->read(0, (char *) data, data_size);
LLMeshRepository::sBytesReceived += data_size;
}
@@ -2739,7 +2927,7 @@ void LLMeshHeaderHandler::processFailure(LLCore::HttpStatus status)
{
gMeshRepo.mThread->mUnavailableQ.push(LLMeshRepoThread::LODRequest(mMeshParams, i));
}
- }
+}
void LLMeshHeaderHandler::processData(LLCore::BufferArray * body, U8 * data, S32 data_size)
{
@@ -2756,12 +2944,12 @@ void LLMeshHeaderHandler::processData(LLCore::BufferArray * body, U8 * data, S32
// Can't get the header so none of the LODs will be available
LLMutexLock lock(gMeshRepo.mThread->mMutex);
for (int i(0); i < 4; ++i)
- {
+ {
gMeshRepo.mThread->mUnavailableQ.push(LLMeshRepoThread::LODRequest(mMeshParams, i));
- }
}
+ }
else if (data && data_size > 0)
- {
+ {
// header was successfully retrieved from sim, cache in vfs
LLSD header = gMeshRepo.mThread->mMeshHeader[mesh_id];
@@ -2774,12 +2962,12 @@ void LLMeshHeaderHandler::processData(LLCore::BufferArray * body, U8 * data, S32
S32 lod_bytes = 0;
for (U32 i = 0; i < LLModel::LOD_PHYSICS; ++i)
- {
+ {
// figure out how many bytes we'll need to reserve in the file
const std::string & lod_name = header_lod[i];
lod_bytes = llmax(lod_bytes, header[lod_name]["offset"].asInteger()+header[lod_name]["size"].asInteger());
- }
-
+ }
+
// just in case skin info or decomposition is at the end of the file (which it shouldn't be)
lod_bytes = llmax(lod_bytes, header["skin"]["offset"].asInteger() + header["skin"]["size"].asInteger());
lod_bytes = llmax(lod_bytes, header["physics_convex"]["offset"].asInteger() + header["physics_convex"]["size"].asInteger());
@@ -2787,37 +2975,37 @@ void LLMeshHeaderHandler::processData(LLCore::BufferArray * body, U8 * data, S32
S32 header_bytes = (S32) gMeshRepo.mThread->mMeshHeaderSize[mesh_id];
S32 bytes = lod_bytes + header_bytes;
-
+
// It's possible for the remote asset to have more data than is needed for the local cache
// only allocate as much space in the VFS as is needed for the local cache
data_size = llmin(data_size, bytes);
LLVFile file(gVFS, mesh_id, LLAssetType::AT_MESH, LLVFile::WRITE);
if (file.getMaxSize() >= bytes || file.setMaxSize(bytes))
- {
+ {
LLMeshRepository::sCacheBytesWritten += data_size;
++LLMeshRepository::sCacheWrites;
file.write(data, data_size);
-
+
// zero out the rest of the file
U8 block[MESH_HEADER_SIZE];
memset(block, 0, sizeof(block));
-
+
while (bytes-file.tell() > sizeof(block))
- {
+ {
file.write(block, sizeof(block));
- }
+ }
S32 remaining = bytes-file.tell();
if (remaining > 0)
- {
+ {
file.write(block, remaining);
}
}
}
}
- }
+}
LLMeshLODHandler::~LLMeshLODHandler()
{
@@ -2829,8 +3017,8 @@ LLMeshLODHandler::~LLMeshLODHandler()
gMeshRepo.mThread->lockAndLoadMeshLOD(mMeshParams, mLOD);
}
LLMeshRepoThread::decActiveLODRequests();
- }
}
+}
void LLMeshLODHandler::processFailure(LLCore::HttpStatus status)
{
@@ -2844,10 +3032,10 @@ void LLMeshLODHandler::processFailure(LLCore::HttpStatus status)
}
void LLMeshLODHandler::processData(LLCore::BufferArray * body, U8 * data, S32 data_size)
- {
+{
if ((! MESH_LOD_PROCESS_FAILED) && gMeshRepo.mThread->lodReceived(mMeshParams, mLOD, data, data_size))
{
- //good fetch from sim, write to VFS for caching
+ // good fetch from sim, write to VFS for caching
LLVFile file(gVFS, mMeshParams.getSculptID(), LLAssetType::AT_MESH, LLVFile::WRITE);
S32 offset = mOffset;
@@ -2860,7 +3048,7 @@ void LLMeshLODHandler::processData(LLCore::BufferArray * body, U8 * data, S32 da
LLMeshRepository::sCacheBytesWritten += size;
++LLMeshRepository::sCacheWrites;
}
- }
+ }
else
{
LL_WARNS(LOG_MESH) << "Error during mesh LOD processing. ID: " << mMeshParams.getSculptID()
@@ -2872,12 +3060,12 @@ void LLMeshLODHandler::processData(LLCore::BufferArray * body, U8 * data, S32 da
}
LLMeshSkinInfoHandler::~LLMeshSkinInfoHandler()
- {
+{
llassert(mProcessed);
- }
+}
void LLMeshSkinInfoHandler::processFailure(LLCore::HttpStatus status)
- {
+{
LL_WARNS(LOG_MESH) << "Error during mesh skin info handling. ID: " << mMeshID
<< ", Reason: " << status.toString()
<< " (" << status.toTerseString() << "). Not retrying."
@@ -2885,13 +3073,13 @@ void LLMeshSkinInfoHandler::processFailure(LLCore::HttpStatus status)
// *TODO: Mark mesh unavailable on error. For now, simply leave
// request unfulfilled rather than retry forever.
- }
+}
void LLMeshSkinInfoHandler::processData(LLCore::BufferArray * body, U8 * data, S32 data_size)
- {
+{
if ((! MESH_SKIN_INFO_PROCESS_FAILED) && gMeshRepo.mThread->skinInfoReceived(mMeshID, data, data_size))
{
- //good fetch from sim, write to VFS for caching
+ // good fetch from sim, write to VFS for caching
LLVFile file(gVFS, mMeshID, LLAssetType::AT_MESH, LLVFile::WRITE);
S32 offset = mOffset;
@@ -2920,14 +3108,14 @@ LLMeshDecompositionHandler::~LLMeshDecompositionHandler()
}
void LLMeshDecompositionHandler::processFailure(LLCore::HttpStatus status)
- {
+{
LL_WARNS(LOG_MESH) << "Error during mesh decomposition handling. ID: " << mMeshID
<< ", Reason: " << status.toString()
<< " (" << status.toTerseString() << "). Not retrying."
<< LL_ENDL;
// *TODO: Mark mesh unavailable on error. For now, simply leave
// request unfulfilled rather than retry forever.
- }
+}
void LLMeshDecompositionHandler::processData(LLCore::BufferArray * body, U8 * data, S32 data_size)
{
@@ -2946,34 +3134,34 @@ void LLMeshDecompositionHandler::processData(LLCore::BufferArray * body, U8 * da
file.seek(offset);
file.write(data, size);
}
- }
- else
- {
+ }
+ else
+ {
LL_WARNS(LOG_MESH) << "Error during mesh decomposition processing. ID: " << mMeshID
<< ", Unknown reason. Not retrying."
<< LL_ENDL;
// *TODO: Mark mesh unavailable on error
- }
}
+}
LLMeshPhysicsShapeHandler::~LLMeshPhysicsShapeHandler()
- {
+{
llassert(mProcessed);
- }
+}
void LLMeshPhysicsShapeHandler::processFailure(LLCore::HttpStatus status)
- {
+{
LL_WARNS(LOG_MESH) << "Error during mesh physics shape handling. ID: " << mMeshID
<< ", Reason: " << status.toString()
<< " (" << status.toTerseString() << "). Not retrying."
<< LL_ENDL;
// *TODO: Mark mesh unavailable on error
- }
+}
void LLMeshPhysicsShapeHandler::processData(LLCore::BufferArray * body, U8 * data, S32 data_size)
- {
+{
if ((! MESH_PHYS_SHAPE_PROCESS_FAILED) && gMeshRepo.mThread->physicsShapeReceived(mMeshID, data, data_size))
- {
+ {
// good fetch from sim, write to VFS for caching
LLVFile file(gVFS, mMeshID, LLAssetType::AT_MESH, LLVFile::WRITE);
@@ -2981,13 +3169,13 @@ void LLMeshPhysicsShapeHandler::processData(LLCore::BufferArray * body, U8 * dat
S32 size = mRequestedBytes;
if (file.getSize() >= offset+size)
- {
+ {
LLMeshRepository::sCacheBytesWritten += size;
++LLMeshRepository::sCacheWrites;
file.seek(offset);
file.write(data, size);
- }
}
+ }
else
{
LL_WARNS(LOG_MESH) << "Error during mesh physics shape processing. ID: " << mMeshID
@@ -3187,7 +3375,7 @@ void LLMeshRepository::notifyLoadedMeshes()
if (1 == mGetMeshVersion)
{
// Legacy GetMesh operation with high connection concurrency
- LLMeshRepoThread::sMaxConcurrentRequests = gSavedSettings.getU32("MeshMaxConcurrentRequests");
+ LLMeshRepoThread::sMaxConcurrentRequests = gSavedSettings.getU32("MeshMaxConcurrentRequests");
LLMeshRepoThread::sRequestHighWater = llclamp(2 * S32(LLMeshRepoThread::sMaxConcurrentRequests),
REQUEST_HIGH_WATER_MIN,
REQUEST_HIGH_WATER_MAX);
@@ -3207,7 +3395,7 @@ void LLMeshRepository::notifyLoadedMeshes()
REQUEST2_LOW_WATER_MIN,
REQUEST2_LOW_WATER_MAX);
}
-
+
//clean up completed upload threads
for (std::vector<LLMeshUploadThread*>::iterator iter = mUploads.begin(); iter != mUploads.end(); )
{
@@ -3284,7 +3472,7 @@ void LLMeshRepository::notifyLoadedMeshes()
//call completed callbacks on finished decompositions
mDecompThread->notifyCompleted();
-
+
// For major operations, attempt to get the required locks
// without blocking and punt if they're not available. The
// longest run of holdoffs is kept in sMaxLockHoldoffs just
@@ -3300,18 +3488,18 @@ void LLMeshRepository::notifyLoadedMeshes()
// If we can't get the locks, skip and pick this up later.
++hold_offs;
sMaxLockHoldoffs = llmax(sMaxLockHoldoffs, hold_offs);
- return;
- }
+ return;
+ }
hold_offs = 0;
-
+
if (gAgent.getRegion())
{
// Update capability urls
- static std::string region_name("never name a region this");
-
- if (gAgent.getRegion()->getName() != region_name && gAgent.getRegion()->capabilitiesReceived())
- {
- region_name = gAgent.getRegion()->getName();
+ static std::string region_name("never name a region this");
+
+ if (gAgent.getRegion()->getName() != region_name && gAgent.getRegion()->capabilitiesReceived())
+ {
+ region_name = gAgent.getRegion()->getName();
const bool use_v1(gSavedSettings.getBOOL("MeshUseGetMesh1"));
const std::string mesh1(gAgent.getRegion()->getCapability("GetMesh"));
const std::string mesh2(gAgent.getRegion()->getCapability("GetMesh2"));
@@ -3322,9 +3510,9 @@ void LLMeshRepository::notifyLoadedMeshes()
<< ", GetMesh: " << mesh1
<< ", using version: " << mGetMeshVersion
<< LL_ENDL;
+ }
}
- }
-
+
//popup queued error messages from background threads
while (!mUploadErrorQ.empty())
{
@@ -3338,46 +3526,46 @@ void LLMeshRepository::notifyLoadedMeshes()
S32 push_count = LLMeshRepoThread::sRequestHighWater - active_count;
if (mPendingRequests.size() > push_count)
- {
+ {
// More requests than the high-water limit allows so
// sort and forward the most important.
- //calculate "score" for pending requests
+ //calculate "score" for pending requests
- //create score map
- std::map<LLUUID, F32> score_map;
+ //create score map
+ std::map<LLUUID, F32> score_map;
- for (U32 i = 0; i < 4; ++i)
- {
- for (mesh_load_map::iterator iter = mLoadingMeshes[i].begin(); iter != mLoadingMeshes[i].end(); ++iter)
+ for (U32 i = 0; i < 4; ++i)
{
- F32 max_score = 0.f;
- for (std::set<LLUUID>::iterator obj_iter = iter->second.begin(); obj_iter != iter->second.end(); ++obj_iter)
+ for (mesh_load_map::iterator iter = mLoadingMeshes[i].begin(); iter != mLoadingMeshes[i].end(); ++iter)
{
- LLViewerObject* object = gObjectList.findObject(*obj_iter);
-
- if (object)
+ F32 max_score = 0.f;
+ for (std::set<LLUUID>::iterator obj_iter = iter->second.begin(); obj_iter != iter->second.end(); ++obj_iter)
{
- LLDrawable* drawable = object->mDrawable;
- if (drawable)
+ LLViewerObject* object = gObjectList.findObject(*obj_iter);
+
+ if (object)
{
- F32 cur_score = drawable->getRadius()/llmax(drawable->mDistanceWRTCamera, 1.f);
- max_score = llmax(max_score, cur_score);
+ LLDrawable* drawable = object->mDrawable;
+ if (drawable)
+ {
+ F32 cur_score = drawable->getRadius()/llmax(drawable->mDistanceWRTCamera, 1.f);
+ max_score = llmax(max_score, cur_score);
+ }
}
}
- }
- score_map[iter->first.getSculptID()] = max_score;
+ score_map[iter->first.getSculptID()] = max_score;
+ }
}
- }
- //set "score" for pending requests
- for (std::vector<LLMeshRepoThread::LODRequest>::iterator iter = mPendingRequests.begin(); iter != mPendingRequests.end(); ++iter)
- {
- iter->mScore = score_map[iter->mMeshParams.getSculptID()];
- }
+ //set "score" for pending requests
+ for (std::vector<LLMeshRepoThread::LODRequest>::iterator iter = mPendingRequests.begin(); iter != mPendingRequests.end(); ++iter)
+ {
+ iter->mScore = score_map[iter->mMeshParams.getSculptID()];
+ }
- //sort by "score"
+ //sort by "score"
std::partial_sort(mPendingRequests.begin(), mPendingRequests.begin() + push_count,
mPendingRequests.end(), LLMeshRepoThread::CompareScoreGreater());
}
@@ -3680,7 +3868,7 @@ LLSD& LLMeshRepoThread::getMeshHeader(const LLUUID& mesh_id)
void LLMeshRepository::uploadModel(std::vector<LLModelInstance>& data, LLVector3& scale, bool upload_textures,
- bool upload_skin, bool upload_joints, std::string upload_url, bool do_upload,
+ bool upload_skin, bool upload_joints, std::string upload_url, bool do_upload,
LLHandle<LLWholeModelFeeObserver> fee_observer, LLHandle<LLWholeModelUploadObserver> upload_observer)
{
LLMeshUploadThread* thread = new LLMeshUploadThread(data, scale, upload_textures, upload_skin, upload_joints, upload_url,
@@ -3751,37 +3939,6 @@ void LLMeshUploadThread::decomposeMeshMatrix(LLMatrix4& transformation,
result_rot = quat_rotation;
}
-bool LLImportMaterial::operator<(const LLImportMaterial &rhs) const
-{
- if (mDiffuseMap != rhs.mDiffuseMap)
- {
- return mDiffuseMap < rhs.mDiffuseMap;
- }
-
- if (mDiffuseMapFilename != rhs.mDiffuseMapFilename)
- {
- return mDiffuseMapFilename < rhs.mDiffuseMapFilename;
- }
-
- if (mDiffuseMapLabel != rhs.mDiffuseMapLabel)
- {
- return mDiffuseMapLabel < rhs.mDiffuseMapLabel;
- }
-
- if (mDiffuseColor != rhs.mDiffuseColor)
- {
- return mDiffuseColor < rhs.mDiffuseColor;
- }
-
- if (mBinding != rhs.mBinding)
- {
- return mBinding < rhs.mBinding;
- }
-
- return mFullbright < rhs.mFullbright;
-}
-
-
void LLMeshRepository::updateInventory(inventory_data data)
{
LLMutexLock lock(mMeshMutex);
@@ -4179,7 +4336,7 @@ void LLPhysicsDecomp::doDecompositionSingleHull()
setMeshData(mesh, true);
LLCDResult ret = decomp->buildSingleHull() ;
- if(ret)
+ if (ret)
{
LL_WARNS(LOG_MESH) << "Could not execute decomposition stage when attempting to create single hull." << LL_ENDL;
make_box(mCurRequest);
@@ -4367,60 +4524,6 @@ void LLPhysicsDecomp::Request::setStatusMessage(const std::string& msg)
mStatusMessage = msg;
}
-LLModelInstance::LLModelInstance(LLSD& data)
-{
- mLocalMeshID = data["mesh_id"].asInteger();
- mLabel = data["label"].asString();
- mTransform.setValue(data["transform"]);
-
- for (U32 i = 0; i < data["material"].size(); ++i)
- {
- LLImportMaterial mat(data["material"][i]);
- mMaterial[mat.mBinding] = mat;
- }
-}
-
-
-LLSD LLModelInstance::asLLSD()
-{
- LLSD ret;
-
- ret["mesh_id"] = mModel->mLocalID;
- ret["label"] = mLabel;
- ret["transform"] = mTransform.getValue();
-
- U32 i = 0;
- for (std::map<std::string, LLImportMaterial>::iterator iter = mMaterial.begin(); iter != mMaterial.end(); ++iter)
- {
- ret["material"][i++] = iter->second.asLLSD();
- }
-
- return ret;
-}
-
-LLImportMaterial::LLImportMaterial(LLSD& data)
-{
- mDiffuseMapFilename = data["diffuse"]["filename"].asString();
- mDiffuseMapLabel = data["diffuse"]["label"].asString();
- mDiffuseColor.setValue(data["diffuse"]["color"]);
- mFullbright = data["fullbright"].asBoolean();
- mBinding = data["binding"].asString();
-}
-
-
-LLSD LLImportMaterial::asLLSD()
-{
- LLSD ret;
-
- ret["diffuse"]["filename"] = mDiffuseMapFilename;
- ret["diffuse"]["label"] = mDiffuseMapLabel;
- ret["diffuse"]["color"] = mDiffuseColor.getValue();
- ret["fullbright"] = mFullbright;
- ret["binding"] = mBinding;
-
- return ret;
-}
-
void LLMeshRepository::buildPhysicsMesh(LLModel::Decomposition& decomp)
{
decomp.mMesh.resize(decomp.mHull.size());