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authorLoren Shih <seraph@lindenlab.com>2009-11-03 00:47:23 +0000
committerLoren Shih <seraph@lindenlab.com>2009-11-03 00:47:23 +0000
commit2f2bdd83d6e078fb6cdcbb0ba0a9eaa38d45cc90 (patch)
tree54de76637c610b85957197c9218d77e3c8212f00 /indra/newview/lllandmarkactions.cpp
parentf732ee6d2e24cd42a06b9cf51c8f6c577f2e476e (diff)
For QAR-2014 : Sandbox for testing FolderTypes [VIEWER]
svn merge -r136068:136089 svn+ssh://svn.lindenlab.com/svn/linden/branches/avatar-pipeline/folder-types__merge__viewer2.0.0-3-r135948 into svn+ssh://svn.lindenlab.com/svn/linden/branches/viewer/viewer-2.0.0-3 Infrastructure changes for cleaning up Asset/Folder types. Associated sim changes are only so that the sim still compiles.
Diffstat (limited to 'indra/newview/lllandmarkactions.cpp')
-rw-r--r--indra/newview/lllandmarkactions.cpp8
1 files changed, 3 insertions, 5 deletions
diff --git a/indra/newview/lllandmarkactions.cpp b/indra/newview/lllandmarkactions.cpp
index b36b7cf50e..a341720aec 100644
--- a/indra/newview/lllandmarkactions.cpp
+++ b/indra/newview/lllandmarkactions.cpp
@@ -138,8 +138,7 @@ static void fetch_landmarks(LLInventoryModel::cat_array_t& cats,
LLInventoryCollectFunctor& add)
{
// Look in "My Favorites"
- LLUUID favorites_folder_id =
- gInventory.findCategoryUUIDForType(LLAssetType::AT_FAVORITE);
+ const LLUUID favorites_folder_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_FAVORITE);
gInventory.collectDescendentsIf(favorites_folder_id,
cats,
items,
@@ -147,8 +146,7 @@ static void fetch_landmarks(LLInventoryModel::cat_array_t& cats,
add);
// Look in "Landmarks"
- LLUUID landmarks_folder_id =
- gInventory.findCategoryUUIDForType(LLAssetType::AT_LANDMARK);
+ const LLUUID landmarks_folder_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_LANDMARK);
gInventory.collectDescendentsIf(landmarks_folder_id,
cats,
items,
@@ -250,7 +248,7 @@ void LLLandmarkActions::createLandmarkHere()
LLAgentUI::buildLocationString(landmark_name, LLAgentUI::LOCATION_FORMAT_LANDMARK);
LLAgentUI::buildLocationString(landmark_desc, LLAgentUI::LOCATION_FORMAT_FULL);
- LLUUID folder_id = gInventory.findCategoryUUIDForType(LLAssetType::AT_LANDMARK);
+ const LLUUID folder_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_LANDMARK);
createLandmarkHere(landmark_name, landmark_desc, folder_id);
}