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authorMike Antipov <mantipov@productengine.com>2010-06-07 12:15:23 +0300
committerMike Antipov <mantipov@productengine.com>2010-06-07 12:15:23 +0300
commit356e1d55cc4313ea229520e42bdfc14c3fc08b51 (patch)
tree6fc8b80f2541ced004b81d188aa938cf3873d566 /indra/newview/llinventoryobserver.cpp
parentd1751df1cc5d9bf853f29555de94faec1912e19f (diff)
EXT-7441 FIXED Improved condition to give up fetched inventory items in LLInventoryFetchItemsObserver
Reason: LLInventoryFetchItemsObserver is used to fetch necessary gesture items. Its logic was based on count of "inventory changed" events. In case of there was too many requests stored item UUIDSs are be removed from queue by mistake - notification can be triggered because some other item is renamed. This issue can appear wherever LLInventoryFetchItemsObserver is used. Fix: improved logic to make decision to give up fetching items. For now it bases on period while waiting items to arrive from server and a number of attempts to repeate waiting. This is a constants of the LLInventoryFetchItemsObserver (10 times by 10 seconds) Tested with test case in JIRA (total count of inventory items - 13,888). Most likely that was a reason of inventory loss (EXT-7503). Reviewed by Brad Payne at https://codereview.productengine.com/secondlife/r/507/ --HG-- branch : product-engine
Diffstat (limited to 'indra/newview/llinventoryobserver.cpp')
-rw-r--r--indra/newview/llinventoryobserver.cpp54
1 files changed, 31 insertions, 23 deletions
diff --git a/indra/newview/llinventoryobserver.cpp b/indra/newview/llinventoryobserver.cpp
index d2b402fe14..bd35259670 100644
--- a/indra/newview/llinventoryobserver.cpp
+++ b/indra/newview/llinventoryobserver.cpp
@@ -62,13 +62,9 @@
#include "llsdutil.h"
#include <deque>
-// If the viewer gets a notification, your observer assumes
-// that that notification is for itself and then tries to process
-// the results. The notification could be for something else (e.g.
-// you're fetching an item and a notification gets triggered because
-// you renamed some other item). This counter is to specify how many
-// notification to wait for before giving up.
-static const U32 MAX_NUM_NOTIFICATIONS_TO_PROCESS = 127;
+const U32 LLInventoryFetchItemsObserver::MAX_NUM_ATTEMPTS_TO_PROCESS = 10;
+const F32 LLInventoryFetchItemsObserver::FETCH_TIMER_EXPIRY = 10.0f;
+
LLInventoryObserver::LLInventoryObserver()
{
@@ -149,7 +145,7 @@ void LLInventoryCompletionObserver::watchItem(const LLUUID& id)
LLInventoryFetchItemsObserver::LLInventoryFetchItemsObserver(const LLUUID& item_id) :
LLInventoryFetchObserver(item_id),
- mNumTries(MAX_NUM_NOTIFICATIONS_TO_PROCESS)
+ mNumTries(MAX_NUM_ATTEMPTS_TO_PROCESS)
{
mIDs.clear();
mIDs.push_back(item_id);
@@ -158,35 +154,47 @@ LLInventoryFetchItemsObserver::LLInventoryFetchItemsObserver(const LLUUID& item_
LLInventoryFetchItemsObserver::LLInventoryFetchItemsObserver(const uuid_vec_t& item_ids) :
LLInventoryFetchObserver(item_ids),
- mNumTries(MAX_NUM_NOTIFICATIONS_TO_PROCESS)
+ mNumTries(MAX_NUM_ATTEMPTS_TO_PROCESS)
{
}
void LLInventoryFetchItemsObserver::changed(U32 mask)
{
- BOOL any_items_missing = FALSE;
-
// scan through the incomplete items and move or erase them as
// appropriate.
if (!mIncomplete.empty())
{
+ // if period of an attempt expired...
+ if (mFetchingPeriod.hasExpired())
+ {
+ // ...reset timer and reduce count of attempts
+ mFetchingPeriod.reset();
+ mFetchingPeriod.setTimerExpirySec(FETCH_TIMER_EXPIRY);
+
+ --mNumTries;
+
+ LL_INFOS("InventoryFetch") << "LLInventoryFetchItemsObserver: " << this << ", attempt(s) left: " << (S32)mNumTries << LL_ENDL;
+ }
+
+ // do we still have any attempts?
+ bool timeout_expired = mNumTries <= 0;
+
for (uuid_vec_t::iterator it = mIncomplete.begin(); it < mIncomplete.end(); )
{
const LLUUID& item_id = (*it);
LLViewerInventoryItem* item = gInventory.getItem(item_id);
if (!item)
{
- any_items_missing = TRUE;
- if (mNumTries > 0)
+ if (timeout_expired)
{
- // Keep trying.
- ++it;
+ // Just concede that this item hasn't arrived in reasonable time and continue on.
+ LL_WARNS("InventoryFetch") << "Fetcher timed out when fetching inventory item UUID: " << item_id << LL_ENDL;
+ it = mIncomplete.erase(it);
}
else
{
- // Just concede that this item hasn't arrived in reasonable time and continue on.
- llwarns << "Fetcher timed out when fetching inventory item assetID:" << item_id << llendl;
- it = mIncomplete.erase(it);
+ // Keep trying.
+ ++it;
}
continue;
}
@@ -198,14 +206,10 @@ void LLInventoryFetchItemsObserver::changed(U32 mask)
}
++it;
}
- if (any_items_missing)
- {
- mNumTries--;
- }
if (mIncomplete.empty())
{
- mNumTries = MAX_NUM_NOTIFICATIONS_TO_PROCESS;
+ mNumTries = MAX_NUM_ATTEMPTS_TO_PROCESS;
done();
}
}
@@ -315,6 +319,10 @@ void LLInventoryFetchItemsObserver::startFetch()
item_entry["item_id"] = (*it);
items_llsd.append(item_entry);
}
+
+ mFetchingPeriod.resetWithExpiry(FETCH_TIMER_EXPIRY);
+ mNumTries = MAX_NUM_ATTEMPTS_TO_PROCESS;
+
fetch_items_from_llsd(items_llsd);
}