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authorCallum Prentice <callum@gmail.com>2020-09-22 13:07:39 -0700
committerCallum Prentice <callum@gmail.com>2020-09-22 13:07:39 -0700
commit38faec3b11d27c2f88b89283fe1a3a60d6ec4e42 (patch)
treecc2c7f22a38a2efba72eeb01124c3f873c3a1f83 /indra/newview/lllandmarklist.cpp
parent14b5d490c37d234db7a52295502b130723186f3c (diff)
parent60ed688026269568a9eef67437dc780f88c92871 (diff)
Merge branch 'master' into DRTVWR-519
Diffstat (limited to 'indra/newview/lllandmarklist.cpp')
-rw-r--r--indra/newview/lllandmarklist.cpp31
1 files changed, 31 insertions, 0 deletions
diff --git a/indra/newview/lllandmarklist.cpp b/indra/newview/lllandmarklist.cpp
index a139d138f8..5661b2525b 100644
--- a/indra/newview/lllandmarklist.cpp
+++ b/indra/newview/lllandmarklist.cpp
@@ -39,6 +39,11 @@
// Globals
LLLandmarkList gLandmarkList;
+// number is mostly arbitrary, but it should be below DEFAULT_QUEUE_SIZE pool size,
+// which is 4096, to not overfill the pool if user has more than 4K of landmarks,
+// and low number helps with not flooding server with requests
+const S32 MAX_SIMULTANEOUS_REQUESTS = 512;
+
////////////////////////////////////////////////////////////////////////////
// LLLandmarkList
@@ -69,6 +74,11 @@ LLLandmark* LLLandmarkList::getAsset(const LLUUID& asset_uuid, loaded_callback_t
{
return NULL;
}
+ if ( mWaitList.find(asset_uuid) != mWaitList.end() )
+ {
+ // Landmark is sheduled for download, but not requested yet
+ return NULL;
+ }
landmark_requested_list_t::iterator iter = mRequestedList.find(asset_uuid);
if (iter != mRequestedList.end())
@@ -86,6 +96,13 @@ LLLandmark* LLLandmarkList::getAsset(const LLUUID& asset_uuid, loaded_callback_t
mLoadedCallbackMap.insert(vt);
}
+ if (mRequestedList.size() > MAX_SIMULTANEOUS_REQUESTS)
+ {
+ // Postpone download till queu is emptier
+ mWaitList.insert(asset_uuid);
+ return NULL;
+ }
+
gAssetStorage->getAssetData(asset_uuid,
LLAssetType::AT_LANDMARK,
LLLandmarkList::processGetAssetReply,
@@ -154,8 +171,22 @@ void LLLandmarkList::processGetAssetReply(
}
gLandmarkList.mBadList.insert(uuid);
+ gLandmarkList.mRequestedList.erase(uuid); //mBadList effectively blocks any load, so no point keeping id in requests
+ // todo: this should clean mLoadedCallbackMap!
}
+ if (!gLandmarkList.mWaitList.empty())
+ {
+ // start new download from wait list
+ landmark_uuid_list_t::iterator iter = gLandmarkList.mWaitList.begin();
+ LLUUID asset_uuid = *iter;
+ gLandmarkList.mWaitList.erase(iter);
+ gAssetStorage->getAssetData(asset_uuid,
+ LLAssetType::AT_LANDMARK,
+ LLLandmarkList::processGetAssetReply,
+ NULL);
+ gLandmarkList.mRequestedList[asset_uuid] = gFrameTimeSeconds;
+ }
}
BOOL LLLandmarkList::isAssetInLoadedCallbackMap(const LLUUID& asset_uuid)