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authorCosmic Linden <cosmic@lindenlab.com>2023-11-02 09:55:44 -0700
committerCosmic Linden <cosmic@lindenlab.com>2023-11-09 13:54:41 -0800
commit711354c2f526421b7cd2918f584731624a9995e5 (patch)
tree831a6bc08e80a87a593d03bc48036d5e045adfe9 /indra/newview/llmaterialeditor.cpp
parentb3384a057d9556b2429a9c5847e8e1240103585a (diff)
SL-20553: Save material button in build floater now depends on agent inventory rather than object inventory
Diffstat (limited to 'indra/newview/llmaterialeditor.cpp')
-rw-r--r--indra/newview/llmaterialeditor.cpp92
1 files changed, 80 insertions, 12 deletions
diff --git a/indra/newview/llmaterialeditor.cpp b/indra/newview/llmaterialeditor.cpp
index 5be1aa08ab..bae4afb7e6 100644
--- a/indra/newview/llmaterialeditor.cpp
+++ b/indra/newview/llmaterialeditor.cpp
@@ -38,6 +38,7 @@
#include "llgltfmateriallist.h"
#include "llinventorymodel.h"
#include "llinventoryobserver.h"
+#include "llinventoryfunctions.h"
#include "lllocalgltfmaterials.h"
#include "llnotificationsutil.h"
#include "lltexturectrl.h"
@@ -1796,8 +1797,49 @@ void LLMaterialEditor::loadLive()
}
}
+namespace
+{
+ // Which inventory to consult for item permissions
+ enum class ItemSource
+ {
+ // Consult the permissions of the item in the object's inventory. If
+ // the item is not present, then usage of the asset is allowed.
+ OBJECT,
+ // Consult the permissions of the item in the agent's inventory. If
+ // the item is not present, then usage of the asset is not allowed.
+ AGENT
+ };
+
+ class LLAssetIDMatchesWithPerms : public LLInventoryCollectFunctor
+ {
+ public:
+ LLAssetIDMatchesWithPerms(const LLUUID& asset_id, const std::vector<PermissionBit>& ops) : mAssetID(asset_id), mOps(ops) {}
+ virtual ~LLAssetIDMatchesWithPerms() {}
+ bool operator()(LLInventoryCategory* cat, LLInventoryItem* item)
+ {
+ if (!item || item->getAssetUUID() != mAssetID)
+ {
+ return false;
+ }
+ LLPermissions item_permissions = item->getPermissions();
+ for (PermissionBit op : mOps)
+ {
+ if (!gAgent.allowOperation(op, item_permissions, GP_OBJECT_MANIPULATE))
+ {
+ return false;
+ }
+ }
+ return true;
+ }
+
+ protected:
+ LLUUID mAssetID;
+ std::vector<PermissionBit> mOps;
+ };
+};
+
// *NOTE: permissions_out includes user preferences for new item creation (LLFloaterPerms)
-bool can_use_objects_material(LLSelectedTEGetMatData& func, const std::vector<PermissionBit>& ops, LLPermissions& permissions_out, LLViewerInventoryItem*& item_out)
+bool can_use_objects_material(LLSelectedTEGetMatData& func, const std::vector<PermissionBit>& ops, const ItemSource item_source, LLPermissions& permissions_out, LLViewerInventoryItem*& item_out)
{
if (!LLMaterialEditor::capabilitiesAvailable())
{
@@ -1830,19 +1872,45 @@ bool can_use_objects_material(LLSelectedTEGetMatData& func, const std::vector<Pe
}
}
- item_out = selected_object->getInventoryItemByAsset(func.mMaterialId);
-
- LLPermissions item_permissions;
- if (item_out)
+ // Look for the item to base permissions off of
+ item_out = nullptr;
+ if (func.mMaterialId != LLGLTFMaterialList::BLANK_MATERIAL_ASSET_ID)
{
- item_permissions.set(item_out->getPermissions());
- for (PermissionBit op : ops)
+ LLAssetIDMatchesWithPerms item_has_perms(func.mMaterialId, ops);
+ if (item_source == ItemSource::OBJECT)
{
- if (!gAgent.allowOperation(op, item_permissions, GP_OBJECT_MANIPULATE))
+ item_out = selected_object->getInventoryItemByAsset(func.mMaterialId);
+ if (item_out && !item_has_perms(nullptr, item_out))
{
return false;
}
}
+ else
+ {
+ llassert(item_source == ItemSource::AGENT);
+
+ LLViewerInventoryCategory::cat_array_t cats;
+ LLViewerInventoryItem::item_array_t items;
+ gInventory.collectDescendentsIf(LLUUID::null,
+ cats,
+ items,
+ // *NOTE: PBRPickerAgentListener will need
+ // to be changed if checking the trash is
+ // disabled
+ LLInventoryModel::INCLUDE_TRASH,
+ item_has_perms);
+ if (items.empty())
+ {
+ return false;
+ }
+ item_out = items[0];
+ }
+ }
+
+ LLPermissions item_permissions;
+ if (item_out)
+ {
+ item_permissions = item_out->getPermissions();
// Update flags for new owner
if (!item_permissions.setOwnerAndGroup(LLUUID::null, gAgent.getID(), LLUUID::null, true))
{
@@ -1913,7 +1981,7 @@ bool LLMaterialEditor::canModifyObjectsMaterial()
LLSelectedTEGetMatData func(true);
LLPermissions permissions;
LLViewerInventoryItem* item_out;
- return can_use_objects_material(func, std::vector({PERM_MODIFY}), permissions, item_out);
+ return can_use_objects_material(func, std::vector({PERM_MODIFY}), ItemSource::OBJECT, permissions, item_out);
}
bool LLMaterialEditor::canSaveObjectsMaterial()
@@ -1921,7 +1989,7 @@ bool LLMaterialEditor::canSaveObjectsMaterial()
LLSelectedTEGetMatData func(true);
LLPermissions permissions;
LLViewerInventoryItem* item_out;
- return can_use_objects_material(func, std::vector({PERM_COPY, PERM_MODIFY}), permissions, item_out);
+ return can_use_objects_material(func, std::vector({PERM_COPY, PERM_MODIFY}), ItemSource::AGENT, permissions, item_out);
}
bool LLMaterialEditor::canClipboardObjectsMaterial()
@@ -1947,7 +2015,7 @@ bool LLMaterialEditor::canClipboardObjectsMaterial()
LLSelectedTEGetMatData func(true);
LLPermissions permissions;
LLViewerInventoryItem* item_out;
- return can_use_objects_material(func, std::vector({PERM_COPY, PERM_MODIFY, PERM_TRANSFER}), permissions, item_out);
+ return can_use_objects_material(func, std::vector({PERM_COPY, PERM_MODIFY, PERM_TRANSFER}), ItemSource::OBJECT, permissions, item_out);
}
void LLMaterialEditor::saveObjectsMaterialAs()
@@ -1955,7 +2023,7 @@ void LLMaterialEditor::saveObjectsMaterialAs()
LLSelectedTEGetMatData func(true);
LLPermissions permissions;
LLViewerInventoryItem* item = nullptr;
- bool allowed = can_use_objects_material(func, std::vector({PERM_COPY, PERM_MODIFY}), permissions, item);
+ bool allowed = can_use_objects_material(func, std::vector({PERM_COPY, PERM_MODIFY}), ItemSource::AGENT, permissions, item);
if (!allowed)
{
LL_WARNS("MaterialEditor") << "Failed to save GLTF material from object" << LL_ENDL;