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authorAndrey Lihatskiy <alihatskiy@productengine.com>2020-06-24 00:08:35 +0300
committerAndrey Lihatskiy <alihatskiy@productengine.com>2020-06-24 00:08:35 +0300
commitb8127f80c7e305b0c5af7a824b45c81432a8e6b8 (patch)
treeed34b16459488ce3e6293f84447f04c31ce4887a /indra/newview/llkeyconflict.cpp
parentaabb0bbc49aa15b100dc8c2cbf286202cb084646 (diff)
parent05f3287512557cd4cb41de7a8fe3f5171a48481d (diff)
Merge branch 'DRTVWR-501-maint' into DRTVWR-503-maint
# Conflicts: # indra/llcommon/llkeybind.cpp # indra/llcommon/llkeybind.h
Diffstat (limited to 'indra/newview/llkeyconflict.cpp')
-rw-r--r--indra/newview/llkeyconflict.cpp852
1 files changed, 0 insertions, 852 deletions
diff --git a/indra/newview/llkeyconflict.cpp b/indra/newview/llkeyconflict.cpp
deleted file mode 100644
index a94836c59d..0000000000
--- a/indra/newview/llkeyconflict.cpp
+++ /dev/null
@@ -1,852 +0,0 @@
-/**
- * @file llkeyconflict.cpp
- * @brief
- *
- * $LicenseInfo:firstyear=2019&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2019, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-/*
- * App-wide preferences. Note that these are not per-user,
- * because we need to load many preferences before we have
- * a login name.
- */
-
-#include "llviewerprecompiledheaders.h"
-
-#include "llkeyconflict.h"
-
-#include "llinitparam.h"
-#include "llkeyboard.h"
-#include "lltrans.h"
-#include "llviewercontrol.h"
-#include "llviewerinput.h"
-#include "llviewermenu.h"
-#include "llxuiparser.h"
-
-static const std::string saved_settings_key_controls[] = { "placeholder" }; // add settings from gSavedSettings here
-
-static const std::string filename_default = "key_bindings.xml";
-static const std::string filename_temporary = "key_bindings_tmp.xml"; // used to apply uncommited changes on the go.
-
-// LLKeyboard::stringFromMask is meant for UI and is OS dependent,
-// so this class uses it's own version
-std::string string_from_mask(MASK mask)
-{
- std::string res;
- if ((mask & MASK_CONTROL) != 0)
- {
- res = "CTL";
- }
- if ((mask & MASK_ALT) != 0)
- {
- if (!res.empty()) res += "_";
- res += "ALT";
- }
- if ((mask & MASK_SHIFT) != 0)
- {
- if (!res.empty()) res += "_";
- res += "SHIFT";
- }
-
- if (mask == MASK_NONE)
- {
- res = "NONE";
- }
- return res;
-}
-
-std::string string_from_mouse(EMouseClickType click, bool translate)
-{
- std::string res;
- switch (click)
- {
- case CLICK_LEFT:
- res = "LMB";
- break;
- case CLICK_MIDDLE:
- res = "MMB";
- break;
- case CLICK_RIGHT:
- res = "RMB";
- break;
- case CLICK_BUTTON4:
- res = "MB4";
- break;
- case CLICK_BUTTON5:
- res = "MB5";
- break;
- case CLICK_DOUBLELEFT:
- res = "Double LMB";
- break;
- default:
- break;
- }
-
- if (translate && !res.empty())
- {
- res = LLTrans::getString(res);
- }
- return res;
-}
-
-// LLKeyConflictHandler
-
-S32 LLKeyConflictHandler::sTemporaryFileUseCount = 0;
-
-LLKeyConflictHandler::LLKeyConflictHandler()
-: mHasUnsavedChanges(false),
- mUsesTemporaryFile(false),
- mLoadMode(MODE_COUNT)
-{
-}
-
-LLKeyConflictHandler::LLKeyConflictHandler(ESourceMode mode)
-: mHasUnsavedChanges(false),
- mUsesTemporaryFile(false),
- mLoadMode(mode)
-{
- loadFromSettings(mode);
-}
-
-LLKeyConflictHandler::~LLKeyConflictHandler()
-{
- clearUnsavedChanges();
- // Note: does not reset bindings if temporary file was used
-}
-
-bool LLKeyConflictHandler::canHandleControl(const std::string &control_name, EMouseClickType mouse_ind, KEY key, MASK mask)
-{
- return mControlsMap[control_name].canHandle(mouse_ind, key, mask);
-}
-
-bool LLKeyConflictHandler::canHandleKey(const std::string &control_name, KEY key, MASK mask)
-{
- return canHandleControl(control_name, CLICK_NONE, key, mask);
-}
-
-bool LLKeyConflictHandler::canHandleMouse(const std::string &control_name, EMouseClickType mouse_ind, MASK mask)
-{
- return canHandleControl(control_name, mouse_ind, KEY_NONE, mask);
-}
-
-bool LLKeyConflictHandler::canHandleMouse(const std::string &control_name, S32 mouse_ind, MASK mask)
-{
- return canHandleControl(control_name, (EMouseClickType)mouse_ind, KEY_NONE, mask);
-}
-
-bool LLKeyConflictHandler::canAssignControl(const std::string &control_name)
-{
- control_map_t::iterator iter = mControlsMap.find(control_name);
- if (iter != mControlsMap.end())
- {
- return iter->second.mAssignable;
- }
- // If we don't know this control means it wasn't assigned by user yet and thus is editable
- return true;
-}
-
-// static
-bool LLKeyConflictHandler::isReservedByMenu(const KEY &key, const MASK &mask)
-{
- if (key == KEY_NONE)
- {
- return false;
- }
- return (gMenuBarView && gMenuBarView->hasAccelerator(key, mask))
- || (gLoginMenuBarView && gLoginMenuBarView->hasAccelerator(key, mask));
-}
-
-// static
-bool LLKeyConflictHandler::isReservedByMenu(const LLKeyData &data)
-{
- if (data.mMouse != CLICK_NONE || data.mKey == KEY_NONE)
- {
- return false;
- }
- return (gMenuBarView && gMenuBarView->hasAccelerator(data.mKey, data.mMask))
- || (gLoginMenuBarView && gLoginMenuBarView->hasAccelerator(data.mKey, data.mMask));
-}
-
-bool LLKeyConflictHandler::registerControl(const std::string &control_name, U32 index, EMouseClickType mouse, KEY key, MASK mask, bool ignore_mask)
-{
- if (control_name.empty())
- {
- return false;
- }
- LLKeyConflict &type_data = mControlsMap[control_name];
- if (!type_data.mAssignable)
- {
- LL_ERRS() << "Error in code, user or system should not be able to change certain controls" << LL_ENDL;
- }
- LLKeyData data(mouse, key, mask, ignore_mask);
- if (type_data.mKeyBind.getKeyData(index) == data)
- {
- return true;
- }
- if (isReservedByMenu(data))
- {
- return false;
- }
- if (removeConflicts(data, type_data.mConflictMask))
- {
- type_data.mKeyBind.replaceKeyData(data, index);
- mHasUnsavedChanges = true;
- return true;
- }
- // control already in use/blocked
- return false;
-}
-
-LLKeyData LLKeyConflictHandler::getControl(const std::string &control_name, U32 index)
-{
- if (control_name.empty())
- {
- return LLKeyData();
- }
- return mControlsMap[control_name].getKeyData(index);
-}
-
-// static
-std::string LLKeyConflictHandler::getStringFromKeyData(const LLKeyData& keydata)
-{
- std::string result;
-
- if (keydata.mMask != MASK_NONE && keydata.mKey != KEY_NONE)
- {
- result = LLKeyboard::stringFromAccelerator(keydata.mMask, keydata.mKey);
- }
- else if (keydata.mKey != KEY_NONE)
- {
- result = LLKeyboard::stringFromKey(keydata.mKey);
- }
- else if (keydata.mMask != MASK_NONE)
- {
- result = LLKeyboard::stringFromAccelerator(keydata.mMask);
- }
-
- result += string_from_mouse(keydata.mMouse, true);
-
- return result;
-}
-
-std::string LLKeyConflictHandler::getControlString(const std::string &control_name, U32 index)
-{
- if (control_name.empty())
- {
- return "";
- }
- return getStringFromKeyData(mControlsMap[control_name].getKeyData(index));
-}
-
-void LLKeyConflictHandler::loadFromControlSettings(const std::string &name)
-{
- LLControlVariablePtr var = gSavedSettings.getControl(name);
- if (var)
- {
- LLKeyBind bind(var->getValue());
- LLKeyConflict key(bind, true, 0);
- mControlsMap[name] = key;
- }
-}
-
-void LLKeyConflictHandler::loadFromSettings(const LLViewerInput::KeyMode& keymode, control_map_t *destination)
-{
- for (LLInitParam::ParamIterator<LLViewerInput::KeyBinding>::const_iterator it = keymode.bindings.begin(),
- end_it = keymode.bindings.end();
- it != end_it;
- ++it)
- {
- KEY key;
- MASK mask;
- EMouseClickType mouse = CLICK_NONE;
- if (it->mouse.isProvided())
- {
- LLViewerInput::mouseFromString(it->mouse.getValue(), &mouse);
- }
- if (it->key.getValue().empty())
- {
- key = KEY_NONE;
- }
- else
- {
- LLKeyboard::keyFromString(it->key, &key);
- }
- LLKeyboard::maskFromString(it->mask, &mask);
- // Note: it->command is also the name of UI element, howhever xml we are loading from
- // might not know all the commands, so UI will have to know what to fill by its own
- LLKeyConflict &type_data = (*destination)[it->command];
- type_data.mAssignable = true;
- type_data.mKeyBind.addKeyData(mouse, key, mask, true);
- }
-}
-
-bool LLKeyConflictHandler::loadFromSettings(const ESourceMode &load_mode, const std::string &filename, control_map_t *destination)
-{
- if (filename.empty())
- {
- return false;
- }
-
- bool res = false;
-
- LLViewerInput::Keys keys;
- LLSimpleXUIParser parser;
-
- if (parser.readXUI(filename, keys)
- && keys.validateBlock())
- {
- switch (load_mode)
- {
- case MODE_FIRST_PERSON:
- if (keys.first_person.isProvided())
- {
- loadFromSettings(keys.first_person, destination);
- res = true;
- }
- break;
- case MODE_THIRD_PERSON:
- if (keys.third_person.isProvided())
- {
- loadFromSettings(keys.third_person, destination);
- res = true;
- }
- break;
- case MODE_EDIT_AVATAR:
- if (keys.edit_avatar.isProvided())
- {
- loadFromSettings(keys.edit_avatar, destination);
- res = true;
- }
- break;
- case MODE_SITTING:
- if (keys.sitting.isProvided())
- {
- loadFromSettings(keys.sitting, destination);
- res = true;
- }
- break;
- default:
- LL_ERRS() << "Not implememted mode " << load_mode << LL_ENDL;
- break;
- }
- }
- return res;
-}
-
-void LLKeyConflictHandler::loadFromSettings(ESourceMode load_mode)
-{
- mControlsMap.clear();
- mDefaultsMap.clear();
-
- // E.X. In case we need placeholder keys for conflict resolution.
- generatePlaceholders(load_mode);
-
- if (load_mode == MODE_SAVED_SETTINGS)
- {
- // load settings clss knows about, but it also possible to load settings by name separately
- const S32 size = std::extent<decltype(saved_settings_key_controls)>::value;
- for (U32 i = 0; i < size; i++)
- {
- loadFromControlSettings(saved_settings_key_controls[i]);
- }
- }
- else
- {
- // load defaults
- std::string filename = gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, filename_default);
- if (!loadFromSettings(load_mode, filename, &mDefaultsMap))
- {
- LL_WARNS() << "Failed to load default settings, aborting" << LL_ENDL;
- return;
- }
-
- // load user's
- filename = gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS, filename_default);
- if (!gDirUtilp->fileExists(filename) || !loadFromSettings(load_mode, filename, &mControlsMap))
- {
- // mind placeholders
- mControlsMap.insert(mDefaultsMap.begin(), mDefaultsMap.end());
- }
- }
- mLoadMode = load_mode;
-}
-
-void LLKeyConflictHandler::saveToSettings(bool temporary)
-{
- if (mControlsMap.empty())
- {
- return;
- }
-
- if (mLoadMode == MODE_SAVED_SETTINGS)
- {
- // Does not support 'temporary', preferences handle that themself
- // so in case of saved settings we just do not clear mHasUnsavedChanges
- control_map_t::iterator iter = mControlsMap.begin();
- control_map_t::iterator end = mControlsMap.end();
-
- for (; iter != end; ++iter)
- {
- if (iter->first.empty())
- {
- continue;
- }
-
- LLKeyConflict &key = iter->second;
- key.mKeyBind.trimEmpty();
- if (!key.mAssignable)
- {
- continue;
- }
-
- if (gSavedSettings.controlExists(iter->first))
- {
- gSavedSettings.setLLSD(iter->first, key.mKeyBind.asLLSD());
- }
- else if (!key.mKeyBind.empty())
- {
- // Note: this is currently not in use, might be better for load mechanics to ask for and retain control group
- // otherwise settings loaded from other control groups will end in this one
- LL_INFOS() << "Creating new keybinding " << iter->first << LL_ENDL;
- gSavedSettings.declareLLSD(iter->first, key.mKeyBind.asLLSD(), "comment", LLControlVariable::PERSIST_ALWAYS);
- }
- }
- }
- else
- {
- // Determine what file to load and load full copy of that file
- std::string filename;
-
- if (temporary)
- {
- filename = gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS, filename_temporary);
- if (!gDirUtilp->fileExists(filename))
- {
- filename.clear();
- }
- }
-
- if (filename.empty())
- {
- filename = gDirUtilp->findFile(filename_default,
- gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS, ""),
- gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, ""));
- }
-
- LLViewerInput::Keys keys;
- LLSimpleXUIParser parser;
-
- if (parser.readXUI(filename, keys)
- && keys.validateBlock())
- {
- // replace category we edited
-
- // mode is a HACK to correctly reset bindings without reparsing whole file and avoid doing
- // own param container (which will face issues with inasseesible members of LLInitParam)
- LLViewerInput::KeyMode mode;
- LLViewerInput::KeyBinding binding;
-
- control_map_t::iterator iter = mControlsMap.begin();
- control_map_t::iterator end = mControlsMap.end();
- for (; iter != end; ++iter)
- {
- // By default xml have (had) up to 6 elements per function
- // eventually it will be cleaned up and UI will only shows 3 per function,
- // so make sure to cleanup.
- // Also this helps in keeping file small.
- iter->second.mKeyBind.trimEmpty();
- U32 size = iter->second.mKeyBind.getDataCount();
- for (U32 i = 0; i < size; ++i)
- {
- if (iter->first.empty())
- {
- continue;
- }
-
- LLKeyConflict &key = iter->second;
- key.mKeyBind.trimEmpty();
- if (key.mKeyBind.empty() || !key.mAssignable)
- {
- continue;
- }
-
- LLKeyData data = key.mKeyBind.getKeyData(i);
- // Still write empty LLKeyData to make sure we will maintain UI position
- if (data.mKey == KEY_NONE)
- {
- // Might be better idea to be consistent and use NONE. LLViewerInput can work with both cases
- binding.key = "";
- }
- else
- {
- binding.key = LLKeyboard::stringFromKey(data.mKey, false /*Do not localize*/);
- }
- binding.mask = string_from_mask(data.mMask);
- if (data.mMouse == CLICK_NONE)
- {
- binding.mouse.setProvided(false);
- }
- else
- {
- // set() because 'optional', for compatibility purposes
- // just copy old keys.xml and rename to key_bindings.xml, it should work
- binding.mouse.set(string_from_mouse(data.mMouse, false), true);
- }
- binding.command = iter->first;
- mode.bindings.add(binding);
- }
- }
-
- switch (mLoadMode)
- {
- case MODE_FIRST_PERSON:
- if (keys.first_person.isProvided())
- {
- keys.first_person.bindings.set(mode.bindings, true);
- }
- break;
- case MODE_THIRD_PERSON:
- if (keys.third_person.isProvided())
- {
- keys.third_person.bindings.set(mode.bindings, true);
- }
- break;
- case MODE_EDIT_AVATAR:
- if (keys.edit_avatar.isProvided())
- {
- keys.edit_avatar.bindings.set(mode.bindings, true);
- }
- break;
- case MODE_SITTING:
- if (keys.sitting.isProvided())
- {
- keys.sitting.bindings.set(mode.bindings, true);
- }
- break;
- default:
- LL_ERRS() << "Not implememted mode " << mLoadMode << LL_ENDL;
- break;
- }
-
- if (temporary)
- {
- // write to temporary xml and use it for gViewerInput
- filename = gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS, filename_temporary);
- if (!mUsesTemporaryFile)
- {
- mUsesTemporaryFile = true;
- sTemporaryFileUseCount++;
- }
- }
- else
- {
- // write back to user's xml and use it for gViewerInput
- filename = gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS, filename_default);
- // Don't reset mUsesTemporaryFile, it will be reset at cleanup stage
- }
-
- LLXMLNodePtr output_node = new LLXMLNode("keys", false);
- LLXUIParser parser;
- parser.writeXUI(output_node, keys);
-
- // Write the resulting XML to file
- if (!output_node->isNull())
- {
- LLFILE *fp = LLFile::fopen(filename, "w");
- if (fp != NULL)
- {
- LLXMLNode::writeHeaderToFile(fp);
- output_node->writeToFile(fp);
- fclose(fp);
- }
- }
- // Now force a rebind for keyboard
- if (gDirUtilp->fileExists(filename))
- {
- // Ideally instead of rebinding immediately we should shedule
- // the rebind since single file can have multiple handlers,
- // one per mode, saving simultaneously.
- // Or whatever uses LLKeyConflictHandler should control the process.
- gViewerInput.loadBindingsXML(filename);
- }
- }
- }
-
- if (!temporary)
- {
- // will remove any temporary file if there were any
- clearUnsavedChanges();
- }
-}
-
-LLKeyData LLKeyConflictHandler::getDefaultControl(const std::string &control_name, U32 index)
-{
- if (control_name.empty())
- {
- return LLKeyData();
- }
- if (mLoadMode == MODE_SAVED_SETTINGS)
- {
- LLControlVariablePtr var = gSavedSettings.getControl(control_name);
- if (var)
- {
- return LLKeyBind(var->getDefault()).getKeyData(index);
- }
- return LLKeyData();
- }
- else
- {
- control_map_t::iterator iter = mDefaultsMap.find(control_name);
- if (iter != mDefaultsMap.end())
- {
- return iter->second.mKeyBind.getKeyData(index);
- }
- return LLKeyData();
- }
-}
-
-void LLKeyConflictHandler::resetToDefault(const std::string &control_name, U32 index)
-{
- if (control_name.empty())
- {
- return;
- }
- LLKeyData data = getDefaultControl(control_name, index);
-
- if (data != mControlsMap[control_name].getKeyData(index))
- {
- // reset controls that might have been switched to our current control
- removeConflicts(data, mControlsMap[control_name].mConflictMask);
- mControlsMap[control_name].setKeyData(data, index);
- }
-}
-
-void LLKeyConflictHandler::resetToDefaultAndResolve(const std::string &control_name, bool ignore_conflicts)
-{
- if (control_name.empty())
- {
- return;
- }
- if (mLoadMode == MODE_SAVED_SETTINGS)
- {
- LLControlVariablePtr var = gSavedSettings.getControl(control_name);
- if (var)
- {
- LLKeyBind bind(var->getDefault());
- if (!ignore_conflicts)
- {
- for (S32 i = 0; i < bind.getDataCount(); ++i)
- {
- removeConflicts(bind.getKeyData(i), mControlsMap[control_name].mConflictMask);
- }
- }
- mControlsMap[control_name].mKeyBind = bind;
- }
- else
- {
- mControlsMap[control_name].mKeyBind.clear();
- }
- }
- else
- {
- control_map_t::iterator iter = mDefaultsMap.find(control_name);
- if (iter != mDefaultsMap.end())
- {
- if (!ignore_conflicts)
- {
- for (S32 i = 0; i < iter->second.mKeyBind.getDataCount(); ++i)
- {
- removeConflicts(iter->second.mKeyBind.getKeyData(i), mControlsMap[control_name].mConflictMask);
- }
- }
- mControlsMap[control_name].mKeyBind = iter->second.mKeyBind;
- }
- else
- {
- mControlsMap[control_name].mKeyBind.clear();
- }
- }
-}
-
-void LLKeyConflictHandler::resetToDefault(const std::string &control_name)
-{
- // reset specific binding without ignoring conflicts
- resetToDefaultAndResolve(control_name, false);
-}
-
-void LLKeyConflictHandler::resetToDefaults(ESourceMode mode)
-{
- if (mode == MODE_SAVED_SETTINGS)
- {
- control_map_t::iterator iter = mControlsMap.begin();
- control_map_t::iterator end = mControlsMap.end();
-
- for (; iter != end; ++iter)
- {
- resetToDefaultAndResolve(iter->first, true);
- }
- }
- else
- {
- mControlsMap.clear();
- generatePlaceholders(mode);
- mControlsMap.insert(mDefaultsMap.begin(), mDefaultsMap.end());
- }
-
- mHasUnsavedChanges = true;
-}
-
-void LLKeyConflictHandler::resetToDefaults()
-{
- if (!empty())
- {
- resetToDefaults(mLoadMode);
- }
- else
- {
- // not optimal since:
- // 1. We are not sure that mLoadMode was set
- // 2. We are not sure if there are any changes in comparison to default
- // 3. We are loading 'current' only to replace it
- // but it is reliable and works Todo: consider optimizing.
- loadFromSettings(mLoadMode);
- resetToDefaults(mLoadMode);
- }
-}
-
-void LLKeyConflictHandler::clear()
-{
- if (clearUnsavedChanges())
- {
- // temporary file was removed, this means we were using it and need to reload keyboard's bindings
- resetKeyboardBindings();
- }
- mControlsMap.clear();
- mDefaultsMap.clear();
-}
-
-// static
-void LLKeyConflictHandler::resetKeyboardBindings()
-{
- // Try to load User's bindings first
- std::string key_bindings_file = gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS, filename_default);
- if (!gDirUtilp->fileExists(key_bindings_file) || !gViewerInput.loadBindingsXML(key_bindings_file))
- {
- // Failed to load custom bindings, try default ones
- key_bindings_file = gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, filename_default);
- if (!gViewerInput.loadBindingsXML(key_bindings_file))
- {
- LL_ERRS("InitInfo") << "Unable to open default key bindings from " << key_bindings_file << LL_ENDL;
- }
- }
-}
-
-void LLKeyConflictHandler::generatePlaceholders(ESourceMode load_mode)
-{
- // These controls are meant to cause conflicts when user tries to assign same control somewhere else
- // also this can be used to pre-record controls that should not conflict or to assign conflict groups/masks
- /*registerTemporaryControl(CONTROL_RESERVED_MENU, CLICK_RIGHT, KEY_NONE, MASK_NONE, 0);
- registerTemporaryControl(CONTROL_DELETE, CLICK_NONE, KEY_DELETE, MASK_NONE, 0);*/
-}
-
-bool LLKeyConflictHandler::removeConflicts(const LLKeyData &data, const U32 &conlict_mask)
-{
- if (conlict_mask == CONFLICT_NOTHING)
- {
- // Can't conflict
- return true;
- }
- std::map<std::string, S32> conflict_list;
- control_map_t::iterator cntrl_iter = mControlsMap.begin();
- control_map_t::iterator cntrl_end = mControlsMap.end();
- for (; cntrl_iter != cntrl_end; ++cntrl_iter)
- {
- S32 index = cntrl_iter->second.mKeyBind.findKeyData(data);
- if (index >= 0
- && cntrl_iter->second.mConflictMask != CONFLICT_NOTHING
- && (cntrl_iter->second.mConflictMask & conlict_mask) != 0)
- {
- if (cntrl_iter->second.mAssignable)
- {
- // Potentially we can have multiple conflict flags conflicting
- // including unassignable keys.
- // So record the conflict and find all others before doing any changes.
- // Assume that there is only one conflict per bind
- conflict_list[cntrl_iter->first] = index;
- }
- else
- {
- return false;
- }
- }
- }
-
- std::map<std::string, S32>::iterator cnflct_iter = conflict_list.begin();
- std::map<std::string, S32>::iterator cnflct_end = conflict_list.end();
- for (; cnflct_iter != cnflct_end; ++cnflct_iter)
- {
- mControlsMap[cnflct_iter->first].mKeyBind.resetKeyData(cnflct_iter->second);
- }
- return true;
-}
-
-void LLKeyConflictHandler::registerTemporaryControl(const std::string &control_name, EMouseClickType mouse, KEY key, MASK mask, U32 conflict_mask)
-{
- LLKeyConflict *type_data = &mControlsMap[control_name];
- type_data->mAssignable = false;
- type_data->mConflictMask = conflict_mask;
- type_data->mKeyBind.addKeyData(mouse, key, mask, false);
-}
-
-bool LLKeyConflictHandler::clearUnsavedChanges()
-{
- bool result = false;
- mHasUnsavedChanges = false;
-
- if (mUsesTemporaryFile)
- {
- mUsesTemporaryFile = false;
- sTemporaryFileUseCount--;
- if (!sTemporaryFileUseCount)
- {
- result = clearTemporaryFile();
- }
- // else: might be usefull to overwrite content of temp file with defaults
- // but at the moment there is no such need
- }
- return result;
-}
-
-//static
-bool LLKeyConflictHandler::clearTemporaryFile()
-{
- // At the moment single file needs five handlers (one per mode), so doing this
- // will remove file for all hadlers
- std::string filename = gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS, filename_temporary);
- if (gDirUtilp->fileExists(filename))
- {
- LLFile::remove(filename);
- return true;
- }
- return false;
-}
-