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authorAndrey Lihatskiy <alihatskiy@productengine.com>2020-04-21 15:37:25 +0300
committerAndrey Lihatskiy <alihatskiy@productengine.com>2020-04-21 15:37:25 +0300
commit4cf42435733a111610a13620c56728b1b659b1e9 (patch)
tree5ac5ac10070448dcfdf38bf36e23ea9b6b766f95 /indra/newview/llinventorypanel.cpp
parentdcb6b5489d2c3cfdb13d5862f8cb29fee06745a7 (diff)
parentd7f1c88c35849e56f5b352f13c16a08467d1533b (diff)
Merge branch 'master' into DRTVWR-483
# Conflicts: # indra/newview/CMakeLists.txt # indra/newview/llviewerfloaterreg.cpp # indra/newview/skins/default/xui/de/floater_preview_texture.xml # indra/newview/skins/default/xui/es/floater_preview_texture.xml # indra/newview/skins/default/xui/fr/floater_preview_texture.xml # indra/newview/skins/default/xui/it/floater_preview_texture.xml # indra/newview/skins/default/xui/ja/panel_edit_classified.xml # indra/newview/skins/default/xui/ja/panel_me.xml # indra/newview/skins/default/xui/ru/floater_preview_texture.xml # indra/newview/skins/default/xui/tr/floater_picks.xml # indra/newview/skins/default/xui/tr/floater_preview_texture.xml # indra/newview/skins/default/xui/tr/panel_edit_classified.xml # indra/newview/skins/default/xui/tr/panel_me.xml # indra/newview/skins/default/xui/zh/floater_preview_texture.xml
Diffstat (limited to 'indra/newview/llinventorypanel.cpp')
-rw-r--r--indra/newview/llinventorypanel.cpp482
1 files changed, 306 insertions, 176 deletions
diff --git a/indra/newview/llinventorypanel.cpp b/indra/newview/llinventorypanel.cpp
index 6f461673ee..c6075b4066 100644
--- a/indra/newview/llinventorypanel.cpp
+++ b/indra/newview/llinventorypanel.cpp
@@ -46,12 +46,19 @@
#include "llnotificationsutil.h"
#include "llpreview.h"
#include "llsidepanelinventory.h"
+#include "llstartup.h"
#include "lltrans.h"
+#include "llviewerassettype.h"
#include "llviewerattachmenu.h"
#include "llviewerfoldertype.h"
#include "llvoavatarself.h"
+class LLInventoryRecentItemsPanel;
+class LLAssetFilteredInventoryPanel;
+
static LLDefaultChildRegistry::Register<LLInventoryPanel> r("inventory_panel");
+static LLDefaultChildRegistry::Register<LLInventoryRecentItemsPanel> t_recent_inventory_panel("recent_inventory_panel");
+static LLDefaultChildRegistry::Register<LLAssetFilteredInventoryPanel> t_asset_filtered_inv_panel("asset_filtered_inv_panel");
const std::string LLInventoryPanel::DEFAULT_SORT_ORDER = std::string("InventorySortOrder");
const std::string LLInventoryPanel::RECENTITEMS_SORT_ORDER = std::string("RecentItemsSortOrder");
@@ -142,8 +149,11 @@ LLInventoryPanel::LLInventoryPanel(const LLInventoryPanel::Params& p) :
mInventory(p.inventory),
mAcceptsDragAndDrop(p.accepts_drag_and_drop),
mAllowMultiSelect(p.allow_multi_select),
+ mAllowDrag(p.allow_drag),
mShowItemLinkOverlays(p.show_item_link_overlays),
mShowEmptyMessage(p.show_empty_message),
+ mSuppressFolderMenu(p.suppress_folder_menu),
+ mSuppressOpenItemAction(false),
mViewsInitialized(false),
mInvFVBridgeBuilder(NULL),
mInventoryViewModel(p.name),
@@ -190,7 +200,9 @@ LLFolderView * LLInventoryPanel::createFolderRoot(LLUUID root_id )
p.grouped_item_model = mGroupedItemBridge;
p.use_label_suffix = mParams.use_label_suffix;
p.allow_multiselect = mAllowMultiSelect;
+ p.allow_drag = mAllowDrag;
p.show_empty_message = mShowEmptyMessage;
+ p.suppress_folder_menu = mSuppressFolderMenu;
p.show_item_link_overlays = mShowItemLinkOverlays;
p.root = NULL;
p.allow_drop = mParams.allow_drop_on_root;
@@ -269,9 +281,9 @@ void LLInventoryPanel::initFromParams(const LLInventoryPanel::Params& params)
mCompletionObserver = new LLInvPanelComplObserver(boost::bind(&LLInventoryPanel::onItemsCompletion, this));
mInventory->addObserver(mCompletionObserver);
- // Build view of inventory if we need default full hierarchy and inventory ready,
- // otherwise wait for idle callback.
- if (mInventory->isInventoryUsable() && !mViewsInitialized)
+ // Build view of inventory if we need default full hierarchy and inventory ready, otherwise do in onIdle.
+ // Initializing views takes a while so always do it onIdle if viewer already loaded.
+ if (mInventory->isInventoryUsable() && !mViewsInitialized && LLStartUp::getStartupState() <= STATE_WEARABLES_WAIT)
{
initializeViews();
}
@@ -376,6 +388,11 @@ void LLInventoryPanel::setFilterWearableTypes(U64 types)
getFilter().setFilterWearableTypes(types);
}
+void LLInventoryPanel::setFilterSettingsTypes(U64 filter)
+{
+ getFilter().setFilterSettingsTypes(filter);
+}
+
void LLInventoryPanel::setFilterSubString(const std::string& string)
{
getFilter().setFilterSubString(string);
@@ -386,7 +403,6 @@ const std::string LLInventoryPanel::getFilterSubString()
return getFilter().getFilterSubString();
}
-
void LLInventoryPanel::setSortOrder(U32 order)
{
LLInventorySort sorter(order);
@@ -444,198 +460,204 @@ LLInventoryFilter::EFolderShow LLInventoryPanel::getShowFolderState()
return getFilter().getShowFolderState();
}
-// Called when something changed in the global model (new item, item coming through the wire, rename, move, etc...) (CHUI-849)
-static LLTrace::BlockTimerStatHandle FTM_REFRESH("Inventory Refresh");
-void LLInventoryPanel::modelChanged(U32 mask)
+void LLInventoryPanel::itemChanged(const LLUUID& item_id, U32 mask, const LLInventoryObject* model_item)
{
- LL_RECORD_BLOCK_TIME(FTM_REFRESH);
+ LLFolderViewItem* view_item = getItemByID(item_id);
+ LLFolderViewModelItemInventory* viewmodel_item =
+ static_cast<LLFolderViewModelItemInventory*>(view_item ? view_item->getViewModelItem() : NULL);
- if (!mViewsInitialized) return;
-
- const LLInventoryModel* model = getModel();
- if (!model) return;
+ // LLFolderViewFolder is derived from LLFolderViewItem so dynamic_cast from item
+ // to folder is the fast way to get a folder without searching through folders tree.
+ LLFolderViewFolder* view_folder = NULL;
- const LLInventoryModel::changed_items_t& changed_items = model->getChangedIDs();
- if (changed_items.empty()) return;
+ // Check requires as this item might have already been deleted
+ // as a child of its deleted parent.
+ if (model_item && view_item)
+ {
+ view_folder = dynamic_cast<LLFolderViewFolder*>(view_item);
+ }
- for (LLInventoryModel::changed_items_t::const_iterator items_iter = changed_items.begin();
- items_iter != changed_items.end();
- ++items_iter)
+ //////////////////////////////
+ // LABEL Operation
+ // Empty out the display name for relabel.
+ if (mask & LLInventoryObserver::LABEL)
{
- const LLUUID& item_id = (*items_iter);
- const LLInventoryObject* model_item = model->getObject(item_id);
- LLFolderViewItem* view_item = getItemByID(item_id);
- LLFolderViewModelItemInventory* viewmodel_item =
- static_cast<LLFolderViewModelItemInventory*>(view_item ? view_item->getViewModelItem() : NULL);
+ if (view_item)
+ {
+ // Request refresh on this item (also flags for filtering)
+ LLInvFVBridge* bridge = (LLInvFVBridge*)view_item->getViewModelItem();
+ if(bridge)
+ {
+ // Clear the display name first, so it gets properly re-built during refresh()
+ bridge->clearDisplayName();
- // LLFolderViewFolder is derived from LLFolderViewItem so dynamic_cast from item
- // to folder is the fast way to get a folder without searching through folders tree.
- LLFolderViewFolder* view_folder = NULL;
+ view_item->refresh();
+ }
+ LLFolderViewFolder* parent = view_item->getParentFolder();
+ if(parent)
+ {
+ parent->getViewModelItem()->dirtyDescendantsFilter();
+ }
+ }
+ }
- // Check requires as this item might have already been deleted
- // as a child of its deleted parent.
- if (model_item && view_item)
+ //////////////////////////////
+ // REBUILD Operation
+ // Destroy and regenerate the UI.
+ if (mask & LLInventoryObserver::REBUILD)
+ {
+ if (model_item && view_item && viewmodel_item)
{
- view_folder = dynamic_cast<LLFolderViewFolder*>(view_item);
+ const LLUUID& idp = viewmodel_item->getUUID();
+ view_item->destroyView();
+ removeItemID(idp);
}
+ view_item = buildNewViews(item_id);
+ viewmodel_item =
+ static_cast<LLFolderViewModelItemInventory*>(view_item ? view_item->getViewModelItem() : NULL);
+ view_folder = dynamic_cast<LLFolderViewFolder *>(view_item);
+ }
- //////////////////////////////
- // LABEL Operation
- // Empty out the display name for relabel.
- if (mask & LLInventoryObserver::LABEL)
+ //////////////////////////////
+ // INTERNAL Operation
+ // This could be anything. For now, just refresh the item.
+ if (mask & LLInventoryObserver::INTERNAL)
+ {
+ if (view_item)
{
- if (view_item)
- {
- // Request refresh on this item (also flags for filtering)
- LLInvFVBridge* bridge = (LLInvFVBridge*)view_item->getViewModelItem();
- if(bridge)
- { // Clear the display name first, so it gets properly re-built during refresh()
- bridge->clearDisplayName();
-
- view_item->refresh();
- }
- LLFolderViewFolder* parent = view_item->getParentFolder();
- if(parent)
- {
- parent->getViewModelItem()->dirtyDescendantsFilter();
- }
- }
+ view_item->refresh();
}
+ }
- //////////////////////////////
- // REBUILD Operation
- // Destroy and regenerate the UI.
- if (mask & LLInventoryObserver::REBUILD)
+ //////////////////////////////
+ // SORT Operation
+ // Sort the folder.
+ if (mask & LLInventoryObserver::SORT)
+ {
+ if (view_folder)
{
- if (model_item && view_item && viewmodel_item)
- {
- const LLUUID& idp = viewmodel_item->getUUID();
- view_item->destroyView();
- removeItemID(idp);
- }
- view_item = buildNewViews(item_id);
- viewmodel_item =
- static_cast<LLFolderViewModelItemInventory*>(view_item ? view_item->getViewModelItem() : NULL);
- view_folder = dynamic_cast<LLFolderViewFolder *>(view_item);
+ view_folder->getViewModelItem()->requestSort();
}
+ }
+ // We don't typically care which of these masks the item is actually flagged with, since the masks
+ // may not be accurate (e.g. in the main inventory panel, I move an item from My Inventory into
+ // Landmarks; this is a STRUCTURE change for that panel but is an ADD change for the Landmarks
+ // panel). What's relevant is that the item and UI are probably out of sync and thus need to be
+ // resynchronized.
+ if (mask & (LLInventoryObserver::STRUCTURE |
+ LLInventoryObserver::ADD |
+ LLInventoryObserver::REMOVE))
+ {
//////////////////////////////
- // INTERNAL Operation
- // This could be anything. For now, just refresh the item.
- if (mask & LLInventoryObserver::INTERNAL)
+ // ADD Operation
+ // Item exists in memory but a UI element hasn't been created for it.
+ if (model_item && !view_item)
{
- if (view_item)
+ // Add the UI element for this item.
+ buildNewViews(item_id);
+ // Select any newly created object that has the auto rename at top of folder root set.
+ if(mFolderRoot.get()->getRoot()->needsAutoRename())
{
- view_item->refresh();
+ setSelection(item_id, FALSE);
}
+ updateFolderLabel(model_item->getParentUUID());
}
//////////////////////////////
- // SORT Operation
- // Sort the folder.
- if (mask & LLInventoryObserver::SORT)
- {
- if (view_folder)
- {
- view_folder->getViewModelItem()->requestSort();
- }
- }
-
- // We don't typically care which of these masks the item is actually flagged with, since the masks
- // may not be accurate (e.g. in the main inventory panel, I move an item from My Inventory into
- // Landmarks; this is a STRUCTURE change for that panel but is an ADD change for the Landmarks
- // panel). What's relevant is that the item and UI are probably out of sync and thus need to be
- // resynchronized.
- if (mask & (LLInventoryObserver::STRUCTURE |
- LLInventoryObserver::ADD |
- LLInventoryObserver::REMOVE))
+ // STRUCTURE Operation
+ // This item already exists in both memory and UI. It was probably reparented.
+ else if (model_item && view_item)
{
- //////////////////////////////
- // ADD Operation
- // Item exists in memory but a UI element hasn't been created for it.
- if (model_item && !view_item)
+ LLFolderViewFolder* old_parent = view_item->getParentFolder();
+ // Don't process the item if it is the root
+ if (old_parent)
{
- // Add the UI element for this item.
- buildNewViews(item_id);
- // Select any newly created object that has the auto rename at top of folder root set.
- if(mFolderRoot.get()->getRoot()->needsAutoRename())
+ LLFolderViewModelItemInventory* viewmodel_folder = static_cast<LLFolderViewModelItemInventory*>(old_parent->getViewModelItem());
+ LLFolderViewFolder* new_parent = (LLFolderViewFolder*)getItemByID(model_item->getParentUUID());
+ // Item has been moved.
+ if (old_parent != new_parent)
{
- setSelection(item_id, FALSE);
- }
- updateFolderLabel(model_item->getParentUUID());
- }
-
- //////////////////////////////
- // STRUCTURE Operation
- // This item already exists in both memory and UI. It was probably reparented.
- else if (model_item && view_item)
- {
- LLFolderViewFolder* old_parent = view_item->getParentFolder();
- // Don't process the item if it is the root
- if (old_parent)
- {
- LLFolderViewModelItemInventory* viewmodel_folder = static_cast<LLFolderViewModelItemInventory*>(old_parent->getViewModelItem());
- LLFolderViewFolder* new_parent = (LLFolderViewFolder*)getItemByID(model_item->getParentUUID());
- // Item has been moved.
- if (old_parent != new_parent)
+ if (new_parent != NULL)
{
- if (new_parent != NULL)
+ // Item is to be moved and we found its new parent in the panel's directory, so move the item's UI.
+ view_item->addToFolder(new_parent);
+ addItemID(viewmodel_item->getUUID(), view_item);
+ if (mInventory)
{
- // Item is to be moved and we found its new parent in the panel's directory, so move the item's UI.
- view_item->addToFolder(new_parent);
- addItemID(viewmodel_item->getUUID(), view_item);
- if (mInventory)
+ const LLUUID trash_id = mInventory->findCategoryUUIDForType(LLFolderType::FT_TRASH);
+ if (trash_id != model_item->getParentUUID() && (mask & LLInventoryObserver::INTERNAL) && new_parent->isOpen())
{
- const LLUUID trash_id = mInventory->findCategoryUUIDForType(LLFolderType::FT_TRASH);
- if (trash_id != model_item->getParentUUID() && (mask & LLInventoryObserver::INTERNAL) && new_parent->isOpen())
- {
- setSelection(item_id, FALSE);
- }
+ setSelection(item_id, FALSE);
}
- updateFolderLabel(model_item->getParentUUID());
}
- else
- {
- // Remove the item ID before destroying the view because the view-model-item gets
- // destroyed when the view is destroyed
- removeItemID(viewmodel_item->getUUID());
+ updateFolderLabel(model_item->getParentUUID());
+ }
+ else
+ {
+ // Remove the item ID before destroying the view because the view-model-item gets
+ // destroyed when the view is destroyed
+ removeItemID(viewmodel_item->getUUID());
- // Item is to be moved outside the panel's directory (e.g. moved to trash for a panel that
- // doesn't include trash). Just remove the item's UI.
- view_item->destroyView();
- }
- if(viewmodel_folder)
- {
- updateFolderLabel(viewmodel_folder->getUUID());
- }
- old_parent->getViewModelItem()->dirtyDescendantsFilter();
+ // Item is to be moved outside the panel's directory (e.g. moved to trash for a panel that
+ // doesn't include trash). Just remove the item's UI.
+ view_item->destroyView();
}
- }
- }
-
- //////////////////////////////
- // REMOVE Operation
- // This item has been removed from memory, but its associated UI element still exists.
- else if (!model_item && view_item && viewmodel_item)
- {
- // Remove the item's UI.
- LLFolderViewFolder* parent = view_item->getParentFolder();
- removeItemID(viewmodel_item->getUUID());
- view_item->destroyView();
- if(parent)
- {
- parent->getViewModelItem()->dirtyDescendantsFilter();
- LLFolderViewModelItemInventory* viewmodel_folder = static_cast<LLFolderViewModelItemInventory*>(parent->getViewModelItem());
if(viewmodel_folder)
{
updateFolderLabel(viewmodel_folder->getUUID());
}
+ old_parent->getViewModelItem()->dirtyDescendantsFilter();
+ }
+ }
+ }
+
+ //////////////////////////////
+ // REMOVE Operation
+ // This item has been removed from memory, but its associated UI element still exists.
+ else if (!model_item && view_item && viewmodel_item)
+ {
+ // Remove the item's UI.
+ LLFolderViewFolder* parent = view_item->getParentFolder();
+ removeItemID(viewmodel_item->getUUID());
+ view_item->destroyView();
+ if(parent)
+ {
+ parent->getViewModelItem()->dirtyDescendantsFilter();
+ LLFolderViewModelItemInventory* viewmodel_folder = static_cast<LLFolderViewModelItemInventory*>(parent->getViewModelItem());
+ if(viewmodel_folder)
+ {
+ updateFolderLabel(viewmodel_folder->getUUID());
}
}
}
}
}
+// Called when something changed in the global model (new item, item coming through the wire, rename, move, etc...) (CHUI-849)
+static LLTrace::BlockTimerStatHandle FTM_REFRESH("Inventory Refresh");
+void LLInventoryPanel::modelChanged(U32 mask)
+{
+ LL_RECORD_BLOCK_TIME(FTM_REFRESH);
+
+ if (!mViewsInitialized) return;
+
+ const LLInventoryModel* model = getModel();
+ if (!model) return;
+
+ const LLInventoryModel::changed_items_t& changed_items = model->getChangedIDs();
+ if (changed_items.empty()) return;
+
+ for (LLInventoryModel::changed_items_t::const_iterator items_iter = changed_items.begin();
+ items_iter != changed_items.end();
+ ++items_iter)
+ {
+ const LLUUID& item_id = (*items_iter);
+ const LLInventoryObject* model_item = model->getObject(item_id);
+ itemChanged(item_id, mask, model_item);
+ }
+}
+
LLUUID LLInventoryPanel::getRootFolderID()
{
LLUUID root_id;
@@ -830,14 +852,17 @@ LLFolderViewItem * LLInventoryPanel::createFolderViewItem(LLInvFVBridge * bridge
LLFolderViewItem* LLInventoryPanel::buildNewViews(const LLUUID& id)
{
- LLInventoryObject const* objectp = gInventory.getObject(id);
-
- if (!objectp)
+ LLInventoryObject const* objectp = gInventory.getObject(id);
+ return buildNewViews(id, objectp);
+}
+
+LLFolderViewItem* LLInventoryPanel::buildNewViews(const LLUUID& id, LLInventoryObject const* objectp)
+{
+ if (!objectp)
{
return NULL;
}
-
- LLFolderViewItem* folder_view_item = getItemByID(id);
+ LLFolderViewItem* folder_view_item = getItemByID(id);
const LLUUID &parent_id = objectp->getParentUUID();
LLFolderViewFolder* parent_folder = (LLFolderViewFolder*)getItemByID(parent_id);
@@ -1122,6 +1147,11 @@ void LLInventoryPanel::clearSelection()
mSelectThisID.setNull();
}
+LLInventoryPanel::selected_items_t LLInventoryPanel::getSelectedItems() const
+{
+ return mFolderRoot.get()->getSelectionList();
+}
+
void LLInventoryPanel::onSelectionChange(const std::deque<LLFolderViewItem*>& items, BOOL user_action)
{
// Schedule updating the folder view context menu when all selected items become complete (STORM-373).
@@ -1631,21 +1661,18 @@ BOOL LLInventoryPanel::handleKeyHere( KEY key, MASK mask )
// Open selected items if enter key hit on the inventory panel
if (mask == MASK_NONE)
{
-
-// @TODO$: Rider: This code is dead with Outbox, however should something similar be
-// done for VMM?
-//
-// //Don't allow attaching or opening items from Merchant Outbox
-// LLFolderViewItem* folder_item = mFolderRoot.get()->getCurSelectedItem();
-// if(folder_item)
-// {
-// LLInvFVBridge* bridge = (LLInvFVBridge*)folder_item->getViewModelItem();
-// if(bridge && bridge->is() && (bridge->getInventoryType() != LLInventoryType::IT_CATEGORY))
-// {
-// return handled;
-// }
-// }
-
+ if (mSuppressOpenItemAction)
+ {
+ LLFolderViewItem* folder_item = mFolderRoot.get()->getCurSelectedItem();
+ if(folder_item)
+ {
+ LLInvFVBridge* bridge = (LLInvFVBridge*)folder_item->getViewModelItem();
+ if(bridge && (bridge->getInventoryType() != LLInventoryType::IT_CATEGORY))
+ {
+ return handled;
+ }
+ }
+ }
LLInventoryAction::doToSelected(mInventory, mFolderRoot.get(), "open");
handled = TRUE;
}
@@ -1698,9 +1725,6 @@ bool LLInventoryPanel::isSelectionRemovable()
/************************************************************************/
/* Recent Inventory Panel related class */
/************************************************************************/
-class LLInventoryRecentItemsPanel;
-static LLDefaultChildRegistry::Register<LLInventoryRecentItemsPanel> t_recent_inventory_panel("recent_inventory_panel");
-
static const LLRecentInventoryBridgeBuilder RECENT_ITEMS_BUILDER;
class LLInventoryRecentItemsPanel : public LLInventoryPanel
{
@@ -1729,6 +1753,111 @@ LLInventoryRecentItemsPanel::LLInventoryRecentItemsPanel( const Params& params)
mInvFVBridgeBuilder = &RECENT_ITEMS_BUILDER;
}
+/************************************************************************/
+/* Asset Pre-Filtered Inventory Panel related class */
+/* Exchanges filter's flexibility for speed of generation and */
+/* improved performance */
+/************************************************************************/
+class LLAssetFilteredInventoryPanel : public LLInventoryPanel
+{
+public:
+ struct Params
+ : public LLInitParam::Block<Params, LLInventoryPanel::Params>
+ {
+ Mandatory<std::string> filter_asset_type;
+
+ Params() : filter_asset_type("filter_asset_type") {}
+ };
+
+ void initFromParams(const Params& p);
+protected:
+ LLAssetFilteredInventoryPanel(const Params& p) : LLInventoryPanel(p) {}
+ friend class LLUICtrlFactory;
+public:
+ ~LLAssetFilteredInventoryPanel() {}
+
+ /*virtual*/ BOOL handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop,
+ EDragAndDropType cargo_type,
+ void* cargo_data,
+ EAcceptance* accept,
+ std::string& tooltip_msg) override;
+
+protected:
+ /*virtual*/ LLFolderViewItem* buildNewViews(const LLUUID& id) override;
+ /*virtual*/ void itemChanged(const LLUUID& item_id, U32 mask, const LLInventoryObject* model_item) override;
+
+private:
+ LLAssetType::EType mAssetType;
+};
+
+
+void LLAssetFilteredInventoryPanel::initFromParams(const Params& p)
+{
+ mAssetType = LLAssetType::lookup(p.filter_asset_type.getValue());
+ LLInventoryPanel::initFromParams(p);
+ U64 filter_cats = getFilter().getFilterCategoryTypes();
+ filter_cats &= ~(1ULL << LLFolderType::FT_MARKETPLACE_LISTINGS);
+ getFilter().setFilterCategoryTypes(filter_cats);
+ getFilter().setFilterNoMarketplaceFolder();
+}
+
+BOOL LLAssetFilteredInventoryPanel::handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop,
+ EDragAndDropType cargo_type,
+ void* cargo_data,
+ EAcceptance* accept,
+ std::string& tooltip_msg)
+{
+ BOOL result = FALSE;
+
+ if (mAcceptsDragAndDrop)
+ {
+ EDragAndDropType allow_type = LLViewerAssetType::lookupDragAndDropType(mAssetType);
+ // Don't allow DAD_CATEGORY here since it can contain other items besides required assets
+ // We should see everything we drop!
+ if (allow_type == cargo_type)
+ {
+ result = LLInventoryPanel::handleDragAndDrop(x, y, mask, drop, cargo_type, cargo_data, accept, tooltip_msg);
+ }
+ }
+
+ return result;
+}
+
+LLFolderViewItem* LLAssetFilteredInventoryPanel::buildNewViews(const LLUUID& id)
+{
+ LLInventoryObject const* objectp = gInventory.getObject(id);
+
+ if (!objectp)
+ {
+ return NULL;
+ }
+
+ if (objectp->getType() != mAssetType && objectp->getType() != LLAssetType::AT_CATEGORY)
+ {
+ return NULL;
+ }
+
+ return LLInventoryPanel::buildNewViews(id, objectp);
+}
+
+void LLAssetFilteredInventoryPanel::itemChanged(const LLUUID& id, U32 mask, const LLInventoryObject* model_item)
+{
+ if (!model_item && !getItemByID(id))
+ {
+ // remove operation, but item is not in panel already
+ return;
+ }
+
+ if (model_item
+ && model_item->getType() != mAssetType
+ && model_item->getType() != LLAssetType::AT_CATEGORY)
+ {
+ return;
+ }
+
+ LLInventoryPanel::itemChanged(id, mask, model_item);
+}
+
namespace LLInitParam
{
void TypeValues<LLFolderType::EType>::declareValues()
@@ -1758,6 +1887,7 @@ namespace LLInitParam
declare(LLFolderType::lookup(LLFolderType::FT_INBOX) , LLFolderType::FT_INBOX);
declare(LLFolderType::lookup(LLFolderType::FT_OUTBOX) , LLFolderType::FT_OUTBOX);
declare(LLFolderType::lookup(LLFolderType::FT_BASIC_ROOT) , LLFolderType::FT_BASIC_ROOT);
+ declare(LLFolderType::lookup(LLFolderType::FT_SETTINGS) , LLFolderType::FT_SETTINGS);
declare(LLFolderType::lookup(LLFolderType::FT_MARKETPLACE_LISTINGS) , LLFolderType::FT_MARKETPLACE_LISTINGS);
declare(LLFolderType::lookup(LLFolderType::FT_MARKETPLACE_STOCK), LLFolderType::FT_MARKETPLACE_STOCK);
declare(LLFolderType::lookup(LLFolderType::FT_MARKETPLACE_VERSION), LLFolderType::FT_MARKETPLACE_VERSION);