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authorAndrey Lihatskiy <alihatskiy@productengine.com>2024-04-24 18:49:41 +0300
committerAndrey Lihatskiy <alihatskiy@productengine.com>2024-04-24 18:49:41 +0300
commit3713c33098ab98d840c0ed20bcbb5a1cb8e15235 (patch)
treef2ee6c215244bdea45440b1a753c83d19eace121 /indra/newview/llmarketplacefunctions.cpp
parentea4ddb5f40ee8dd253be0ac4229de90f1eef61a3 (diff)
parentd98fc504a1d4bc292ba86acdda053c8b4598a193 (diff)
Merge branch 'main' into marchcat/b-merge
Diffstat (limited to 'indra/newview/llmarketplacefunctions.cpp')
-rw-r--r--indra/newview/llmarketplacefunctions.cpp52
1 files changed, 4 insertions, 48 deletions
diff --git a/indra/newview/llmarketplacefunctions.cpp b/indra/newview/llmarketplacefunctions.cpp
index 8784f403cb..d27ee941a6 100644
--- a/indra/newview/llmarketplacefunctions.cpp
+++ b/indra/newview/llmarketplacefunctions.cpp
@@ -611,27 +611,17 @@ private:
static void onIdleProcessQueue(void *userdata);
// doesn't hold just marketplace related ids
- static std::set<LLUUID> sAddQueue;
static std::set<LLUUID> sStructureQueue;
static bool sProcessingQueue;
};
-std::set<LLUUID> LLMarketplaceInventoryObserver::sAddQueue;
std::set<LLUUID> LLMarketplaceInventoryObserver::sStructureQueue;
bool LLMarketplaceInventoryObserver::sProcessingQueue = false;
void LLMarketplaceInventoryObserver::changed(U32 mask)
{
- if (mask & LLInventoryObserver::ADD && LLMarketplaceData::instance().hasValidationWaiting())
- {
- // When things are added to the marketplace, we might need to re-validate and fix the containing listings
- // just add whole list even if it contains items and non-marketplace folders
- const std::set<LLUUID>& changed_items = gInventory.getChangedIDs();
- sAddQueue.insert(changed_items.begin(), changed_items.end());
- }
-
- if (mask & (LLInventoryObserver::INTERNAL | LLInventoryObserver::STRUCTURE))
- {
+ if (mask & (LLInventoryObserver::INTERNAL | LLInventoryObserver::STRUCTURE))
+ {
// When things are changed in the inventory, this can trigger a host of changes in the marketplace listings folder:
// * stock counts changing : no copy items coming in and out will change the stock count on folders
// * version and listing folders : moving those might invalidate the marketplace data itself
@@ -641,7 +631,7 @@ void LLMarketplaceInventoryObserver::changed(U32 mask)
sStructureQueue.insert(changed_items.begin(), changed_items.end());
}
- if (!sProcessingQueue && (!sAddQueue.empty() || !sStructureQueue.empty()))
+ if (!sProcessingQueue && !sStructureQueue.empty())
{
gIdleCallbacks.addFunction(onIdleProcessQueue, NULL);
// can do without sProcessingQueue, but it's usufull for simplicity and reliability
@@ -655,40 +645,6 @@ void LLMarketplaceInventoryObserver::onIdleProcessQueue(void *userdata)
const U64 MAX_PROCESSING_TIME = 1000;
U64 stop_time = start_time + MAX_PROCESSING_TIME;
- if (!sAddQueue.empty())
- {
- // Make a copy of sAddQueue since decrementValidationWaiting
- // can theoretically add more items
- std::set<LLUUID> add_queue(sAddQueue);
- sAddQueue.clear();
-
- std::set<LLUUID>::const_iterator id_it = add_queue.begin();
- std::set<LLUUID>::const_iterator id_end = add_queue.end();
- // First, count the number of items in this list...
- S32 count = 0;
- for (; id_it != id_end; ++id_it)
- {
- LLInventoryObject* obj = gInventory.getObject(*id_it);
- if (obj && (LLAssetType::AT_CATEGORY != obj->getType()))
- {
- count++;
- }
- }
- // Then, decrement the folders of that amount
- // Note that of all of those, only one folder will be a listing folder (if at all).
- // The other will be ignored by the decrement method.
- id_it = add_queue.begin();
- for (; id_it != id_end; ++id_it)
- {
- LLInventoryObject* obj = gInventory.getObject(*id_it);
- if (obj && (LLAssetType::AT_CATEGORY == obj->getType()))
- {
- // can trigger notifyObservers
- LLMarketplaceData::instance().decrementValidationWaiting(obj->getUUID(), count);
- }
- }
- }
-
while (!sStructureQueue.empty() && LLTimer::getTotalTime() < stop_time)
{
std::set<LLUUID>::const_iterator id_it = sStructureQueue.begin();
@@ -722,7 +678,7 @@ void LLMarketplaceInventoryObserver::onIdleProcessQueue(void *userdata)
sStructureQueue.erase(id_it);
}
- if (LLApp::isExiting() || (sAddQueue.empty() && sStructureQueue.empty()))
+ if (LLApp::isExiting() || sStructureQueue.empty())
{
// Nothing to do anymore
gIdleCallbacks.deleteFunction(onIdleProcessQueue, NULL);