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authorAndrew Polunin <apolunin@productengine.com>2010-05-17 16:52:44 +0300
committerAndrew Polunin <apolunin@productengine.com>2010-05-17 16:52:44 +0300
commitbf197d4f410b686a80bd66ab7a3fcc761e8591ca (patch)
tree1be92a87449f68d379b68cd016a9aacc9fa10cbd /indra/newview/llinventoryobserver.h
parentc94653eec83a49e41a4d92f3e7f1f01810365f06 (diff)
EXT-7199 FIXED (Enable dragging items from inventory view to current outfit in Outfit Editor)
- HandleDragAndDrop() method was overridden in the LLPanelOutfitEdit class to handle drag and drop operations of the Clothing, Body Parts and Attachments. - In panel_outfit_edit.xml parameter allow_multi_select was set to true to allow multiple selections. - Added class LLCOFDragAndDropObserver to implement the drag and drop. - Class LLInventoryMoveFromWorldObserver renamed to LLInventoryAddItemByAssetObserver. Drag and drop reimplemented using functionality of the LLInventoryAddItemByAssetObserver. Reviewed by Neal Orman and Mike Antipov at https://codereview.productengine.com/secondlife/r/373/ --HG-- branch : product-engine
Diffstat (limited to 'indra/newview/llinventoryobserver.h')
-rw-r--r--indra/newview/llinventoryobserver.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/indra/newview/llinventoryobserver.h b/indra/newview/llinventoryobserver.h
index 036e6ca40d..6d5a86a6fc 100644
--- a/indra/newview/llinventoryobserver.h
+++ b/indra/newview/llinventoryobserver.h
@@ -180,10 +180,10 @@ protected:
// something useful.
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-class LLInventoryMoveFromWorldObserver : public LLInventoryObserver
+class LLInventoryAddItemByAssetObserver : public LLInventoryObserver
{
public:
- LLInventoryMoveFromWorldObserver() : mIsDirty(false) {}
+ LLInventoryAddItemByAssetObserver() : mIsDirty(false) {}
virtual void changed(U32 mask);
void watchAsset(const LLUUID& asset_id);