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authorRoxie Linden <roxie@lindenlab.com>2010-02-24 17:04:48 -0800
committerRoxie Linden <roxie@lindenlab.com>2010-02-24 17:04:48 -0800
commit6bb43e1369d957a041c796120e87a89ff3fa10ee (patch)
tree678e25f3b62ab90e2940dfcae5feafa1acaa8ffc /indra/newview/llmediactrl.cpp
parentff52ac089f9ed67410f80fe66d0b997f0f2dafcc (diff)
parentfc633fce71c6bdd43ab009558c7556f528335fe0 (diff)
Automated merge up from viewer 2.0 trunk.
Some llvoiceclient changes duplicated changes that had already been made in the voice modularization refactor, so the refactor versions were used.
Diffstat (limited to 'indra/newview/llmediactrl.cpp')
-rw-r--r--indra/newview/llmediactrl.cpp227
1 files changed, 121 insertions, 106 deletions
diff --git a/indra/newview/llmediactrl.cpp b/indra/newview/llmediactrl.cpp
index 93f926b5d0..6b0f9b709d 100644
--- a/indra/newview/llmediactrl.cpp
+++ b/indra/newview/llmediactrl.cpp
@@ -632,6 +632,7 @@ bool LLMediaCtrl::ensureMediaSourceExists()
mMediaSource->setHomeURL(mHomePageUrl);
mMediaSource->setVisible( getVisible() );
mMediaSource->addObserver( this );
+ mMediaSource->setBackgroundColor( getBackgroundColor() );
if(mClearCache)
{
mMediaSource->clearCache();
@@ -671,34 +672,12 @@ LLPluginClassMedia* LLMediaCtrl::getMediaPlugin()
//
void LLMediaCtrl::draw()
{
- LLPluginClassMedia* media_plugin = NULL;
-
- if(mMediaSource && mMediaSource->hasMedia())
- {
- media_plugin = mMediaSource->getMediaPlugin();
- }
- else
- {
- return;
- }
-
- if(!media_plugin || (!media_plugin->textureValid()))
- {
- // Don't try to draw without a valid texture
- return;
- }
-
- LLViewerMediaTexture* media_texture = LLViewerTextureManager::findMediaTexture(mMediaTextureID);
-
- if (!media_texture )
- return;
-
if ( gRestoreGL == 1 )
{
LLRect r = getRect();
reshape( r.getWidth(), r.getHeight(), FALSE );
return;
- };
+ }
// NOTE: optimization needed here - probably only need to do this once
// unless tearoffs change the parent which they probably do.
@@ -712,125 +691,161 @@ void LLMediaCtrl::draw()
setFrequentUpdates( false );
};
+ bool draw_media = false;
+
+ LLPluginClassMedia* media_plugin = NULL;
+ LLViewerMediaTexture* media_texture = NULL;
+
+ if(mMediaSource && mMediaSource->hasMedia())
+ {
+ media_plugin = mMediaSource->getMediaPlugin();
+
+ if(media_plugin && (media_plugin->textureValid()))
+ {
+ media_texture = LLViewerTextureManager::findMediaTexture(mMediaTextureID);
+ if(media_texture)
+ {
+ draw_media = true;
+ }
+ }
+ }
+
if(mHidingInitialLoad)
{
// If we're hiding loading, don't draw at all.
- return;
+ draw_media = false;
}
- // alpha off for this
- LLGLSUIDefault gls_ui;
- LLGLDisable gls_alphaTest( GL_ALPHA_TEST );
-
- gGL.pushMatrix();
+ bool background_visible = isBackgroundVisible();
+ bool background_opaque = isBackgroundOpaque();
+
+ if(draw_media)
{
- if (mIgnoreUIScale)
+ // alpha off for this
+ LLGLSUIDefault gls_ui;
+ LLGLDisable gls_alphaTest( GL_ALPHA_TEST );
+
+ gGL.pushMatrix();
{
- glLoadIdentity();
- // font system stores true screen origin, need to scale this by UI scale factor
- // to get render origin for this view (with unit scale)
- gGL.translatef(floorf(LLFontGL::sCurOrigin.mX * LLUI::sGLScaleFactor.mV[VX]),
- floorf(LLFontGL::sCurOrigin.mY * LLUI::sGLScaleFactor.mV[VY]),
- LLFontGL::sCurOrigin.mZ);
- }
+ if (mIgnoreUIScale)
+ {
+ glLoadIdentity();
+ // font system stores true screen origin, need to scale this by UI scale factor
+ // to get render origin for this view (with unit scale)
+ gGL.translatef(floorf(LLFontGL::sCurOrigin.mX * LLUI::sGLScaleFactor.mV[VX]),
+ floorf(LLFontGL::sCurOrigin.mY * LLUI::sGLScaleFactor.mV[VY]),
+ LLFontGL::sCurOrigin.mZ);
+ }
- // scale texture to fit the space using texture coords
- gGL.getTexUnit(0)->bind(media_texture);
- gGL.color4fv( LLColor4::white.mV );
- F32 max_u = ( F32 )media_plugin->getWidth() / ( F32 )media_plugin->getTextureWidth();
- F32 max_v = ( F32 )media_plugin->getHeight() / ( F32 )media_plugin->getTextureHeight();
+ // scale texture to fit the space using texture coords
+ gGL.getTexUnit(0)->bind(media_texture);
+ gGL.color4fv( LLColor4::white.mV );
+ F32 max_u = ( F32 )media_plugin->getWidth() / ( F32 )media_plugin->getTextureWidth();
+ F32 max_v = ( F32 )media_plugin->getHeight() / ( F32 )media_plugin->getTextureHeight();
- LLRect r = getRect();
- S32 width, height;
- S32 x_offset = 0;
- S32 y_offset = 0;
-
- if(mStretchToFill)
- {
- if(mMaintainAspectRatio)
+ LLRect r = getRect();
+ S32 width, height;
+ S32 x_offset = 0;
+ S32 y_offset = 0;
+
+ if(mStretchToFill)
{
- F32 media_aspect = (F32)(media_plugin->getWidth()) / (F32)(media_plugin->getHeight());
- F32 view_aspect = (F32)(r.getWidth()) / (F32)(r.getHeight());
- if(media_aspect > view_aspect)
+ if(mMaintainAspectRatio)
{
- // max width, adjusted height
- width = r.getWidth();
- height = llmin(llmax(llround(width / media_aspect), 0), r.getHeight());
+ F32 media_aspect = (F32)(media_plugin->getWidth()) / (F32)(media_plugin->getHeight());
+ F32 view_aspect = (F32)(r.getWidth()) / (F32)(r.getHeight());
+ if(media_aspect > view_aspect)
+ {
+ // max width, adjusted height
+ width = r.getWidth();
+ height = llmin(llmax(llround(width / media_aspect), 0), r.getHeight());
+ }
+ else
+ {
+ // max height, adjusted width
+ height = r.getHeight();
+ width = llmin(llmax(llround(height * media_aspect), 0), r.getWidth());
+ }
}
else
{
- // max height, adjusted width
+ width = r.getWidth();
height = r.getHeight();
- width = llmin(llmax(llround(height * media_aspect), 0), r.getWidth());
}
}
else
{
- width = r.getWidth();
- height = r.getHeight();
+ width = llmin(media_plugin->getWidth(), r.getWidth());
+ height = llmin(media_plugin->getHeight(), r.getHeight());
}
- }
- else
- {
- width = llmin(media_plugin->getWidth(), r.getWidth());
- height = llmin(media_plugin->getHeight(), r.getHeight());
- }
-
- x_offset = (r.getWidth() - width) / 2;
- y_offset = (r.getHeight() - height) / 2;
+
+ x_offset = (r.getWidth() - width) / 2;
+ y_offset = (r.getHeight() - height) / 2;
- if(mIgnoreUIScale)
- {
- x_offset = llround((F32)x_offset * LLUI::sGLScaleFactor.mV[VX]);
- y_offset = llround((F32)y_offset * LLUI::sGLScaleFactor.mV[VY]);
- width = llround((F32)width * LLUI::sGLScaleFactor.mV[VX]);
- height = llround((F32)height * LLUI::sGLScaleFactor.mV[VY]);
- }
+ if(mIgnoreUIScale)
+ {
+ x_offset = llround((F32)x_offset * LLUI::sGLScaleFactor.mV[VX]);
+ y_offset = llround((F32)y_offset * LLUI::sGLScaleFactor.mV[VY]);
+ width = llround((F32)width * LLUI::sGLScaleFactor.mV[VX]);
+ height = llround((F32)height * LLUI::sGLScaleFactor.mV[VY]);
+ }
- // draw the browser
- gGL.setSceneBlendType(LLRender::BT_REPLACE);
- gGL.begin( LLRender::QUADS );
- if (! media_plugin->getTextureCoordsOpenGL())
- {
- // render using web browser reported width and height, instead of trying to invert GL scale
- gGL.texCoord2f( max_u, 0.f );
- gGL.vertex2i( x_offset + width, y_offset + height );
+ // draw the browser
+ gGL.setSceneBlendType(LLRender::BT_REPLACE);
+ gGL.begin( LLRender::QUADS );
+ if (! media_plugin->getTextureCoordsOpenGL())
+ {
+ // render using web browser reported width and height, instead of trying to invert GL scale
+ gGL.texCoord2f( max_u, 0.f );
+ gGL.vertex2i( x_offset + width, y_offset + height );
- gGL.texCoord2f( 0.f, 0.f );
- gGL.vertex2i( x_offset, y_offset + height );
+ gGL.texCoord2f( 0.f, 0.f );
+ gGL.vertex2i( x_offset, y_offset + height );
- gGL.texCoord2f( 0.f, max_v );
- gGL.vertex2i( x_offset, y_offset );
+ gGL.texCoord2f( 0.f, max_v );
+ gGL.vertex2i( x_offset, y_offset );
- gGL.texCoord2f( max_u, max_v );
- gGL.vertex2i( x_offset + width, y_offset );
- }
- else
- {
- // render using web browser reported width and height, instead of trying to invert GL scale
- gGL.texCoord2f( max_u, max_v );
- gGL.vertex2i( x_offset + width, y_offset + height );
+ gGL.texCoord2f( max_u, max_v );
+ gGL.vertex2i( x_offset + width, y_offset );
+ }
+ else
+ {
+ // render using web browser reported width and height, instead of trying to invert GL scale
+ gGL.texCoord2f( max_u, max_v );
+ gGL.vertex2i( x_offset + width, y_offset + height );
- gGL.texCoord2f( 0.f, max_v );
- gGL.vertex2i( x_offset, y_offset + height );
+ gGL.texCoord2f( 0.f, max_v );
+ gGL.vertex2i( x_offset, y_offset + height );
- gGL.texCoord2f( 0.f, 0.f );
- gGL.vertex2i( x_offset, y_offset );
+ gGL.texCoord2f( 0.f, 0.f );
+ gGL.vertex2i( x_offset, y_offset );
- gGL.texCoord2f( max_u, 0.f );
- gGL.vertex2i( x_offset + width, y_offset );
+ gGL.texCoord2f( max_u, 0.f );
+ gGL.vertex2i( x_offset + width, y_offset );
+ }
+ gGL.end();
+ gGL.setSceneBlendType(LLRender::BT_ALPHA);
}
- gGL.end();
- gGL.setSceneBlendType(LLRender::BT_ALPHA);
+ gGL.popMatrix();
+
}
- gGL.popMatrix();
-
+ else
+ {
+ // Setting these will make LLPanel::draw draw the opaque background color.
+ setBackgroundVisible(true);
+ setBackgroundOpaque(true);
+ }
+
// highlight if keyboard focus here. (TODO: this needs some work)
if ( mBorder && mBorder->getVisible() )
mBorder->setKeyboardFocusHighlight( gFocusMgr.childHasKeyboardFocus( this ) );
LLPanel::draw();
+
+ // Restore the previous values
+ setBackgroundVisible(background_visible);
+ setBackgroundOpaque(background_opaque);
}
////////////////////////////////////////////////////////////////////////////////