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author | Dave Parks <davep@lindenlab.com> | 2022-10-06 18:40:01 -0500 |
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committer | Dave Parks <davep@lindenlab.com> | 2022-10-06 18:40:01 -0500 |
commit | 9448db5d4af7bba094e5bc51f85e5c2491d3f5a1 (patch) | |
tree | 98e3c28316a892512ecf26661a564c8a81832a39 /indra/newview/llmanipscale.cpp | |
parent | 2b28fecf4893e103e99328e5b4a13c607498396d (diff) |
SL-18190 Water shader WIP. Better parallax correction for sphere probes. Reduce probe memory footprint. Remove framebuffer copies and move to deprecate stencil buffer usage.
Diffstat (limited to 'indra/newview/llmanipscale.cpp')
-rw-r--r-- | indra/newview/llmanipscale.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/newview/llmanipscale.cpp b/indra/newview/llmanipscale.cpp index e74fd1241b..c15f1da26b 100644 --- a/indra/newview/llmanipscale.cpp +++ b/indra/newview/llmanipscale.cpp @@ -757,7 +757,7 @@ void LLManipScale::renderBoxHandle( F32 x, F32 y, F32 z ) { gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); LLGLDepthTest gls_depth(GL_FALSE); - LLGLDisable gls_stencil(GL_STENCIL_TEST); + //LLGLDisable gls_stencil(GL_STENCIL_TEST); gGL.pushMatrix(); { |