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authorruslantproductengine <ruslantproductengine@lindenlab.com>2018-02-14 20:52:31 +0200
committerruslantproductengine <ruslantproductengine@lindenlab.com>2018-02-14 20:52:31 +0200
commit84e5dc37b60a9aa44139084c3d19b29f98527199 (patch)
tree56a067c64941f15e9a48d30f226c3444d62d6b9b /indra/newview/llmaterialmgr.h
parentcc30a9e2f5b9410dcdf323d3ecdd3f6f1e2985db (diff)
MAINT-7847 The presence of certain Avatars stops local specular textures from "sticking". Yes really.
FIXED. Allows set material explicitly to material manager.
Diffstat (limited to 'indra/newview/llmaterialmgr.h')
-rw-r--r--indra/newview/llmaterialmgr.h6
1 files changed, 5 insertions, 1 deletions
diff --git a/indra/newview/llmaterialmgr.h b/indra/newview/llmaterialmgr.h
index 60b58d17de..843dc66fbc 100644
--- a/indra/newview/llmaterialmgr.h
+++ b/indra/newview/llmaterialmgr.h
@@ -56,6 +56,9 @@ public:
boost::signals2::connection getAll(const LLUUID& region_id, getall_callback_t::slot_type cb);
void put(const LLUUID& object_id, const U8 te, const LLMaterial& material);
void remove(const LLUUID& object_id, const U8 te);
+
+ //explicitly add new material to material manager
+ void setLocalMaterial(const LLUUID& region_id, LLMaterialPtr material_ptr);
private:
void clearGetQueues(const LLUUID& region_id);
@@ -63,7 +66,8 @@ private:
bool isGetAllPending(const LLUUID& region_id) const;
void markGetPending(const LLUUID& region_id, const LLMaterialID& material_id);
const LLMaterialPtr setMaterial(const LLUUID& region_id, const LLMaterialID& material_id, const LLSD& material_data);
-
+ void setMaterialCallbacks(const LLMaterialID& material_id, const LLMaterialPtr material_ptr);
+
static void onIdle(void*);
static void CapsRecvForRegion(const LLUUID& regionId, LLUUID regionTest, std::string pumpname);