diff options
author | Richard Linden <none@none> | 2013-08-09 17:11:19 -0700 |
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committer | Richard Linden <none@none> | 2013-08-09 17:11:19 -0700 |
commit | e340009fc59d59e59b2e8d903a884acb76b178eb (patch) | |
tree | 6c42d6e0031ef1dbe841fd05cd5d62d5b6b48525 /indra/newview/llmaniptranslate.cpp | |
parent | 8d3daa141e9ea14f533559843d77ab5c0f715421 (diff) |
second phase summer cleaning
replace llinfos, lldebugs, etc with new LL_INFOS(), LL_DEBUGS(), etc.
Diffstat (limited to 'indra/newview/llmaniptranslate.cpp')
-rwxr-xr-x | indra/newview/llmaniptranslate.cpp | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/indra/newview/llmaniptranslate.cpp b/indra/newview/llmaniptranslate.cpp index cfea8a3330..3cccfaf13a 100755 --- a/indra/newview/llmaniptranslate.cpp +++ b/indra/newview/llmaniptranslate.cpp @@ -355,7 +355,7 @@ BOOL LLManipTranslate::handleMouseDownOnPart( S32 x, S32 y, MASK mask ) if (!selectNode) { // didn't find the object in our selection...oh well - llwarns << "Trying to translate an unselected object" << llendl; + LL_WARNS() << "Trying to translate an unselected object" << LL_ENDL; return TRUE; } @@ -363,7 +363,7 @@ BOOL LLManipTranslate::handleMouseDownOnPart( S32 x, S32 y, MASK mask ) if (!selected_object) { // somehow we lost the object! - llwarns << "Translate manip lost the object, no selected object" << llendl; + LL_WARNS() << "Translate manip lost the object, no selected object" << LL_ENDL; gViewerWindow->setCursor(UI_CURSOR_TOOLTRANSLATE); return TRUE; } @@ -384,7 +384,7 @@ BOOL LLManipTranslate::handleMouseDownOnPart( S32 x, S32 y, MASK mask ) if (!LLViewerCamera::getInstance()->projectPosAgentToScreen(select_center_agent, mouse_pos)) { // mouse_pos may be nonsense - llwarns << "Failed to project object center to screen" << llendl; + LL_WARNS() << "Failed to project object center to screen" << LL_ENDL; } else if (gSavedSettings.getBOOL("SnapToMouseCursor")) { @@ -412,7 +412,7 @@ BOOL LLManipTranslate::handleHover(S32 x, S32 y, MASK mask) // Bail out if mouse not down. if( !hasMouseCapture() ) { - LL_DEBUGS("UserInput") << "hover handled by LLManipTranslate (inactive)" << llendl; + LL_DEBUGS("UserInput") << "hover handled by LLManipTranslate (inactive)" << LL_ENDL; // Always show cursor // gViewerWindow->setCursor(UI_CURSOR_ARROW); gViewerWindow->setCursor(UI_CURSOR_TOOLTRANSLATE); @@ -448,7 +448,7 @@ BOOL LLManipTranslate::handleHover(S32 x, S32 y, MASK mask) // rotation above. if( x == mLastHoverMouseX && y == mLastHoverMouseY && !rotated) { - LL_DEBUGS("UserInput") << "hover handled by LLManipTranslate (mouse unmoved)" << llendl; + LL_DEBUGS("UserInput") << "hover handled by LLManipTranslate (mouse unmoved)" << LL_ENDL; gViewerWindow->setCursor(UI_CURSOR_TOOLTRANSLATE); return TRUE; } @@ -461,7 +461,7 @@ BOOL LLManipTranslate::handleHover(S32 x, S32 y, MASK mask) { if (abs(mMouseDownX - x) < MOUSE_DRAG_SLOP && abs(mMouseDownY - y) < MOUSE_DRAG_SLOP ) { - LL_DEBUGS("UserInput") << "hover handled by LLManipTranslate (mouse inside slop)" << llendl; + LL_DEBUGS("UserInput") << "hover handled by LLManipTranslate (mouse inside slop)" << LL_ENDL; gViewerWindow->setCursor(UI_CURSOR_TOOLTRANSLATE); return TRUE; } @@ -478,7 +478,7 @@ BOOL LLManipTranslate::handleHover(S32 x, S32 y, MASK mask) // When we make the copy, we don't want to do any other processing. // If so, the object will also be moved, and the copy will be offset. - LL_DEBUGS("UserInput") << "hover handled by LLManipTranslate (made copy)" << llendl; + LL_DEBUGS("UserInput") << "hover handled by LLManipTranslate (made copy)" << LL_ENDL; gViewerWindow->setCursor(UI_CURSOR_TOOLTRANSLATE); } } @@ -495,7 +495,7 @@ BOOL LLManipTranslate::handleHover(S32 x, S32 y, MASK mask) if (!selectNode) { // somehow we lost the object! - llwarns << "Translate manip lost the object, no selectNode" << llendl; + LL_WARNS() << "Translate manip lost the object, no selectNode" << LL_ENDL; gViewerWindow->setCursor(UI_CURSOR_TOOLTRANSLATE); return TRUE; } @@ -504,7 +504,7 @@ BOOL LLManipTranslate::handleHover(S32 x, S32 y, MASK mask) if (!object) { // somehow we lost the object! - llwarns << "Translate manip lost the object, no object in selectNode" << llendl; + LL_WARNS() << "Translate manip lost the object, no object in selectNode" << LL_ENDL; gViewerWindow->setCursor(UI_CURSOR_TOOLTRANSLATE); return TRUE; } @@ -531,7 +531,7 @@ BOOL LLManipTranslate::handleHover(S32 x, S32 y, MASK mask) if (relative_move.magVecSquared() > max_drag_distance * max_drag_distance) { - LL_DEBUGS("UserInput") << "hover handled by LLManipTranslate (too far)" << llendl; + LL_DEBUGS("UserInput") << "hover handled by LLManipTranslate (too far)" << LL_ENDL; gViewerWindow->setCursor(UI_CURSOR_NOLOCKED); return TRUE; } @@ -776,7 +776,7 @@ BOOL LLManipTranslate::handleHover(S32 x, S32 y, MASK mask) gAgentCamera.clearFocusObject(); dialog_refresh_all(); // ??? is this necessary? - LL_DEBUGS("UserInput") << "hover handled by LLManipTranslate (active)" << llendl; + LL_DEBUGS("UserInput") << "hover handled by LLManipTranslate (active)" << LL_ENDL; gViewerWindow->setCursor(UI_CURSOR_TOOLTRANSLATE); return TRUE; } @@ -2250,7 +2250,7 @@ void LLManipTranslate::renderArrow(S32 which_arrow, S32 selected_arrow, F32 box_ axis.mV[0] = 1.0f; break; default: - llerrs << "renderArrow called with bad arrow " << which_arrow << llendl; + LL_ERRS() << "renderArrow called with bad arrow " << which_arrow << LL_ENDL; break; } |