diff options
author | Denis Serdjuk <dserduk@productengine.com> | 2009-11-05 14:19:43 +0200 |
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committer | Denis Serdjuk <dserduk@productengine.com> | 2009-11-05 14:19:43 +0200 |
commit | a0348b7e271d8bc343ac15049c6c5ea81c4b7f3f (patch) | |
tree | 2daba907f8caf42a60531a37e691a32714b2188c /indra/newview/lljoystickbutton.h | |
parent | 9ec38e7ef6d51d6d817428075ec3d77a88a736ff (diff) |
EXT-2023 Camera floater: arrows became shifted when pressed
Cause:
The different between default texture size and size of the image has influenced on displacement of arrows at rotation.
Solution:
Transformation matrix has been changed to handle that different
--HG--
branch : product-engine
Diffstat (limited to 'indra/newview/lljoystickbutton.h')
-rw-r--r-- | indra/newview/lljoystickbutton.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/newview/lljoystickbutton.h b/indra/newview/lljoystickbutton.h index 8caef30fa4..4c657913b8 100644 --- a/indra/newview/lljoystickbutton.h +++ b/indra/newview/lljoystickbutton.h @@ -150,7 +150,7 @@ public: protected: F32 getOrbitRate(); virtual void updateSlop(); - void drawRotatedImage( LLTexture* image, S32 rotations ); + void drawRotatedImage( LLPointer<LLUIImage> image, S32 rotations ); protected: BOOL mInLeft; |