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author | ruslantproductengine <ruslantproductengine@lindenlab.com> | 2018-05-10 16:26:05 +0300 |
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committer | ruslantproductengine <ruslantproductengine@lindenlab.com> | 2018-05-10 16:26:05 +0300 |
commit | 9d9ca82ac9330020a3743d26637bc7238e631e88 (patch) | |
tree | f47ac5d3a6293de3e167484208f8387b14b89ee0 /indra/newview/llmaniprotate.cpp | |
parent | 84e5dc37b60a9aa44139084c3d19b29f98527199 (diff) |
MAINT-8348 [LOVE ME RENDER] Edit Rotation Rings Occluded by Mesh Objects
FIXED
Diffstat (limited to 'indra/newview/llmaniprotate.cpp')
-rw-r--r-- | indra/newview/llmaniprotate.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/indra/newview/llmaniprotate.cpp b/indra/newview/llmaniprotate.cpp index 7bd5e4cba2..f158aae3d2 100644 --- a/indra/newview/llmaniprotate.cpp +++ b/indra/newview/llmaniprotate.cpp @@ -283,6 +283,7 @@ void LLManipRotate::render() LLGLEnable cull_face(GL_CULL_FACE); LLGLEnable clip_plane0(GL_CLIP_PLANE0); LLGLDepthTest gls_depth(GL_FALSE); + LLGLDisable gls_stencil(GL_STENCIL_TEST); // First pass: centers. Second pass: sides. for( S32 i=0; i<2; i++ ) |