diff options
author | Andrey Kleshchev <andreykproductengine@lindenlab.com> | 2020-06-12 18:51:13 +0300 |
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committer | Andrey Kleshchev <andreykproductengine@lindenlab.com> | 2020-06-23 14:51:29 +0300 |
commit | 629cd92c47e90a1fb8711c46bd406476d01e9b9b (patch) | |
tree | 1baa0b520a6f8df605733ea8e83066a80c62c66b /indra/newview/llkeyconflict.cpp | |
parent | bcaf860e7e37bd3f0c48be9d4b94e0912d52b3f1 (diff) |
SL-13421 Removed camera control keybindings from mouselook
Diffstat (limited to 'indra/newview/llkeyconflict.cpp')
-rw-r--r-- | indra/newview/llkeyconflict.cpp | 51 |
1 files changed, 47 insertions, 4 deletions
diff --git a/indra/newview/llkeyconflict.cpp b/indra/newview/llkeyconflict.cpp index a94836c59d..be774e7765 100644 --- a/indra/newview/llkeyconflict.cpp +++ b/indra/newview/llkeyconflict.cpp @@ -160,7 +160,7 @@ bool LLKeyConflictHandler::canAssignControl(const std::string &control_name) { return iter->second.mAssignable; } - // If we don't know this control means it wasn't assigned by user yet and thus is editable + // If we don't know this control, means it wasn't assigned by user yet and thus is editable return true; } @@ -195,7 +195,8 @@ bool LLKeyConflictHandler::registerControl(const std::string &control_name, U32 LLKeyConflict &type_data = mControlsMap[control_name]; if (!type_data.mAssignable) { - LL_ERRS() << "Error in code, user or system should not be able to change certain controls" << LL_ENDL; + // Example: user tried to assign camera spin to all modes, but first person mode doesn't support it + return false; } LLKeyData data(mouse, key, mask, ignore_mask); if (type_data.mKeyBind.getKeyData(index) == data) @@ -764,8 +765,43 @@ void LLKeyConflictHandler::generatePlaceholders(ESourceMode load_mode) { // These controls are meant to cause conflicts when user tries to assign same control somewhere else // also this can be used to pre-record controls that should not conflict or to assign conflict groups/masks - /*registerTemporaryControl(CONTROL_RESERVED_MENU, CLICK_RIGHT, KEY_NONE, MASK_NONE, 0); - registerTemporaryControl(CONTROL_DELETE, CLICK_NONE, KEY_DELETE, MASK_NONE, 0);*/ + + if (load_mode == MODE_FIRST_PERSON) + { + // First person view doesn't support camera controls + // Note: might be better idea to just load these from control_table_contents_camera.xml + // or to pass from floaterpreferences when it loads said file + registerTemporaryControl("look_up"); + registerTemporaryControl("look_down"); + registerTemporaryControl("move_forward"); + registerTemporaryControl("move_backward"); + registerTemporaryControl("move_forward_fast"); + registerTemporaryControl("move_backward_fast"); + registerTemporaryControl("move_forward_sitting"); + registerTemporaryControl("move_backward_sitting"); + registerTemporaryControl("spin_over"); + registerTemporaryControl("spin_under"); + registerTemporaryControl("spin_over_sitting"); + registerTemporaryControl("spin_under_sitting"); + registerTemporaryControl("pan_up"); + registerTemporaryControl("pan_down"); + registerTemporaryControl("pan_left"); + registerTemporaryControl("pan_right"); + registerTemporaryControl("pan_in"); + registerTemporaryControl("pan_out"); + registerTemporaryControl("spin_around_ccw"); + registerTemporaryControl("spin_around_cw"); + registerTemporaryControl("spin_around_ccw_sitting"); + registerTemporaryControl("spin_around_cw_sitting"); + + // control_table_contents_editing.xml + registerTemporaryControl("edit_avatar_spin_ccw"); + registerTemporaryControl("edit_avatar_spin_cw"); + registerTemporaryControl("edit_avatar_spin_over"); + registerTemporaryControl("edit_avatar_spin_under"); + registerTemporaryControl("edit_avatar_move_forward"); + registerTemporaryControl("edit_avatar_move_backward"); + } } bool LLKeyConflictHandler::removeConflicts(const LLKeyData &data, const U32 &conlict_mask) @@ -817,6 +853,13 @@ void LLKeyConflictHandler::registerTemporaryControl(const std::string &control_n type_data->mKeyBind.addKeyData(mouse, key, mask, false); } +void LLKeyConflictHandler::registerTemporaryControl(const std::string &control_name) +{ + LLKeyConflict *type_data = &mControlsMap[control_name]; + type_data->mAssignable = false; + type_data->mConflictMask = 0; +} + bool LLKeyConflictHandler::clearUnsavedChanges() { bool result = false; |