diff options
author | Dave Parks <davep@lindenlab.com> | 2009-11-24 23:21:57 -0600 |
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committer | Dave Parks <davep@lindenlab.com> | 2009-11-24 23:21:57 -0600 |
commit | e264f00c833805e1f813bc1d0b2cfd7a1bf7b272 (patch) | |
tree | 1a64a520502d2ed2c7dadc2316e543ae9e9a91d2 /indra/newview/llinventorymodel.h | |
parent | c9e153c182dae9472a2b87cddfec8c47b30b06b9 (diff) | |
parent | 5b5354c933aa7b1ceeb307853c24fba28d4e31bf (diff) |
Merge
Diffstat (limited to 'indra/newview/llinventorymodel.h')
-rw-r--r-- | indra/newview/llinventorymodel.h | 270 |
1 files changed, 34 insertions, 236 deletions
diff --git a/indra/newview/llinventorymodel.h b/indra/newview/llinventorymodel.h index faf026887a..da12dbdf7f 100644 --- a/indra/newview/llinventorymodel.h +++ b/indra/newview/llinventorymodel.h @@ -41,40 +41,22 @@ #include "lluuid.h" #include "llpermissionsflags.h" #include "llstring.h" - #include <map> #include <set> #include <string> #include <vector> -//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -// Class LLInventoryObserver -// -// This class is designed to be a simple abstract base class which can -// relay messages when the inventory changes. -//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +class LLInventoryObserver; +class LLInventoryObject; +class LLInventoryItem; +class LLInventoryCategory; +class LLViewerInventoryItem; +class LLViewerInventoryCategory; +class LLViewerInventoryItem; +class LLViewerInventoryCategory; +class LLMessageSystem; +class LLInventoryCollectFunctor; -class LLInventoryObserver -{ -public: - // This enumeration is a way to refer to what changed in a more - // human readable format. You can mask the value provided by - // chaged() to see if the observer is interested in the change. - enum - { - NONE = 0, - LABEL = 1, // name changed - INTERNAL = 2, // internal change, eg, asset uuid different - ADD = 4, // something added - REMOVE = 8, // something deleted - STRUCTURE = 16, // structural change, eg, item or folder moved - CALLING_CARD = 32, // online, grant status, cancel, etc change - ALL = 0xffffffff - }; - virtual ~LLInventoryObserver() {}; - virtual void changed(U32 mask) = 0; - std::string mMessageName; // used by Agent Inventory Service only. [DEV-20328] -}; //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ // Class LLInventoryModel @@ -87,16 +69,6 @@ public: //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -class LLInventoryObject; -class LLInventoryItem; -class LLInventoryCategory; -class LLViewerInventoryItem; -class LLViewerInventoryCategory; -class LLViewerInventoryItem; -class LLViewerInventoryCategory; -class LLMessageSystem; -class LLInventoryCollectFunctor; - class LLInventoryModel { public: @@ -195,8 +167,6 @@ public: // Assumes item_id is itself not a linked item. item_array_t collectLinkedItems(const LLUUID& item_id, const LLUUID& start_folder_id = LLUUID::null); - // Updates all linked items pointing to this id. - void updateLinkedItems(const LLUUID& object_id); // Get the inventoryID that this item points to, else just return item_id const LLUUID& getLinkedItemID(const LLUUID& object_id) const; @@ -275,13 +245,12 @@ public: // findCategoryUUIDForType() returns the uuid of the category that // specifies 'type' as what it defaults to containing. The - // category is not necessarily only for that type. *NOTE: This - // will create a new inventory category on the fly if one does not - // exist. - + // category is not necessarily only for that type. *NOTE: If create_folder is true, this + // will create a new inventory category on the fly if one does not exist. *NOTE: if find_in_library is + // true it will search in the user's library folder instead of "My Inventory" // SDK: Added flag to specify whether the folder should be created if not found. This fixes the horrible // multiple trash can bug. - const LLUUID findCategoryUUIDForType(LLFolderType::EType preferred_type, bool create_folder = true); + const LLUUID findCategoryUUIDForType(LLFolderType::EType preferred_type, bool create_folder = true, bool find_in_library = false); // Call this method when it's time to update everyone on a new // state, by default, the inventory model will not update @@ -432,7 +401,7 @@ protected: // // Internal method which looks for a category with the specified // preferred type. Returns LLUUID::null if not found - const LLUUID &findCatUUID(LLFolderType::EType preferred_type) const; + const LLUUID &findCatUUID(LLFolderType::EType preferred_type, bool find_in_library = false) const; // Empty the entire contents void empty(); @@ -469,27 +438,19 @@ protected: bool messageUpdateCore(LLMessageSystem* msg, bool do_accounting); + // Updates all linked items pointing to this id. + void addChangedMaskForLinks(const LLUUID& object_id, U32 mask); + protected: cat_array_t* getUnlockedCatArray(const LLUUID& id); item_array_t* getUnlockedItemArray(const LLUUID& id); -protected: +private: // Variables used to track what has changed since the last notify. U32 mModifyMask; typedef std::set<LLUUID> changed_items_t; changed_items_t mChangedItemIDs; - // Information for tracking the actual inventory. We index this - // information in a lot of different ways so we can access - // the inventory using several different identifiers. - // mInventory member data is the 'master' list of inventory, and - // mCategoryMap and mItemMap store uuid->object mappings. - typedef std::map<LLUUID, LLPointer<LLViewerInventoryCategory> > cat_map_t; - typedef std::map<LLUUID, LLPointer<LLViewerInventoryItem> > item_map_t; - //inv_map_t mInventory; - cat_map_t mCategoryMap; - item_map_t mItemMap; - std::map<LLUUID, bool> mCategoryLock; std::map<LLUUID, bool> mItemLock; @@ -525,6 +486,21 @@ protected: // This flag is used to handle an invalid inventory state. bool mIsAgentInvUsable; +private: + // Information for tracking the actual inventory. We index this + // information in a lot of different ways so we can access + // the inventory using several different identifiers. + // mInventory member data is the 'master' list of inventory, and + // mCategoryMap and mItemMap store uuid->object mappings. + typedef std::map<LLUUID, LLPointer<LLViewerInventoryCategory> > cat_map_t; + typedef std::map<LLUUID, LLPointer<LLViewerInventoryItem> > item_map_t; + //inv_map_t mInventory; + cat_map_t mCategoryMap; + item_map_t mItemMap; + + // Flag set when notifyObservers is being called, to look for bugs + // where it's called recursively. + BOOL mIsNotifyObservers; public: // *NOTE: DEBUG functionality void dumpInventory() const; @@ -767,183 +743,5 @@ public: LLInventoryItem* item); }; - -//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -// Class LLInventoryCompletionObserver -// -// Class which can be used as a base class for doing something when -// when all observed items are locally complete. This class implements -// the changed() method of LLInventoryObserver and declares a new -// method named done() which is called when all watched items have -// complete information in the inventory model. -//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ - -class LLInventoryCompletionObserver : public LLInventoryObserver -{ -public: - LLInventoryCompletionObserver() {} - virtual void changed(U32 mask); - - void watchItem(const LLUUID& id); - -protected: - virtual void done() = 0; - - typedef std::vector<LLUUID> item_ref_t; - item_ref_t mComplete; - item_ref_t mIncomplete; -}; - - -//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -// Class LLInventoryFetchObserver -// -// This class is much like the LLInventoryCompletionObserver, except -// that it handles all the the fetching necessary. Override the done() -// method to do the thing you want. -//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ - -class LLInventoryFetchObserver : public LLInventoryObserver -{ -public: - LLInventoryFetchObserver() {} - virtual void changed(U32 mask); - - typedef std::vector<LLUUID> item_ref_t; - - bool isEverythingComplete() const; - void fetchItems(const item_ref_t& ids); - virtual void done() = 0; - -protected: - item_ref_t mComplete; - item_ref_t mIncomplete; -}; - -//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -// Class LLInventoryFetchDescendentsObserver -// -// This class is much like the LLInventoryCompletionObserver, except -// that it handles fetching based on category. Override the done() -// method to do the thing you want. -//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -class LLInventoryFetchDescendentsObserver : public LLInventoryObserver -{ -public: - LLInventoryFetchDescendentsObserver() {} - virtual void changed(U32 mask); - - typedef std::vector<LLUUID> folder_ref_t; - void fetchDescendents(const folder_ref_t& ids); - bool isEverythingComplete() const; - virtual void done() = 0; - -protected: - bool isComplete(LLViewerInventoryCategory* cat); - folder_ref_t mIncompleteFolders; - folder_ref_t mCompleteFolders; -}; - -//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -// Class LLInventoryFetchComboObserver -// -// This class does an appropriate combination of fetch descendents and -// item fetches based on completion of categories and items. Much like -// the fetch and fetch descendents, this will call done() when everything -// has arrived. -//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -class LLInventoryFetchComboObserver : public LLInventoryObserver -{ -public: - LLInventoryFetchComboObserver() : mDone(false) {} - virtual void changed(U32 mask); - - typedef std::vector<LLUUID> folder_ref_t; - typedef std::vector<LLUUID> item_ref_t; - void fetch(const folder_ref_t& folder_ids, const item_ref_t& item_ids); - - virtual void done() = 0; - -protected: - bool mDone; - folder_ref_t mCompleteFolders; - folder_ref_t mIncompleteFolders; - item_ref_t mCompleteItems; - item_ref_t mIncompleteItems; -}; - -//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -// Class LLInventoryExistenceObserver -// -// This class is used as a base class for doing somethign when all the -// observed item ids exist in the inventory somewhere. You can derive -// a class from this class and implement the done() method to do -// something useful. -//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ - -class LLInventoryExistenceObserver : public LLInventoryObserver -{ -public: - LLInventoryExistenceObserver() {} - virtual void changed(U32 mask); - - void watchItem(const LLUUID& id); - -protected: - virtual void done() = 0; - - typedef std::vector<LLUUID> item_ref_t; - item_ref_t mExist; - item_ref_t mMIA; -}; - -//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -// Class LLInventoryAddedObserver -// -// This class is used as a base class for doing something when -// a new item arrives in inventory. -// It does not watch for a certain UUID, rather it acts when anything is added -// Derive a class from this class and implement the done() method to do -// something useful. -//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ - -class LLInventoryAddedObserver : public LLInventoryObserver -{ -public: - LLInventoryAddedObserver() : mAdded() {} - virtual void changed(U32 mask); - -protected: - virtual void done() = 0; - - typedef std::vector<LLUUID> item_ref_t; - item_ref_t mAdded; -}; - -//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -// Class LLInventoryTransactionObserver -// -// Class which can be used as a base class for doing something when an -// inventory transaction completes. -// -// *NOTE: This class is not quite complete. Avoid using unless you fix up it's -// functionality gaps. -//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ - -class LLInventoryTransactionObserver : public LLInventoryObserver -{ -public: - LLInventoryTransactionObserver(const LLTransactionID& transaction_id); - virtual void changed(U32 mask); - -protected: - typedef std::vector<LLUUID> folder_ref_t; - typedef std::vector<LLUUID> item_ref_t; - virtual void done(const folder_ref_t& folders, const item_ref_t& items) = 0; - - LLTransactionID mTransactionID; -}; - - #endif // LL_LLINVENTORYMODEL_H |