diff options
author | Ansariel <ansariel.hiller@phoenixviewer.com> | 2024-05-22 19:04:52 +0200 |
---|---|---|
committer | Ansariel <ansariel.hiller@phoenixviewer.com> | 2024-05-22 19:04:52 +0200 |
commit | 1b67dd855c41f5a0cda7ec2a68d98071986ca703 (patch) | |
tree | ab243607f74f78200787bba5b9b88f07ef1b966f /indra/newview/llinventorymodel.cpp | |
parent | 6d6eabca44d08d5b97bfe3e941d2b9687c2246ea (diff) | |
parent | e1623bb276f83a43ce7a197e388720c05bdefe61 (diff) |
Merge remote-tracking branch 'origin/main' into DRTVWR-600-maint-A
# Conflicts:
# autobuild.xml
# indra/cmake/CMakeLists.txt
# indra/cmake/GoogleMock.cmake
# indra/llaudio/llaudioengine_fmodstudio.cpp
# indra/llaudio/llaudioengine_fmodstudio.h
# indra/llaudio/lllistener_fmodstudio.cpp
# indra/llaudio/lllistener_fmodstudio.h
# indra/llaudio/llstreamingaudio_fmodstudio.cpp
# indra/llaudio/llstreamingaudio_fmodstudio.h
# indra/llcharacter/llmultigesture.cpp
# indra/llcharacter/llmultigesture.h
# indra/llimage/llimage.cpp
# indra/llimage/llimagepng.cpp
# indra/llimage/llimageworker.cpp
# indra/llimage/tests/llimageworker_test.cpp
# indra/llmessage/tests/llmockhttpclient.h
# indra/llprimitive/llgltfmaterial.h
# indra/llrender/llfontfreetype.cpp
# indra/llui/llcombobox.cpp
# indra/llui/llfolderview.cpp
# indra/llui/llfolderviewmodel.h
# indra/llui/lllineeditor.cpp
# indra/llui/lllineeditor.h
# indra/llui/lltextbase.cpp
# indra/llui/lltextbase.h
# indra/llui/lltexteditor.cpp
# indra/llui/lltextvalidate.cpp
# indra/llui/lltextvalidate.h
# indra/llui/lluictrl.h
# indra/llui/llview.cpp
# indra/llwindow/llwindowmacosx.cpp
# indra/newview/app_settings/settings.xml
# indra/newview/llappearancemgr.cpp
# indra/newview/llappearancemgr.h
# indra/newview/llavatarpropertiesprocessor.cpp
# indra/newview/llavatarpropertiesprocessor.h
# indra/newview/llbreadcrumbview.cpp
# indra/newview/llbreadcrumbview.h
# indra/newview/llbreastmotion.cpp
# indra/newview/llbreastmotion.h
# indra/newview/llconversationmodel.h
# indra/newview/lldensityctrl.cpp
# indra/newview/lldensityctrl.h
# indra/newview/llface.inl
# indra/newview/llfloatereditsky.cpp
# indra/newview/llfloatereditwater.cpp
# indra/newview/llfloateremojipicker.h
# indra/newview/llfloaterimsessiontab.cpp
# indra/newview/llfloaterprofiletexture.cpp
# indra/newview/llfloaterprofiletexture.h
# indra/newview/llgesturemgr.cpp
# indra/newview/llgesturemgr.h
# indra/newview/llimpanel.cpp
# indra/newview/llimpanel.h
# indra/newview/llinventorybridge.cpp
# indra/newview/llinventorybridge.h
# indra/newview/llinventoryclipboard.cpp
# indra/newview/llinventoryclipboard.h
# indra/newview/llinventoryfunctions.cpp
# indra/newview/llinventoryfunctions.h
# indra/newview/llinventorygallery.cpp
# indra/newview/lllistbrowser.cpp
# indra/newview/lllistbrowser.h
# indra/newview/llpanelobjectinventory.cpp
# indra/newview/llpanelprofile.cpp
# indra/newview/llpanelprofile.h
# indra/newview/llpreviewgesture.cpp
# indra/newview/llsavedsettingsglue.cpp
# indra/newview/llsavedsettingsglue.h
# indra/newview/lltooldraganddrop.cpp
# indra/newview/llurllineeditorctrl.cpp
# indra/newview/llvectorperfoptions.cpp
# indra/newview/llvectorperfoptions.h
# indra/newview/llviewerparceloverlay.cpp
# indra/newview/llviewertexlayer.cpp
# indra/newview/llviewertexturelist.cpp
# indra/newview/macmain.h
# indra/test/test.cpp
Diffstat (limited to 'indra/newview/llinventorymodel.cpp')
-rw-r--r-- | indra/newview/llinventorymodel.cpp | 10108 |
1 files changed, 5059 insertions, 5049 deletions
diff --git a/indra/newview/llinventorymodel.cpp b/indra/newview/llinventorymodel.cpp index b8bef6361f..9995f8169d 100644 --- a/indra/newview/llinventorymodel.cpp +++ b/indra/newview/llinventorymodel.cpp @@ -1,5049 +1,5059 @@ -/** - * @file llinventorymodel.cpp - * @brief Implementation of the inventory model used to track agent inventory. - * - * $LicenseInfo:firstyear=2002&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2014, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#include "llviewerprecompiledheaders.h" - -#include <typeinfo> -#include <random> - -#include "llinventorymodel.h" - -#include "llaisapi.h" -#include "llagent.h" -#include "llagentwearables.h" -#include "llappearancemgr.h" -#include "llavatarnamecache.h" -#include "llclipboard.h" -#include "lldispatcher.h" -#include "llinventorypanel.h" -#include "llinventorybridge.h" -#include "llinventoryfunctions.h" -#include "llinventorymodelbackgroundfetch.h" -#include "llinventoryobserver.h" -#include "llinventorypanel.h" -#include "llfloaterpreviewtrash.h" -#include "llnotificationsutil.h" -#include "llmarketplacefunctions.h" -#include "llwindow.h" -#include "llviewercontrol.h" -#include "llviewernetwork.h" -#include "llpreview.h" -#include "llviewergenericmessage.h" -#include "llviewermessage.h" -#include "llviewerfoldertype.h" -#include "llviewerwindow.h" -#include "llappviewer.h" -#include "llviewerregion.h" -#include "llcallbacklist.h" -#include "llvoavatarself.h" -#include "llgesturemgr.h" -#include "llsdserialize.h" -#include "llsdutil.h" -#include "bufferarray.h" -#include "bufferstream.h" -#include "llcorehttputil.h" -#include "hbxxh.h" -#include "llstartup.h" - -//#define DIFF_INVENTORY_FILES -#ifdef DIFF_INVENTORY_FILES -#include "process.h" -#endif - -#include <algorithm> -#include <boost/algorithm/string/join.hpp> - -// Increment this if the inventory contents change in a non-backwards-compatible way. -// For viewer 2, the addition of link items makes a pre-viewer-2 cache incorrect. -const S32 LLInventoryModel::sCurrentInvCacheVersion = 3; -bool LLInventoryModel::sFirstTimeInViewer2 = true; - -S32 LLInventoryModel::sPendingSystemFolders = 0; - -///---------------------------------------------------------------------------- -/// Local function declarations, constants, enums, and typedefs -///---------------------------------------------------------------------------- - -//bool decompress_file(const char* src_filename, const char* dst_filename); -static const char PRODUCTION_CACHE_FORMAT_STRING[] = "%s.inv.llsd"; -static const char GRID_CACHE_FORMAT_STRING[] = "%s.%s.inv.llsd"; -static const char * const LOG_INV("Inventory"); - -struct InventoryIDPtrLess -{ - bool operator()(const LLViewerInventoryCategory* i1, const LLViewerInventoryCategory* i2) const - { - return (i1->getUUID() < i2->getUUID()); - } -}; - -class LLCanCache : public LLInventoryCollectFunctor -{ -public: - LLCanCache(LLInventoryModel* model) : mModel(model) {} - virtual ~LLCanCache() {} - virtual bool operator()(LLInventoryCategory* cat, LLInventoryItem* item); -protected: - LLInventoryModel* mModel; - std::set<LLUUID> mCachedCatIDs; -}; - -bool LLCanCache::operator()(LLInventoryCategory* cat, LLInventoryItem* item) -{ - bool rv = false; - if(item) - { - if(mCachedCatIDs.find(item->getParentUUID()) != mCachedCatIDs.end()) - { - rv = true; - } - } - else if(cat) - { - // HACK: downcast - LLViewerInventoryCategory* c = (LLViewerInventoryCategory*)cat; - if(c->getVersion() != LLViewerInventoryCategory::VERSION_UNKNOWN) - { - S32 descendents_server = c->getDescendentCount(); - S32 descendents_actual = c->getViewerDescendentCount(); - if(descendents_server == descendents_actual) - { - mCachedCatIDs.insert(c->getUUID()); - rv = true; - } - } - } - return rv; -} - -struct InventoryCallbackInfo -{ - InventoryCallbackInfo(U32 callback, const LLUUID& inv_id) : - mCallback(callback), mInvID(inv_id) {} - U32 mCallback; - LLUUID mInvID; -}; - -///---------------------------------------------------------------------------- -/// Class LLDispatchClassifiedClickThrough -///---------------------------------------------------------------------------- - -class LLDispatchBulkUpdateInventory : public LLDispatchHandler -{ -public: - virtual bool operator()( - const LLDispatcher* dispatcher, - const std::string& key, - const LLUUID& invoice, - const sparam_t& strings) - { - LLSD message; - - // Expect single string parameter in the form of a notation serialized LLSD. - sparam_t::const_iterator it = strings.begin(); - if (it != strings.end()) { - const std::string& llsdRaw = *it++; - std::istringstream llsdData(llsdRaw); - if (!LLSDSerialize::deserialize(message, llsdData, llsdRaw.length())) - { - LL_WARNS() << "LLDispatchBulkUpdateInventory: Attempted to read parameter data into LLSD but failed:" << llsdRaw << LL_ENDL; - } - } - - LLInventoryModel::update_map_t update; - LLInventoryModel::cat_array_t folders; - LLInventoryModel::item_array_t items; - std::list<InventoryCallbackInfo> cblist; - uuid_vec_t wearable_ids; - - LLSD item_data = message["item_data"]; - if (item_data.isArray()) - { - for (LLSD::array_iterator itd = item_data.beginArray(); itd != item_data.endArray(); ++itd) - { - const LLSD &item(*itd); - - // Agent id probably should be in the root of the message - LLUUID agent_id = item["agent_id"].asUUID(); - if (agent_id != gAgent.getID()) - { - LL_WARNS() << "Got a BulkUpdateInventory for the wrong agent." << LL_ENDL; - return false; - } - - LLPointer<LLViewerInventoryItem> titem = new LLViewerInventoryItem; - titem->unpackMessage(item); - LL_DEBUGS("Inventory") << "unpacked item '" << titem->getName() << "' in " - << titem->getParentUUID() << LL_ENDL; - // callback id might be no longer supported - U32 callback_id = item["callback_id"].asInteger(); - - if (titem->getUUID().notNull()) - { - items.push_back(titem); - cblist.push_back(InventoryCallbackInfo(callback_id, titem->getUUID())); - if (titem->getInventoryType() == LLInventoryType::IT_WEARABLE) - { - wearable_ids.push_back(titem->getUUID()); - } - - // examine update for changes. - LLViewerInventoryItem* itemp = gInventory.getItem(titem->getUUID()); - if (itemp) - { - if (titem->getParentUUID() == itemp->getParentUUID()) - { - update[titem->getParentUUID()]; - } - else - { - ++update[titem->getParentUUID()]; - --update[itemp->getParentUUID()]; - } - } - else - { - LLViewerInventoryCategory* folderp = gInventory.getCategory(titem->getParentUUID()); - if (folderp) - { - ++update[titem->getParentUUID()]; - } - } - } - else - { - cblist.push_back(InventoryCallbackInfo(callback_id, LLUUID::null)); - } - } - } - - LLSD folder_data = message["folder_data"]; - if (folder_data.isArray()) - { - for (LLSD::array_iterator itd = folder_data.beginArray(); itd != folder_data.endArray(); ++itd) - { - const LLSD &folder(*itd); - - LLPointer<LLViewerInventoryCategory> tfolder = new LLViewerInventoryCategory(gAgent.getID()); - tfolder->unpackMessage(folder); - - LL_DEBUGS("Inventory") << "unpacked folder '" << tfolder->getName() << "' (" - << tfolder->getUUID() << ") in " << tfolder->getParentUUID() - << LL_ENDL; - - // If the folder is a listing or a version folder, all we need to do is update the SLM data - int depth_folder = depth_nesting_in_marketplace(tfolder->getUUID()); - if ((depth_folder == 1) || (depth_folder == 2)) - { - // Trigger an SLM listing update - LLUUID listing_uuid = (depth_folder == 1 ? tfolder->getUUID() : tfolder->getParentUUID()); - S32 listing_id = LLMarketplaceData::instance().getListingID(listing_uuid); - LLMarketplaceData::instance().getListing(listing_id); - // In that case, there is no item to update so no callback -> we skip the rest of the update - } - else if (tfolder->getUUID().notNull()) - { - folders.push_back(tfolder); - LLViewerInventoryCategory* folderp = gInventory.getCategory(tfolder->getUUID()); - if (folderp) - { - if (tfolder->getParentUUID() == folderp->getParentUUID()) - { - update[tfolder->getParentUUID()]; - } - else - { - ++update[tfolder->getParentUUID()]; - --update[folderp->getParentUUID()]; - } - } - else - { - // we could not find the folder, so it is probably - // new. However, we only want to attempt accounting - // for the parent if we can find the parent. - folderp = gInventory.getCategory(tfolder->getParentUUID()); - if (folderp) - { - ++update[tfolder->getParentUUID()]; - } - } - } - } - } - - gInventory.accountForUpdate(update); - - for (LLInventoryModel::cat_array_t::iterator cit = folders.begin(); cit != folders.end(); ++cit) - { - gInventory.updateCategory(*cit); - } - for (LLInventoryModel::item_array_t::iterator iit = items.begin(); iit != items.end(); ++iit) - { - gInventory.updateItem(*iit); - } - gInventory.notifyObservers(); - - /* - Transaction id not included? - - // The incoming inventory could span more than one BulkInventoryUpdate packet, - // so record the transaction ID for this purchase, then wear all clothing - // that comes in as part of that transaction ID. JC - if (LLInventoryState::sWearNewClothing) - { - LLInventoryState::sWearNewClothingTransactionID = tid; - LLInventoryState::sWearNewClothing = false; - } - - if (tid.notNull() && tid == LLInventoryState::sWearNewClothingTransactionID) - { - count = wearable_ids.size(); - for (i = 0; i < count; ++i) - { - LLViewerInventoryItem* wearable_item; - wearable_item = gInventory.getItem(wearable_ids[i]); - LLAppearanceMgr::instance().wearItemOnAvatar(wearable_item->getUUID(), true, true); - } - } - */ - - if (LLInventoryState::sWearNewClothing && wearable_ids.size() > 0) - { - LLInventoryState::sWearNewClothing = false; - - size_t count = wearable_ids.size(); - for (S32 i = 0; i < count; ++i) - { - LLViewerInventoryItem* wearable_item; - wearable_item = gInventory.getItem(wearable_ids[i]); - LLAppearanceMgr::instance().wearItemOnAvatar(wearable_item->getUUID(), true, true); - } - } - - std::list<InventoryCallbackInfo>::iterator inv_it; - for (inv_it = cblist.begin(); inv_it != cblist.end(); ++inv_it) - { - InventoryCallbackInfo cbinfo = (*inv_it); - gInventoryCallbacks.fire(cbinfo.mCallback, cbinfo.mInvID); - } - return true; - } -}; -static LLDispatchBulkUpdateInventory sBulkUpdateInventory; - -///---------------------------------------------------------------------------- -/// Class LLInventoryValidationInfo -///---------------------------------------------------------------------------- -LLInventoryValidationInfo::LLInventoryValidationInfo() -{ -} - -void LLInventoryValidationInfo::toOstream(std::ostream& os) const -{ - os << "mFatalErrorCount " << mFatalErrorCount - << " mWarningCount " << mWarningCount - << " mLoopCount " << mLoopCount - << " mOrphanedCount " << mOrphanedCount; -} - - -std::ostream& operator<<(std::ostream& os, const LLInventoryValidationInfo& v) -{ - v.toOstream(os); - return os; -} - -void LLInventoryValidationInfo::asLLSD(LLSD& sd) const -{ - sd["fatal_error_count"] = mFatalErrorCount; - sd["loop_count"] = mLoopCount; - sd["orphaned_count"] = mOrphanedCount; - sd["initialized"] = mInitialized; - sd["missing_system_folders_count"] = LLSD::Integer(mMissingRequiredSystemFolders.size()); - sd["fatal_no_root_folder"] = mFatalNoRootFolder; - sd["fatal_no_library_root_folder"] = mFatalNoLibraryRootFolder; - sd["fatal_qa_debug_mode"] = mFatalQADebugMode; - - sd["warning_count"] = mWarningCount; - if (mWarningCount>0) - { - sd["warnings"] = LLSD::emptyArray(); - for (auto const& it : mWarnings) - { - S32 val =LLSD::Integer(it.second); - if (val>0) - { - sd["warnings"][it.first] = val; - } - } - } - if (mMissingRequiredSystemFolders.size()>0) - { - sd["missing_system_folders"] = LLSD::emptyArray(); - for(auto ft: mMissingRequiredSystemFolders) - { - sd["missing_system_folders"].append(LLFolderType::lookup(ft)); - } - } - sd["duplicate_system_folders_count"] = LLSD::Integer(mDuplicateRequiredSystemFolders.size()); - if (mDuplicateRequiredSystemFolders.size()>0) - { - sd["duplicate_system_folders"] = LLSD::emptyArray(); - for(auto ft: mDuplicateRequiredSystemFolders) - { - sd["duplicate_system_folders"].append(LLFolderType::lookup(ft)); - } - } - -} - -///---------------------------------------------------------------------------- -/// Class LLInventoryModel -///---------------------------------------------------------------------------- - -// global for the agent inventory. -LLInventoryModel gInventory; - -// Default constructor -LLInventoryModel::LLInventoryModel() -: // These are now ordered, keep them that way. - mBacklinkMMap(), - mIsAgentInvUsable(false), - mRootFolderID(), - mLibraryRootFolderID(), - mLibraryOwnerID(), - mCategoryMap(), - mItemMap(), - mParentChildCategoryTree(), - mParentChildItemTree(), - mLastItem(NULL), - mIsNotifyObservers(false), - mModifyMask(LLInventoryObserver::ALL), - mChangedItemIDs(), - mBulkFecthCallbackSlot(), - mObservers(), - mHttpRequestFG(NULL), - mHttpRequestBG(NULL), - mHttpOptions(), - mHttpHeaders(), - mHttpPolicyClass(LLCore::HttpRequest::DEFAULT_POLICY_ID), - mCategoryLock(), - mItemLock(), - mValidationInfo(new LLInventoryValidationInfo) -{} - - -// Destroys the object -LLInventoryModel::~LLInventoryModel() -{ - cleanupInventory(); -} - -void LLInventoryModel::cleanupInventory() -{ - empty(); - // Deleting one observer might erase others from the list, so always pop off the front - while (!mObservers.empty()) - { - observer_list_t::iterator iter = mObservers.begin(); - LLInventoryObserver* observer = *iter; - mObservers.erase(iter); - delete observer; - } - - if (mBulkFecthCallbackSlot.connected()) - { - mBulkFecthCallbackSlot.disconnect(); - } - mObservers.clear(); - - // Run down HTTP transport - mHttpHeaders.reset(); - mHttpOptions.reset(); - - delete mHttpRequestFG; - mHttpRequestFG = NULL; - delete mHttpRequestBG; - mHttpRequestBG = NULL; -} - -// This is a convenience function to check if one object has a parent -// chain up to the category specified by UUID. -bool LLInventoryModel::isObjectDescendentOf(const LLUUID& obj_id, - const LLUUID& cat_id) const -{ - if (obj_id == cat_id) return true; - - const LLInventoryObject* obj = getObject(obj_id); - while(obj) - { - const LLUUID& parent_id = obj->getParentUUID(); - if( parent_id.isNull() ) - { - return false; - } - if(parent_id == cat_id) - { - return true; - } - // Since we're scanning up the parents, we only need to check - // in the category list. - obj = getCategory(parent_id); - } - return false; -} - -const LLViewerInventoryCategory *LLInventoryModel::getFirstNondefaultParent(const LLUUID& obj_id) const -{ - const LLInventoryObject* obj = getObject(obj_id); - if(!obj) - { - LL_WARNS(LOG_INV) << "Non-existent object [ id: " << obj_id << " ] " << LL_ENDL; - return NULL; - } - // Search up the parent chain until we get to root or an acceptable folder. - // This assumes there are no cycles in the tree else we'll get a hang. - LLUUID parent_id = obj->getParentUUID(); - while (!parent_id.isNull()) - { - const LLViewerInventoryCategory *cat = getCategory(parent_id); - if (!cat) break; - const LLFolderType::EType folder_type = cat->getPreferredType(); - if (folder_type != LLFolderType::FT_NONE && - folder_type != LLFolderType::FT_ROOT_INVENTORY && - !LLFolderType::lookupIsEnsembleType(folder_type)) - { - return cat; - } - parent_id = cat->getParentUUID(); - } - return NULL; -} - -// -// Search up the parent chain until we get to the specified parent, then return the first child category under it -// -const LLViewerInventoryCategory* LLInventoryModel::getFirstDescendantOf(const LLUUID& master_parent_id, const LLUUID& obj_id) const -{ - if (master_parent_id == obj_id) - { - return NULL; - } - - const LLViewerInventoryCategory* current_cat = getCategory(obj_id); - - if (current_cat == NULL) - { - current_cat = getCategory(getObject(obj_id)->getParentUUID()); - } - - while (current_cat != NULL) - { - const LLUUID& current_parent_id = current_cat->getParentUUID(); - - if (current_parent_id == master_parent_id) - { - return current_cat; - } - - current_cat = getCategory(current_parent_id); - } - - return NULL; -} - -LLInventoryModel::EAncestorResult LLInventoryModel::getObjectTopmostAncestor(const LLUUID& object_id, LLUUID& result) const -{ - LLInventoryObject *object = getObject(object_id); - if (!object) - { - LL_WARNS(LOG_INV) << "Unable to trace topmost ancestor, initial object " << object_id << " does not exist" << LL_ENDL; - return ANCESTOR_MISSING; - } - - std::set<LLUUID> object_ids{ object_id }; // loop protection - while (object->getParentUUID().notNull()) - { - LLUUID parent_id = object->getParentUUID(); - if (object_ids.find(parent_id) != object_ids.end()) - { - LL_WARNS(LOG_INV) << "Detected a loop on an object " << parent_id << " when searching for ancestor of " << object_id << LL_ENDL; - return ANCESTOR_LOOP; - } - object_ids.insert(parent_id); - LLInventoryObject *parent_object = getObject(parent_id); - if (!parent_object) - { - LL_WARNS(LOG_INV) << "unable to trace topmost ancestor of " << object_id << ", missing item for uuid " << parent_id << LL_ENDL; - return ANCESTOR_MISSING; - } - object = parent_object; - } - result = object->getUUID(); - return ANCESTOR_OK; -} - -// Get the object by id. Returns NULL if not found. -LLInventoryObject* LLInventoryModel::getObject(const LLUUID& id) const -{ - LLViewerInventoryCategory* cat = getCategory(id); - if (cat) - { - return cat; - } - LLViewerInventoryItem* item = getItem(id); - if (item) - { - return item; - } - return NULL; -} - -// Get the item by id. Returns NULL if not found. -LLViewerInventoryItem* LLInventoryModel::getItem(const LLUUID& id) const -{ - LLViewerInventoryItem* item = NULL; - if(mLastItem.notNull() && mLastItem->getUUID() == id) - { - item = mLastItem; - } - else - { - item_map_t::const_iterator iter = mItemMap.find(id); - if (iter != mItemMap.end()) - { - item = iter->second; - mLastItem = item; - } - } - return item; -} - -// Get the category by id. Returns NULL if not found -LLViewerInventoryCategory* LLInventoryModel::getCategory(const LLUUID& id) const -{ - LLViewerInventoryCategory* category = NULL; - cat_map_t::const_iterator iter = mCategoryMap.find(id); - if (iter != mCategoryMap.end()) - { - category = iter->second; - } - return category; -} - -S32 LLInventoryModel::getItemCount() const -{ - return mItemMap.size(); -} - -S32 LLInventoryModel::getCategoryCount() const -{ - return mCategoryMap.size(); -} - -// Return the direct descendents of the id provided. The array -// provided points straight into the guts of this object, and -// should only be used for read operations, since modifications -// may invalidate the internal state of the inventory. Set passed -// in values to NULL if the call fails. -void LLInventoryModel::getDirectDescendentsOf(const LLUUID& cat_id, - cat_array_t*& categories, - item_array_t*& items) const -{ - categories = get_ptr_in_map(mParentChildCategoryTree, cat_id); - items = get_ptr_in_map(mParentChildItemTree, cat_id); -} - -void LLInventoryModel::getDirectDescendentsOf(const LLUUID& cat_id, cat_array_t& categories, item_array_t& items, LLInventoryCollectFunctor& f) const -{ - if (cat_array_t* categoriesp = get_ptr_in_map(mParentChildCategoryTree, cat_id)) - { - for (LLViewerInventoryCategory* pFolder : *categoriesp) - { - if (f(pFolder, nullptr)) - { - categories.push_back(pFolder); - } - } - } - - if (item_array_t* itemsp = get_ptr_in_map(mParentChildItemTree, cat_id)) - { - for (LLViewerInventoryItem* pItem : *itemsp) - { - if (f(nullptr, pItem)) - { - items.push_back(pItem); - } - } - } -} - -LLInventoryModel::digest_t LLInventoryModel::hashDirectDescendentNames(const LLUUID& cat_id) const -{ - LLInventoryModel::cat_array_t* cat_array; - LLInventoryModel::item_array_t* item_array; - getDirectDescendentsOf(cat_id,cat_array,item_array); - if (!item_array) - { - return LLUUID::null; - } - HBXXH128 item_name_hash; - for (LLInventoryModel::item_array_t::const_iterator iter = item_array->begin(); - iter != item_array->end(); - iter++) - { - const LLViewerInventoryItem *item = (*iter); - if (!item) - continue; - item_name_hash.update(item->getName()); - } - return item_name_hash.digest(); -} - -// SJB: Added version to lock the arrays to catch potential logic bugs -void LLInventoryModel::lockDirectDescendentArrays(const LLUUID& cat_id, - cat_array_t*& categories, - item_array_t*& items) -{ - getDirectDescendentsOf(cat_id, categories, items); - if (categories) - { - mCategoryLock[cat_id] = true; - } - if (items) - { - mItemLock[cat_id] = true; - } -} - -void LLInventoryModel::unlockDirectDescendentArrays(const LLUUID& cat_id) -{ - mCategoryLock[cat_id] = false; - mItemLock[cat_id] = false; -} - -void LLInventoryModel::consolidateForType(const LLUUID& main_id, LLFolderType::EType type) -{ - // Make a list of folders that are not "main_id" and are of "type" - std::vector<LLUUID> folder_ids; - for (cat_map_t::iterator cit = mCategoryMap.begin(); cit != mCategoryMap.end(); ++cit) - { - LLViewerInventoryCategory* cat = cit->second; - if ((cat->getPreferredType() == type) && (cat->getUUID() != main_id)) - { - folder_ids.push_back(cat->getUUID()); - } - } - - // Iterate through those folders - for (std::vector<LLUUID>::iterator folder_ids_it = folder_ids.begin(); folder_ids_it != folder_ids.end(); ++folder_ids_it) - { - LLUUID folder_id = (*folder_ids_it); - - // Get the content of this folder - cat_array_t* cats; - item_array_t* items; - getDirectDescendentsOf(folder_id, cats, items); - - // Move all items to the main folder - // Note : we get the list of UUIDs and iterate on them instead of iterating directly on item_array_t - // elements. This is because moving elements modify the maps and, consequently, invalidate iterators on them. - // This "gather and iterate" method is verbose but resilient. - std::vector<LLUUID> list_uuids; - for (item_array_t::const_iterator it = items->begin(); it != items->end(); ++it) - { - list_uuids.push_back((*it)->getUUID()); - } - for (std::vector<LLUUID>::const_iterator it = list_uuids.begin(); it != list_uuids.end(); ++it) - { - LLViewerInventoryItem* item = getItem(*it); - changeItemParent(item, main_id, true); - } - - // Move all folders to the main folder - list_uuids.clear(); - for (cat_array_t::const_iterator it = cats->begin(); it != cats->end(); ++it) - { - list_uuids.push_back((*it)->getUUID()); - } - for (std::vector<LLUUID>::const_iterator it = list_uuids.begin(); it != list_uuids.end(); ++it) - { - LLViewerInventoryCategory* cat = getCategory(*it); - changeCategoryParent(cat, main_id, true); - } - - // Purge the emptied folder - // Note that this might be a system folder, don't validate removability - LLViewerInventoryCategory* cat = getCategory(folder_id); - if (cat) - { - const LLUUID trash_id = findCategoryUUIDForType(LLFolderType::FT_TRASH); - if (trash_id.notNull()) - { - changeCategoryParent(cat, trash_id, true); - } - } - remove_inventory_category(folder_id, NULL); - } -} - -void LLInventoryModel::ensureCategoryForTypeExists(LLFolderType::EType preferred_type) -{ - LLUUID rv = LLUUID::null; - LLUUID root_id = gInventory.getRootFolderID(); - if (LLFolderType::FT_ROOT_INVENTORY == preferred_type) - { - rv = root_id; - } - else if (root_id.notNull()) - { - cat_array_t* cats = NULL; - cats = get_ptr_in_map(mParentChildCategoryTree, root_id); - if (cats) - { - S32 count = cats->size(); - for (S32 i = 0; i < count; ++i) - { - LLViewerInventoryCategory* p_cat = cats->at(i); - if (p_cat && p_cat->getPreferredType() == preferred_type) - { - const LLUUID& folder_id = cats->at(i)->getUUID(); - if (rv.isNull() || folder_id < rv) - { - rv = folder_id; - } - } - } - } - } - - if (rv.isNull() && root_id.notNull()) - { - - if (isInventoryUsable()) - { - createNewCategory( - root_id, - preferred_type, - LLStringUtil::null, - [preferred_type](const LLUUID &new_cat_id) - { - if (new_cat_id.isNull()) - { - LL_WARNS("Inventory") - << "Failed to create folder of type " << preferred_type - << LL_ENDL; - } - else - { - LL_WARNS("Inventory") << "Created category: " << new_cat_id - << " for type: " << preferred_type << LL_ENDL; - sPendingSystemFolders--; - } - } - ); - } - else - { - LL_WARNS("Inventory") << "Can't create requested folder, type " << preferred_type - << " because inventory is not usable" << LL_ENDL; - } - } - else - { - sPendingSystemFolders--; - } -} - -const LLUUID LLInventoryModel::findCategoryUUIDForTypeInRoot( - LLFolderType::EType preferred_type, - const LLUUID& root_id) const -{ - LLUUID rv = LLUUID::null; - if(LLFolderType::FT_ROOT_INVENTORY == preferred_type) - { - rv = root_id; - } - else if (root_id.notNull()) - { - cat_array_t* cats = NULL; - cats = get_ptr_in_map(mParentChildCategoryTree, root_id); - if(cats) - { - S32 count = cats->size(); - for(S32 i = 0; i < count; ++i) - { - LLViewerInventoryCategory* p_cat = cats->at(i); - if(p_cat && p_cat->getPreferredType() == preferred_type) - { - const LLUUID& folder_id = cats->at(i)->getUUID(); - if (rv.isNull() || folder_id < rv) - { - rv = folder_id; - } - } - } - } - } - - if(rv.isNull() - && root_id.notNull() - && preferred_type != LLFolderType::FT_MARKETPLACE_LISTINGS - && preferred_type != LLFolderType::FT_OUTBOX) - { - // if it does not exists, it should either be added - // to createCommonSystemCategories or server should - // have set it - llassert(!isInventoryUsable()); - LL_WARNS("Inventory") << "Tried to find folder, type " << preferred_type - << " but category does not exist" << LL_ENDL; - } - return rv; -} - -// findCategoryUUIDForType() returns the uuid of the category that -// specifies 'type' as what it defaults to containing. The category is -// not necessarily only for that type. *NOTE: This will create a new -// inventory category on the fly if one does not exist. -const LLUUID LLInventoryModel::findCategoryUUIDForType(LLFolderType::EType preferred_type) const -{ - return findCategoryUUIDForTypeInRoot(preferred_type, gInventory.getRootFolderID()); -} - -const LLUUID LLInventoryModel::findUserDefinedCategoryUUIDForType(LLFolderType::EType preferred_type) const -{ - LLUUID cat_id; - switch (preferred_type) - { - case LLFolderType::FT_OBJECT: - { - cat_id = LLUUID(gSavedPerAccountSettings.getString("ModelUploadFolder")); - break; - } - case LLFolderType::FT_TEXTURE: - { - cat_id = LLUUID(gSavedPerAccountSettings.getString("TextureUploadFolder")); - break; - } - case LLFolderType::FT_SOUND: - { - cat_id = LLUUID(gSavedPerAccountSettings.getString("SoundUploadFolder")); - break; - } - case LLFolderType::FT_ANIMATION: - { - cat_id = LLUUID(gSavedPerAccountSettings.getString("AnimationUploadFolder")); - break; - } - case LLFolderType::FT_MATERIAL: - { - cat_id = LLUUID(gSavedPerAccountSettings.getString("PBRUploadFolder")); - break; - } - default: - break; - } - - if (cat_id.isNull() || !getCategory(cat_id)) - { - cat_id = findCategoryUUIDForTypeInRoot(preferred_type, getRootFolderID()); - } - return cat_id; -} - -const LLUUID LLInventoryModel::findLibraryCategoryUUIDForType(LLFolderType::EType preferred_type) const -{ - return findCategoryUUIDForTypeInRoot(preferred_type, gInventory.getLibraryRootFolderID()); -} - -// Convenience function to create a new category. You could call -// updateCategory() with a newly generated UUID category, but this -// version will take care of details like what the name should be -// based on preferred type. -void LLInventoryModel::createNewCategory(const LLUUID& parent_id, - LLFolderType::EType preferred_type, - const std::string& pname, - inventory_func_type callback, - const LLUUID& thumbnail_id) -{ - LL_DEBUGS(LOG_INV) << "Create '" << pname << "' in '" << make_inventory_path(parent_id) << "'" << LL_ENDL; - if (!isInventoryUsable()) - { - LL_WARNS(LOG_INV) << "Inventory is not usable; can't create requested category of type " - << preferred_type << LL_ENDL; - if (callback) - { - callback(LLUUID::null); - } - return; - } - - if(LLFolderType::lookup(preferred_type) == LLFolderType::badLookup()) - { - LL_DEBUGS(LOG_INV) << "Attempt to create undefined category." << LL_ENDL; - if (callback) - { - callback(LLUUID::null); - } - return; - } - - if (preferred_type != LLFolderType::FT_NONE) - { - // Ultimately this should only be done for non-singleton - // types. Requires back-end changes to guarantee that others - // already exist. - LL_WARNS(LOG_INV) << "Creating new system folder, type " << preferred_type << LL_ENDL; - } - - std::string name = pname; - if (pname.empty()) - { - name.assign(LLViewerFolderType::lookupNewCategoryName(preferred_type)); - } - - if (AISAPI::isAvailable()) - { - LLSD new_inventory = LLSD::emptyMap(); - new_inventory["categories"] = LLSD::emptyArray(); - LLViewerInventoryCategory cat(LLUUID::null, parent_id, preferred_type, name, gAgent.getID()); - cat.setThumbnailUUID(thumbnail_id); - LLSD cat_sd = cat.asAISCreateCatLLSD(); - new_inventory["categories"].append(cat_sd); - AISAPI::CreateInventory( - parent_id, - new_inventory, - [this, callback, parent_id, preferred_type, name] (const LLUUID& new_category) - { - if (new_category.isNull()) - { - if (callback && !callback.empty()) - { - callback(new_category); - } - return; - } - - // todo: not needed since AIS does the accounting? - LLViewerInventoryCategory* folderp = gInventory.getCategory(new_category); - if (!folderp) - { - // Add the category to the internal representation - LLPointer<LLViewerInventoryCategory> cat = new LLViewerInventoryCategory( - new_category, - parent_id, - preferred_type, - name, - gAgent.getID()); - - LLInventoryModel::LLCategoryUpdate update(cat->getParentUUID(), 1); - accountForUpdate(update); - - cat->setVersion(LLViewerInventoryCategory::VERSION_INITIAL - 1); // accountForUpdate() will icrease version by 1 - cat->setDescendentCount(0); - updateCategory(cat); - } - - if (callback && !callback.empty()) - { - callback(new_category); - } - }); - return; - } - - LLViewerRegion* viewer_region = gAgent.getRegion(); - std::string url; - if ( viewer_region ) - url = viewer_region->getCapability("CreateInventoryCategory"); - - if (!url.empty()) - { - //Let's use the new capability. - LLUUID id; - id.generate(); - LLSD request, body; - body["folder_id"] = id; - body["parent_id"] = parent_id; - body["type"] = (LLSD::Integer) preferred_type; - body["name"] = name; - - request["message"] = "CreateInventoryCategory"; - request["payload"] = body; - - LL_DEBUGS(LOG_INV) << "Creating category via request: " << ll_pretty_print_sd(request) << LL_ENDL; - LLCoros::instance().launch("LLInventoryModel::createNewCategoryCoro", - boost::bind(&LLInventoryModel::createNewCategoryCoro, this, url, body, callback)); - return; - } - - if (callback) - { - callback(LLUUID::null); // Notify about failure - } -} - -void LLInventoryModel::createNewCategoryCoro(std::string url, LLSD postData, inventory_func_type callback) -{ - LLCore::HttpRequest::policy_t httpPolicy(LLCore::HttpRequest::DEFAULT_POLICY_ID); - LLCoreHttpUtil::HttpCoroutineAdapter::ptr_t - httpAdapter(new LLCoreHttpUtil::HttpCoroutineAdapter("createNewCategoryCoro", httpPolicy)); - LLCore::HttpRequest::ptr_t httpRequest(new LLCore::HttpRequest); - LLCore::HttpOptions::ptr_t httpOpts(new LLCore::HttpOptions); - - - httpOpts->setWantHeaders(true); - - LL_INFOS("HttpCoroutineAdapter", "genericPostCoro") << "Generic POST for " << url << LL_ENDL; - - LLSD result = httpAdapter->postAndSuspend(httpRequest, url, postData, httpOpts); - - LLSD httpResults = result[LLCoreHttpUtil::HttpCoroutineAdapter::HTTP_RESULTS]; - LLCore::HttpStatus status = LLCoreHttpUtil::HttpCoroutineAdapter::getStatusFromLLSD(httpResults); - - if (!status) - { - LL_WARNS() << "HTTP failure attempting to create category." << LL_ENDL; - if (callback) - { - callback(LLUUID::null); - } - return; - } - - if (!result.has("folder_id")) - { - LL_WARNS() << "Malformed response contents" << ll_pretty_print_sd(result) << LL_ENDL; - if (callback) - { - callback(LLUUID::null); - } - return; - } - - LLUUID categoryId = result["folder_id"].asUUID(); - - LLViewerInventoryCategory* folderp = gInventory.getCategory(categoryId); - if (!folderp) - { - // Add the category to the internal representation - LLPointer<LLViewerInventoryCategory> cat = new LLViewerInventoryCategory(categoryId, - result["parent_id"].asUUID(), (LLFolderType::EType)result["type"].asInteger(), - result["name"].asString(), gAgent.getID()); - - LLInventoryModel::LLCategoryUpdate update(cat->getParentUUID(), 1); - accountForUpdate(update); - - cat->setVersion(LLViewerInventoryCategory::VERSION_INITIAL - 1); // accountForUpdate() will icrease version by 1 - cat->setDescendentCount(0); - updateCategory(cat); - } - else - { - // bulk processing was faster than coroutine (coro request->processBulkUpdateInventory->coro response) - // category already exists, but needs an update - if (folderp->getVersion() != LLViewerInventoryCategory::VERSION_INITIAL - || folderp->getDescendentCount() != LLViewerInventoryCategory::DESCENDENT_COUNT_UNKNOWN) - { - LL_WARNS() << "Inventory desync on folder creation. Newly created folder already has descendants or got a version.\n" - << "Name: " << folderp->getName() - << " Id: " << folderp->getUUID() - << " Version: " << folderp->getVersion() - << " Descendants: " << folderp->getDescendentCount() - << LL_ENDL; - } - // Recreate category with correct values - // Creating it anew just simplifies figuring out needed change-masks - // and making all needed updates, see updateCategory - LLPointer<LLViewerInventoryCategory> cat = new LLViewerInventoryCategory(categoryId, - result["parent_id"].asUUID(), (LLFolderType::EType)result["type"].asInteger(), - result["name"].asString(), gAgent.getID()); - - if (folderp->getParentUUID() != cat->getParentUUID()) - { - LL_WARNS() << "Inventory desync on folder creation. Newly created folder has wrong parent.\n" - << "Name: " << folderp->getName() - << " Id: " << folderp->getUUID() - << " Expected parent: " << cat->getParentUUID() - << " Actual parent: " << folderp->getParentUUID() - << LL_ENDL; - LLInventoryModel::LLCategoryUpdate update(cat->getParentUUID(), 1); - accountForUpdate(update); - } - // else: Do not update parent, parent is already aware of the change. See processBulkUpdateInventory - - cat->setVersion(LLViewerInventoryCategory::VERSION_INITIAL - 1); // accountForUpdate() will icrease version by 1 - cat->setDescendentCount(0); - updateCategory(cat); - } - - if (callback) - { - callback(categoryId); - } - -} - -// This is optimized for the case that we just want to know whether a -// category has any immediate children meeting a condition, without -// needing to recurse or build up any lists. -bool LLInventoryModel::hasMatchingDirectDescendent(const LLUUID& cat_id, - LLInventoryCollectFunctor& filter) -{ - LLInventoryModel::cat_array_t *cats; - LLInventoryModel::item_array_t *items; - getDirectDescendentsOf(cat_id, cats, items); - if (cats) - { - for (LLInventoryModel::cat_array_t::const_iterator it = cats->begin(); - it != cats->end(); ++it) - { - if (filter(*it,NULL)) - { - return true; - } - } - } - if (items) - { - for (LLInventoryModel::item_array_t::const_iterator it = items->begin(); - it != items->end(); ++it) - { - if (filter(NULL,*it)) - { - return true; - } - } - } - return false; -} - -// Starting with the object specified, add its descendents to the -// array provided, but do not add the inventory object specified by -// id. There is no guaranteed order. Neither array will be erased -// before adding objects to it. Do not store a copy of the pointers -// collected - use them, and collect them again later if you need to -// reference the same objects. - -class LLAlwaysCollect : public LLInventoryCollectFunctor -{ -public: - virtual ~LLAlwaysCollect() {} - virtual bool operator()(LLInventoryCategory* cat, - LLInventoryItem* item) - { - return true; - } -}; - -void LLInventoryModel::collectDescendents(const LLUUID& id, - cat_array_t& cats, - item_array_t& items, - bool include_trash) -{ - LLAlwaysCollect always; - collectDescendentsIf(id, cats, items, include_trash, always); -} - -void LLInventoryModel::collectDescendentsIf(const LLUUID& id, - cat_array_t& cats, - item_array_t& items, - bool include_trash, - LLInventoryCollectFunctor& add) -{ - // Start with categories - if(!include_trash) - { - const LLUUID trash_id = findCategoryUUIDForType(LLFolderType::FT_TRASH); - if(trash_id.notNull() && (trash_id == id)) - return; - } - cat_array_t* cat_array = get_ptr_in_map(mParentChildCategoryTree, id); - if(cat_array) - { - S32 count = cat_array->size(); - for(S32 i = 0; i < count; ++i) - { - LLViewerInventoryCategory* cat = cat_array->at(i); - if(add(cat,NULL)) - { - cats.push_back(cat); - } - collectDescendentsIf(cat->getUUID(), cats, items, include_trash, add); - } - } - - LLViewerInventoryItem* item = NULL; - item_array_t* item_array = get_ptr_in_map(mParentChildItemTree, id); - - // Move onto items - if(item_array) - { - S32 count = item_array->size(); - for(S32 i = 0; i < count; ++i) - { - item = item_array->at(i); - if(add(NULL, item)) - { - items.push_back(item); - } - } - } -} - -void LLInventoryModel::addChangedMaskForLinks(const LLUUID& object_id, U32 mask) -{ - const LLInventoryObject *obj = getObject(object_id); - if (!obj || obj->getIsLinkType()) - return; - - LLInventoryModel::item_array_t item_array = collectLinksTo(object_id); - for (LLInventoryModel::item_array_t::iterator iter = item_array.begin(); - iter != item_array.end(); - iter++) - { - LLViewerInventoryItem *linked_item = (*iter); - addChangedMask(mask, linked_item->getUUID()); - }; -} - -const LLUUID& LLInventoryModel::getLinkedItemID(const LLUUID& object_id) const -{ - const LLInventoryItem *item = gInventory.getItem(object_id); - if (!item) - { - return object_id; - } - - // Find the base item in case this a link (if it's not a link, - // this will just be inv_item_id) - return item->getLinkedUUID(); -} - -LLViewerInventoryItem* LLInventoryModel::getLinkedItem(const LLUUID& object_id) const -{ - return object_id.notNull() ? getItem(getLinkedItemID(object_id)) : NULL; -} - -LLInventoryModel::item_array_t LLInventoryModel::collectLinksTo(const LLUUID& id) -{ - // Get item list via collectDescendents (slow!) - item_array_t items; - const LLInventoryObject *obj = getObject(id); - // FIXME - should be as in next line, but this is causing a - // stack-smashing crash of cause TBD... check in the REBUILD code. - //if (obj && obj->getIsLinkType()) - if (!obj || obj->getIsLinkType()) - return items; - - std::pair<backlink_mmap_t::iterator, backlink_mmap_t::iterator> range = mBacklinkMMap.equal_range(id); - for (backlink_mmap_t::iterator it = range.first; it != range.second; ++it) - { - LLViewerInventoryItem *item = getItem(it->second); - if (item) - { - items.push_back(item); - } - } - - return items; -} - -bool LLInventoryModel::isInventoryUsable() const -{ - bool result = false; - if(gInventory.getRootFolderID().notNull() && mIsAgentInvUsable) - { - result = true; - } - return result; -} - -// Calling this method with an inventory item will either change an -// existing item with a matching item_id, or will add the item to the -// current inventory. -U32 LLInventoryModel::updateItem(const LLViewerInventoryItem* item, U32 mask) -{ - if(item->getUUID().isNull()) - { - return mask; - } - - if(!isInventoryUsable()) - { - LL_WARNS(LOG_INV) << "Inventory is broken." << LL_ENDL; - return mask; - } - - if (item->getType() == LLAssetType::AT_MESH) - { - return mask; - } - - LLPointer<LLViewerInventoryItem> old_item = getItem(item->getUUID()); - LLPointer<LLViewerInventoryItem> new_item; - if(old_item) - { - // We already have an old item, modify its values - new_item = old_item; - LLUUID old_parent_id = old_item->getParentUUID(); - LLUUID new_parent_id = item->getParentUUID(); - bool update_parent_on_server = false; - - if (new_parent_id.isNull() && !LLApp::isExiting()) - { - if (old_parent_id.isNull()) - { - // Item with null parent will end in random location and then in Lost&Found, - // either move to default folder as if it is new item or don't move at all - LL_WARNS(LOG_INV) << "Update attempts to reparent item " << item->getUUID() - << " to null folder. Moving to Lost&Found. Old item name: " << old_item->getName() - << ". New name: " << item->getName() - << "." << LL_ENDL; - new_parent_id = findCategoryUUIDForType(LLFolderType::FT_LOST_AND_FOUND); - update_parent_on_server = true; - } - else - { - // Probably not the best way to handle this, we might encounter real case of 'lost&found' at some point - LL_WARNS(LOG_INV) << "Update attempts to reparent item " << item->getUUID() - << " to null folder. Old parent not null. Moving to old parent. Old item name: " << old_item->getName() - << ". New name: " << item->getName() - << "." << LL_ENDL; - new_parent_id = old_parent_id; - update_parent_on_server = true; - } - } - - if(old_parent_id != new_parent_id) - { - // need to update the parent-child tree - item_array_t* item_array; - item_array = get_ptr_in_map(mParentChildItemTree, old_parent_id); - if(item_array) - { - vector_replace_with_last(*item_array, old_item); - } - item_array = get_ptr_in_map(mParentChildItemTree, new_parent_id); - if(item_array) - { - if (update_parent_on_server) - { - LLInventoryModel::LLCategoryUpdate update(new_parent_id, 1); - gInventory.accountForUpdate(update); - } - item_array->push_back(old_item); - } - mask |= LLInventoryObserver::STRUCTURE; - } - if(old_item->getName() != item->getName()) - { - mask |= LLInventoryObserver::LABEL; - } - if (old_item->getPermissions() != item->getPermissions()) - { - mask |= LLInventoryObserver::INTERNAL; - } - old_item->copyViewerItem(item); - if (update_parent_on_server) - { - // Parent id at server is null, so update server even if item already is in the same folder - old_item->setParent(new_parent_id); - new_item->updateParentOnServer(false); - } - mask |= LLInventoryObserver::INTERNAL; - } - else - { - // Simply add this item - new_item = new LLViewerInventoryItem(item); - addItem(new_item); - - if(item->getParentUUID().isNull()) - { - const LLUUID category_id = findCategoryUUIDForType(LLFolderType::assetTypeToFolderType(new_item->getType())); - new_item->setParent(category_id); - item_array_t* item_array = get_ptr_in_map(mParentChildItemTree, category_id); - if( item_array ) - { - LLInventoryModel::LLCategoryUpdate update(category_id, 1); - gInventory.accountForUpdate(update); - - // *FIX: bit of a hack to call update server from here... - new_item->updateParentOnServer(false); - item_array->push_back(new_item); - } - else - { - LL_WARNS(LOG_INV) << "Couldn't find parent-child item tree for " << new_item->getName() << LL_ENDL; - } - } - else - { - // *NOTE: The general scheme is that if every byte of the - // uuid is 0, except for the last one or two,the use the - // last two bytes of the parent id, and match that up - // against the type. For now, we're only worried about - // lost & found. - LLUUID parent_id = item->getParentUUID(); - if(parent_id == CATEGORIZE_LOST_AND_FOUND_ID) - { - parent_id = findCategoryUUIDForType(LLFolderType::FT_LOST_AND_FOUND); - new_item->setParent(parent_id); - LLInventoryModel::update_list_t update; - LLInventoryModel::LLCategoryUpdate new_folder(parent_id, 1); - update.push_back(new_folder); - accountForUpdate(update); - - } - item_array_t* item_array = get_ptr_in_map(mParentChildItemTree, parent_id); - if(item_array) - { - item_array->push_back(new_item); - } - else - { - // Whoops! No such parent, make one. - LL_INFOS(LOG_INV) << "Lost item: " << new_item->getUUID() << " - " - << new_item->getName() << LL_ENDL; - parent_id = findCategoryUUIDForType(LLFolderType::FT_LOST_AND_FOUND); - new_item->setParent(parent_id); - item_array = get_ptr_in_map(mParentChildItemTree, parent_id); - if(item_array) - { - LLInventoryModel::LLCategoryUpdate update(parent_id, 1); - gInventory.accountForUpdate(update); - // *FIX: bit of a hack to call update server from - // here... - new_item->updateParentOnServer(false); - item_array->push_back(new_item); - } - else - { - LL_WARNS(LOG_INV) << "Lost and found Not there!!" << LL_ENDL; - } - } - } - mask |= LLInventoryObserver::ADD; - } - if(new_item->getType() == LLAssetType::AT_CALLINGCARD) - { - mask |= LLInventoryObserver::CALLING_CARD; - // Handle user created calling cards. - // Target ID is stored in the description field of the card. - LLUUID id; - std::string desc = new_item->getDescription(); - bool isId = desc.empty() ? false : id.set(desc, false); - if (isId) - { - // Valid UUID; set the item UUID and rename it - new_item->setCreator(id); - LLAvatarName av_name; - - if (LLAvatarNameCache::get(id, &av_name)) - { - new_item->rename(av_name.getUserName()); - mask |= LLInventoryObserver::LABEL; - } - else - { - // Fetch the current name - LLAvatarNameCache::get(id, - boost::bind(&LLViewerInventoryItem::onCallingCardNameLookup, new_item.get(), - _1, _2)); - } - - } - } - else if (new_item->getType() == LLAssetType::AT_GESTURE) - { - mask |= LLInventoryObserver::GESTURE; - } - addChangedMask(mask, new_item->getUUID()); - return mask; -} - -LLInventoryModel::cat_array_t* LLInventoryModel::getUnlockedCatArray(const LLUUID& id) -{ - cat_array_t* cat_array = get_ptr_in_map(mParentChildCategoryTree, id); - if (cat_array) - { - llassert_always(!mCategoryLock[id]); - } - return cat_array; -} - -LLInventoryModel::item_array_t* LLInventoryModel::getUnlockedItemArray(const LLUUID& id) -{ - item_array_t* item_array = get_ptr_in_map(mParentChildItemTree, id); - if (item_array) - { - llassert_always(!mItemLock[id]); - } - return item_array; -} - -// Calling this method with an inventory category will either change -// an existing item with the matching id, or it will add the category. -void LLInventoryModel::updateCategory(const LLViewerInventoryCategory* cat, U32 mask) -{ - if(!cat || cat->getUUID().isNull()) - { - return; - } - - if(!isInventoryUsable()) - { - LL_WARNS(LOG_INV) << "Inventory is broken." << LL_ENDL; - return; - } - - LLPointer<LLViewerInventoryCategory> old_cat = getCategory(cat->getUUID()); - if(old_cat) - { - // We already have an old category, modify its values - LLUUID old_parent_id = old_cat->getParentUUID(); - LLUUID new_parent_id = cat->getParentUUID(); - if(old_parent_id != new_parent_id) - { - // need to update the parent-child tree - cat_array_t* cat_array; - cat_array = getUnlockedCatArray(old_parent_id); - if(cat_array) - { - vector_replace_with_last(*cat_array, old_cat); - } - cat_array = getUnlockedCatArray(new_parent_id); - if(cat_array) - { - cat_array->push_back(old_cat); - } - mask |= LLInventoryObserver::STRUCTURE; - mask |= LLInventoryObserver::INTERNAL; - } - if(old_cat->getName() != cat->getName()) - { - mask |= LLInventoryObserver::LABEL; - } - // Under marketplace, category labels are quite complex and need extra upate - const LLUUID marketplace_id = findCategoryUUIDForType(LLFolderType::FT_MARKETPLACE_LISTINGS); - if (marketplace_id.notNull() && isObjectDescendentOf(cat->getUUID(), marketplace_id)) - { - mask |= LLInventoryObserver::LABEL; - } - old_cat->copyViewerCategory(cat); - addChangedMask(mask, cat->getUUID()); - } - else - { - // add this category - LLPointer<LLViewerInventoryCategory> new_cat = new LLViewerInventoryCategory(cat->getOwnerID()); - new_cat->copyViewerCategory(cat); - addCategory(new_cat); - - // make sure this category is correctly referenced by its parent. - cat_array_t* cat_array; - cat_array = getUnlockedCatArray(cat->getParentUUID()); - if(cat_array) - { - cat_array->push_back(new_cat); - } - - // make space in the tree for this category's children. - llassert_always(!mCategoryLock[new_cat->getUUID()]); - llassert_always(!mItemLock[new_cat->getUUID()]); - cat_array_t* catsp = new cat_array_t; - item_array_t* itemsp = new item_array_t; - mParentChildCategoryTree[new_cat->getUUID()] = catsp; - mParentChildItemTree[new_cat->getUUID()] = itemsp; - mask |= LLInventoryObserver::ADD; - addChangedMask(mask, cat->getUUID()); - } -} - -void LLInventoryModel::moveObject(const LLUUID& object_id, const LLUUID& cat_id) -{ - LL_DEBUGS(LOG_INV) << "LLInventoryModel::moveObject()" << LL_ENDL; - if(!isInventoryUsable()) - { - LL_WARNS(LOG_INV) << "Inventory is broken." << LL_ENDL; - return; - } - - if((object_id == cat_id) || !is_in_map(mCategoryMap, cat_id)) - { - LL_WARNS(LOG_INV) << "Could not move inventory object " << object_id << " to " - << cat_id << LL_ENDL; - return; - } - LLPointer<LLViewerInventoryCategory> cat = getCategory(object_id); - if(cat && (cat->getParentUUID() != cat_id)) - { - LL_DEBUGS(LOG_INV) << "Move category '" << make_path(cat) << "' to '" << make_inventory_path(cat_id) << "'" << LL_ENDL; - cat_array_t* cat_array; - cat_array = getUnlockedCatArray(cat->getParentUUID()); - if(cat_array) vector_replace_with_last(*cat_array, cat); - cat_array = getUnlockedCatArray(cat_id); - cat->setParent(cat_id); - if(cat_array) cat_array->push_back(cat); - addChangedMask(LLInventoryObserver::STRUCTURE, object_id); - return; - } - LLPointer<LLViewerInventoryItem> item = getItem(object_id); - if(item && (item->getParentUUID() != cat_id)) - { - LL_DEBUGS(LOG_INV) << "Move item '" << make_path(item) << "' to '" << make_inventory_path(cat_id) << "'" << LL_ENDL; - item_array_t* item_array; - item_array = getUnlockedItemArray(item->getParentUUID()); - if(item_array) vector_replace_with_last(*item_array, item); - item_array = getUnlockedItemArray(cat_id); - item->setParent(cat_id); - if(item_array) item_array->push_back(item); - addChangedMask(LLInventoryObserver::STRUCTURE, object_id); - return; - } -} - -// Migrated from llinventoryfunctions -void LLInventoryModel::changeItemParent(LLViewerInventoryItem* item, - const LLUUID& new_parent_id, - bool restamp) -{ - if (item->getParentUUID() == new_parent_id) - { - LL_DEBUGS(LOG_INV) << make_info(item) << " is already in folder " << make_inventory_info(new_parent_id) << LL_ENDL; - } - else - { - LL_INFOS(LOG_INV) << "Move item " << make_info(item) - << " from " << make_inventory_info(item->getParentUUID()) - << " to " << make_inventory_info(new_parent_id) << LL_ENDL; - - LLInventoryModel::update_list_t update; - LLInventoryModel::LLCategoryUpdate old_folder(item->getParentUUID(),-1); - update.push_back(old_folder); - LLInventoryModel::LLCategoryUpdate new_folder(new_parent_id, 1); - update.push_back(new_folder); - accountForUpdate(update); - - LLPointer<LLViewerInventoryItem> new_item = new LLViewerInventoryItem(item); - new_item->setParent(new_parent_id); - new_item->updateParentOnServer(restamp); - updateItem(new_item); - notifyObservers(); - } -} - -// Migrated from llinventoryfunctions -void LLInventoryModel::changeCategoryParent(LLViewerInventoryCategory* cat, - const LLUUID& new_parent_id, - bool restamp) -{ - if (!cat) - { - return; - } - - // Can't move a folder into a child of itself. - if (isObjectDescendentOf(new_parent_id, cat->getUUID())) - { - return; - } - - LL_INFOS(LOG_INV) << "Move category " << make_info(cat) - << " from " << make_inventory_info(cat->getParentUUID()) - << " to " << make_inventory_info(new_parent_id) << LL_ENDL; - - LLInventoryModel::update_list_t update; - LLInventoryModel::LLCategoryUpdate old_folder(cat->getParentUUID(), -1); - update.push_back(old_folder); - LLInventoryModel::LLCategoryUpdate new_folder(new_parent_id, 1); - update.push_back(new_folder); - accountForUpdate(update); - - LLPointer<LLViewerInventoryCategory> new_cat = new LLViewerInventoryCategory(cat); - new_cat->setParent(new_parent_id); - new_cat->updateParentOnServer(restamp); - updateCategory(new_cat); - notifyObservers(); -} - -void LLInventoryModel::rebuildBrockenLinks() -{ - // make sure we aren't adding expensive Rebuild to anything else. - notifyObservers(); - - for (const broken_links_t::value_type &link_list : mPossiblyBrockenLinks) - { - for (const LLUUID& link_id : link_list.second) - { - addChangedMask(LLInventoryObserver::REBUILD , link_id); - } - } - for (const LLUUID& link_id : mLinksRebuildList) - { - addChangedMask(LLInventoryObserver::REBUILD , link_id); - } - mPossiblyBrockenLinks.clear(); - mLinksRebuildList.clear(); - notifyObservers(); -} - -// Does not appear to be used currently. -void LLInventoryModel::onItemUpdated(const LLUUID& item_id, const LLSD& updates, bool update_parent_version) -{ - U32 mask = LLInventoryObserver::NONE; - - LLPointer<LLViewerInventoryItem> item = gInventory.getItem(item_id); - LL_DEBUGS(LOG_INV) << "item_id: [" << item_id << "] name " << (item ? item->getName() : "(NOT FOUND)") << LL_ENDL; - if(item) - { - for (LLSD::map_const_iterator it = updates.beginMap(); - it != updates.endMap(); ++it) - { - if (it->first == "name") - { - LL_INFOS(LOG_INV) << "Updating name from " << item->getName() << " to " << it->second.asString() << LL_ENDL; - item->rename(it->second.asString()); - mask |= LLInventoryObserver::LABEL; - } - else if (it->first == "desc") - { - LL_INFOS(LOG_INV) << "Updating description from " << item->getActualDescription() - << " to " << it->second.asString() << LL_ENDL; - item->setDescription(it->second.asString()); - } - else - { - LL_ERRS(LOG_INV) << "unhandled updates for field: " << it->first << LL_ENDL; - } - } - mask |= LLInventoryObserver::INTERNAL; - addChangedMask(mask, item->getUUID()); - if (update_parent_version) - { - // Descendent count is unchanged, but folder version incremented. - LLInventoryModel::LLCategoryUpdate up(item->getParentUUID(), 0); - accountForUpdate(up); - } - notifyObservers(); // do we want to be able to make this optional? - } -} - -// Not used? -void LLInventoryModel::onCategoryUpdated(const LLUUID& cat_id, const LLSD& updates) -{ - U32 mask = LLInventoryObserver::NONE; - - LLPointer<LLViewerInventoryCategory> cat = gInventory.getCategory(cat_id); - LL_DEBUGS(LOG_INV) << "cat_id: [" << cat_id << "] name " << (cat ? cat->getName() : "(NOT FOUND)") << LL_ENDL; - if(cat) - { - for (LLSD::map_const_iterator it = updates.beginMap(); - it != updates.endMap(); ++it) - { - if (it->first == "name") - { - LL_INFOS(LOG_INV) << "Updating name from " << cat->getName() << " to " << it->second.asString() << LL_ENDL; - cat->rename(it->second.asString()); - mask |= LLInventoryObserver::LABEL; - } - else - { - LL_ERRS(LOG_INV) << "unhandled updates for field: " << it->first << LL_ENDL; - } - } - mask |= LLInventoryObserver::INTERNAL; - addChangedMask(mask, cat->getUUID()); - notifyObservers(); // do we want to be able to make this optional? - } -} - -// Update model after descendents have been purged. -void LLInventoryModel::onDescendentsPurgedFromServer(const LLUUID& object_id, bool fix_broken_links) -{ - LLPointer<LLViewerInventoryCategory> cat = getCategory(object_id); - if (cat.notNull()) - { - // do the cache accounting - S32 descendents = cat->getDescendentCount(); - if(descendents > 0) - { - LLInventoryModel::LLCategoryUpdate up(object_id, -descendents); - accountForUpdate(up); - } - - // we know that descendent count is 0, however since the - // accounting may actually not do an update, we should force - // it here. - cat->setDescendentCount(0); - - // unceremoniously remove anything we have locally stored. - LLInventoryModel::cat_array_t categories; - LLInventoryModel::item_array_t items; - collectDescendents(object_id, - categories, - items, - LLInventoryModel::INCLUDE_TRASH); - S32 count = items.size(); - - LLUUID uu_id; - for(S32 i = 0; i < count; ++i) - { - uu_id = items.at(i)->getUUID(); - - // This check prevents the deletion of a previously deleted item. - // This is necessary because deletion is not done in a hierarchical - // order. The current item may have been already deleted as a child - // of its deleted parent. - if (getItem(uu_id)) - { - deleteObject(uu_id, fix_broken_links); - } - } - - count = categories.size(); - // Slightly kludgy way to make sure categories are removed - // only after their child categories have gone away. - - // FIXME: Would probably make more sense to have this whole - // descendent-clearing thing be a post-order recursive - // function to get the leaf-up behavior automatically. - S32 deleted_count; - S32 total_deleted_count = 0; - do - { - deleted_count = 0; - for(S32 i = 0; i < count; ++i) - { - uu_id = categories.at(i)->getUUID(); - if (getCategory(uu_id)) - { - cat_array_t* cat_list = getUnlockedCatArray(uu_id); - if (!cat_list || (cat_list->size() == 0)) - { - deleteObject(uu_id, fix_broken_links); - deleted_count++; - } - } - } - total_deleted_count += deleted_count; - } - while (deleted_count > 0); - if (total_deleted_count != count) - { - LL_WARNS(LOG_INV) << "Unexpected count of categories deleted, got " - << total_deleted_count << " expected " << count << LL_ENDL; - } - //gInventory.validate(); - } -} - -// Update model after an item is confirmed as removed from -// server. Works for categories or items. -void LLInventoryModel::onObjectDeletedFromServer(const LLUUID& object_id, bool fix_broken_links, bool update_parent_version, bool do_notify_observers) -{ - LLPointer<LLInventoryObject> obj = getObject(object_id); - if(obj) - { - if (getCategory(object_id)) - { - // For category, need to delete/update all children first. - onDescendentsPurgedFromServer(object_id, fix_broken_links); - } - - - // From item/cat removeFromServer() - if (update_parent_version) - { - LLInventoryModel::LLCategoryUpdate up(obj->getParentUUID(), -1); - accountForUpdate(up); - } - - // From purgeObject() - LLViewerInventoryItem *item = getItem(object_id); - if (item && (item->getType() != LLAssetType::AT_LSL_TEXT)) - { - LLPreview::hide(object_id, true); - } - deleteObject(object_id, fix_broken_links, do_notify_observers); - } -} - - -// Delete a particular inventory object by ID. -void LLInventoryModel::deleteObject(const LLUUID& id, bool fix_broken_links, bool do_notify_observers) -{ - LL_DEBUGS(LOG_INV) << "LLInventoryModel::deleteObject()" << LL_ENDL; - LLPointer<LLInventoryObject> obj = getObject(id); - if (!obj) - { - LL_WARNS(LOG_INV) << "Deleting non-existent object [ id: " << id << " ] " << LL_ENDL; - return; - } - - //collect the links before removing the item from mItemMap - LLInventoryModel::item_array_t links = collectLinksTo(id); - - LL_DEBUGS(LOG_INV) << "Deleting inventory object " << id << LL_ENDL; - mLastItem = NULL; - LLUUID parent_id = obj->getParentUUID(); - mCategoryMap.erase(id); - mItemMap.erase(id); - //mInventory.erase(id); - item_array_t* item_list = getUnlockedItemArray(parent_id); - if(item_list) - { - LLPointer<LLViewerInventoryItem> item = (LLViewerInventoryItem*)((LLInventoryObject*)obj); - vector_replace_with_last(*item_list, item); - } - cat_array_t* cat_list = getUnlockedCatArray(parent_id); - if(cat_list) - { - LLPointer<LLViewerInventoryCategory> cat = (LLViewerInventoryCategory*)((LLInventoryObject*)obj); - vector_replace_with_last(*cat_list, cat); - } - - // Note : We need to tell the inventory observers that those things are going to be deleted *before* the tree is cleared or they won't know what to delete (in views and view models) - addChangedMask(LLInventoryObserver::REMOVE, id); - gInventory.notifyObservers(); - - item_list = getUnlockedItemArray(id); - if(item_list) - { - if (item_list->size()) - { - LL_WARNS(LOG_INV) << "Deleting cat " << id << " while it still has child items" << LL_ENDL; - } - delete item_list; - mParentChildItemTree.erase(id); - } - cat_list = getUnlockedCatArray(id); - if(cat_list) - { - if (cat_list->size()) - { - LL_WARNS(LOG_INV) << "Deleting cat " << id << " while it still has child cats" << LL_ENDL; - } - delete cat_list; - mParentChildCategoryTree.erase(id); - } - addChangedMask(LLInventoryObserver::REMOVE, id); - - bool is_link_type = obj->getIsLinkType(); - if (is_link_type) - { - removeBacklinkInfo(obj->getUUID(), obj->getLinkedUUID()); - } - - // Can't have links to links, so there's no need for this update - // if the item removed is a link. Can also skip if source of the - // update is getting broken link info separately. - if (fix_broken_links && !is_link_type) - { - rebuildLinkItems(links); - } - obj = nullptr; // delete obj - if (do_notify_observers) - { - notifyObservers(); - } -} - -void LLInventoryModel::rebuildLinkItems(LLInventoryModel::item_array_t& items) -{ - // REBUILD is expensive, so clear the current change list first else - // everything else on the changelist will also get rebuilt. - if (items.size() > 0) - { - notifyObservers(); - for (LLInventoryModel::item_array_t::const_iterator iter = items.begin(); - iter != items.end(); - iter++) - { - const LLViewerInventoryItem *linked_item = (*iter); - if (linked_item) - { - addChangedMask(LLInventoryObserver::REBUILD, linked_item->getUUID()); - } - } - notifyObservers(); - } -} - -// Add/remove an observer. If the observer is destroyed, be sure to -// remove it. -void LLInventoryModel::addObserver(LLInventoryObserver* observer) -{ - mObservers.insert(observer); -} - -void LLInventoryModel::removeObserver(LLInventoryObserver* observer) -{ - mObservers.erase(observer); -} - -bool LLInventoryModel::containsObserver(LLInventoryObserver* observer) const -{ - return mObservers.find(observer) != mObservers.end(); -} - -void LLInventoryModel::idleNotifyObservers() -{ - // *FIX: Think I want this conditional or moved elsewhere... - handleResponses(true); - - if (mLinksRebuildList.size() > 0) - { - if (mModifyMask != LLInventoryObserver::NONE || (mChangedItemIDs.size() != 0)) - { - notifyObservers(); - } - for (const LLUUID& link_id : mLinksRebuildList) - { - addChangedMask(LLInventoryObserver::REBUILD , link_id); - } - mLinksRebuildList.clear(); - notifyObservers(); - } - - if (mModifyMask == LLInventoryObserver::NONE && (mChangedItemIDs.size() == 0)) - { - return; - } - notifyObservers(); -} - -// Call this method when it's time to update everyone on a new state. -void LLInventoryModel::notifyObservers() -{ - if (mIsNotifyObservers) - { - // Within notifyObservers, something called notifyObservers - // again. This type of recursion is unsafe because it causes items to be - // processed twice, and this can easily lead to infinite loops. - LL_WARNS(LOG_INV) << "Call was made to notifyObservers within notifyObservers!" << LL_ENDL; - return; - } - - mIsNotifyObservers = true; - for (observer_list_t::iterator iter = mObservers.begin(); - iter != mObservers.end(); ) - { - LLInventoryObserver* observer = *iter; - observer->changed(mModifyMask); - - // safe way to increment since changed may delete entries! (@!##%@!@&*!) - iter = mObservers.upper_bound(observer); - } - - // If there were any changes that arrived during notifyObservers, - // shedule them for next loop - mModifyMask = mModifyMaskBacklog; - mChangedItemIDs.clear(); - mChangedItemIDs.insert(mChangedItemIDsBacklog.begin(), mChangedItemIDsBacklog.end()); - mAddedItemIDs.clear(); - mAddedItemIDs.insert(mAddedItemIDsBacklog.begin(), mAddedItemIDsBacklog.end()); - - mModifyMaskBacklog = LLInventoryObserver::NONE; - mChangedItemIDsBacklog.clear(); - mAddedItemIDsBacklog.clear(); - - mIsNotifyObservers = false; -} - -// store flag for change -// and id of object change applies to -void LLInventoryModel::addChangedMask(U32 mask, const LLUUID& referent) -{ - if (mIsNotifyObservers) - { - // Something marked an item for change within a call to notifyObservers - // (which is in the process of processing the list of items marked for change). - // This means the change will have to be processed later. - // It's preferable for this not to happen, but it's not an issue unless code - // specifically wants to notifyObservers immediately (changes won't happen untill later) - LL_WARNS(LOG_INV) << "Adding changed mask within notify observers! Change's processing will be performed on idle." << LL_ENDL; - LLViewerInventoryItem *item = getItem(referent); - if (item) - { - LL_WARNS(LOG_INV) << "Item " << item->getName() << LL_ENDL; - } - else - { - LLViewerInventoryCategory *cat = getCategory(referent); - if (cat) - { - LL_WARNS(LOG_INV) << "Category " << cat->getName() << LL_ENDL; - } - } - } - - if (mIsNotifyObservers) - { - mModifyMaskBacklog |= mask; - } - else - { - mModifyMask |= mask; - } - - bool needs_update = false; - if (referent.notNull()) - { - if (mIsNotifyObservers) - { - needs_update = mChangedItemIDsBacklog.find(referent) == mChangedItemIDsBacklog.end(); - } - else - { - needs_update = mChangedItemIDs.find(referent) == mChangedItemIDs.end(); - } - } - - if (needs_update) - { - if (mIsNotifyObservers) - { - mChangedItemIDsBacklog.insert(referent); - } - else - { - mChangedItemIDs.insert(referent); - } - - if (mask != LLInventoryObserver::LABEL) - { - // Fix me: From DD-81, probably shouldn't be here, instead - // should be somewhere in an observer or in - // LLMarketplaceInventoryObserver::onIdleProcessQueue - update_marketplace_category(referent, false); - } - - if (mask & LLInventoryObserver::ADD) - { - if (mIsNotifyObservers) - { - mAddedItemIDsBacklog.insert(referent); - } - else - { - mAddedItemIDs.insert(referent); - } - } - - // Update all linked items. Starting with just LABEL because I'm - // not sure what else might need to be accounted for this. - if (mask & LLInventoryObserver::LABEL) - { - addChangedMaskForLinks(referent, LLInventoryObserver::LABEL); - } - } -} - -bool LLInventoryModel::fetchDescendentsOf(const LLUUID& folder_id) const -{ - if(folder_id.isNull()) - { - LL_WARNS(LOG_INV) << "Calling fetch descendents on NULL folder id!" << LL_ENDL; - return false; - } - LLViewerInventoryCategory* cat = getCategory(folder_id); - if(!cat) - { - LL_WARNS(LOG_INV) << "Asked to fetch descendents of non-existent folder: " - << folder_id << LL_ENDL; - return false; - } - //S32 known_descendents = 0; - ///cat_array_t* categories = get_ptr_in_map(mParentChildCategoryTree, folder_id); - //item_array_t* items = get_ptr_in_map(mParentChildItemTree, folder_id); - //if(categories) - //{ - // known_descendents += categories->size(); - //} - //if(items) - //{ - // known_descendents += items->size(); - //} - return cat->fetch(); -} - -//static -std::string LLInventoryModel::getInvCacheAddres(const LLUUID& owner_id) -{ - std::string inventory_addr; - std::string owner_id_str; - owner_id.toString(owner_id_str); - std::string path(gDirUtilp->getExpandedFilename(LL_PATH_CACHE, owner_id_str)); - if (LLGridManager::getInstance()->isInProductionGrid()) - { - inventory_addr = llformat(PRODUCTION_CACHE_FORMAT_STRING, path.c_str()); - } - else - { - // NOTE: The inventory cache filenames now include the grid name. - // Add controls against directory traversal or problematic pathname lengths - // if your viewer uses grid names from an untrusted source. - const std::string& grid_id_str = LLGridManager::getInstance()->getGridId(); - const std::string& grid_id_lower = utf8str_tolower(grid_id_str); - inventory_addr = llformat(GRID_CACHE_FORMAT_STRING, path.c_str(), grid_id_lower.c_str()); - } - return inventory_addr; -} - -void LLInventoryModel::cache( - const LLUUID& parent_folder_id, - const LLUUID& agent_id) -{ - LL_DEBUGS(LOG_INV) << "Caching " << parent_folder_id << " for " << agent_id - << LL_ENDL; - LLViewerInventoryCategory* root_cat = getCategory(parent_folder_id); - if(!root_cat) return; - cat_array_t categories; - categories.push_back(root_cat); - item_array_t items; - - LLCanCache can_cache(this); - can_cache(root_cat, NULL); - collectDescendentsIf( - parent_folder_id, - categories, - items, - INCLUDE_TRASH, - can_cache); - // Use temporary file to avoid potential conflicts with other - // instances (even a 'read only' instance unzips into a file) - std::string temp_file = gDirUtilp->getTempFilename(); - saveToFile(temp_file, categories, items); - std::string gzip_filename = getInvCacheAddres(agent_id); - gzip_filename.append(".gz"); - if(gzip_file(temp_file, gzip_filename)) - { - LL_DEBUGS(LOG_INV) << "Successfully compressed " << temp_file << " to " << gzip_filename << LL_ENDL; - LLFile::remove(temp_file); - } - else - { - LL_WARNS(LOG_INV) << "Unable to compress " << temp_file << " into " << gzip_filename << LL_ENDL; - } -} - - -void LLInventoryModel::addCategory(LLViewerInventoryCategory* category) -{ - //LL_INFOS(LOG_INV) << "LLInventoryModel::addCategory()" << LL_ENDL; - if(category) - { - // We aren't displaying the Meshes folder - if (category->mPreferredType == LLFolderType::FT_MESH) - { - return; - } - - // try to localize default names first. See EXT-8319, EXT-7051. - category->localizeName(); - - // Insert category uniquely into the map - mCategoryMap[category->getUUID()] = category; // LLPointer will deref and delete the old one - //mInventory[category->getUUID()] = category; - } -} - -bool LLInventoryModel::hasBacklinkInfo(const LLUUID& link_id, const LLUUID& target_id) const -{ - std::pair <backlink_mmap_t::const_iterator, backlink_mmap_t::const_iterator> range; - range = mBacklinkMMap.equal_range(target_id); - for (backlink_mmap_t::const_iterator it = range.first; it != range.second; ++it) - { - if (it->second == link_id) - { - return true; - } - } - return false; -} - -void LLInventoryModel::addBacklinkInfo(const LLUUID& link_id, const LLUUID& target_id) -{ - if (!hasBacklinkInfo(link_id, target_id)) - { - mBacklinkMMap.insert(std::make_pair(target_id, link_id)); - } -} - -void LLInventoryModel::removeBacklinkInfo(const LLUUID& link_id, const LLUUID& target_id) -{ - std::pair <backlink_mmap_t::iterator, backlink_mmap_t::iterator> range; - range = mBacklinkMMap.equal_range(target_id); - for (backlink_mmap_t::iterator it = range.first; it != range.second; ) - { - if (it->second == link_id) - { - backlink_mmap_t::iterator delete_it = it; // iterator will be invalidated by erase. - ++it; - mBacklinkMMap.erase(delete_it); - } - else - { - ++it; - } - } -} - -void LLInventoryModel::addItem(LLViewerInventoryItem* item) -{ - llassert(item); - if(item) - { - if (item->getType() <= LLAssetType::AT_NONE) - { - LL_WARNS(LOG_INV) << "Got bad asset type for item [ name: " << item->getName() - << " type: " << item->getType() - << " inv-type: " << item->getInventoryType() << " ], ignoring." << LL_ENDL; - return; - } - - if (LLAssetType::lookup(item->getType()) == LLAssetType::BADLOOKUP) - { - if (item->getType() >= LLAssetType::AT_COUNT) - { - // Not yet supported. - LL_DEBUGS(LOG_INV) << "Got unknown asset type for item [ name: " << item->getName() - << " type: " << item->getType() - << " inv-type: " << item->getInventoryType() << " ]." << LL_ENDL; - } - else - { - LL_WARNS(LOG_INV) << "Got unknown asset type for item [ name: " << item->getName() - << " type: " << item->getType() - << " inv-type: " << item->getInventoryType() << " ]." << LL_ENDL; - } - } - - // This condition means that we tried to add a link without the baseobj being in memory. - // The item will show up as a broken link. - if (item->getIsBrokenLink()) - { - if (item->getAssetUUID().notNull() - && LLInventoryModelBackgroundFetch::getInstance()->folderFetchActive()) - { - // Schedule this link for a recheck as inventory gets loaded - // Todo: expand to cover not just an initial fetch - mPossiblyBrockenLinks[item->getAssetUUID()].insert(item->getUUID()); - - // Do a blank rebuild of links once fetch is done - if (!mBulkFecthCallbackSlot.connected()) - { - // Links might take a while to update this way, and there - // might be a lot of them. A better option might be to check - // links periodically with final check on fetch completion. - mBulkFecthCallbackSlot = - LLInventoryModelBackgroundFetch::getInstance()->setFetchCompletionCallback( - [this]() - { - // rebuild is just in case, primary purpose is to wipe - // the list since we won't be getting anything 'new' - // see mLinksRebuildList - rebuildBrockenLinks(); - mBulkFecthCallbackSlot.disconnect(); - }); - } - LL_DEBUGS(LOG_INV) << "Scheduling a link to be rebuilt later [ name: " << item->getName() - << " itemID: " << item->getUUID() - << " assetID: " << item->getAssetUUID() << " ) parent: " << item->getParentUUID() << LL_ENDL; - - } - else - { - LL_INFOS(LOG_INV) << "Adding broken link [ name: " << item->getName() - << " itemID: " << item->getUUID() - << " assetID: " << item->getAssetUUID() << " ) parent: " << item->getParentUUID() << LL_ENDL; - } - } - if (!mPossiblyBrockenLinks.empty()) - { - // check if we are waiting for this item - broken_links_t::iterator iter = mPossiblyBrockenLinks.find(item->getUUID()); - if (iter != mPossiblyBrockenLinks.end()) - { - mLinksRebuildList.insert(iter->second.begin() , iter->second.end()); - mPossiblyBrockenLinks.erase(iter); - } - } - if (item->getIsLinkType()) - { - // Add back-link from linked-to UUID. - const LLUUID& link_id = item->getUUID(); - const LLUUID& target_id = item->getLinkedUUID(); - addBacklinkInfo(link_id, target_id); - } - mItemMap[item->getUUID()] = item; - } -} - -// Empty the entire contents -void LLInventoryModel::empty() -{ -// LL_INFOS(LOG_INV) << "LLInventoryModel::empty()" << LL_ENDL; - std::for_each( - mParentChildCategoryTree.begin(), - mParentChildCategoryTree.end(), - DeletePairedPointer()); - mParentChildCategoryTree.clear(); - std::for_each( - mParentChildItemTree.begin(), - mParentChildItemTree.end(), - DeletePairedPointer()); - mParentChildItemTree.clear(); - mBacklinkMMap.clear(); // forget all backlink information. - mCategoryMap.clear(); // remove all references (should delete entries) - mItemMap.clear(); // remove all references (should delete entries) - mLastItem = NULL; - //mInventory.clear(); -} - -void LLInventoryModel::accountForUpdate(const LLCategoryUpdate& update) const -{ - LLViewerInventoryCategory* cat = getCategory(update.mCategoryID); - if(cat) - { - S32 version = cat->getVersion(); - if(version != LLViewerInventoryCategory::VERSION_UNKNOWN) - { - S32 descendents_server = cat->getDescendentCount(); - S32 descendents_actual = cat->getViewerDescendentCount(); - if(descendents_server == descendents_actual) - { - descendents_actual += update.mDescendentDelta; - cat->setDescendentCount(descendents_actual); - cat->setVersion(++version); - LL_DEBUGS(LOG_INV) << "accounted: '" << cat->getName() << "' " - << version << " with " << descendents_actual - << " descendents." << LL_ENDL; - } - else - { - // Error condition, this means that the category did not register that - // it got new descendents (perhaps because it is still being loaded) - // which means its descendent count will be wrong. - LL_WARNS(LOG_INV) << "Accounting failed for '" << cat->getName() << "' version:" - << version << " due to mismatched descendent count: server == " - << descendents_server << ", viewer == " << descendents_actual << LL_ENDL; - } - } - else - { - LL_WARNS(LOG_INV) << "Accounting failed for '" << cat->getName() << "' version: unknown (" - << version << ")" << LL_ENDL; - } - } - else - { - LL_WARNS(LOG_INV) << "No category found for update " << update.mCategoryID << LL_ENDL; - } -} - -void LLInventoryModel::accountForUpdate( - const LLInventoryModel::update_list_t& update) -{ - update_list_t::const_iterator it = update.begin(); - update_list_t::const_iterator end = update.end(); - for(; it != end; ++it) - { - accountForUpdate(*it); - } -} - -void LLInventoryModel::accountForUpdate( - const LLInventoryModel::update_map_t& update) -{ - LLCategoryUpdate up; - update_map_t::const_iterator it = update.begin(); - update_map_t::const_iterator end = update.end(); - for(; it != end; ++it) - { - up.mCategoryID = (*it).first; - up.mDescendentDelta = (*it).second.mValue; - accountForUpdate(up); - } -} - -LLInventoryModel::EHasChildren LLInventoryModel::categoryHasChildren( - const LLUUID& cat_id) const -{ - LLViewerInventoryCategory* cat = getCategory(cat_id); - if(!cat) return CHILDREN_NO; - if(cat->getDescendentCount() > 0) - { - return CHILDREN_YES; - } - if(cat->getDescendentCount() == 0) - { - return CHILDREN_NO; - } - if((cat->getDescendentCount() == LLViewerInventoryCategory::DESCENDENT_COUNT_UNKNOWN) - || (cat->getVersion() == LLViewerInventoryCategory::VERSION_UNKNOWN)) - { - return CHILDREN_MAYBE; - } - - // Shouldn't have to run this, but who knows. - parent_cat_map_t::const_iterator cat_it = mParentChildCategoryTree.find(cat->getUUID()); - if (cat_it != mParentChildCategoryTree.end() && cat_it->second->size() > 0) - { - return CHILDREN_YES; - } - parent_item_map_t::const_iterator item_it = mParentChildItemTree.find(cat->getUUID()); - if (item_it != mParentChildItemTree.end() && item_it->second->size() > 0) - { - return CHILDREN_YES; - } - - return CHILDREN_NO; -} - -bool LLInventoryModel::isCategoryComplete(const LLUUID& cat_id) const -{ - LLViewerInventoryCategory* cat = getCategory(cat_id); - if(cat && (cat->getVersion()!=LLViewerInventoryCategory::VERSION_UNKNOWN)) - { - S32 descendents_server = cat->getDescendentCount(); - S32 descendents_actual = cat->getViewerDescendentCount(); - if(descendents_server == descendents_actual) - { - return true; - } - } - return false; -} - -bool LLInventoryModel::loadSkeleton( - const LLSD& options, - const LLUUID& owner_id) -{ - LL_PROFILE_ZONE_SCOPED; - LL_DEBUGS(LOG_INV) << "importing inventory skeleton for " << owner_id << LL_ENDL; - - typedef std::set<LLPointer<LLViewerInventoryCategory>, InventoryIDPtrLess> cat_set_t; - cat_set_t temp_cats; - bool rv = true; - - for(LLSD::array_const_iterator it = options.beginArray(), - end = options.endArray(); it != end; ++it) - { - LLSD name = (*it)["name"]; - LLSD folder_id = (*it)["folder_id"]; - LLSD parent_id = (*it)["parent_id"]; - LLSD version = (*it)["version"]; - if(name.isDefined() - && folder_id.isDefined() - && parent_id.isDefined() - && version.isDefined() - && folder_id.asUUID().notNull() // if an id is null, it locks the viewer. - ) - { - LLPointer<LLViewerInventoryCategory> cat = new LLViewerInventoryCategory(owner_id); - cat->rename(name.asString()); - cat->setUUID(folder_id.asUUID()); - cat->setParent(parent_id.asUUID()); - - LLFolderType::EType preferred_type = LLFolderType::FT_NONE; - LLSD type_default = (*it)["type_default"]; - if(type_default.isDefined()) - { - preferred_type = (LLFolderType::EType)type_default.asInteger(); - } - cat->setPreferredType(preferred_type); - cat->setVersion(version.asInteger()); - temp_cats.insert(cat); - } - else - { - LL_WARNS(LOG_INV) << "Unable to import near " << name.asString() << LL_ENDL; - rv = false; - } - } - - S32 cached_category_count = 0; - S32 cached_item_count = 0; - if(!temp_cats.empty()) - { - update_map_t child_counts; - cat_array_t categories; - item_array_t items; - changed_items_t categories_to_update; - item_array_t possible_broken_links; - cat_set_t invalid_categories; // Used to mark categories that weren't successfully loaded. - std::string inventory_filename = getInvCacheAddres(owner_id); - const S32 NO_VERSION = LLViewerInventoryCategory::VERSION_UNKNOWN; - std::string gzip_filename(inventory_filename); - gzip_filename.append(".gz"); - LLFILE* fp = LLFile::fopen(gzip_filename, "rb"); - bool remove_inventory_file = false; - if(fp) - { - fclose(fp); - fp = NULL; - if(gunzip_file(gzip_filename, inventory_filename)) - { - // we only want to remove the inventory file if it was - // gzipped before we loaded, and we successfully - // gunziped it. - remove_inventory_file = true; - } - else - { - LL_INFOS(LOG_INV) << "Unable to gunzip " << gzip_filename << LL_ENDL; - } - } - bool is_cache_obsolete = false; - if (loadFromFile(inventory_filename, categories, items, categories_to_update, is_cache_obsolete)) - { - // We were able to find a cache of files. So, use what we - // found to generate a set of categories we should add. We - // will go through each category loaded and if the version - // does not match, invalidate the version. - S32 count = categories.size(); - cat_set_t::iterator not_cached = temp_cats.end(); - std::set<LLUUID> cached_ids; - for(S32 i = 0; i < count; ++i) - { - LLViewerInventoryCategory* cat = categories[i]; - cat_set_t::iterator cit = temp_cats.find(cat); - if (cit == temp_cats.end()) - { - continue; // cache corruption?? not sure why this happens -SJB - } - LLViewerInventoryCategory* tcat = *cit; - - if (categories_to_update.find(tcat->getUUID()) != categories_to_update.end()) - { - tcat->setVersion(NO_VERSION); - LL_WARNS() << "folder to update: " << tcat->getName() << LL_ENDL; - } - - // we can safely ignore anything loaded from file, but - // not sent down in the skeleton. Must have been removed from inventory. - if (cit == not_cached) - { - continue; - } - else if (cat->getVersion() != tcat->getVersion()) - { - // if the cached version does not match the server version, - // throw away the version we have so we can fetch the - // correct contents the next time the viewer opens the folder. - tcat->setVersion(NO_VERSION); - } - else - { - cached_ids.insert(tcat->getUUID()); - - // At the moment download does not provide a thumbnail - // uuid, use the one from cache - tcat->setThumbnailUUID(cat->getThumbnailUUID()); - } - } - - // go ahead and add the cats returned during the download - std::set<LLUUID>::const_iterator not_cached_id = cached_ids.end(); - cached_category_count = cached_ids.size(); - for(cat_set_t::iterator it = temp_cats.begin(); it != temp_cats.end(); ++it) - { - if(cached_ids.find((*it)->getUUID()) == not_cached_id) - { - // this check is performed so that we do not - // mark new folders in the skeleton (and not in cache) - // as being cached. - LLViewerInventoryCategory *llvic = (*it); - llvic->setVersion(NO_VERSION); - } - addCategory(*it); - ++child_counts[(*it)->getParentUUID()]; - } - - // Add all the items loaded which are parented to a - // category with a correctly cached parent - S32 bad_link_count = 0; - S32 good_link_count = 0; - S32 recovered_link_count = 0; - cat_map_t::iterator unparented = mCategoryMap.end(); - for(item_array_t::const_iterator item_iter = items.begin(); - item_iter != items.end(); - ++item_iter) - { - LLViewerInventoryItem *item = (*item_iter).get(); - const cat_map_t::iterator cit = mCategoryMap.find(item->getParentUUID()); - - if(cit != unparented) - { - const LLViewerInventoryCategory* cat = cit->second.get(); - if(cat->getVersion() != NO_VERSION) - { - // This can happen if the linked object's baseobj is removed from the cache but the linked object is still in the cache. - if (item->getIsBrokenLink()) - { - //bad_link_count++; - LL_DEBUGS(LOG_INV) << "Attempted to add cached link item without baseobj present ( name: " - << item->getName() << " itemID: " << item->getUUID() - << " assetID: " << item->getAssetUUID() - << " ). Ignoring and invalidating " << cat->getName() << " . " << LL_ENDL; - possible_broken_links.push_back(item); - continue; - } - else if (item->getIsLinkType()) - { - good_link_count++; - } - addItem(item); - cached_item_count += 1; - ++child_counts[cat->getUUID()]; - } - } - } - if (possible_broken_links.size() > 0) - { - for(item_array_t::const_iterator item_iter = possible_broken_links.begin(); - item_iter != possible_broken_links.end(); - ++item_iter) - { - LLViewerInventoryItem *item = (*item_iter).get(); - const cat_map_t::iterator cit = mCategoryMap.find(item->getParentUUID()); - const LLViewerInventoryCategory* cat = cit->second.get(); - if (item->getIsBrokenLink()) - { - bad_link_count++; - invalid_categories.insert(cit->second); - //LL_INFOS(LOG_INV) << "link still broken: " << item->getName() << " in folder " << cat->getName() << LL_ENDL; - } - else - { - // was marked as broken because of loading order, its actually fine to load - addItem(item); - cached_item_count += 1; - ++child_counts[cat->getUUID()]; - recovered_link_count++; - } - } - - LL_DEBUGS(LOG_INV) << "Attempted to add " << bad_link_count - << " cached link items without baseobj present. " - << good_link_count << " link items were successfully added. " - << recovered_link_count << " links added in recovery. " - << "The corresponding categories were invalidated." << LL_ENDL; - } - - } - else - { - // go ahead and add everything after stripping the version - // information. - for(cat_set_t::iterator it = temp_cats.begin(); it != temp_cats.end(); ++it) - { - LLViewerInventoryCategory *llvic = (*it); - llvic->setVersion(NO_VERSION); - addCategory(*it); - } - } - - // Invalidate all categories that failed fetching descendents for whatever - // reason (e.g. one of the descendents was a broken link). - for (cat_set_t::iterator invalid_cat_it = invalid_categories.begin(); - invalid_cat_it != invalid_categories.end(); - invalid_cat_it++) - { - LLViewerInventoryCategory* cat = (*invalid_cat_it).get(); - cat->setVersion(NO_VERSION); - LL_DEBUGS(LOG_INV) << "Invalidating category name: " << cat->getName() << " UUID: " << cat->getUUID() << " due to invalid descendents cache" << LL_ENDL; - } - if (invalid_categories.size() > 0) - { - LL_DEBUGS(LOG_INV) << "Invalidated " << invalid_categories.size() << " categories due to invalid descendents cache" << LL_ENDL; - } - - // At this point, we need to set the known descendents for each - // category which successfully cached so that we do not - // needlessly fetch descendents for categories which we have. - update_map_t::const_iterator no_child_counts = child_counts.end(); - for(cat_set_t::iterator it = temp_cats.begin(); it != temp_cats.end(); ++it) - { - LLViewerInventoryCategory* cat = (*it).get(); - if(cat->getVersion() != NO_VERSION) - { - update_map_t::const_iterator the_count = child_counts.find(cat->getUUID()); - if(the_count != no_child_counts) - { - const S32 num_descendents = (*the_count).second.mValue; - cat->setDescendentCount(num_descendents); - } - else - { - cat->setDescendentCount(0); - } - } - } - - if(remove_inventory_file) - { - // clean up the gunzipped file. - LLFile::remove(inventory_filename); - } - if(is_cache_obsolete) - { - // If out of date, remove the gzipped file too. - LL_WARNS(LOG_INV) << "Inv cache out of date, removing" << LL_ENDL; - LLFile::remove(gzip_filename); - } - categories.clear(); // will unref and delete entries - } - - LL_INFOS(LOG_INV) << "Successfully loaded " << cached_category_count - << " categories and " << cached_item_count << " items from cache." - << LL_ENDL; - - return rv; -} - -// This is a brute force method to rebuild the entire parent-child -// relations. The overall operation has O(NlogN) performance, which -// should be sufficient for our needs. -void LLInventoryModel::buildParentChildMap() -{ - LL_INFOS(LOG_INV) << "LLInventoryModel::buildParentChildMap()" << LL_ENDL; - - // *NOTE: I am skipping the logic around folder version - // synchronization here because it seems if a folder is lost, we - // might actually want to invalidate it at that point - not - // attempt to cache. More time & thought is necessary. - - // First the categories. We'll copy all of the categories into a - // temporary container to iterate over (oh for real iterators.) - // While we're at it, we'll allocate the arrays in the trees. - cat_array_t cats; - cat_array_t* catsp; - item_array_t* itemsp; - - for(cat_map_t::iterator cit = mCategoryMap.begin(); cit != mCategoryMap.end(); ++cit) - { - LLViewerInventoryCategory* cat = cit->second; - cats.push_back(cat); - if (mParentChildCategoryTree.count(cat->getUUID()) == 0) - { - llassert_always(!mCategoryLock[cat->getUUID()]); - catsp = new cat_array_t; - mParentChildCategoryTree[cat->getUUID()] = catsp; - } - if (mParentChildItemTree.count(cat->getUUID()) == 0) - { - llassert_always(!mItemLock[cat->getUUID()]); - itemsp = new item_array_t; - mParentChildItemTree[cat->getUUID()] = itemsp; - } - } - - // Insert a special parent for the root - so that lookups on - // LLUUID::null as the parent work correctly. This is kind of a - // blatent wastes of space since we allocate a block of memory for - // the array, but whatever - it's not that much space. - if (mParentChildCategoryTree.count(LLUUID::null) == 0) - { - catsp = new cat_array_t; - mParentChildCategoryTree[LLUUID::null] = catsp; - } - - // Now we have a structure with all of the categories that we can - // iterate over and insert into the correct place in the child - // category tree. - S32 count = cats.size(); - S32 i; - S32 lost = 0; - cat_array_t lost_cats; - for(i = 0; i < count; ++i) - { - LLViewerInventoryCategory* cat = cats.at(i); - catsp = getUnlockedCatArray(cat->getParentUUID()); - if(catsp && - // Only the two root folders should be children of null. - // Others should go to lost & found. - (cat->getParentUUID().notNull() || - cat->getPreferredType() == LLFolderType::FT_ROOT_INVENTORY )) - { - catsp->push_back(cat); - } - else - { - // *NOTE: This process could be a lot more efficient if we - // used the new MoveInventoryFolder message, but we would - // have to continue to do the update & build here. So, to - // implement it, we would need a set or map of uuid pairs - // which would be (folder_id, new_parent_id) to be sent up - // to the server. - LL_INFOS(LOG_INV) << "Lost category: " << cat->getUUID() << " - " - << cat->getName() << LL_ENDL; - ++lost; - lost_cats.push_back(cat); - } - } - if(lost) - { - LL_WARNS(LOG_INV) << "Found " << lost << " lost categories." << LL_ENDL; - } - - // Do moves in a separate pass to make sure we've properly filed - // the FT_LOST_AND_FOUND category before we try to find its UUID. - for(i = 0; i<lost_cats.size(); ++i) - { - LLViewerInventoryCategory *cat = lost_cats.at(i); - - // plop it into the lost & found. - LLFolderType::EType pref = cat->getPreferredType(); - if(LLFolderType::FT_NONE == pref) - { - cat->setParent(findCategoryUUIDForType(LLFolderType::FT_LOST_AND_FOUND)); - } - else if(LLFolderType::FT_ROOT_INVENTORY == pref) - { - // it's the root - cat->setParent(LLUUID::null); - } - else - { - // it's a protected folder. - cat->setParent(gInventory.getRootFolderID()); - } - // FIXME note that updateServer() fails with protected - // types, so this will not work as intended in that case. - // UpdateServer uses AIS, AIS cat move is not implemented yet - // cat->updateServer(true); - - // MoveInventoryFolder message, intentionally per item - cat->updateParentOnServer(false); - catsp = getUnlockedCatArray(cat->getParentUUID()); - if(catsp) - { - catsp->push_back(cat); - } - else - { - LL_WARNS(LOG_INV) << "Lost and found Not there!!" << LL_ENDL; - } - } - - const bool COF_exists = (findCategoryUUIDForType(LLFolderType::FT_CURRENT_OUTFIT) != LLUUID::null); - sFirstTimeInViewer2 = !COF_exists || gAgent.isFirstLogin(); - - - // Now the items. We allocated in the last step, so now all we - // have to do is iterate over the items and put them in the right - // place. - item_array_t items; - if(!mItemMap.empty()) - { - LLPointer<LLViewerInventoryItem> item; - for(item_map_t::iterator iit = mItemMap.begin(); iit != mItemMap.end(); ++iit) - { - item = (*iit).second; - items.push_back(item); - } - } - count = items.size(); - lost = 0; - uuid_vec_t lost_item_ids; - for(i = 0; i < count; ++i) - { - LLPointer<LLViewerInventoryItem> item; - item = items.at(i); - itemsp = getUnlockedItemArray(item->getParentUUID()); - if(itemsp) - { - itemsp->push_back(item); - } - else - { - LL_INFOS(LOG_INV) << "Lost item: " << item->getUUID() << " - " - << item->getName() << LL_ENDL; - ++lost; - // plop it into the lost & found. - // - item->setParent(findCategoryUUIDForType(LLFolderType::FT_LOST_AND_FOUND)); - // move it later using a special message to move items. If - // we update server here, the client might crash. - //item->updateServer(); - lost_item_ids.push_back(item->getUUID()); - itemsp = getUnlockedItemArray(item->getParentUUID()); - if(itemsp) - { - itemsp->push_back(item); - } - else - { - LL_WARNS(LOG_INV) << "Lost and found Not there!!" << LL_ENDL; - } - } - } - if(lost) - { - LL_WARNS(LOG_INV) << "Found " << lost << " lost items." << LL_ENDL; - LLMessageSystem* msg = gMessageSystem; - bool start_new_message = true; - const LLUUID lnf = findCategoryUUIDForType(LLFolderType::FT_LOST_AND_FOUND); - for(uuid_vec_t::iterator it = lost_item_ids.begin() ; it < lost_item_ids.end(); ++it) - { - if(start_new_message) - { - start_new_message = false; - msg->newMessageFast(_PREHASH_MoveInventoryItem); - msg->nextBlockFast(_PREHASH_AgentData); - msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); - msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); - msg->addBOOLFast(_PREHASH_Stamp, false); - } - msg->nextBlockFast(_PREHASH_InventoryData); - msg->addUUIDFast(_PREHASH_ItemID, (*it)); - msg->addUUIDFast(_PREHASH_FolderID, lnf); - msg->addString("NewName", NULL); - if(msg->isSendFull(NULL)) - { - start_new_message = true; - gAgent.sendReliableMessage(); - } - } - if(!start_new_message) - { - gAgent.sendReliableMessage(); - } - } - - const LLUUID &agent_inv_root_id = gInventory.getRootFolderID(); - if (agent_inv_root_id.notNull()) - { - cat_array_t* catsp = get_ptr_in_map(mParentChildCategoryTree, agent_inv_root_id); - if(catsp) - { - // *HACK - fix root inventory folder - // some accounts has pbroken inventory root folders - - std::string name = "My Inventory"; - for (parent_cat_map_t::const_iterator it = mParentChildCategoryTree.begin(), - it_end = mParentChildCategoryTree.end(); it != it_end; ++it) - { - cat_array_t* cat_array = it->second; - for (cat_array_t::const_iterator cat_it = cat_array->begin(), - cat_it_end = cat_array->end(); cat_it != cat_it_end; ++cat_it) - { - LLPointer<LLViewerInventoryCategory> category = *cat_it; - - if(category && category->getPreferredType() != LLFolderType::FT_ROOT_INVENTORY) - continue; - if ( category && 0 == LLStringUtil::compareInsensitive(name, category->getName()) ) - { - if(category->getUUID()!=mRootFolderID) - { - LLUUID& new_inv_root_folder_id = const_cast<LLUUID&>(mRootFolderID); - new_inv_root_folder_id = category->getUUID(); - } - } - } - } - - LLPointer<LLInventoryValidationInfo> validation_info = validate(); - if (validation_info->mFatalErrorCount > 0) - { - // Fatal inventory error. Will not be able to engage in many inventory operations. - // This should be followed by an error dialog leading to logout. - LL_WARNS("Inventory") << "Fatal errors were found in validate(): unable to initialize inventory! " - << "Will not be able to do normal inventory operations in this session." - << LL_ENDL; - mIsAgentInvUsable = false; - } - else - { - mIsAgentInvUsable = true; - } - validation_info->mInitialized = true; - mValidationInfo = validation_info; - - // notifyObservers() has been moved to - // llstartup/idle_startup() after this func completes. - // Allows some system categories to be created before - // observers start firing. - } - } -} - -// Would normally do this at construction but that's too early -// in the process for gInventory. Have the first requestPost() -// call set things up. -void LLInventoryModel::initHttpRequest() -{ - if (! mHttpRequestFG) - { - // Haven't initialized, get to it - LLAppCoreHttp & app_core_http(LLAppViewer::instance()->getAppCoreHttp()); - - mHttpRequestFG = new LLCore::HttpRequest; - mHttpRequestBG = new LLCore::HttpRequest; - mHttpOptions = LLCore::HttpOptions::ptr_t(new LLCore::HttpOptions); - mHttpOptions->setTransferTimeout(300); - mHttpOptions->setUseRetryAfter(true); - // mHttpOptions->setTrace(2); // Do tracing of requests - mHttpHeaders = LLCore::HttpHeaders::ptr_t(new LLCore::HttpHeaders); - mHttpHeaders->append(HTTP_OUT_HEADER_CONTENT_TYPE, HTTP_CONTENT_LLSD_XML); - mHttpHeaders->append(HTTP_OUT_HEADER_ACCEPT, HTTP_CONTENT_LLSD_XML); - mHttpPolicyClass = app_core_http.getPolicy(LLAppCoreHttp::AP_INVENTORY); - } - - if (!gGenericDispatcher.isHandlerPresent("BulkUpdateInventory")) - { - gGenericDispatcher.addHandler("BulkUpdateInventory", &sBulkUpdateInventory); - } -} - -void LLInventoryModel::handleResponses(bool foreground) -{ - if (foreground && mHttpRequestFG) - { - mHttpRequestFG->update(0); - } - else if (! foreground && mHttpRequestBG) - { - mHttpRequestBG->update(50000L); - } -} - -LLCore::HttpHandle LLInventoryModel::requestPost(bool foreground, - const std::string & url, - const LLSD & body, - const LLCore::HttpHandler::ptr_t &handler, - const char * const message) -{ - if (! mHttpRequestFG) - { - // We do the initialization late and lazily as this class is - // statically-constructed and not all the bits are ready at - // that time. - initHttpRequest(); - } - - LLCore::HttpRequest * request(foreground ? mHttpRequestFG : mHttpRequestBG); - LLCore::HttpHandle handle(LLCORE_HTTP_HANDLE_INVALID); - - handle = LLCoreHttpUtil::requestPostWithLLSD(request, - mHttpPolicyClass, - url, - body, - mHttpOptions, - mHttpHeaders, - handler); - if (LLCORE_HTTP_HANDLE_INVALID == handle) - { - LLCore::HttpStatus status(request->getStatus()); - LL_WARNS(LOG_INV) << "HTTP POST request failed for " << message - << ", Status: " << status.toTerseString() - << " Reason: '" << status.toString() << "'" - << LL_ENDL; - } - return handle; -} - -void LLInventoryModel::createCommonSystemCategories() -{ - //amount of System Folder we should wait for - sPendingSystemFolders = 9; - - gInventory.ensureCategoryForTypeExists(LLFolderType::FT_TRASH); - gInventory.ensureCategoryForTypeExists(LLFolderType::FT_FAVORITE); - gInventory.ensureCategoryForTypeExists(LLFolderType::FT_CALLINGCARD); - gInventory.ensureCategoryForTypeExists(LLFolderType::FT_MY_OUTFITS); - gInventory.ensureCategoryForTypeExists(LLFolderType::FT_CURRENT_OUTFIT); - gInventory.ensureCategoryForTypeExists(LLFolderType::FT_LANDMARK); // folder should exist before user tries to 'landmark this' - gInventory.ensureCategoryForTypeExists(LLFolderType::FT_SETTINGS); - gInventory.ensureCategoryForTypeExists(LLFolderType::FT_MATERIAL); // probably should be server created - gInventory.ensureCategoryForTypeExists(LLFolderType::FT_INBOX); -} - -struct LLUUIDAndName -{ - LLUUIDAndName() {} - LLUUIDAndName(const LLUUID& id, const std::string& name); - bool operator==(const LLUUIDAndName& rhs) const; - bool operator<(const LLUUIDAndName& rhs) const; - bool operator>(const LLUUIDAndName& rhs) const; - - LLUUID mID; - std::string mName; -}; - -LLUUIDAndName::LLUUIDAndName(const LLUUID& id, const std::string& name) : - mID(id), mName(name) -{ -} - -bool LLUUIDAndName::operator==(const LLUUIDAndName& rhs) const -{ - return ((mID == rhs.mID) && (mName == rhs.mName)); -} - -bool LLUUIDAndName::operator<(const LLUUIDAndName& rhs) const -{ - return (mID < rhs.mID); -} - -bool LLUUIDAndName::operator>(const LLUUIDAndName& rhs) const -{ - return (mID > rhs.mID); -} - -// static -bool LLInventoryModel::loadFromFile(const std::string& filename, - LLInventoryModel::cat_array_t& categories, - LLInventoryModel::item_array_t& items, - LLInventoryModel::changed_items_t& cats_to_update, - bool &is_cache_obsolete) -{ - LL_PROFILE_ZONE_NAMED("inventory load from file"); - - if(filename.empty()) - { - LL_ERRS(LOG_INV) << "filename is Null!" << LL_ENDL; - return false; - } - LL_INFOS(LOG_INV) << "loading inventory from: (" << filename << ")" << LL_ENDL; - - llifstream file(filename.c_str()); - - if (!file.is_open()) - { - LL_INFOS(LOG_INV) << "unable to load inventory from: " << filename << LL_ENDL; - return false; - } - - is_cache_obsolete = true; // Obsolete until proven current - - //U64 lines_count = 0U; - std::string line; - LLPointer<LLSDParser> parser = new LLSDNotationParser(); - while (std::getline(file, line)) - { - LLSD s_item; - std::istringstream iss(line); - if (parser->parse(iss, s_item, line.length()) == LLSDParser::PARSE_FAILURE) - { - LL_WARNS(LOG_INV)<< "Parsing inventory cache failed" << LL_ENDL; - break; - } - - if (s_item.has("inv_cache_version")) - { - S32 version = s_item["inv_cache_version"].asInteger(); - if (version == sCurrentInvCacheVersion) - { - // Cache is up to date - is_cache_obsolete = false; - continue; - } - else - { - LL_WARNS(LOG_INV)<< "Inventory cache is out of date" << LL_ENDL; - break; - } - } - else if (s_item.has("cat_id")) - { - if (is_cache_obsolete) - break; - - LLPointer<LLViewerInventoryCategory> inv_cat = new LLViewerInventoryCategory(LLUUID::null); - if(inv_cat->importLLSD(s_item)) - { - categories.push_back(inv_cat); - } - } - else if (s_item.has("item_id")) - { - if (is_cache_obsolete) - break; - - LLPointer<LLViewerInventoryItem> inv_item = new LLViewerInventoryItem; - if( inv_item->fromLLSD(s_item) ) - { - if(inv_item->getUUID().isNull()) - { - LL_DEBUGS(LOG_INV) << "Ignoring inventory with null item id: " - << inv_item->getName() << LL_ENDL; - } - else - { - if (inv_item->getType() == LLAssetType::AT_UNKNOWN) - { - cats_to_update.insert(inv_item->getParentUUID()); - } - else - { - items.push_back(inv_item); - } - } - } - } - -// TODO(brad) - figure out how to reenable this without breaking everything else -// static constexpr U64 BATCH_SIZE = 512U; -// if ((++lines_count % BATCH_SIZE) == 0) -// { -// // SL-19968 - make sure message system code gets a chance to run every so often -// pump_idle_startup_network(); -// } - } - - file.close(); - - return !is_cache_obsolete; -} - -// static -bool LLInventoryModel::saveToFile(const std::string& filename, - const cat_array_t& categories, - const item_array_t& items) -{ - if (filename.empty()) - { - LL_ERRS(LOG_INV) << "Filename is Null!" << LL_ENDL; - return false; - } - - LL_INFOS(LOG_INV) << "saving inventory to: (" << filename << ")" << LL_ENDL; - - try - { - llofstream fileXML(filename.c_str()); - if (!fileXML.is_open()) - { - LL_WARNS(LOG_INV) << "Failed to open file. Unable to save inventory to: " << filename << LL_ENDL; - return false; - } - - LLSD cache_ver; - cache_ver["inv_cache_version"] = sCurrentInvCacheVersion; - - if (fileXML.fail()) - { - LL_WARNS(LOG_INV) << "Failed to write cache version to file. Unable to save inventory to: " << filename << LL_ENDL; - return false; - } - - fileXML << LLSDOStreamer<LLSDNotationFormatter>(cache_ver) << std::endl; - - S32 count = categories.size(); - S32 cat_count = 0; - S32 i; - for (i = 0; i < count; ++i) - { - LLViewerInventoryCategory* cat = categories[i]; - if (cat->getVersion() != LLViewerInventoryCategory::VERSION_UNKNOWN) - { - fileXML << LLSDOStreamer<LLSDNotationFormatter>(cat->exportLLSD()) << std::endl; - cat_count++; - } - - if (fileXML.fail()) - { - LL_WARNS(LOG_INV) << "Failed to write a folder to file. Unable to save inventory to: " << filename << LL_ENDL; - return false; - } - } - - S32 it_count = items.size(); - for (i = 0; i < it_count; ++i) - { - fileXML << LLSDOStreamer<LLSDNotationFormatter>(items[i]->asLLSD()) << std::endl; - - if (fileXML.fail()) - { - LL_WARNS(LOG_INV) << "Failed to write an item to file. Unable to save inventory to: " << filename << LL_ENDL; - return false; - } - } - fileXML.flush(); - - fileXML.close(); - - LL_INFOS(LOG_INV) << "Inventory saved: " << cat_count << " categories, " << it_count << " items." << LL_ENDL; - } - catch (...) - { - LOG_UNHANDLED_EXCEPTION(""); - LL_INFOS(LOG_INV) << "Failed to save inventory to: (" << filename << ")" << LL_ENDL; - return false; - } - - return true; -} - -// message handling functionality -// static -void LLInventoryModel::registerCallbacks(LLMessageSystem* msg) -{ - //msg->setHandlerFuncFast(_PREHASH_InventoryUpdate, - // processInventoryUpdate, - // NULL); - //msg->setHandlerFuncFast(_PREHASH_UseCachedInventory, - // processUseCachedInventory, - // NULL); - msg->setHandlerFuncFast(_PREHASH_UpdateCreateInventoryItem, - processUpdateCreateInventoryItem, - NULL); - msg->setHandlerFuncFast(_PREHASH_RemoveInventoryItem, - processRemoveInventoryItem, - NULL); - msg->setHandlerFuncFast(_PREHASH_RemoveInventoryFolder, - processRemoveInventoryFolder, - NULL); - msg->setHandlerFuncFast(_PREHASH_RemoveInventoryObjects, - processRemoveInventoryObjects, - NULL); - msg->setHandlerFuncFast(_PREHASH_SaveAssetIntoInventory, - processSaveAssetIntoInventory, - NULL); - msg->setHandlerFuncFast(_PREHASH_BulkUpdateInventory, - processBulkUpdateInventory, - NULL); - msg->setHandlerFunc("MoveInventoryItem", processMoveInventoryItem); -} - - -// static -void LLInventoryModel::processUpdateCreateInventoryItem(LLMessageSystem* msg, void**) -{ - // do accounting and highlight new items if they arrive - if (gInventory.messageUpdateCore(msg, true, LLInventoryObserver::UPDATE_CREATE)) - { - U32 callback_id; - LLUUID item_id; - msg->getUUIDFast(_PREHASH_InventoryData, _PREHASH_ItemID, item_id); - msg->getU32Fast(_PREHASH_InventoryData, _PREHASH_CallbackID, callback_id); - - gInventoryCallbacks.fire(callback_id, item_id); - - // Message system at the moment doesn't support Thumbnails and potential - // newer features so just rerequest whole item - // - // todo: instead of unpacking message fully, - // grab only an item_id, then fetch - LLInventoryModelBackgroundFetch::instance().scheduleItemFetch(item_id, true); - } - -} - -bool LLInventoryModel::messageUpdateCore(LLMessageSystem* msg, bool account, U32 mask) -{ - //make sure our added inventory observer is active - start_new_inventory_observer(); - - LLUUID agent_id; - msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_AgentID, agent_id); - if(agent_id != gAgent.getID()) - { - LL_WARNS(LOG_INV) << "Got a inventory update for the wrong agent: " << agent_id - << LL_ENDL; - return false; - } - item_array_t items; - update_map_t update; - S32 count = msg->getNumberOfBlocksFast(_PREHASH_InventoryData); - // Does this loop ever execute more than once? - for(S32 i = 0; i < count; ++i) - { - LLPointer<LLViewerInventoryItem> titem = new LLViewerInventoryItem; - titem->unpackMessage(msg, _PREHASH_InventoryData, i); - LL_DEBUGS(LOG_INV) << "LLInventoryModel::messageUpdateCore() item id: " - << titem->getUUID() << LL_ENDL; - items.push_back(titem); - // examine update for changes. - LLViewerInventoryItem* itemp = gInventory.getItem(titem->getUUID()); - if(itemp) - { - if(titem->getParentUUID() == itemp->getParentUUID()) - { - update[titem->getParentUUID()]; - } - else - { - ++update[titem->getParentUUID()]; - --update[itemp->getParentUUID()]; - } - } - else - { - ++update[titem->getParentUUID()]; - } - } - if(account) - { - gInventory.accountForUpdate(update); - } - - if (account) - { - mask |= LLInventoryObserver::CREATE; - } - //as above, this loop never seems to loop more than once per call - for (item_array_t::iterator it = items.begin(); it != items.end(); ++it) - { - gInventory.updateItem(*it, mask); - } - gInventory.notifyObservers(); - gViewerWindow->getWindow()->decBusyCount(); - - return true; -} - -// static -void LLInventoryModel::removeInventoryItem(LLUUID agent_id, LLMessageSystem* msg, const char* msg_label) -{ - LLUUID item_id; - S32 count = msg->getNumberOfBlocksFast(msg_label); - LL_DEBUGS(LOG_INV) << "Message has " << count << " item blocks" << LL_ENDL; - uuid_vec_t item_ids; - update_map_t update; - for(S32 i = 0; i < count; ++i) - { - msg->getUUIDFast(msg_label, _PREHASH_ItemID, item_id, i); - LL_DEBUGS(LOG_INV) << "Checking for item-to-be-removed " << item_id << LL_ENDL; - LLViewerInventoryItem* itemp = gInventory.getItem(item_id); - if(itemp) - { - LL_DEBUGS(LOG_INV) << "Item will be removed " << item_id << LL_ENDL; - // we only bother with the delete and account if we found - // the item - this is usually a back-up for permissions, - // so frequently the item will already be gone. - --update[itemp->getParentUUID()]; - item_ids.push_back(item_id); - } - } - gInventory.accountForUpdate(update); - for(uuid_vec_t::iterator it = item_ids.begin(); it != item_ids.end(); ++it) - { - LL_DEBUGS(LOG_INV) << "Calling deleteObject " << *it << LL_ENDL; - gInventory.deleteObject(*it); - } -} - -// static -void LLInventoryModel::processRemoveInventoryItem(LLMessageSystem* msg, void**) -{ - LL_DEBUGS(LOG_INV) << "LLInventoryModel::processRemoveInventoryItem()" << LL_ENDL; - LLUUID agent_id, item_id; - msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_AgentID, agent_id); - if(agent_id != gAgent.getID()) - { - LL_WARNS(LOG_INV) << "Got a RemoveInventoryItem for the wrong agent." - << LL_ENDL; - return; - } - LLInventoryModel::removeInventoryItem(agent_id, msg, _PREHASH_InventoryData); - gInventory.notifyObservers(); -} - -// static -void LLInventoryModel::removeInventoryFolder(LLUUID agent_id, - LLMessageSystem* msg) -{ - LLUUID folder_id; - uuid_vec_t folder_ids; - update_map_t update; - S32 count = msg->getNumberOfBlocksFast(_PREHASH_FolderData); - for(S32 i = 0; i < count; ++i) - { - msg->getUUIDFast(_PREHASH_FolderData, _PREHASH_FolderID, folder_id, i); - LLViewerInventoryCategory* folderp = gInventory.getCategory(folder_id); - if(folderp) - { - --update[folderp->getParentUUID()]; - folder_ids.push_back(folder_id); - } - } - gInventory.accountForUpdate(update); - for(uuid_vec_t::iterator it = folder_ids.begin(); it != folder_ids.end(); ++it) - { - gInventory.deleteObject(*it); - } -} - -// static -void LLInventoryModel::processRemoveInventoryFolder(LLMessageSystem* msg, - void**) -{ - LL_DEBUGS() << "LLInventoryModel::processRemoveInventoryFolder()" << LL_ENDL; - LLUUID agent_id, session_id; - msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_AgentID, agent_id); - msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_SessionID, session_id); - if(agent_id != gAgent.getID()) - { - LL_WARNS() << "Got a RemoveInventoryFolder for the wrong agent." - << LL_ENDL; - return; - } - LLInventoryModel::removeInventoryFolder( agent_id, msg ); - gInventory.notifyObservers(); -} - -// static -void LLInventoryModel::processRemoveInventoryObjects(LLMessageSystem* msg, - void**) -{ - LL_DEBUGS() << "LLInventoryModel::processRemoveInventoryObjects()" << LL_ENDL; - LLUUID agent_id, session_id; - msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_AgentID, agent_id); - msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_SessionID, session_id); - if(agent_id != gAgent.getID()) - { - LL_WARNS() << "Got a RemoveInventoryObjects for the wrong agent." - << LL_ENDL; - return; - } - LLInventoryModel::removeInventoryFolder( agent_id, msg ); - LLInventoryModel::removeInventoryItem( agent_id, msg, _PREHASH_ItemData ); - gInventory.notifyObservers(); -} - -// static -void LLInventoryModel::processSaveAssetIntoInventory(LLMessageSystem* msg, - void**) -{ - LLUUID agent_id; - msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_AgentID, agent_id); - if(agent_id != gAgent.getID()) - { - LL_WARNS() << "Got a SaveAssetIntoInventory message for the wrong agent." - << LL_ENDL; - return; - } - - LLUUID item_id; - msg->getUUIDFast(_PREHASH_InventoryData, _PREHASH_ItemID, item_id); - - // The viewer ignores the asset id because this message is only - // used for attachments/objects, so the asset id is not used in - // the viewer anyway. - LL_DEBUGS() << "LLInventoryModel::processSaveAssetIntoInventory itemID=" - << item_id << LL_ENDL; - LLViewerInventoryItem* item = gInventory.getItem( item_id ); - if( item ) - { - LLCategoryUpdate up(item->getParentUUID(), 0); - gInventory.accountForUpdate(up); - gInventory.addChangedMask( LLInventoryObserver::INTERNAL, item_id); - gInventory.notifyObservers(); - } - else - { - LL_INFOS() << "LLInventoryModel::processSaveAssetIntoInventory item" - " not found: " << item_id << LL_ENDL; - } - if(gViewerWindow) - { - gViewerWindow->getWindow()->decBusyCount(); - } -} - -// static -void LLInventoryModel::processBulkUpdateInventory(LLMessageSystem* msg, void**) -{ - LLUUID agent_id; - msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_AgentID, agent_id); - if(agent_id != gAgent.getID()) - { - LL_WARNS() << "Got a BulkUpdateInventory for the wrong agent." << LL_ENDL; - return; - } - LLUUID tid; - msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_TransactionID, tid); -#ifndef LL_RELEASE_FOR_DOWNLOAD - LL_DEBUGS("Inventory") << "Bulk inventory: " << tid << LL_ENDL; -#endif - - update_map_t update; - cat_array_t folders; - S32 count; - S32 i; - count = msg->getNumberOfBlocksFast(_PREHASH_FolderData); - for(i = 0; i < count; ++i) - { - LLPointer<LLViewerInventoryCategory> tfolder = new LLViewerInventoryCategory(gAgent.getID()); - tfolder->unpackMessage(msg, _PREHASH_FolderData, i); - LL_DEBUGS("Inventory") << "unpacked folder '" << tfolder->getName() << "' (" - << tfolder->getUUID() << ") in " << tfolder->getParentUUID() - << LL_ENDL; - - // If the folder is a listing or a version folder, all we need to do is update the SLM data - int depth_folder = depth_nesting_in_marketplace(tfolder->getUUID()); - if ((depth_folder == 1) || (depth_folder == 2)) - { - // Trigger an SLM listing update - LLUUID listing_uuid = (depth_folder == 1 ? tfolder->getUUID() : tfolder->getParentUUID()); - S32 listing_id = LLMarketplaceData::instance().getListingID(listing_uuid); - LLMarketplaceData::instance().getListing(listing_id); - // In that case, there is no item to update so no callback -> we skip the rest of the update - } - else if(tfolder->getUUID().notNull()) - { - folders.push_back(tfolder); - LLViewerInventoryCategory* folderp = gInventory.getCategory(tfolder->getUUID()); - if(folderp) - { - if (folderp->getVersion() != LLViewerInventoryCategory::VERSION_UNKNOWN) - { - if (tfolder->getParentUUID() == folderp->getParentUUID()) - { - update[tfolder->getParentUUID()]; - } - else - { - ++update[tfolder->getParentUUID()]; - --update[folderp->getParentUUID()]; - } - } - else - { - folderp->fetch(); - } - } - else - { - // we could not find the folder, so it is probably - // new. However, we only want to attempt accounting - // for the parent if we can find the parent. - folderp = gInventory.getCategory(tfolder->getParentUUID()); - if(folderp) - { - if (folderp->getVersion() != LLViewerInventoryCategory::VERSION_UNKNOWN) - { - ++update[tfolder->getParentUUID()]; - } - else - { - folderp->fetch(); - } - } - } - } - } - - - count = msg->getNumberOfBlocksFast(_PREHASH_ItemData); - uuid_vec_t wearable_ids; - item_array_t items; - std::list<InventoryCallbackInfo> cblist; - for(i = 0; i < count; ++i) - { - LLPointer<LLViewerInventoryItem> titem = new LLViewerInventoryItem; - titem->unpackMessage(msg, _PREHASH_ItemData, i); - LL_DEBUGS("Inventory") << "unpacked item '" << titem->getName() << "' in " - << titem->getParentUUID() << LL_ENDL; - U32 callback_id; - msg->getU32Fast(_PREHASH_ItemData, _PREHASH_CallbackID, callback_id); - if(titem->getUUID().notNull() ) // && callback_id.notNull() ) - { - items.push_back(titem); - cblist.push_back(InventoryCallbackInfo(callback_id, titem->getUUID())); - if (titem->getInventoryType() == LLInventoryType::IT_WEARABLE) - { - wearable_ids.push_back(titem->getUUID()); - } - // examine update for changes. - LLViewerInventoryItem* itemp = gInventory.getItem(titem->getUUID()); - if(itemp) - { - if(titem->getParentUUID() == itemp->getParentUUID()) - { - update[titem->getParentUUID()]; - } - else - { - ++update[titem->getParentUUID()]; - --update[itemp->getParentUUID()]; - } - } - else - { - LLViewerInventoryCategory* folderp = gInventory.getCategory(titem->getParentUUID()); - if(folderp) - { - if (folderp->getVersion() != LLViewerInventoryCategory::VERSION_UNKNOWN) - { - ++update[titem->getParentUUID()]; - } - else - { - folderp->fetch(); - } - } - } - } - else - { - cblist.push_back(InventoryCallbackInfo(callback_id, LLUUID::null)); - } - } - gInventory.accountForUpdate(update); - - for (cat_array_t::iterator cit = folders.begin(); cit != folders.end(); ++cit) - { - gInventory.updateCategory(*cit); - if ((*cit)->getVersion() != LLViewerInventoryCategory::VERSION_UNKNOWN) - { - // Temporary workaround: just fetch the item using AIS to get missing fields. - // If this works fine we might want to extract 'ids only' from the message - // then use AIS as a primary fetcher - LLInventoryModelBackgroundFetch::instance().scheduleFolderFetch((*cit)->getUUID(), true /*force, since it has changes*/); - } - // else already called fetch() above - } - for (item_array_t::iterator iit = items.begin(); iit != items.end(); ++iit) - { - gInventory.updateItem(*iit); - - // Temporary workaround: just fetch the item using AIS to get missing fields. - // If this works fine we might want to extract 'ids only' from the message - // then use AIS as a primary fetcher - LLInventoryModelBackgroundFetch::instance().scheduleItemFetch((*iit)->getUUID(), true); - } - gInventory.notifyObservers(); - - // The incoming inventory could span more than one BulkInventoryUpdate packet, - // so record the transaction ID for this purchase, then wear all clothing - // that comes in as part of that transaction ID. JC - if (LLInventoryState::sWearNewClothing) - { - LLInventoryState::sWearNewClothingTransactionID = tid; - LLInventoryState::sWearNewClothing = false; - } - - if (tid.notNull() && tid == LLInventoryState::sWearNewClothingTransactionID) - { - count = wearable_ids.size(); - for (i = 0; i < count; ++i) - { - LLViewerInventoryItem* wearable_item; - wearable_item = gInventory.getItem(wearable_ids[i]); - LLAppearanceMgr::instance().wearItemOnAvatar(wearable_item->getUUID(), true, true); - } - } - - std::list<InventoryCallbackInfo>::iterator inv_it; - for (inv_it = cblist.begin(); inv_it != cblist.end(); ++inv_it) - { - InventoryCallbackInfo cbinfo = (*inv_it); - gInventoryCallbacks.fire(cbinfo.mCallback, cbinfo.mInvID); - } -} - -// static -void LLInventoryModel::processMoveInventoryItem(LLMessageSystem* msg, void**) -{ - LL_DEBUGS() << "LLInventoryModel::processMoveInventoryItem()" << LL_ENDL; - LLUUID agent_id; - msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_AgentID, agent_id); - if(agent_id != gAgent.getID()) - { - LL_WARNS() << "Got a MoveInventoryItem message for the wrong agent." - << LL_ENDL; - return; - } - - LLUUID item_id; - LLUUID folder_id; - std::string new_name; - bool anything_changed = false; - S32 count = msg->getNumberOfBlocksFast(_PREHASH_InventoryData); - for(S32 i = 0; i < count; ++i) - { - msg->getUUIDFast(_PREHASH_InventoryData, _PREHASH_ItemID, item_id, i); - LLViewerInventoryItem* item = gInventory.getItem(item_id); - if(item) - { - LLPointer<LLViewerInventoryItem> new_item = new LLViewerInventoryItem(item); - msg->getUUIDFast(_PREHASH_InventoryData, _PREHASH_FolderID, folder_id, i); - msg->getString("InventoryData", "NewName", new_name, i); - - LL_DEBUGS() << "moving item " << item_id << " to folder " - << folder_id << LL_ENDL; - update_list_t update; - LLCategoryUpdate old_folder(item->getParentUUID(), -1); - update.push_back(old_folder); - LLCategoryUpdate new_folder(folder_id, 1); - update.push_back(new_folder); - gInventory.accountForUpdate(update); - - new_item->setParent(folder_id); - if (new_name.length() > 0) - { - new_item->rename(new_name); - } - gInventory.updateItem(new_item); - anything_changed = true; - } - else - { - LL_INFOS() << "LLInventoryModel::processMoveInventoryItem item not found: " << item_id << LL_ENDL; - } - } - if(anything_changed) - { - gInventory.notifyObservers(); - } -} - -//---------------------------------------------------------------------------- -// Trash: LLFolderType::FT_TRASH, "ConfirmEmptyTrash" -// Lost&Found: LLFolderType::FT_LOST_AND_FOUND, "ConfirmEmptyLostAndFound" - -bool LLInventoryModel::callbackEmptyFolderType(const LLSD& notification, const LLSD& response, LLFolderType::EType preferred_type) -{ - S32 option = LLNotificationsUtil::getSelectedOption(notification, response); - if (option == 0) // YES - { - const LLUUID folder_id = findCategoryUUIDForType(preferred_type); - purge_descendents_of(folder_id, NULL); - } - return false; -} - -void LLInventoryModel::emptyFolderType(const std::string notification, LLFolderType::EType preferred_type) -{ - if (!notification.empty()) - { - LLSD args; - if(LLFolderType::FT_TRASH == preferred_type) - { - LLInventoryModel::cat_array_t cats; - LLInventoryModel::item_array_t items; - const LLUUID trash_id = findCategoryUUIDForType(preferred_type); - gInventory.collectDescendents(trash_id, cats, items, LLInventoryModel::INCLUDE_TRASH); //All descendants - S32 item_count = items.size() + cats.size(); - args["COUNT"] = item_count; - } - LLNotificationsUtil::add(notification, args, LLSD(), - boost::bind(&LLInventoryModel::callbackEmptyFolderType, this, _1, _2, preferred_type)); - } - else - { - const LLUUID folder_id = findCategoryUUIDForType(preferred_type); - purge_descendents_of(folder_id, NULL); - } -} - -//---------------------------------------------------------------------------- - -void LLInventoryModel::removeItem(const LLUUID& item_id) -{ - LLViewerInventoryItem* item = getItem(item_id); - if (! item) - { - LL_WARNS("Inventory") << "couldn't find inventory item " << item_id << LL_ENDL; - } - else - { - const LLUUID new_parent = findCategoryUUIDForType(LLFolderType::FT_TRASH); - if (new_parent.notNull()) - { - LL_INFOS("Inventory") << "Moving to Trash (" << new_parent << "):" << LL_ENDL; - changeItemParent(item, new_parent, true); - } - } -} - -void LLInventoryModel::removeCategory(const LLUUID& category_id) -{ - if (! get_is_category_removable(this, category_id)) - { - return; - } - - // Look for any gestures and deactivate them - LLInventoryModel::cat_array_t descendent_categories; - LLInventoryModel::item_array_t descendent_items; - collectDescendents(category_id, descendent_categories, descendent_items, false); - - for (LLInventoryModel::item_array_t::const_iterator iter = descendent_items.begin(); - iter != descendent_items.end(); - ++iter) - { - const LLViewerInventoryItem* item = (*iter); - const LLUUID& item_id = item->getUUID(); - if (item->getType() == LLAssetType::AT_GESTURE - && LLGestureMgr::instance().isGestureActive(item_id)) - { - LLGestureMgr::instance().deactivateGesture(item_id); - } - } - - LLViewerInventoryCategory* cat = getCategory(category_id); - if (cat) - { - const LLUUID trash_id = findCategoryUUIDForType(LLFolderType::FT_TRASH); - if (trash_id.notNull()) - { - changeCategoryParent(cat, trash_id, true); - } - } - - checkTrashOverflow(); -} - -void LLInventoryModel::removeObject(const LLUUID& object_id) -{ - if(object_id.isNull()) - { - return; - } - - LLInventoryObject* obj = getObject(object_id); - if (dynamic_cast<LLViewerInventoryItem*>(obj)) - { - removeItem(object_id); - } - else if (dynamic_cast<LLViewerInventoryCategory*>(obj)) - { - removeCategory(object_id); - } - else if (obj) - { - LL_WARNS("Inventory") << "object ID " << object_id - << " is an object of unrecognized class " - << typeid(*obj).name() << LL_ENDL; - } - else - { - LL_WARNS("Inventory") << "object ID " << object_id << " not found" << LL_ENDL; - } -} - -bool callback_preview_trash_folder(const LLSD& notification, const LLSD& response) -{ - S32 option = LLNotificationsUtil::getSelectedOption(notification, response); - if (option == 0) // YES - { - LLFloaterPreviewTrash::show(); - } - return false; -} - -void LLInventoryModel::checkTrashOverflow() -{ - static LLCachedControl<U32> trash_max_capacity(gSavedSettings, "InventoryTrashMaxCapacity"); - - // Collect all descendants including those in subfolders. - // - // Note: Do we really need content of subfolders? - // This was made to prevent download of trash folder timeouting - // viewer and sub-folders are supposed to download independently. - LLInventoryModel::cat_array_t cats; - LLInventoryModel::item_array_t items; - const LLUUID trash_id = findCategoryUUIDForType(LLFolderType::FT_TRASH); - gInventory.collectDescendents(trash_id, cats, items, LLInventoryModel::INCLUDE_TRASH); - S32 item_count = items.size() + cats.size(); - - if (item_count >= trash_max_capacity) - { - if (LLFloaterPreviewTrash::isVisible()) - { - // bring to front - LLFloaterPreviewTrash::show(); - } - else - { - LLNotificationsUtil::add("TrashIsFull", LLSD(), LLSD(), - boost::bind(callback_preview_trash_folder, _1, _2)); - } - } -} - -const LLUUID &LLInventoryModel::getRootFolderID() const -{ - return mRootFolderID; -} - -void LLInventoryModel::setRootFolderID(const LLUUID& val) -{ - mRootFolderID = val; -} - -const LLUUID &LLInventoryModel::getLibraryRootFolderID() const -{ - return mLibraryRootFolderID; -} - -void LLInventoryModel::setLibraryRootFolderID(const LLUUID& val) -{ - mLibraryRootFolderID = val; -} - -const LLUUID &LLInventoryModel::getLibraryOwnerID() const -{ - return mLibraryOwnerID; -} - -void LLInventoryModel::setLibraryOwnerID(const LLUUID& val) -{ - mLibraryOwnerID = val; -} - -// static -bool LLInventoryModel::getIsFirstTimeInViewer2() -{ - // Do not call this before parentchild map is built. - if (!gInventory.mIsAgentInvUsable) - { - LL_WARNS() << "Parent Child Map not yet built; guessing as first time in viewer2." << LL_ENDL; - return true; - } - - return sFirstTimeInViewer2; -} - -LLInventoryModel::item_array_t::iterator LLInventoryModel::findItemIterByUUID(LLInventoryModel::item_array_t& items, const LLUUID& id) -{ - LLInventoryModel::item_array_t::iterator curr_item = items.begin(); - - while (curr_item != items.end()) - { - if ((*curr_item)->getUUID() == id) - { - break; - } - ++curr_item; - } - - return curr_item; -} - -// static -// * @param[in, out] items - vector with items to be updated. It should be sorted in a right way -// * before calling this method. -// * @param src_item_id - LLUUID of inventory item to be moved in new position -// * @param dest_item_id - LLUUID of inventory item before (or after) which source item should -// * be placed. -// * @param insert_before - bool indicating if src_item_id should be placed before or after -// * dest_item_id. Default is true. -void LLInventoryModel::updateItemsOrder(LLInventoryModel::item_array_t& items, const LLUUID& src_item_id, const LLUUID& dest_item_id, bool insert_before) -{ - LLInventoryModel::item_array_t::iterator it_src = findItemIterByUUID(items, src_item_id); - LLInventoryModel::item_array_t::iterator it_dest = findItemIterByUUID(items, dest_item_id); - - // If one of the passed UUID is not in the item list, bail out - if ((it_src == items.end()) || (it_dest == items.end())) - return; - - // Erase the source element from the list, keep a copy before erasing. - LLViewerInventoryItem* src_item = *it_src; - items.erase(it_src); - - // Note: Target iterator is not valid anymore because the container was changed, so update it. - it_dest = findItemIterByUUID(items, dest_item_id); - - // Go to the next element if one wishes to insert after the dest element - if (!insert_before) - { - ++it_dest; - } - - // Reinsert the source item in the right place - if (it_dest != items.end()) - { - items.insert(it_dest, src_item); - } - else - { - // Append to the list if it_dest reached the end - items.push_back(src_item); - } -} - -// See also LLInventorySort where landmarks in the Favorites folder are sorted. -class LLViewerInventoryItemSort -{ -public: - bool operator()(const LLPointer<LLViewerInventoryItem>& a, const LLPointer<LLViewerInventoryItem>& b) - { - return a->getSortField() < b->getSortField(); - } -}; - -//---------------------------------------------------------------------------- - -// *NOTE: DEBUG functionality -void LLInventoryModel::dumpInventory() const -{ - LL_INFOS() << "\nBegin Inventory Dump\n**********************:" << LL_ENDL; - LL_INFOS() << "mCategory[] contains " << mCategoryMap.size() << " items." << LL_ENDL; - for(cat_map_t::const_iterator cit = mCategoryMap.begin(); cit != mCategoryMap.end(); ++cit) - { - const LLViewerInventoryCategory* cat = cit->second; - if(cat) - { - LL_INFOS() << " " << cat->getUUID() << " '" << cat->getName() << "' " - << cat->getVersion() << " " << cat->getDescendentCount() - << LL_ENDL; - } - else - { - LL_INFOS() << " NULL!" << LL_ENDL; - } - } - LL_INFOS() << "mItemMap[] contains " << mItemMap.size() << " items." << LL_ENDL; - for(item_map_t::const_iterator iit = mItemMap.begin(); iit != mItemMap.end(); ++iit) - { - const LLViewerInventoryItem* item = iit->second; - if(item) - { - LL_INFOS() << " " << item->getUUID() << " " - << item->getName() << LL_ENDL; - } - else - { - LL_INFOS() << " NULL!" << LL_ENDL; - } - } - LL_INFOS() << "\n**********************\nEnd Inventory Dump" << LL_ENDL; -} - -// Do various integrity checks on model, logging issues found and -// returning an overall good/bad flag. -LLPointer<LLInventoryValidationInfo> LLInventoryModel::validate() const -{ - LLPointer<LLInventoryValidationInfo> validation_info = new LLInventoryValidationInfo; - S32 fatal_errs = 0; - S32 warning_count= 0; - S32 loop_count = 0; - S32 orphaned_count = 0; - - if (getRootFolderID().isNull()) - { - LL_WARNS("Inventory") << "Fatal inventory corruption: no root folder id" << LL_ENDL; - validation_info->mFatalNoRootFolder = true; - fatal_errs++; - } - if (getLibraryRootFolderID().isNull()) - { - // Probably shouldn't be a fatality, inventory can function without a library - LL_WARNS("Inventory") << "Fatal inventory corruption: no library root folder id" << LL_ENDL; - validation_info->mFatalNoLibraryRootFolder = true; - fatal_errs++; - } - - if (mCategoryMap.size() + 1 != mParentChildCategoryTree.size()) - { - // ParentChild should be one larger because of the special entry for null uuid. - LL_INFOS("Inventory") << "unexpected sizes: cat map size " << mCategoryMap.size() - << " parent/child " << mParentChildCategoryTree.size() << LL_ENDL; - - validation_info->mWarnings["category_map_size"]++; - warning_count++; - } - S32 cat_lock = 0; - S32 item_lock = 0; - S32 desc_unknown_count = 0; - S32 version_unknown_count = 0; - - typedef std::map<LLFolderType::EType, S32> ft_count_map; - ft_count_map ft_counts_under_root; - ft_count_map ft_counts_elsewhere; - - // Loop over all categories and check. - for(cat_map_t::const_iterator cit = mCategoryMap.begin(); cit != mCategoryMap.end(); ++cit) - { - const LLUUID& cat_id = cit->first; - const LLViewerInventoryCategory *cat = cit->second; - if (!cat) - { - LL_WARNS("Inventory") << "null cat" << LL_ENDL; - validation_info->mWarnings["null_cat"]++; - warning_count++; - continue; - } - LLUUID topmost_ancestor_id; - // Will leave as null uuid on failure - EAncestorResult res = getObjectTopmostAncestor(cat_id, topmost_ancestor_id); - switch (res) - { - case ANCESTOR_MISSING: - orphaned_count++; - break; - case ANCESTOR_LOOP: - loop_count++; - break; - case ANCESTOR_OK: - break; - default: - LL_WARNS("Inventory") << "Unknown ancestor error for " << cat_id << LL_ENDL; - validation_info->mWarnings["unknown_ancestor_status"]++; - warning_count++; - break; - } - - if (cat_id != cat->getUUID()) - { - LL_WARNS("Inventory") << "cat id/index mismatch " << cat_id << " " << cat->getUUID() << LL_ENDL; - validation_info->mWarnings["cat_id_index_mismatch"]++; - warning_count++; - } - - if (cat->getParentUUID().isNull()) - { - if (cat_id != getRootFolderID() && cat_id != getLibraryRootFolderID()) - { - LL_WARNS("Inventory") << "cat " << cat_id << " has no parent, but is not root (" - << getRootFolderID() << ") or library root (" - << getLibraryRootFolderID() << ")" << LL_ENDL; - validation_info->mWarnings["null_parent"]++; - warning_count++; - } - } - cat_array_t* cats; - item_array_t* items; - getDirectDescendentsOf(cat_id,cats,items); - if (!cats || !items) - { - LL_WARNS("Inventory") << "invalid direct descendents for " << cat_id << LL_ENDL; - validation_info->mWarnings["direct_descendents"]++; - warning_count++; - continue; - } - if (cat->getDescendentCount() == LLViewerInventoryCategory::DESCENDENT_COUNT_UNKNOWN) - { - desc_unknown_count++; - } - else if (cats->size() + items->size() != cat->getDescendentCount()) - { - // In the case of library this is not unexpected, since - // different user accounts may be getting the library - // contents from different inventory hosts. - if (topmost_ancestor_id.isNull() || topmost_ancestor_id != getLibraryRootFolderID()) - { - LL_WARNS("Inventory") << "invalid desc count for " << cat_id << " [" << getFullPath(cat) << "]" - << " cached " << cat->getDescendentCount() - << " expected " << cats->size() << "+" << items->size() - << "=" << cats->size() +items->size() << LL_ENDL; - validation_info->mWarnings["invalid_descendent_count"]++; - warning_count++; - } - } - if (cat->getVersion() == LLViewerInventoryCategory::VERSION_UNKNOWN) - { - version_unknown_count++; - } - auto cat_lock_it = mCategoryLock.find(cat_id); - if (cat_lock_it != mCategoryLock.end() && cat_lock_it->second) - { - cat_lock++; - } - auto item_lock_it = mItemLock.find(cat_id); - if (item_lock_it != mItemLock.end() && item_lock_it->second) - { - item_lock++; - } - for (S32 i = 0; i<items->size(); i++) - { - LLViewerInventoryItem *item = items->at(i); - - if (!item) - { - LL_WARNS("Inventory") << "null item at index " << i << " for cat " << cat_id << LL_ENDL; - validation_info->mWarnings["null_item_at_index"]++; - warning_count++; - continue; - } - - const LLUUID& item_id = item->getUUID(); - - if (item->getParentUUID() != cat_id) - { - LL_WARNS("Inventory") << "wrong parent for " << item_id << " found " - << item->getParentUUID() << " expected " << cat_id - << LL_ENDL; - validation_info->mWarnings["wrong_parent_for_item"]++; - warning_count++; - } - - - // Entries in items and mItemMap should correspond. - item_map_t::const_iterator it = mItemMap.find(item_id); - if (it == mItemMap.end()) - { - LL_WARNS("Inventory") << "item " << item_id << " found as child of " - << cat_id << " but not in top level mItemMap" << LL_ENDL; - validation_info->mWarnings["item_not_in_top_map"]++; - warning_count++; - } - else - { - LLViewerInventoryItem *top_item = it->second; - if (top_item != item) - { - LL_WARNS("Inventory") << "item mismatch, item_id " << item_id - << " top level entry is different, uuid " << top_item->getUUID() << LL_ENDL; - } - } - - // Topmost ancestor should be root or library. - LLUUID topmost_ancestor_id; - EAncestorResult found = getObjectTopmostAncestor(item_id, topmost_ancestor_id); - if (found != ANCESTOR_OK) - { - LL_WARNS("Inventory") << "unable to find topmost ancestor for " << item_id << LL_ENDL; - validation_info->mWarnings["topmost_ancestor_not_found"]++; - warning_count++; - } - else - { - if (topmost_ancestor_id != getRootFolderID() && - topmost_ancestor_id != getLibraryRootFolderID()) - { - LL_WARNS("Inventory") << "unrecognized top level ancestor for " << item_id - << " got " << topmost_ancestor_id - << " expected " << getRootFolderID() - << " or " << getLibraryRootFolderID() << LL_ENDL; - validation_info->mWarnings["topmost_ancestor_not_recognized"]++; - warning_count++; - } - } - } - - // Does this category appear as a child of its supposed parent? - const LLUUID& parent_id = cat->getParentUUID(); - if (!parent_id.isNull()) - { - cat_array_t* cats; - item_array_t* items; - getDirectDescendentsOf(parent_id,cats,items); - if (!cats) - { - LL_WARNS("Inventory") << "cat " << cat_id << " name [" << cat->getName() - << "] orphaned - no child cat array for alleged parent " << parent_id << LL_ENDL; - orphaned_count++; - } - else - { - bool found = false; - for (S32 i = 0; i<cats->size(); i++) - { - LLViewerInventoryCategory *kid_cat = cats->at(i); - if (kid_cat == cat) - { - found = true; - break; - } - } - if (!found) - { - LL_WARNS("Inventory") << "cat " << cat_id << " name [" << cat->getName() - << "] orphaned - not found in child cat array of alleged parent " << parent_id << LL_ENDL; - orphaned_count++; - } - } - } - - // Update count of preferred types - LLFolderType::EType folder_type = cat->getPreferredType(); - bool cat_is_in_library = false; - LLUUID topmost_id; - if (getObjectTopmostAncestor(cat->getUUID(),topmost_id) == ANCESTOR_OK && topmost_id == getLibraryRootFolderID()) - { - cat_is_in_library = true; - } - if (!cat_is_in_library) - { - if (getRootFolderID().notNull() && (cat->getUUID()==getRootFolderID() || cat->getParentUUID()==getRootFolderID())) - { - ft_counts_under_root[folder_type]++; - if (folder_type != LLFolderType::FT_NONE) - { - LL_DEBUGS("Inventory") << "Under root cat: " << getFullPath(cat) << " folder_type " << folder_type << LL_ENDL; - } - } - else - { - ft_counts_elsewhere[folder_type]++; - if (folder_type != LLFolderType::FT_NONE) - { - LL_DEBUGS("Inventory") << "Elsewhere cat: " << getFullPath(cat) << " folder_type " << folder_type << LL_ENDL; - } - } - } - } - - // Loop over all items and check - for(item_map_t::const_iterator iit = mItemMap.begin(); iit != mItemMap.end(); ++iit) - { - const LLUUID& item_id = iit->first; - LLViewerInventoryItem *item = iit->second; - if (item->getUUID() != item_id) - { - LL_WARNS("Inventory") << "item_id " << item_id << " does not match " << item->getUUID() << LL_ENDL; - validation_info->mWarnings["item_id_mismatch"]++; - warning_count++; - } - - const LLUUID& parent_id = item->getParentUUID(); - if (parent_id.isNull()) - { - LL_WARNS("Inventory") << "item " << item_id << " name [" << item->getName() << "] has null parent id!" << LL_ENDL; - orphaned_count++; - } - else - { - cat_array_t* cats; - item_array_t* items; - getDirectDescendentsOf(parent_id,cats,items); - if (!items) - { - LL_WARNS("Inventory") << "item " << item_id << " name [" << item->getName() - << "] orphaned - alleged parent has no child items list " << parent_id << LL_ENDL; - orphaned_count++; - } - else - { - bool found = false; - for (S32 i=0; i<items->size(); ++i) - { - if (items->at(i) == item) - { - found = true; - break; - } - } - if (!found) - { - LL_WARNS("Inventory") << "item " << item_id << " name [" << item->getName() - << "] orphaned - not found as child of alleged parent " << parent_id << LL_ENDL; - orphaned_count++; - } - } - - } - // Link checking - if (item->getIsLinkType()) - { - const LLUUID& link_id = item->getUUID(); - const LLUUID& target_id = item->getLinkedUUID(); - LLViewerInventoryItem *target_item = getItem(target_id); - LLViewerInventoryCategory *target_cat = getCategory(target_id); - // Linked-to UUID should have back reference to this link. - if (!hasBacklinkInfo(link_id, target_id)) - { - LL_WARNS("Inventory") << "link " << item->getUUID() << " type " << item->getActualType() - << " missing backlink info at target_id " << target_id - << LL_ENDL; - orphaned_count++; - } - // Links should have referents. - if (item->getActualType() == LLAssetType::AT_LINK && !target_item) - { - LL_WARNS("Inventory") << "broken item link " << item->getName() << " id " << item->getUUID() << LL_ENDL; - orphaned_count++; - } - else if (item->getActualType() == LLAssetType::AT_LINK_FOLDER && !target_cat) - { - LL_WARNS("Inventory") << "broken folder link " << item->getName() << " id " << item->getUUID() << LL_ENDL; - orphaned_count++; - } - if (target_item && target_item->getIsLinkType()) - { - LL_WARNS("Inventory") << "link " << item->getName() << " references a link item " - << target_item->getName() << " " << target_item->getUUID() << LL_ENDL; - } - - // Links should not have backlinks. - std::pair<backlink_mmap_t::const_iterator, backlink_mmap_t::const_iterator> range = mBacklinkMMap.equal_range(link_id); - if (range.first != range.second) - { - LL_WARNS("Inventory") << "Link item " << item->getName() << " has backlinks!" << LL_ENDL; - } - } - else - { - // Check the backlinks of a non-link item. - const LLUUID& target_id = item->getUUID(); - std::pair<backlink_mmap_t::const_iterator, backlink_mmap_t::const_iterator> range = mBacklinkMMap.equal_range(target_id); - for (backlink_mmap_t::const_iterator it = range.first; it != range.second; ++it) - { - const LLUUID& link_id = it->second; - LLViewerInventoryItem *link_item = getItem(link_id); - if (!link_item || !link_item->getIsLinkType()) - { - LL_WARNS("Inventory") << "invalid backlink from target " << item->getName() << " to " << link_id << LL_ENDL; - } - } - } - } - - // Check system folders - for (auto fit=ft_counts_under_root.begin(); fit != ft_counts_under_root.end(); ++fit) - { - LL_DEBUGS("Inventory") << "Folder type " << fit->first << " count " << fit->second << " under root" << LL_ENDL; - } - for (auto fit=ft_counts_elsewhere.begin(); fit != ft_counts_elsewhere.end(); ++fit) - { - LL_DEBUGS("Inventory") << "Folder type " << fit->first << " count " << fit->second << " elsewhere" << LL_ENDL; - } - - static LLCachedControl<bool> fake_system_folder_issues(gSavedSettings, "QAModeFakeSystemFolderIssues", false); - static std::default_random_engine e{}; - static std::uniform_int_distribution<> distrib(0, 1); - for (S32 ft=LLFolderType::FT_TEXTURE; ft<LLFolderType::FT_COUNT; ft++) - { - LLFolderType::EType folder_type = static_cast<LLFolderType::EType>(ft); - if (LLFolderType::lookup(folder_type)==LLFolderType::badLookup()) - { - continue; - } - bool is_automatic = LLFolderType::lookupIsAutomaticType(folder_type); - bool is_singleton = LLFolderType::lookupIsSingletonType(folder_type); - S32 count_under_root = ft_counts_under_root[folder_type]; - S32 count_elsewhere = ft_counts_elsewhere[folder_type]; - if (fake_system_folder_issues) - { - // Force all counts to be either 0 or 2, thus flagged as an error. - count_under_root = 2*distrib(e); - count_elsewhere = 2*distrib(e); - validation_info->mFatalQADebugMode = true; - } - if (is_singleton) - { - if (count_under_root==0) - { - LL_WARNS("Inventory") << "Expected system folder type " << ft << " was not found under root" << LL_ENDL; - // Need to create, if allowed. - if (is_automatic) - { - LL_WARNS("Inventory") << "Fatal inventory corruption: cannot create system folder of type " << ft << LL_ENDL; - validation_info->mMissingRequiredSystemFolders.insert(folder_type); - fatal_errs++; - } - else - { - // Can create, and will when needed. - // (Not sure this is really a warning, but worth logging) - validation_info->mWarnings["missing_system_folder_can_create"]++; - warning_count++; - } - } - else if (count_under_root > 1) - { - validation_info->mDuplicateRequiredSystemFolders.insert(folder_type); - if (!is_automatic - && folder_type != LLFolderType::FT_SETTINGS - // FT_MATERIAL might need to be automatic like the rest of upload folders - && folder_type != LLFolderType::FT_MATERIAL - ) - { - // It is a fatal problem or can lead to fatal problems for COF, - // outfits, trash and other non-automatic folders. - validation_info->mFatalSystemDuplicate++; - fatal_errs++; - LL_WARNS("Inventory") << "Fatal inventory corruption: system folder type has excess copies under root, type " << ft << " count " << count_under_root << LL_ENDL; - } - else - { - // For automatic folders it's not a fatal issue and shouldn't - // break inventory or other functionality further - // Exception: FT_SETTINGS is not automatic, but only deserves a warning. - validation_info->mWarnings["non_fatal_system_duplicate_under_root"]++; - warning_count++; - LL_WARNS("Inventory") << "System folder type has excess copies under root, type " << ft << " count " << count_under_root << LL_ENDL; - } - } - if (count_elsewhere > 0) - { - LL_WARNS("Inventory") << "Found " << count_elsewhere << " extra folders of type " << ft << " outside of root" << LL_ENDL; - validation_info->mWarnings["non_fatal_system_duplicate_elsewhere"]++; - warning_count++; - } - } - } - - - if (cat_lock > 0 || item_lock > 0) - { - LL_INFOS("Inventory") << "Found locks on some categories: sub-cat arrays " - << cat_lock << ", item arrays " << item_lock << LL_ENDL; - } - if (desc_unknown_count != 0) - { - LL_DEBUGS() << "Found " << desc_unknown_count << " cats with unknown descendent count" << LL_ENDL; - } - if (version_unknown_count != 0) - { - LL_DEBUGS("Inventory") << "Found " << version_unknown_count << " cats with unknown version" << LL_ENDL; - } - - // FIXME need to fail login and tell user to retry, contact support if problem persists. - bool valid = (fatal_errs == 0); - LL_INFOS("Inventory") << "Validate done, fatal errors: " << fatal_errs << ", warnings: " << warning_count << ", valid: " << valid << LL_ENDL; - - validation_info->mFatalErrorCount = fatal_errs; - validation_info->mWarningCount = warning_count; - validation_info->mLoopCount = loop_count; - validation_info->mOrphanedCount = orphaned_count; - - return validation_info; -} - -// Provides a unix-style path from root, like "/My Inventory/Clothing/.../myshirt" -std::string LLInventoryModel::getFullPath(const LLInventoryObject *obj) const -{ - std::vector<std::string> path_elts; - std::map<LLUUID,bool> visited; - while (obj != NULL && !visited[obj->getUUID()]) - { - path_elts.push_back(obj->getName()); - // avoid infinite loop in the unlikely event of a cycle - visited[obj->getUUID()] = true; - obj = getObject(obj->getParentUUID()); - } - std::stringstream s; - std::string delim("/"); - std::reverse(path_elts.begin(), path_elts.end()); - std::string result = "/" + boost::algorithm::join(path_elts, delim); - return result; -} - -///---------------------------------------------------------------------------- -/// Local function definitions -///---------------------------------------------------------------------------- - - -#if 0 -bool decompress_file(const char* src_filename, const char* dst_filename) -{ - bool rv = false; - gzFile src = NULL; - U8* buffer = NULL; - LLFILE* dst = NULL; - S32 bytes = 0; - const S32 DECOMPRESS_BUFFER_SIZE = 32000; - - // open the files - src = gzopen(src_filename, "rb"); - if(!src) goto err_decompress; - dst = LLFile::fopen(dst_filename, "wb"); - if(!dst) goto err_decompress; - - // decompress. - buffer = new U8[DECOMPRESS_BUFFER_SIZE + 1]; - - do - { - bytes = gzread(src, buffer, DECOMPRESS_BUFFER_SIZE); - if (bytes < 0) - { - goto err_decompress; - } - - fwrite(buffer, bytes, 1, dst); - } while(gzeof(src) == 0); - - // success - rv = true; - - err_decompress: - if(src != NULL) gzclose(src); - if(buffer != NULL) delete[] buffer; - if(dst != NULL) fclose(dst); - return rv; -} -#endif - - -///---------------------------------------------------------------------------- -/// Class LLInventoryModel::FetchItemHttpHandler -///---------------------------------------------------------------------------- - -LLInventoryModel::FetchItemHttpHandler::FetchItemHttpHandler(const LLSD & request_sd) - : LLCore::HttpHandler(), - mRequestSD(request_sd) -{} - -LLInventoryModel::FetchItemHttpHandler::~FetchItemHttpHandler() -{} - -void LLInventoryModel::FetchItemHttpHandler::onCompleted(LLCore::HttpHandle handle, - LLCore::HttpResponse * response) -{ - do // Single-pass do-while used for common exit handling - { - LLCore::HttpStatus status(response->getStatus()); - // status = LLCore::HttpStatus(404); // Dev tool to force error handling - if (! status) - { - processFailure(status, response); - break; // Goto common exit - } - - LLCore::BufferArray * body(response->getBody()); - // body = NULL; // Dev tool to force error handling - if (! body || ! body->size()) - { - LL_WARNS(LOG_INV) << "Missing data in inventory item query." << LL_ENDL; - processFailure("HTTP response for inventory item query missing body", response); - break; // Goto common exit - } - - // body->write(0, "Garbage Response", 16); // Dev tool to force error handling - LLSD body_llsd; - if (! LLCoreHttpUtil::responseToLLSD(response, true, body_llsd)) - { - // INFOS-level logging will occur on the parsed failure - processFailure("HTTP response for inventory item query has malformed LLSD", response); - break; // Goto common exit - } - - // Expect top-level structure to be a map - // body_llsd = LLSD::emptyArray(); // Dev tool to force error handling - if (! body_llsd.isMap()) - { - processFailure("LLSD response for inventory item not a map", response); - break; // Goto common exit - } - - // Check for 200-with-error failures - // - // Original Responder-based serivce model didn't check for these errors. - // It may be more robust to ignore this condition. With aggregated requests, - // an error in one inventory item might take down the entire request. - // So if this instead broke up the aggregated items into single requests, - // maybe that would make progress. Or perhaps there's structured information - // that can tell us what went wrong. Need to dig into this and firm up - // the API. - // - // body_llsd["error"] = LLSD::emptyMap(); // Dev tool to force error handling - // body_llsd["error"]["identifier"] = "Development"; - // body_llsd["error"]["message"] = "You left development code in the viewer"; - if (body_llsd.has("error")) - { - processFailure("Inventory application error (200-with-error)", response); - break; // Goto common exit - } - - // Okay, process data if possible - processData(body_llsd, response); - } - while (false); -} - -void LLInventoryModel::FetchItemHttpHandler::processData(LLSD & content, LLCore::HttpResponse * response) -{ - start_new_inventory_observer(); - -#if 0 - LLUUID agent_id; - agent_id = content["agent_id"].asUUID(); - if (agent_id != gAgent.getID()) - { - LL_WARNS(LOG_INV) << "Got a inventory update for the wrong agent: " << agent_id - << LL_ENDL; - return; - } -#endif - - LLInventoryModel::item_array_t items; - LLInventoryModel::update_map_t update; - LLUUID folder_id; - LLSD content_items(content["items"]); - const S32 count(content_items.size()); - - // Does this loop ever execute more than once? - for (S32 i(0); i < count; ++i) - { - LLPointer<LLViewerInventoryItem> titem = new LLViewerInventoryItem; - titem->unpackMessage(content_items[i]); - - LL_DEBUGS(LOG_INV) << "ItemHttpHandler::httpSuccess item id: " - << titem->getUUID() << LL_ENDL; - items.push_back(titem); - - // examine update for changes. - LLViewerInventoryItem * itemp(gInventory.getItem(titem->getUUID())); - - if (itemp) - { - if (titem->getParentUUID() == itemp->getParentUUID()) - { - update[titem->getParentUUID()]; - } - else - { - ++update[titem->getParentUUID()]; - --update[itemp->getParentUUID()]; - } - } - else - { - ++update[titem->getParentUUID()]; - } - - if (folder_id.isNull()) - { - folder_id = titem->getParentUUID(); - } - } - - // as above, this loop never seems to loop more than once per call - for (LLInventoryModel::item_array_t::iterator it = items.begin(); it != items.end(); ++it) - { - gInventory.updateItem(*it); - } - gInventory.notifyObservers(); - gViewerWindow->getWindow()->decBusyCount(); -} - - -void LLInventoryModel::FetchItemHttpHandler::processFailure(LLCore::HttpStatus status, LLCore::HttpResponse * response) -{ - const std::string & ct(response->getContentType()); - LL_WARNS(LOG_INV) << "Inventory item fetch failure\n" - << "[Status: " << status.toTerseString() << "]\n" - << "[Reason: " << status.toString() << "]\n" - << "[Content-type: " << ct << "]\n" - << "[Content (abridged): " - << LLCoreHttpUtil::responseToString(response) << "]" << LL_ENDL; - gInventory.notifyObservers(); -} - -void LLInventoryModel::FetchItemHttpHandler::processFailure(const char * const reason, LLCore::HttpResponse * response) -{ - LL_WARNS(LOG_INV) << "Inventory item fetch failure\n" - << "[Status: internal error]\n" - << "[Reason: " << reason << "]\n" - << "[Content (abridged): " - << LLCoreHttpUtil::responseToString(response) << "]" << LL_ENDL; - gInventory.notifyObservers(); -} - +/**
+ * @file llinventorymodel.cpp
+ * @brief Implementation of the inventory model used to track agent inventory.
+ *
+ * $LicenseInfo:firstyear=2002&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2014, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#include "llviewerprecompiledheaders.h"
+
+#include <typeinfo>
+#include <random>
+
+#include "llinventorymodel.h"
+
+#include "llaisapi.h"
+#include "llagent.h"
+#include "llagentwearables.h"
+#include "llappearancemgr.h"
+#include "llavatarnamecache.h"
+#include "llclipboard.h"
+#include "lldispatcher.h"
+#include "llinventorypanel.h"
+#include "llinventorybridge.h"
+#include "llinventoryfunctions.h"
+#include "llinventorymodelbackgroundfetch.h"
+#include "llinventoryobserver.h"
+#include "llinventorypanel.h"
+#include "llfloaterpreviewtrash.h"
+#include "llnotificationsutil.h"
+#include "llmarketplacefunctions.h"
+#include "llwindow.h"
+#include "llviewercontrol.h"
+#include "llviewernetwork.h"
+#include "llpreview.h"
+#include "llviewergenericmessage.h"
+#include "llviewermessage.h"
+#include "llviewerfoldertype.h"
+#include "llviewerwindow.h"
+#include "llappviewer.h"
+#include "llviewerregion.h"
+#include "llcallbacklist.h"
+#include "llvoavatarself.h"
+#include "llgesturemgr.h"
+#include "llsdserialize.h"
+#include "llsdutil.h"
+#include "bufferarray.h"
+#include "bufferstream.h"
+#include "llcorehttputil.h"
+#include "hbxxh.h"
+#include "llstartup.h"
+
+//#define DIFF_INVENTORY_FILES
+#ifdef DIFF_INVENTORY_FILES
+#include "process.h"
+#endif
+
+#include <algorithm>
+#include <boost/algorithm/string/join.hpp>
+
+// Increment this if the inventory contents change in a non-backwards-compatible way.
+// For viewer 2, the addition of link items makes a pre-viewer-2 cache incorrect.
+const S32 LLInventoryModel::sCurrentInvCacheVersion = 3;
+bool LLInventoryModel::sFirstTimeInViewer2 = true;
+
+S32 LLInventoryModel::sPendingSystemFolders = 0;
+
+///----------------------------------------------------------------------------
+/// Local function declarations, constants, enums, and typedefs
+///----------------------------------------------------------------------------
+
+//bool decompress_file(const char* src_filename, const char* dst_filename);
+static const char PRODUCTION_CACHE_FORMAT_STRING[] = "%s.inv.llsd";
+static const char GRID_CACHE_FORMAT_STRING[] = "%s.%s.inv.llsd";
+static const char * const LOG_INV("Inventory");
+
+struct InventoryIDPtrLess
+{
+ bool operator()(const LLViewerInventoryCategory* i1, const LLViewerInventoryCategory* i2) const
+ {
+ return (i1->getUUID() < i2->getUUID());
+ }
+};
+
+class LLCanCache : public LLInventoryCollectFunctor
+{
+public:
+ LLCanCache(LLInventoryModel* model) : mModel(model) {}
+ virtual ~LLCanCache() {}
+ virtual bool operator()(LLInventoryCategory* cat, LLInventoryItem* item);
+protected:
+ LLInventoryModel* mModel;
+ std::set<LLUUID> mCachedCatIDs;
+};
+
+bool LLCanCache::operator()(LLInventoryCategory* cat, LLInventoryItem* item)
+{
+ bool rv = false;
+ if(item)
+ {
+ if(mCachedCatIDs.find(item->getParentUUID()) != mCachedCatIDs.end())
+ {
+ rv = true;
+ }
+ }
+ else if(cat)
+ {
+ // HACK: downcast
+ LLViewerInventoryCategory* c = (LLViewerInventoryCategory*)cat;
+ if(c->getVersion() != LLViewerInventoryCategory::VERSION_UNKNOWN)
+ {
+ S32 descendents_server = c->getDescendentCount();
+ S32 descendents_actual = c->getViewerDescendentCount();
+ if(descendents_server == descendents_actual)
+ {
+ mCachedCatIDs.insert(c->getUUID());
+ rv = true;
+ }
+ }
+ }
+ return rv;
+}
+
+struct InventoryCallbackInfo
+{
+ InventoryCallbackInfo(U32 callback, const LLUUID& inv_id) :
+ mCallback(callback), mInvID(inv_id) {}
+ U32 mCallback;
+ LLUUID mInvID;
+};
+
+///----------------------------------------------------------------------------
+/// Class LLDispatchClassifiedClickThrough
+///----------------------------------------------------------------------------
+
+class LLDispatchBulkUpdateInventory : public LLDispatchHandler
+{
+public:
+ virtual bool operator()(
+ const LLDispatcher* dispatcher,
+ const std::string& key,
+ const LLUUID& invoice,
+ const sparam_t& strings)
+ {
+ LLSD message;
+
+ // Expect single string parameter in the form of a notation serialized LLSD.
+ sparam_t::const_iterator it = strings.begin();
+ if (it != strings.end()) {
+ const std::string& llsdRaw = *it++;
+ std::istringstream llsdData(llsdRaw);
+ if (!LLSDSerialize::deserialize(message, llsdData, llsdRaw.length()))
+ {
+ LL_WARNS() << "LLDispatchBulkUpdateInventory: Attempted to read parameter data into LLSD but failed:" << llsdRaw << LL_ENDL;
+ }
+ }
+
+ LLInventoryModel::update_map_t update;
+ LLInventoryModel::cat_array_t folders;
+ LLInventoryModel::item_array_t items;
+ std::list<InventoryCallbackInfo> cblist;
+ uuid_vec_t wearable_ids;
+
+ LLSD item_data = message["item_data"];
+ if (item_data.isArray())
+ {
+ for (LLSD::array_iterator itd = item_data.beginArray(); itd != item_data.endArray(); ++itd)
+ {
+ const LLSD &item(*itd);
+
+ // Agent id probably should be in the root of the message
+ LLUUID agent_id = item["agent_id"].asUUID();
+ if (agent_id != gAgent.getID())
+ {
+ LL_WARNS() << "Got a BulkUpdateInventory for the wrong agent." << LL_ENDL;
+ return false;
+ }
+
+ LLPointer<LLViewerInventoryItem> titem = new LLViewerInventoryItem;
+ titem->unpackMessage(item);
+ LL_DEBUGS("Inventory") << "unpacked item '" << titem->getName() << "' in "
+ << titem->getParentUUID() << LL_ENDL;
+ // callback id might be no longer supported
+ U32 callback_id = item["callback_id"].asInteger();
+
+ if (titem->getUUID().notNull())
+ {
+ items.push_back(titem);
+ cblist.push_back(InventoryCallbackInfo(callback_id, titem->getUUID()));
+ if (titem->getInventoryType() == LLInventoryType::IT_WEARABLE)
+ {
+ wearable_ids.push_back(titem->getUUID());
+ }
+
+ // examine update for changes.
+ LLViewerInventoryItem* itemp = gInventory.getItem(titem->getUUID());
+ if (itemp)
+ {
+ if (titem->getParentUUID() == itemp->getParentUUID())
+ {
+ update[titem->getParentUUID()];
+ }
+ else
+ {
+ ++update[titem->getParentUUID()];
+ --update[itemp->getParentUUID()];
+ }
+ }
+ else
+ {
+ LLViewerInventoryCategory* folderp = gInventory.getCategory(titem->getParentUUID());
+ if (folderp)
+ {
+ ++update[titem->getParentUUID()];
+ }
+ }
+ }
+ else
+ {
+ cblist.push_back(InventoryCallbackInfo(callback_id, LLUUID::null));
+ }
+ }
+ }
+
+ LLSD folder_data = message["folder_data"];
+ if (folder_data.isArray())
+ {
+ for (LLSD::array_iterator itd = folder_data.beginArray(); itd != folder_data.endArray(); ++itd)
+ {
+ const LLSD &folder(*itd);
+
+ LLPointer<LLViewerInventoryCategory> tfolder = new LLViewerInventoryCategory(gAgent.getID());
+ tfolder->unpackMessage(folder);
+
+ LL_DEBUGS("Inventory") << "unpacked folder '" << tfolder->getName() << "' ("
+ << tfolder->getUUID() << ") in " << tfolder->getParentUUID()
+ << LL_ENDL;
+
+ // If the folder is a listing or a version folder, all we need to do is update the SLM data
+ int depth_folder = depth_nesting_in_marketplace(tfolder->getUUID());
+ if ((depth_folder == 1) || (depth_folder == 2))
+ {
+ // Trigger an SLM listing update
+ LLUUID listing_uuid = (depth_folder == 1 ? tfolder->getUUID() : tfolder->getParentUUID());
+ S32 listing_id = LLMarketplaceData::instance().getListingID(listing_uuid);
+ LLMarketplaceData::instance().getListing(listing_id);
+ // In that case, there is no item to update so no callback -> we skip the rest of the update
+ }
+ else if (tfolder->getUUID().notNull())
+ {
+ folders.push_back(tfolder);
+ LLViewerInventoryCategory* folderp = gInventory.getCategory(tfolder->getUUID());
+ if (folderp)
+ {
+ if (tfolder->getParentUUID() == folderp->getParentUUID())
+ {
+ update[tfolder->getParentUUID()];
+ }
+ else
+ {
+ ++update[tfolder->getParentUUID()];
+ --update[folderp->getParentUUID()];
+ }
+ }
+ else
+ {
+ // we could not find the folder, so it is probably
+ // new. However, we only want to attempt accounting
+ // for the parent if we can find the parent.
+ folderp = gInventory.getCategory(tfolder->getParentUUID());
+ if (folderp)
+ {
+ ++update[tfolder->getParentUUID()];
+ }
+ }
+ }
+ }
+ }
+
+ gInventory.accountForUpdate(update);
+
+ for (LLInventoryModel::cat_array_t::iterator cit = folders.begin(); cit != folders.end(); ++cit)
+ {
+ gInventory.updateCategory(*cit);
+ }
+ for (LLInventoryModel::item_array_t::iterator iit = items.begin(); iit != items.end(); ++iit)
+ {
+ gInventory.updateItem(*iit);
+ }
+ gInventory.notifyObservers();
+
+ /*
+ Transaction id not included?
+
+ // The incoming inventory could span more than one BulkInventoryUpdate packet,
+ // so record the transaction ID for this purchase, then wear all clothing
+ // that comes in as part of that transaction ID. JC
+ if (LLInventoryState::sWearNewClothing)
+ {
+ LLInventoryState::sWearNewClothingTransactionID = tid;
+ LLInventoryState::sWearNewClothing = false;
+ }
+
+ if (tid.notNull() && tid == LLInventoryState::sWearNewClothingTransactionID)
+ {
+ count = wearable_ids.size();
+ for (i = 0; i < count; ++i)
+ {
+ LLViewerInventoryItem* wearable_item;
+ wearable_item = gInventory.getItem(wearable_ids[i]);
+ LLAppearanceMgr::instance().wearItemOnAvatar(wearable_item->getUUID(), true, true);
+ }
+ }
+ */
+
+ if (LLInventoryState::sWearNewClothing && wearable_ids.size() > 0)
+ {
+ LLInventoryState::sWearNewClothing = false;
+
+ size_t count = wearable_ids.size();
+ for (S32 i = 0; i < count; ++i)
+ {
+ LLViewerInventoryItem* wearable_item;
+ wearable_item = gInventory.getItem(wearable_ids[i]);
+ LLAppearanceMgr::instance().wearItemOnAvatar(wearable_item->getUUID(), true, true);
+ }
+ }
+
+ std::list<InventoryCallbackInfo>::iterator inv_it;
+ for (inv_it = cblist.begin(); inv_it != cblist.end(); ++inv_it)
+ {
+ InventoryCallbackInfo cbinfo = (*inv_it);
+ gInventoryCallbacks.fire(cbinfo.mCallback, cbinfo.mInvID);
+ }
+ return true;
+ }
+};
+static LLDispatchBulkUpdateInventory sBulkUpdateInventory;
+
+///----------------------------------------------------------------------------
+/// Class LLInventoryValidationInfo
+///----------------------------------------------------------------------------
+LLInventoryValidationInfo::LLInventoryValidationInfo()
+{
+}
+
+void LLInventoryValidationInfo::toOstream(std::ostream& os) const
+{
+ os << "mFatalErrorCount " << mFatalErrorCount
+ << " mWarningCount " << mWarningCount
+ << " mLoopCount " << mLoopCount
+ << " mOrphanedCount " << mOrphanedCount;
+}
+
+
+std::ostream& operator<<(std::ostream& os, const LLInventoryValidationInfo& v)
+{
+ v.toOstream(os);
+ return os;
+}
+
+void LLInventoryValidationInfo::asLLSD(LLSD& sd) const
+{
+ sd["fatal_error_count"] = mFatalErrorCount;
+ sd["loop_count"] = mLoopCount;
+ sd["orphaned_count"] = mOrphanedCount;
+ sd["initialized"] = mInitialized;
+ sd["missing_system_folders_count"] = LLSD::Integer(mMissingRequiredSystemFolders.size());
+ sd["fatal_no_root_folder"] = mFatalNoRootFolder;
+ sd["fatal_no_library_root_folder"] = mFatalNoLibraryRootFolder;
+ sd["fatal_qa_debug_mode"] = mFatalQADebugMode;
+
+ sd["warning_count"] = mWarningCount;
+ if (mWarningCount>0)
+ {
+ sd["warnings"] = LLSD::emptyArray();
+ for (auto const& it : mWarnings)
+ {
+ S32 val =LLSD::Integer(it.second);
+ if (val>0)
+ {
+ sd["warnings"][it.first] = val;
+ }
+ }
+ }
+ if (mMissingRequiredSystemFolders.size()>0)
+ {
+ sd["missing_system_folders"] = LLSD::emptyArray();
+ for(auto ft: mMissingRequiredSystemFolders)
+ {
+ sd["missing_system_folders"].append(LLFolderType::lookup(ft));
+ }
+ }
+ sd["duplicate_system_folders_count"] = LLSD::Integer(mDuplicateRequiredSystemFolders.size());
+ if (mDuplicateRequiredSystemFolders.size()>0)
+ {
+ sd["duplicate_system_folders"] = LLSD::emptyArray();
+ for(auto ft: mDuplicateRequiredSystemFolders)
+ {
+ sd["duplicate_system_folders"].append(LLFolderType::lookup(ft));
+ }
+ }
+
+}
+
+///----------------------------------------------------------------------------
+/// Class LLInventoryModel
+///----------------------------------------------------------------------------
+
+// global for the agent inventory.
+LLInventoryModel gInventory;
+
+// Default constructor
+LLInventoryModel::LLInventoryModel()
+: // These are now ordered, keep them that way.
+ mBacklinkMMap(),
+ mIsAgentInvUsable(false),
+ mRootFolderID(),
+ mLibraryRootFolderID(),
+ mLibraryOwnerID(),
+ mCategoryMap(),
+ mItemMap(),
+ mParentChildCategoryTree(),
+ mParentChildItemTree(),
+ mLastItem(NULL),
+ mIsNotifyObservers(false),
+ mModifyMask(LLInventoryObserver::ALL),
+ mChangedItemIDs(),
+ mBulkFecthCallbackSlot(),
+ mObservers(),
+ mHttpRequestFG(NULL),
+ mHttpRequestBG(NULL),
+ mHttpOptions(),
+ mHttpHeaders(),
+ mHttpPolicyClass(LLCore::HttpRequest::DEFAULT_POLICY_ID),
+ mCategoryLock(),
+ mItemLock(),
+ mValidationInfo(new LLInventoryValidationInfo)
+{}
+
+
+// Destroys the object
+LLInventoryModel::~LLInventoryModel()
+{
+ cleanupInventory();
+}
+
+void LLInventoryModel::cleanupInventory()
+{
+ empty();
+ // Deleting one observer might erase others from the list, so always pop off the front
+ while (!mObservers.empty())
+ {
+ observer_list_t::iterator iter = mObservers.begin();
+ LLInventoryObserver* observer = *iter;
+ mObservers.erase(iter);
+ delete observer;
+ }
+
+ if (mBulkFecthCallbackSlot.connected())
+ {
+ mBulkFecthCallbackSlot.disconnect();
+ }
+ mObservers.clear();
+
+ // Run down HTTP transport
+ mHttpHeaders.reset();
+ mHttpOptions.reset();
+
+ delete mHttpRequestFG;
+ mHttpRequestFG = NULL;
+ delete mHttpRequestBG;
+ mHttpRequestBG = NULL;
+}
+
+// This is a convenience function to check if one object has a parent
+// chain up to the category specified by UUID.
+bool LLInventoryModel::isObjectDescendentOf(const LLUUID& obj_id,
+ const LLUUID& cat_id) const
+{
+ if (obj_id == cat_id) return true;
+
+ const LLInventoryObject* obj = getObject(obj_id);
+ while(obj)
+ {
+ const LLUUID& parent_id = obj->getParentUUID();
+ if( parent_id.isNull() )
+ {
+ return false;
+ }
+ if(parent_id == cat_id)
+ {
+ return true;
+ }
+ // Since we're scanning up the parents, we only need to check
+ // in the category list.
+ obj = getCategory(parent_id);
+ }
+ return false;
+}
+
+const LLViewerInventoryCategory *LLInventoryModel::getFirstNondefaultParent(const LLUUID& obj_id) const
+{
+ const LLInventoryObject* obj = getObject(obj_id);
+ if(!obj)
+ {
+ LL_WARNS(LOG_INV) << "Non-existent object [ id: " << obj_id << " ] " << LL_ENDL;
+ return NULL;
+ }
+ // Search up the parent chain until we get to root or an acceptable folder.
+ // This assumes there are no cycles in the tree else we'll get a hang.
+ LLUUID parent_id = obj->getParentUUID();
+ while (!parent_id.isNull())
+ {
+ const LLViewerInventoryCategory *cat = getCategory(parent_id);
+ if (!cat) break;
+ const LLFolderType::EType folder_type = cat->getPreferredType();
+ if (folder_type != LLFolderType::FT_NONE &&
+ folder_type != LLFolderType::FT_ROOT_INVENTORY &&
+ !LLFolderType::lookupIsEnsembleType(folder_type))
+ {
+ return cat;
+ }
+ parent_id = cat->getParentUUID();
+ }
+ return NULL;
+}
+
+//
+// Search up the parent chain until we get to the specified parent, then return the first child category under it
+//
+const LLViewerInventoryCategory* LLInventoryModel::getFirstDescendantOf(const LLUUID& master_parent_id, const LLUUID& obj_id) const
+{
+ if (master_parent_id == obj_id)
+ {
+ return NULL;
+ }
+
+ const LLViewerInventoryCategory* current_cat = getCategory(obj_id);
+
+ if (current_cat == NULL)
+ {
+ current_cat = getCategory(getObject(obj_id)->getParentUUID());
+ }
+
+ while (current_cat != NULL)
+ {
+ const LLUUID& current_parent_id = current_cat->getParentUUID();
+
+ if (current_parent_id == master_parent_id)
+ {
+ return current_cat;
+ }
+
+ current_cat = getCategory(current_parent_id);
+ }
+
+ return NULL;
+}
+
+LLInventoryModel::EAncestorResult LLInventoryModel::getObjectTopmostAncestor(const LLUUID& object_id, LLUUID& result) const
+{
+ LLInventoryObject *object = getObject(object_id);
+ if (!object)
+ {
+ LL_WARNS(LOG_INV) << "Unable to trace topmost ancestor, initial object " << object_id << " does not exist" << LL_ENDL;
+ return ANCESTOR_MISSING;
+ }
+
+ std::set<LLUUID> object_ids{ object_id }; // loop protection
+ while (object->getParentUUID().notNull())
+ {
+ LLUUID parent_id = object->getParentUUID();
+ if (object_ids.find(parent_id) != object_ids.end())
+ {
+ LL_WARNS(LOG_INV) << "Detected a loop on an object " << parent_id << " when searching for ancestor of " << object_id << LL_ENDL;
+ return ANCESTOR_LOOP;
+ }
+ object_ids.insert(parent_id);
+ LLInventoryObject *parent_object = getObject(parent_id);
+ if (!parent_object)
+ {
+ LL_WARNS(LOG_INV) << "unable to trace topmost ancestor of " << object_id << ", missing item for uuid " << parent_id << LL_ENDL;
+ return ANCESTOR_MISSING;
+ }
+ object = parent_object;
+ }
+ result = object->getUUID();
+ return ANCESTOR_OK;
+}
+
+// Get the object by id. Returns NULL if not found.
+LLInventoryObject* LLInventoryModel::getObject(const LLUUID& id) const
+{
+ LLViewerInventoryCategory* cat = getCategory(id);
+ if (cat)
+ {
+ return cat;
+ }
+ LLViewerInventoryItem* item = getItem(id);
+ if (item)
+ {
+ return item;
+ }
+ return NULL;
+}
+
+// Get the item by id. Returns NULL if not found.
+LLViewerInventoryItem* LLInventoryModel::getItem(const LLUUID& id) const
+{
+ LLViewerInventoryItem* item = NULL;
+ if(mLastItem.notNull() && mLastItem->getUUID() == id)
+ {
+ item = mLastItem;
+ }
+ else
+ {
+ item_map_t::const_iterator iter = mItemMap.find(id);
+ if (iter != mItemMap.end())
+ {
+ item = iter->second;
+ mLastItem = item;
+ }
+ }
+ return item;
+}
+
+// Get the category by id. Returns NULL if not found
+LLViewerInventoryCategory* LLInventoryModel::getCategory(const LLUUID& id) const
+{
+ LLViewerInventoryCategory* category = NULL;
+ cat_map_t::const_iterator iter = mCategoryMap.find(id);
+ if (iter != mCategoryMap.end())
+ {
+ category = iter->second;
+ }
+ return category;
+}
+
+S32 LLInventoryModel::getItemCount() const
+{
+ return mItemMap.size();
+}
+
+S32 LLInventoryModel::getCategoryCount() const
+{
+ return mCategoryMap.size();
+}
+
+// Return the direct descendents of the id provided. The array
+// provided points straight into the guts of this object, and
+// should only be used for read operations, since modifications
+// may invalidate the internal state of the inventory. Set passed
+// in values to NULL if the call fails.
+void LLInventoryModel::getDirectDescendentsOf(const LLUUID& cat_id,
+ cat_array_t*& categories,
+ item_array_t*& items) const
+{
+ categories = get_ptr_in_map(mParentChildCategoryTree, cat_id);
+ items = get_ptr_in_map(mParentChildItemTree, cat_id);
+}
+
+void LLInventoryModel::getDirectDescendentsOf(const LLUUID& cat_id, cat_array_t& categories, item_array_t& items, LLInventoryCollectFunctor& f) const
+{
+ if (cat_array_t* categoriesp = get_ptr_in_map(mParentChildCategoryTree, cat_id))
+ {
+ for (LLViewerInventoryCategory* pFolder : *categoriesp)
+ {
+ if (f(pFolder, nullptr))
+ {
+ categories.push_back(pFolder);
+ }
+ }
+ }
+
+ if (item_array_t* itemsp = get_ptr_in_map(mParentChildItemTree, cat_id))
+ {
+ for (LLViewerInventoryItem* pItem : *itemsp)
+ {
+ if (f(nullptr, pItem))
+ {
+ items.push_back(pItem);
+ }
+ }
+ }
+}
+
+LLInventoryModel::digest_t LLInventoryModel::hashDirectDescendentNames(const LLUUID& cat_id) const
+{
+ LLInventoryModel::cat_array_t* cat_array;
+ LLInventoryModel::item_array_t* item_array;
+ getDirectDescendentsOf(cat_id,cat_array,item_array);
+ if (!item_array)
+ {
+ return LLUUID::null;
+ }
+ HBXXH128 item_name_hash;
+ for (LLInventoryModel::item_array_t::const_iterator iter = item_array->begin();
+ iter != item_array->end();
+ iter++)
+ {
+ const LLViewerInventoryItem *item = (*iter);
+ if (!item)
+ continue;
+ item_name_hash.update(item->getName());
+ }
+ return item_name_hash.digest();
+}
+
+// SJB: Added version to lock the arrays to catch potential logic bugs
+void LLInventoryModel::lockDirectDescendentArrays(const LLUUID& cat_id,
+ cat_array_t*& categories,
+ item_array_t*& items)
+{
+ getDirectDescendentsOf(cat_id, categories, items);
+ if (categories)
+ {
+ mCategoryLock[cat_id] = true;
+ }
+ if (items)
+ {
+ mItemLock[cat_id] = true;
+ }
+}
+
+void LLInventoryModel::unlockDirectDescendentArrays(const LLUUID& cat_id)
+{
+ mCategoryLock[cat_id] = false;
+ mItemLock[cat_id] = false;
+}
+
+void LLInventoryModel::consolidateForType(const LLUUID& main_id, LLFolderType::EType type)
+{
+ // Make a list of folders that are not "main_id" and are of "type"
+ std::vector<LLUUID> folder_ids;
+ for (cat_map_t::iterator cit = mCategoryMap.begin(); cit != mCategoryMap.end(); ++cit)
+ {
+ LLViewerInventoryCategory* cat = cit->second;
+ if ((cat->getPreferredType() == type) && (cat->getUUID() != main_id))
+ {
+ folder_ids.push_back(cat->getUUID());
+ }
+ }
+
+ // Iterate through those folders
+ for (std::vector<LLUUID>::iterator folder_ids_it = folder_ids.begin(); folder_ids_it != folder_ids.end(); ++folder_ids_it)
+ {
+ LLUUID folder_id = (*folder_ids_it);
+
+ // Get the content of this folder
+ cat_array_t* cats;
+ item_array_t* items;
+ getDirectDescendentsOf(folder_id, cats, items);
+
+ // Move all items to the main folder
+ // Note : we get the list of UUIDs and iterate on them instead of iterating directly on item_array_t
+ // elements. This is because moving elements modify the maps and, consequently, invalidate iterators on them.
+ // This "gather and iterate" method is verbose but resilient.
+ std::vector<LLUUID> list_uuids;
+ for (item_array_t::const_iterator it = items->begin(); it != items->end(); ++it)
+ {
+ list_uuids.push_back((*it)->getUUID());
+ }
+ for (std::vector<LLUUID>::const_iterator it = list_uuids.begin(); it != list_uuids.end(); ++it)
+ {
+ LLViewerInventoryItem* item = getItem(*it);
+ changeItemParent(item, main_id, true);
+ }
+
+ // Move all folders to the main folder
+ list_uuids.clear();
+ for (cat_array_t::const_iterator it = cats->begin(); it != cats->end(); ++it)
+ {
+ list_uuids.push_back((*it)->getUUID());
+ }
+ for (std::vector<LLUUID>::const_iterator it = list_uuids.begin(); it != list_uuids.end(); ++it)
+ {
+ LLViewerInventoryCategory* cat = getCategory(*it);
+ changeCategoryParent(cat, main_id, true);
+ }
+
+ // Purge the emptied folder
+ // Note that this might be a system folder, don't validate removability
+ LLViewerInventoryCategory* cat = getCategory(folder_id);
+ if (cat)
+ {
+ const LLUUID trash_id = findCategoryUUIDForType(LLFolderType::FT_TRASH);
+ if (trash_id.notNull())
+ {
+ changeCategoryParent(cat, trash_id, true);
+ }
+ }
+ remove_inventory_category(folder_id, NULL);
+ }
+}
+
+void LLInventoryModel::ensureCategoryForTypeExists(LLFolderType::EType preferred_type)
+{
+ LLUUID rv = LLUUID::null;
+ LLUUID root_id = gInventory.getRootFolderID();
+ if (LLFolderType::FT_ROOT_INVENTORY == preferred_type)
+ {
+ rv = root_id;
+ }
+ else if (root_id.notNull())
+ {
+ cat_array_t* cats = NULL;
+ cats = get_ptr_in_map(mParentChildCategoryTree, root_id);
+ if (cats)
+ {
+ S32 count = cats->size();
+ for (S32 i = 0; i < count; ++i)
+ {
+ LLViewerInventoryCategory* p_cat = cats->at(i);
+ if (p_cat && p_cat->getPreferredType() == preferred_type)
+ {
+ const LLUUID& folder_id = cats->at(i)->getUUID();
+ if (rv.isNull() || folder_id < rv)
+ {
+ rv = folder_id;
+ }
+ }
+ }
+ }
+ }
+
+ if (rv.isNull() && root_id.notNull())
+ {
+
+ if (isInventoryUsable())
+ {
+ createNewCategory(
+ root_id,
+ preferred_type,
+ LLStringUtil::null,
+ [preferred_type](const LLUUID &new_cat_id)
+ {
+ if (new_cat_id.isNull())
+ {
+ LL_WARNS("Inventory")
+ << "Failed to create folder of type " << preferred_type
+ << LL_ENDL;
+ }
+ else
+ {
+ LL_WARNS("Inventory") << "Created category: " << new_cat_id
+ << " for type: " << preferred_type << LL_ENDL;
+ sPendingSystemFolders--;
+ }
+ }
+ );
+ }
+ else
+ {
+ LL_WARNS("Inventory") << "Can't create requested folder, type " << preferred_type
+ << " because inventory is not usable" << LL_ENDL;
+ }
+ }
+ else
+ {
+ sPendingSystemFolders--;
+ }
+}
+
+const LLUUID LLInventoryModel::findCategoryUUIDForTypeInRoot(
+ LLFolderType::EType preferred_type,
+ const LLUUID& root_id) const
+{
+ LLUUID rv = LLUUID::null;
+ if(LLFolderType::FT_ROOT_INVENTORY == preferred_type)
+ {
+ rv = root_id;
+ }
+ else if (root_id.notNull())
+ {
+ cat_array_t* cats = NULL;
+ cats = get_ptr_in_map(mParentChildCategoryTree, root_id);
+ if(cats)
+ {
+ S32 count = cats->size();
+ for(S32 i = 0; i < count; ++i)
+ {
+ LLViewerInventoryCategory* p_cat = cats->at(i);
+ if(p_cat && p_cat->getPreferredType() == preferred_type)
+ {
+ const LLUUID& folder_id = cats->at(i)->getUUID();
+ if (rv.isNull() || folder_id < rv)
+ {
+ rv = folder_id;
+ }
+ }
+ }
+ }
+ }
+
+ if(rv.isNull()
+ && root_id.notNull()
+ && preferred_type != LLFolderType::FT_MARKETPLACE_LISTINGS
+ && preferred_type != LLFolderType::FT_OUTBOX)
+ {
+ // if it does not exists, it should either be added
+ // to createCommonSystemCategories or server should
+ // have set it
+ llassert(!isInventoryUsable());
+ LL_WARNS("Inventory") << "Tried to find folder, type " << preferred_type
+ << " but category does not exist" << LL_ENDL;
+ }
+ return rv;
+}
+
+// findCategoryUUIDForType() returns the uuid of the category that
+// specifies 'type' as what it defaults to containing. The category is
+// not necessarily only for that type. *NOTE: This will create a new
+// inventory category on the fly if one does not exist.
+const LLUUID LLInventoryModel::findCategoryUUIDForType(LLFolderType::EType preferred_type) const
+{
+ return findCategoryUUIDForTypeInRoot(preferred_type, gInventory.getRootFolderID());
+}
+
+const LLUUID LLInventoryModel::findUserDefinedCategoryUUIDForType(LLFolderType::EType preferred_type) const
+{
+ LLUUID cat_id;
+ switch (preferred_type)
+ {
+ case LLFolderType::FT_OBJECT:
+ {
+ cat_id = LLUUID(gSavedPerAccountSettings.getString("ModelUploadFolder"));
+ break;
+ }
+ case LLFolderType::FT_TEXTURE:
+ {
+ cat_id = LLUUID(gSavedPerAccountSettings.getString("TextureUploadFolder"));
+ break;
+ }
+ case LLFolderType::FT_SOUND:
+ {
+ cat_id = LLUUID(gSavedPerAccountSettings.getString("SoundUploadFolder"));
+ break;
+ }
+ case LLFolderType::FT_ANIMATION:
+ {
+ cat_id = LLUUID(gSavedPerAccountSettings.getString("AnimationUploadFolder"));
+ break;
+ }
+ case LLFolderType::FT_MATERIAL:
+ {
+ cat_id = LLUUID(gSavedPerAccountSettings.getString("PBRUploadFolder"));
+ break;
+ }
+ default:
+ break;
+ }
+
+ if (cat_id.isNull() || !getCategory(cat_id))
+ {
+ cat_id = findCategoryUUIDForTypeInRoot(preferred_type, getRootFolderID());
+ }
+ return cat_id;
+}
+
+const LLUUID LLInventoryModel::findLibraryCategoryUUIDForType(LLFolderType::EType preferred_type) const
+{
+ return findCategoryUUIDForTypeInRoot(preferred_type, gInventory.getLibraryRootFolderID());
+}
+
+// Convenience function to create a new category. You could call
+// updateCategory() with a newly generated UUID category, but this
+// version will take care of details like what the name should be
+// based on preferred type.
+void LLInventoryModel::createNewCategory(const LLUUID& parent_id,
+ LLFolderType::EType preferred_type,
+ const std::string& pname,
+ inventory_func_type callback,
+ const LLUUID& thumbnail_id)
+{
+ LL_DEBUGS(LOG_INV) << "Create '" << pname << "' in '" << make_inventory_path(parent_id) << "'" << LL_ENDL;
+ if (!isInventoryUsable())
+ {
+ LL_WARNS(LOG_INV) << "Inventory is not usable; can't create requested category of type "
+ << preferred_type << LL_ENDL;
+ if (callback)
+ {
+ callback(LLUUID::null);
+ }
+ return;
+ }
+
+ if(LLFolderType::lookup(preferred_type) == LLFolderType::badLookup())
+ {
+ LL_DEBUGS(LOG_INV) << "Attempt to create undefined category." << LL_ENDL;
+ if (callback)
+ {
+ callback(LLUUID::null);
+ }
+ return;
+ }
+
+ if (preferred_type != LLFolderType::FT_NONE)
+ {
+ // Ultimately this should only be done for non-singleton
+ // types. Requires back-end changes to guarantee that others
+ // already exist.
+ LL_WARNS(LOG_INV) << "Creating new system folder, type " << preferred_type << LL_ENDL;
+ }
+
+ std::string name = pname;
+ if (pname.empty())
+ {
+ name.assign(LLViewerFolderType::lookupNewCategoryName(preferred_type));
+ }
+
+ if (AISAPI::isAvailable())
+ {
+ LLSD new_inventory = LLSD::emptyMap();
+ new_inventory["categories"] = LLSD::emptyArray();
+ LLViewerInventoryCategory cat(LLUUID::null, parent_id, preferred_type, name, gAgent.getID());
+ cat.setThumbnailUUID(thumbnail_id);
+ LLSD cat_sd = cat.asAISCreateCatLLSD();
+ new_inventory["categories"].append(cat_sd);
+ AISAPI::CreateInventory(
+ parent_id,
+ new_inventory,
+ [this, callback, parent_id, preferred_type, name] (const LLUUID& new_category)
+ {
+ if (new_category.isNull())
+ {
+ if (callback && !callback.empty())
+ {
+ callback(new_category);
+ }
+ return;
+ }
+
+ // todo: not needed since AIS does the accounting?
+ LLViewerInventoryCategory* folderp = gInventory.getCategory(new_category);
+ if (!folderp)
+ {
+ // Add the category to the internal representation
+ LLPointer<LLViewerInventoryCategory> cat = new LLViewerInventoryCategory(
+ new_category,
+ parent_id,
+ preferred_type,
+ name,
+ gAgent.getID());
+
+ LLInventoryModel::LLCategoryUpdate update(cat->getParentUUID(), 1);
+ accountForUpdate(update);
+
+ cat->setVersion(LLViewerInventoryCategory::VERSION_INITIAL - 1); // accountForUpdate() will icrease version by 1
+ cat->setDescendentCount(0);
+ updateCategory(cat);
+ }
+
+ if (callback && !callback.empty())
+ {
+ callback(new_category);
+ }
+ });
+ return;
+ }
+
+ LLViewerRegion* viewer_region = gAgent.getRegion();
+ std::string url;
+ if ( viewer_region )
+ url = viewer_region->getCapability("CreateInventoryCategory");
+
+ if (!url.empty())
+ {
+ //Let's use the new capability.
+ LLUUID id;
+ id.generate();
+ LLSD request, body;
+ body["folder_id"] = id;
+ body["parent_id"] = parent_id;
+ body["type"] = (LLSD::Integer) preferred_type;
+ body["name"] = name;
+
+ request["message"] = "CreateInventoryCategory";
+ request["payload"] = body;
+
+ LL_DEBUGS(LOG_INV) << "Creating category via request: " << ll_pretty_print_sd(request) << LL_ENDL;
+ LLCoros::instance().launch("LLInventoryModel::createNewCategoryCoro",
+ boost::bind(&LLInventoryModel::createNewCategoryCoro, this, url, body, callback));
+ return;
+ }
+
+ if (callback)
+ {
+ callback(LLUUID::null); // Notify about failure
+ }
+}
+
+void LLInventoryModel::createNewCategoryCoro(std::string url, LLSD postData, inventory_func_type callback)
+{
+ LLCore::HttpRequest::policy_t httpPolicy(LLCore::HttpRequest::DEFAULT_POLICY_ID);
+ LLCoreHttpUtil::HttpCoroutineAdapter::ptr_t
+ httpAdapter(new LLCoreHttpUtil::HttpCoroutineAdapter("createNewCategoryCoro", httpPolicy));
+ LLCore::HttpRequest::ptr_t httpRequest(new LLCore::HttpRequest);
+ LLCore::HttpOptions::ptr_t httpOpts(new LLCore::HttpOptions);
+
+
+ httpOpts->setWantHeaders(true);
+
+ LL_INFOS("HttpCoroutineAdapter", "genericPostCoro") << "Generic POST for " << url << LL_ENDL;
+
+ LLSD result = httpAdapter->postAndSuspend(httpRequest, url, postData, httpOpts);
+
+ LLSD httpResults = result[LLCoreHttpUtil::HttpCoroutineAdapter::HTTP_RESULTS];
+ LLCore::HttpStatus status = LLCoreHttpUtil::HttpCoroutineAdapter::getStatusFromLLSD(httpResults);
+
+ if (!status)
+ {
+ LL_WARNS() << "HTTP failure attempting to create category." << LL_ENDL;
+ if (callback)
+ {
+ callback(LLUUID::null);
+ }
+ return;
+ }
+
+ if (!result.has("folder_id"))
+ {
+ LL_WARNS() << "Malformed response contents" << ll_pretty_print_sd(result) << LL_ENDL;
+ if (callback)
+ {
+ callback(LLUUID::null);
+ }
+ return;
+ }
+
+ LLUUID categoryId = result["folder_id"].asUUID();
+
+ LLViewerInventoryCategory* folderp = gInventory.getCategory(categoryId);
+ if (!folderp)
+ {
+ // Add the category to the internal representation
+ LLPointer<LLViewerInventoryCategory> cat = new LLViewerInventoryCategory(categoryId,
+ result["parent_id"].asUUID(), (LLFolderType::EType)result["type"].asInteger(),
+ result["name"].asString(), gAgent.getID());
+
+ LLInventoryModel::LLCategoryUpdate update(cat->getParentUUID(), 1);
+ accountForUpdate(update);
+
+ cat->setVersion(LLViewerInventoryCategory::VERSION_INITIAL - 1); // accountForUpdate() will icrease version by 1
+ cat->setDescendentCount(0);
+ updateCategory(cat);
+ }
+ else
+ {
+ // bulk processing was faster than coroutine (coro request->processBulkUpdateInventory->coro response)
+ // category already exists, but needs an update
+ if (folderp->getVersion() != LLViewerInventoryCategory::VERSION_INITIAL
+ || folderp->getDescendentCount() != LLViewerInventoryCategory::DESCENDENT_COUNT_UNKNOWN)
+ {
+ LL_WARNS() << "Inventory desync on folder creation. Newly created folder already has descendants or got a version.\n"
+ << "Name: " << folderp->getName()
+ << " Id: " << folderp->getUUID()
+ << " Version: " << folderp->getVersion()
+ << " Descendants: " << folderp->getDescendentCount()
+ << LL_ENDL;
+ }
+ // Recreate category with correct values
+ // Creating it anew just simplifies figuring out needed change-masks
+ // and making all needed updates, see updateCategory
+ LLPointer<LLViewerInventoryCategory> cat = new LLViewerInventoryCategory(categoryId,
+ result["parent_id"].asUUID(), (LLFolderType::EType)result["type"].asInteger(),
+ result["name"].asString(), gAgent.getID());
+
+ if (folderp->getParentUUID() != cat->getParentUUID())
+ {
+ LL_WARNS() << "Inventory desync on folder creation. Newly created folder has wrong parent.\n"
+ << "Name: " << folderp->getName()
+ << " Id: " << folderp->getUUID()
+ << " Expected parent: " << cat->getParentUUID()
+ << " Actual parent: " << folderp->getParentUUID()
+ << LL_ENDL;
+ LLInventoryModel::LLCategoryUpdate update(cat->getParentUUID(), 1);
+ accountForUpdate(update);
+ }
+ // else: Do not update parent, parent is already aware of the change. See processBulkUpdateInventory
+
+ cat->setVersion(LLViewerInventoryCategory::VERSION_INITIAL - 1); // accountForUpdate() will icrease version by 1
+ cat->setDescendentCount(0);
+ updateCategory(cat);
+ }
+
+ if (callback)
+ {
+ callback(categoryId);
+ }
+
+}
+
+// This is optimized for the case that we just want to know whether a
+// category has any immediate children meeting a condition, without
+// needing to recurse or build up any lists.
+bool LLInventoryModel::hasMatchingDirectDescendent(const LLUUID& cat_id,
+ LLInventoryCollectFunctor& filter)
+{
+ LLInventoryModel::cat_array_t *cats;
+ LLInventoryModel::item_array_t *items;
+ getDirectDescendentsOf(cat_id, cats, items);
+ if (cats)
+ {
+ for (LLInventoryModel::cat_array_t::const_iterator it = cats->begin();
+ it != cats->end(); ++it)
+ {
+ if (filter(*it,NULL))
+ {
+ return true;
+ }
+ }
+ }
+ if (items)
+ {
+ for (LLInventoryModel::item_array_t::const_iterator it = items->begin();
+ it != items->end(); ++it)
+ {
+ if (filter(NULL,*it))
+ {
+ return true;
+ }
+ }
+ }
+ return false;
+}
+
+// Starting with the object specified, add its descendents to the
+// array provided, but do not add the inventory object specified by
+// id. There is no guaranteed order. Neither array will be erased
+// before adding objects to it. Do not store a copy of the pointers
+// collected - use them, and collect them again later if you need to
+// reference the same objects.
+
+class LLAlwaysCollect : public LLInventoryCollectFunctor
+{
+public:
+ virtual ~LLAlwaysCollect() {}
+ virtual bool operator()(LLInventoryCategory* cat,
+ LLInventoryItem* item)
+ {
+ return true;
+ }
+};
+
+void LLInventoryModel::collectDescendents(const LLUUID& id,
+ cat_array_t& cats,
+ item_array_t& items,
+ bool include_trash)
+{
+ LLAlwaysCollect always;
+ collectDescendentsIf(id, cats, items, include_trash, always);
+}
+
+void LLInventoryModel::collectDescendentsIf(const LLUUID& id,
+ cat_array_t& cats,
+ item_array_t& items,
+ bool include_trash,
+ LLInventoryCollectFunctor& add)
+{
+ // Start with categories
+ if(!include_trash)
+ {
+ const LLUUID trash_id = findCategoryUUIDForType(LLFolderType::FT_TRASH);
+ if(trash_id.notNull() && (trash_id == id))
+ return;
+ }
+ cat_array_t* cat_array = get_ptr_in_map(mParentChildCategoryTree, id);
+ if(cat_array)
+ {
+ S32 count = cat_array->size();
+ for(S32 i = 0; i < count; ++i)
+ {
+ LLViewerInventoryCategory* cat = cat_array->at(i);
+ if(add(cat,NULL))
+ {
+ cats.push_back(cat);
+ }
+ collectDescendentsIf(cat->getUUID(), cats, items, include_trash, add);
+ }
+ }
+
+ LLViewerInventoryItem* item = NULL;
+ item_array_t* item_array = get_ptr_in_map(mParentChildItemTree, id);
+
+ // Move onto items
+ if(item_array)
+ {
+ S32 count = item_array->size();
+ for(S32 i = 0; i < count; ++i)
+ {
+ item = item_array->at(i);
+ if(add(NULL, item))
+ {
+ items.push_back(item);
+ }
+ }
+ }
+}
+
+void LLInventoryModel::addChangedMaskForLinks(const LLUUID& object_id, U32 mask)
+{
+ const LLInventoryObject *obj = getObject(object_id);
+ if (!obj || obj->getIsLinkType())
+ return;
+
+ LLInventoryModel::item_array_t item_array = collectLinksTo(object_id);
+ for (LLInventoryModel::item_array_t::iterator iter = item_array.begin();
+ iter != item_array.end();
+ iter++)
+ {
+ LLViewerInventoryItem *linked_item = (*iter);
+ addChangedMask(mask, linked_item->getUUID());
+ };
+}
+
+const LLUUID& LLInventoryModel::getLinkedItemID(const LLUUID& object_id) const
+{
+ const LLInventoryItem *item = gInventory.getItem(object_id);
+ if (!item)
+ {
+ return object_id;
+ }
+
+ // Find the base item in case this a link (if it's not a link,
+ // this will just be inv_item_id)
+ return item->getLinkedUUID();
+}
+
+LLViewerInventoryItem* LLInventoryModel::getLinkedItem(const LLUUID& object_id) const
+{
+ return object_id.notNull() ? getItem(getLinkedItemID(object_id)) : NULL;
+}
+
+LLInventoryModel::item_array_t LLInventoryModel::collectLinksTo(const LLUUID& id)
+{
+ // Get item list via collectDescendents (slow!)
+ item_array_t items;
+ const LLInventoryObject *obj = getObject(id);
+ // FIXME - should be as in next line, but this is causing a
+ // stack-smashing crash of cause TBD... check in the REBUILD code.
+ //if (obj && obj->getIsLinkType())
+ if (!obj || obj->getIsLinkType())
+ return items;
+
+ std::pair<backlink_mmap_t::iterator, backlink_mmap_t::iterator> range = mBacklinkMMap.equal_range(id);
+ for (backlink_mmap_t::iterator it = range.first; it != range.second; ++it)
+ {
+ LLViewerInventoryItem *item = getItem(it->second);
+ if (item)
+ {
+ items.push_back(item);
+ }
+ }
+
+ return items;
+}
+
+bool LLInventoryModel::isInventoryUsable() const
+{
+ bool result = false;
+ if(gInventory.getRootFolderID().notNull() && mIsAgentInvUsable)
+ {
+ result = true;
+ }
+ return result;
+}
+
+// Calling this method with an inventory item will either change an
+// existing item with a matching item_id, or will add the item to the
+// current inventory.
+U32 LLInventoryModel::updateItem(const LLViewerInventoryItem* item, U32 mask)
+{
+ if(item->getUUID().isNull())
+ {
+ return mask;
+ }
+
+ if(!isInventoryUsable())
+ {
+ LL_WARNS(LOG_INV) << "Inventory is broken." << LL_ENDL;
+ return mask;
+ }
+
+ if (item->getType() == LLAssetType::AT_MESH)
+ {
+ return mask;
+ }
+
+ LLPointer<LLViewerInventoryItem> old_item = getItem(item->getUUID());
+ LLPointer<LLViewerInventoryItem> new_item;
+ if(old_item)
+ {
+ // We already have an old item, modify its values
+ new_item = old_item;
+ LLUUID old_parent_id = old_item->getParentUUID();
+ LLUUID new_parent_id = item->getParentUUID();
+ bool update_parent_on_server = false;
+
+ if (new_parent_id.isNull() && !LLApp::isExiting())
+ {
+ if (old_parent_id.isNull())
+ {
+ // Item with null parent will end in random location and then in Lost&Found,
+ // either move to default folder as if it is new item or don't move at all
+ LL_WARNS(LOG_INV) << "Update attempts to reparent item " << item->getUUID()
+ << " to null folder. Moving to Lost&Found. Old item name: " << old_item->getName()
+ << ". New name: " << item->getName()
+ << "." << LL_ENDL;
+ new_parent_id = findCategoryUUIDForType(LLFolderType::FT_LOST_AND_FOUND);
+ update_parent_on_server = true;
+ }
+ else
+ {
+ // Probably not the best way to handle this, we might encounter real case of 'lost&found' at some point
+ LL_WARNS(LOG_INV) << "Update attempts to reparent item " << item->getUUID()
+ << " to null folder. Old parent not null. Moving to old parent. Old item name: " << old_item->getName()
+ << ". New name: " << item->getName()
+ << "." << LL_ENDL;
+ new_parent_id = old_parent_id;
+ update_parent_on_server = true;
+ }
+ }
+
+ if(old_parent_id != new_parent_id)
+ {
+ // need to update the parent-child tree
+ item_array_t* item_array;
+ item_array = get_ptr_in_map(mParentChildItemTree, old_parent_id);
+ if(item_array)
+ {
+ vector_replace_with_last(*item_array, old_item);
+ }
+ item_array = get_ptr_in_map(mParentChildItemTree, new_parent_id);
+ if(item_array)
+ {
+ if (update_parent_on_server)
+ {
+ LLInventoryModel::LLCategoryUpdate update(new_parent_id, 1);
+ gInventory.accountForUpdate(update);
+ }
+ item_array->push_back(old_item);
+ }
+ mask |= LLInventoryObserver::STRUCTURE;
+ }
+ if(old_item->getName() != item->getName())
+ {
+ mask |= LLInventoryObserver::LABEL;
+ }
+ if (old_item->getPermissions() != item->getPermissions())
+ {
+ mask |= LLInventoryObserver::INTERNAL;
+ }
+ old_item->copyViewerItem(item);
+ if (update_parent_on_server)
+ {
+ // Parent id at server is null, so update server even if item already is in the same folder
+ old_item->setParent(new_parent_id);
+ new_item->updateParentOnServer(false);
+ }
+ mask |= LLInventoryObserver::INTERNAL;
+ }
+ else
+ {
+ // Simply add this item
+ new_item = new LLViewerInventoryItem(item);
+ addItem(new_item);
+
+ if(item->getParentUUID().isNull())
+ {
+ const LLUUID category_id = findCategoryUUIDForType(LLFolderType::assetTypeToFolderType(new_item->getType()));
+ new_item->setParent(category_id);
+ item_array_t* item_array = get_ptr_in_map(mParentChildItemTree, category_id);
+ if( item_array )
+ {
+ LLInventoryModel::LLCategoryUpdate update(category_id, 1);
+ gInventory.accountForUpdate(update);
+
+ // *FIX: bit of a hack to call update server from here...
+ new_item->updateParentOnServer(false);
+ item_array->push_back(new_item);
+ }
+ else
+ {
+ LL_WARNS(LOG_INV) << "Couldn't find parent-child item tree for " << new_item->getName() << LL_ENDL;
+ }
+ }
+ else
+ {
+ // *NOTE: The general scheme is that if every byte of the
+ // uuid is 0, except for the last one or two,the use the
+ // last two bytes of the parent id, and match that up
+ // against the type. For now, we're only worried about
+ // lost & found.
+ LLUUID parent_id = item->getParentUUID();
+ if(parent_id == CATEGORIZE_LOST_AND_FOUND_ID)
+ {
+ parent_id = findCategoryUUIDForType(LLFolderType::FT_LOST_AND_FOUND);
+ new_item->setParent(parent_id);
+ LLInventoryModel::update_list_t update;
+ LLInventoryModel::LLCategoryUpdate new_folder(parent_id, 1);
+ update.push_back(new_folder);
+ accountForUpdate(update);
+
+ }
+ item_array_t* item_array = get_ptr_in_map(mParentChildItemTree, parent_id);
+ if(item_array)
+ {
+ item_array->push_back(new_item);
+ }
+ else
+ {
+ // Whoops! No such parent, make one.
+ LL_INFOS(LOG_INV) << "Lost item: " << new_item->getUUID() << " - "
+ << new_item->getName() << LL_ENDL;
+ parent_id = findCategoryUUIDForType(LLFolderType::FT_LOST_AND_FOUND);
+ new_item->setParent(parent_id);
+ item_array = get_ptr_in_map(mParentChildItemTree, parent_id);
+ if(item_array)
+ {
+ LLInventoryModel::LLCategoryUpdate update(parent_id, 1);
+ gInventory.accountForUpdate(update);
+ // *FIX: bit of a hack to call update server from
+ // here...
+ new_item->updateParentOnServer(false);
+ item_array->push_back(new_item);
+ }
+ else
+ {
+ LL_WARNS(LOG_INV) << "Lost and found Not there!!" << LL_ENDL;
+ }
+ }
+ }
+ mask |= LLInventoryObserver::ADD;
+ }
+ if(new_item->getType() == LLAssetType::AT_CALLINGCARD)
+ {
+ mask |= LLInventoryObserver::CALLING_CARD;
+ // Handle user created calling cards.
+ // Target ID is stored in the description field of the card.
+ LLUUID id;
+ std::string desc = new_item->getDescription();
+ bool isId = desc.empty() ? false : id.set(desc, false);
+ if (isId)
+ {
+ // Valid UUID; set the item UUID and rename it
+ new_item->setCreator(id);
+ LLAvatarName av_name;
+
+ if (LLAvatarNameCache::get(id, &av_name))
+ {
+ new_item->rename(av_name.getUserName());
+ mask |= LLInventoryObserver::LABEL;
+ }
+ else
+ {
+ // Fetch the current name
+ LLAvatarNameCache::get(id,
+ boost::bind(&LLViewerInventoryItem::onCallingCardNameLookup, new_item.get(),
+ _1, _2));
+ }
+
+ }
+ }
+ else if (new_item->getType() == LLAssetType::AT_GESTURE)
+ {
+ mask |= LLInventoryObserver::GESTURE;
+ }
+ addChangedMask(mask, new_item->getUUID());
+ return mask;
+}
+
+LLInventoryModel::cat_array_t* LLInventoryModel::getUnlockedCatArray(const LLUUID& id)
+{
+ cat_array_t* cat_array = get_ptr_in_map(mParentChildCategoryTree, id);
+ if (cat_array)
+ {
+ llassert_always(!mCategoryLock[id]);
+ }
+ return cat_array;
+}
+
+LLInventoryModel::item_array_t* LLInventoryModel::getUnlockedItemArray(const LLUUID& id)
+{
+ item_array_t* item_array = get_ptr_in_map(mParentChildItemTree, id);
+ if (item_array)
+ {
+ llassert_always(!mItemLock[id]);
+ }
+ return item_array;
+}
+
+// Calling this method with an inventory category will either change
+// an existing item with the matching id, or it will add the category.
+void LLInventoryModel::updateCategory(const LLViewerInventoryCategory* cat, U32 mask)
+{
+ if(!cat || cat->getUUID().isNull())
+ {
+ return;
+ }
+
+ if(!isInventoryUsable())
+ {
+ LL_WARNS(LOG_INV) << "Inventory is broken." << LL_ENDL;
+ return;
+ }
+
+ LLPointer<LLViewerInventoryCategory> old_cat = getCategory(cat->getUUID());
+ if(old_cat)
+ {
+ // We already have an old category, modify its values
+ LLUUID old_parent_id = old_cat->getParentUUID();
+ LLUUID new_parent_id = cat->getParentUUID();
+ if(old_parent_id != new_parent_id)
+ {
+ // need to update the parent-child tree
+ cat_array_t* cat_array;
+ cat_array = getUnlockedCatArray(old_parent_id);
+ if(cat_array)
+ {
+ vector_replace_with_last(*cat_array, old_cat);
+ }
+ cat_array = getUnlockedCatArray(new_parent_id);
+ if(cat_array)
+ {
+ cat_array->push_back(old_cat);
+ }
+ mask |= LLInventoryObserver::STRUCTURE;
+ mask |= LLInventoryObserver::INTERNAL;
+ }
+ if(old_cat->getName() != cat->getName())
+ {
+ mask |= LLInventoryObserver::LABEL;
+ }
+ // Under marketplace, category labels are quite complex and need extra upate
+ const LLUUID marketplace_id = findCategoryUUIDForType(LLFolderType::FT_MARKETPLACE_LISTINGS);
+ if (marketplace_id.notNull() && isObjectDescendentOf(cat->getUUID(), marketplace_id))
+ {
+ mask |= LLInventoryObserver::LABEL;
+ }
+ old_cat->copyViewerCategory(cat);
+ addChangedMask(mask, cat->getUUID());
+ }
+ else
+ {
+ // add this category
+ LLPointer<LLViewerInventoryCategory> new_cat = new LLViewerInventoryCategory(cat->getOwnerID());
+ new_cat->copyViewerCategory(cat);
+ addCategory(new_cat);
+
+ // make sure this category is correctly referenced by its parent.
+ cat_array_t* cat_array;
+ cat_array = getUnlockedCatArray(cat->getParentUUID());
+ if(cat_array)
+ {
+ cat_array->push_back(new_cat);
+ }
+
+ // make space in the tree for this category's children.
+ llassert_always(!mCategoryLock[new_cat->getUUID()]);
+ llassert_always(!mItemLock[new_cat->getUUID()]);
+ cat_array_t* catsp = new cat_array_t;
+ item_array_t* itemsp = new item_array_t;
+ mParentChildCategoryTree[new_cat->getUUID()] = catsp;
+ mParentChildItemTree[new_cat->getUUID()] = itemsp;
+ mask |= LLInventoryObserver::ADD;
+ addChangedMask(mask, cat->getUUID());
+ }
+}
+
+void LLInventoryModel::moveObject(const LLUUID& object_id, const LLUUID& cat_id)
+{
+ LL_DEBUGS(LOG_INV) << "LLInventoryModel::moveObject()" << LL_ENDL;
+ if(!isInventoryUsable())
+ {
+ LL_WARNS(LOG_INV) << "Inventory is broken." << LL_ENDL;
+ return;
+ }
+
+ if((object_id == cat_id) || !is_in_map(mCategoryMap, cat_id))
+ {
+ LL_WARNS(LOG_INV) << "Could not move inventory object " << object_id << " to "
+ << cat_id << LL_ENDL;
+ return;
+ }
+ LLPointer<LLViewerInventoryCategory> cat = getCategory(object_id);
+ if(cat && (cat->getParentUUID() != cat_id))
+ {
+ LL_DEBUGS(LOG_INV) << "Move category '" << make_path(cat) << "' to '" << make_inventory_path(cat_id) << "'" << LL_ENDL;
+ cat_array_t* cat_array;
+ cat_array = getUnlockedCatArray(cat->getParentUUID());
+ if(cat_array) vector_replace_with_last(*cat_array, cat);
+ cat_array = getUnlockedCatArray(cat_id);
+ cat->setParent(cat_id);
+ if(cat_array) cat_array->push_back(cat);
+ addChangedMask(LLInventoryObserver::STRUCTURE, object_id);
+ return;
+ }
+ LLPointer<LLViewerInventoryItem> item = getItem(object_id);
+ if(item && (item->getParentUUID() != cat_id))
+ {
+ LL_DEBUGS(LOG_INV) << "Move item '" << make_path(item) << "' to '" << make_inventory_path(cat_id) << "'" << LL_ENDL;
+ item_array_t* item_array;
+ item_array = getUnlockedItemArray(item->getParentUUID());
+ if(item_array) vector_replace_with_last(*item_array, item);
+ item_array = getUnlockedItemArray(cat_id);
+ item->setParent(cat_id);
+ if(item_array) item_array->push_back(item);
+ addChangedMask(LLInventoryObserver::STRUCTURE, object_id);
+ return;
+ }
+}
+
+// Migrated from llinventoryfunctions
+void LLInventoryModel::changeItemParent(LLViewerInventoryItem* item,
+ const LLUUID& new_parent_id,
+ bool restamp)
+{
+ if (item->getParentUUID() == new_parent_id)
+ {
+ LL_DEBUGS(LOG_INV) << make_info(item) << " is already in folder " << make_inventory_info(new_parent_id) << LL_ENDL;
+ }
+ else
+ {
+ LL_INFOS(LOG_INV) << "Move item " << make_info(item)
+ << " from " << make_inventory_info(item->getParentUUID())
+ << " to " << make_inventory_info(new_parent_id) << LL_ENDL;
+
+ LLInventoryModel::LLCategoryUpdate old_folder(item->getParentUUID(),-1);
+ accountForUpdate(old_folder);
+ LLInventoryModel::LLCategoryUpdate new_folder(new_parent_id, 1, false);
+ accountForUpdate(new_folder);
+
+ LLPointer<LLViewerInventoryItem> new_item = new LLViewerInventoryItem(item);
+ new_item->setParent(new_parent_id);
+ new_item->updateParentOnServer(restamp);
+ updateItem(new_item);
+ notifyObservers();
+ }
+}
+
+// Migrated from llinventoryfunctions
+void LLInventoryModel::changeCategoryParent(LLViewerInventoryCategory* cat,
+ const LLUUID& new_parent_id,
+ bool restamp)
+{
+ if (!cat)
+ {
+ return;
+ }
+
+ // Can't move a folder into a child of itself.
+ if (isObjectDescendentOf(new_parent_id, cat->getUUID()))
+ {
+ return;
+ }
+
+ LL_INFOS(LOG_INV) << "Move category " << make_info(cat)
+ << " from " << make_inventory_info(cat->getParentUUID())
+ << " to " << make_inventory_info(new_parent_id) << LL_ENDL;
+
+ LLInventoryModel::LLCategoryUpdate old_folder(cat->getParentUUID(), -1);
+ accountForUpdate(old_folder);
+ LLInventoryModel::LLCategoryUpdate new_folder(new_parent_id, 1, false);
+ accountForUpdate(new_folder);
+
+ LLPointer<LLViewerInventoryCategory> new_cat = new LLViewerInventoryCategory(cat);
+ new_cat->setParent(new_parent_id);
+ new_cat->updateParentOnServer(restamp);
+ updateCategory(new_cat);
+ notifyObservers();
+}
+
+void LLInventoryModel::rebuildBrockenLinks()
+{
+ // make sure we aren't adding expensive Rebuild to anything else.
+ notifyObservers();
+
+ for (const broken_links_t::value_type &link_list : mPossiblyBrockenLinks)
+ {
+ for (const LLUUID& link_id : link_list.second)
+ {
+ addChangedMask(LLInventoryObserver::REBUILD , link_id);
+ }
+ }
+ for (const LLUUID& link_id : mLinksRebuildList)
+ {
+ addChangedMask(LLInventoryObserver::REBUILD , link_id);
+ }
+ mPossiblyBrockenLinks.clear();
+ mLinksRebuildList.clear();
+ notifyObservers();
+}
+
+// Does not appear to be used currently.
+void LLInventoryModel::onItemUpdated(const LLUUID& item_id, const LLSD& updates, bool update_parent_version)
+{
+ U32 mask = LLInventoryObserver::NONE;
+
+ LLPointer<LLViewerInventoryItem> item = gInventory.getItem(item_id);
+ LL_DEBUGS(LOG_INV) << "item_id: [" << item_id << "] name " << (item ? item->getName() : "(NOT FOUND)") << LL_ENDL;
+ if(item)
+ {
+ for (LLSD::map_const_iterator it = updates.beginMap();
+ it != updates.endMap(); ++it)
+ {
+ if (it->first == "name")
+ {
+ LL_INFOS(LOG_INV) << "Updating name from " << item->getName() << " to " << it->second.asString() << LL_ENDL;
+ item->rename(it->second.asString());
+ mask |= LLInventoryObserver::LABEL;
+ }
+ else if (it->first == "desc")
+ {
+ LL_INFOS(LOG_INV) << "Updating description from " << item->getActualDescription()
+ << " to " << it->second.asString() << LL_ENDL;
+ item->setDescription(it->second.asString());
+ }
+ else
+ {
+ LL_ERRS(LOG_INV) << "unhandled updates for field: " << it->first << LL_ENDL;
+ }
+ }
+ mask |= LLInventoryObserver::INTERNAL;
+ addChangedMask(mask, item->getUUID());
+ if (update_parent_version)
+ {
+ // Descendent count is unchanged, but folder version incremented.
+ LLInventoryModel::LLCategoryUpdate up(item->getParentUUID(), 0);
+ accountForUpdate(up);
+ }
+ notifyObservers(); // do we want to be able to make this optional?
+ }
+}
+
+// Not used?
+void LLInventoryModel::onCategoryUpdated(const LLUUID& cat_id, const LLSD& updates)
+{
+ U32 mask = LLInventoryObserver::NONE;
+
+ LLPointer<LLViewerInventoryCategory> cat = gInventory.getCategory(cat_id);
+ LL_DEBUGS(LOG_INV) << "cat_id: [" << cat_id << "] name " << (cat ? cat->getName() : "(NOT FOUND)") << LL_ENDL;
+ if(cat)
+ {
+ for (LLSD::map_const_iterator it = updates.beginMap();
+ it != updates.endMap(); ++it)
+ {
+ if (it->first == "name")
+ {
+ LL_INFOS(LOG_INV) << "Updating name from " << cat->getName() << " to " << it->second.asString() << LL_ENDL;
+ cat->rename(it->second.asString());
+ mask |= LLInventoryObserver::LABEL;
+ }
+ else
+ {
+ LL_ERRS(LOG_INV) << "unhandled updates for field: " << it->first << LL_ENDL;
+ }
+ }
+ mask |= LLInventoryObserver::INTERNAL;
+ addChangedMask(mask, cat->getUUID());
+ notifyObservers(); // do we want to be able to make this optional?
+ }
+}
+
+// Update model after descendents have been purged.
+void LLInventoryModel::onDescendentsPurgedFromServer(const LLUUID& object_id, bool fix_broken_links)
+{
+ LLPointer<LLViewerInventoryCategory> cat = getCategory(object_id);
+ if (cat.notNull())
+ {
+ // do the cache accounting
+ S32 descendents = cat->getDescendentCount();
+ if(descendents > 0)
+ {
+ LLInventoryModel::LLCategoryUpdate up(object_id, -descendents);
+ accountForUpdate(up);
+ }
+
+ // we know that descendent count is 0, however since the
+ // accounting may actually not do an update, we should force
+ // it here.
+ cat->setDescendentCount(0);
+
+ // unceremoniously remove anything we have locally stored.
+ LLInventoryModel::cat_array_t categories;
+ LLInventoryModel::item_array_t items;
+ collectDescendents(object_id,
+ categories,
+ items,
+ LLInventoryModel::INCLUDE_TRASH);
+ S32 count = items.size();
+
+ LLUUID uu_id;
+ for(S32 i = 0; i < count; ++i)
+ {
+ uu_id = items.at(i)->getUUID();
+
+ // This check prevents the deletion of a previously deleted item.
+ // This is necessary because deletion is not done in a hierarchical
+ // order. The current item may have been already deleted as a child
+ // of its deleted parent.
+ if (getItem(uu_id))
+ {
+ deleteObject(uu_id, fix_broken_links);
+ }
+ }
+
+ count = categories.size();
+ // Slightly kludgy way to make sure categories are removed
+ // only after their child categories have gone away.
+
+ // FIXME: Would probably make more sense to have this whole
+ // descendent-clearing thing be a post-order recursive
+ // function to get the leaf-up behavior automatically.
+ S32 deleted_count;
+ S32 total_deleted_count = 0;
+ do
+ {
+ deleted_count = 0;
+ for(S32 i = 0; i < count; ++i)
+ {
+ uu_id = categories.at(i)->getUUID();
+ if (getCategory(uu_id))
+ {
+ cat_array_t* cat_list = getUnlockedCatArray(uu_id);
+ if (!cat_list || (cat_list->size() == 0))
+ {
+ deleteObject(uu_id, fix_broken_links);
+ deleted_count++;
+ }
+ }
+ }
+ total_deleted_count += deleted_count;
+ }
+ while (deleted_count > 0);
+ if (total_deleted_count != count)
+ {
+ LL_WARNS(LOG_INV) << "Unexpected count of categories deleted, got "
+ << total_deleted_count << " expected " << count << LL_ENDL;
+ }
+ //gInventory.validate();
+ }
+}
+
+// Update model after an item is confirmed as removed from
+// server. Works for categories or items.
+void LLInventoryModel::onObjectDeletedFromServer(const LLUUID& object_id, bool fix_broken_links, bool update_parent_version, bool do_notify_observers)
+{
+ LLPointer<LLInventoryObject> obj = getObject(object_id);
+ if(obj)
+ {
+ if (getCategory(object_id))
+ {
+ // For category, need to delete/update all children first.
+ onDescendentsPurgedFromServer(object_id, fix_broken_links);
+ }
+
+
+ // From item/cat removeFromServer()
+ if (update_parent_version)
+ {
+ LLInventoryModel::LLCategoryUpdate up(obj->getParentUUID(), -1);
+ accountForUpdate(up);
+ }
+
+ // From purgeObject()
+ LLViewerInventoryItem *item = getItem(object_id);
+ if (item && (item->getType() != LLAssetType::AT_LSL_TEXT))
+ {
+ LLPreview::hide(object_id, true);
+ }
+ deleteObject(object_id, fix_broken_links, do_notify_observers);
+ }
+}
+
+
+// Delete a particular inventory object by ID.
+void LLInventoryModel::deleteObject(const LLUUID& id, bool fix_broken_links, bool do_notify_observers)
+{
+ LL_DEBUGS(LOG_INV) << "LLInventoryModel::deleteObject()" << LL_ENDL;
+ LLPointer<LLInventoryObject> obj = getObject(id);
+ if (!obj)
+ {
+ LL_WARNS(LOG_INV) << "Deleting non-existent object [ id: " << id << " ] " << LL_ENDL;
+ return;
+ }
+
+ //collect the links before removing the item from mItemMap
+ LLInventoryModel::item_array_t links = collectLinksTo(id);
+
+ LL_DEBUGS(LOG_INV) << "Deleting inventory object " << id << LL_ENDL;
+ mLastItem = NULL;
+ LLUUID parent_id = obj->getParentUUID();
+ mCategoryMap.erase(id);
+ mItemMap.erase(id);
+ //mInventory.erase(id);
+ item_array_t* item_list = getUnlockedItemArray(parent_id);
+ if(item_list)
+ {
+ LLPointer<LLViewerInventoryItem> item = (LLViewerInventoryItem*)((LLInventoryObject*)obj);
+ vector_replace_with_last(*item_list, item);
+ }
+ cat_array_t* cat_list = getUnlockedCatArray(parent_id);
+ if(cat_list)
+ {
+ LLPointer<LLViewerInventoryCategory> cat = (LLViewerInventoryCategory*)((LLInventoryObject*)obj);
+ vector_replace_with_last(*cat_list, cat);
+ }
+
+ // Note : We need to tell the inventory observers that those things are going to be deleted *before* the tree is cleared or they won't know what to delete (in views and view models)
+ addChangedMask(LLInventoryObserver::REMOVE, id);
+ gInventory.notifyObservers();
+
+ item_list = getUnlockedItemArray(id);
+ if(item_list)
+ {
+ if (item_list->size())
+ {
+ LL_WARNS(LOG_INV) << "Deleting cat " << id << " while it still has child items" << LL_ENDL;
+ }
+ delete item_list;
+ mParentChildItemTree.erase(id);
+ }
+ cat_list = getUnlockedCatArray(id);
+ if(cat_list)
+ {
+ if (cat_list->size())
+ {
+ LL_WARNS(LOG_INV) << "Deleting cat " << id << " while it still has child cats" << LL_ENDL;
+ }
+ delete cat_list;
+ mParentChildCategoryTree.erase(id);
+ }
+ addChangedMask(LLInventoryObserver::REMOVE, id);
+
+ bool is_link_type = obj->getIsLinkType();
+ if (is_link_type)
+ {
+ removeBacklinkInfo(obj->getUUID(), obj->getLinkedUUID());
+ }
+
+ // Can't have links to links, so there's no need for this update
+ // if the item removed is a link. Can also skip if source of the
+ // update is getting broken link info separately.
+ if (fix_broken_links && !is_link_type)
+ {
+ rebuildLinkItems(links);
+ }
+ obj = nullptr; // delete obj
+ if (do_notify_observers)
+ {
+ notifyObservers();
+ }
+}
+
+void LLInventoryModel::rebuildLinkItems(LLInventoryModel::item_array_t& items)
+{
+ // REBUILD is expensive, so clear the current change list first else
+ // everything else on the changelist will also get rebuilt.
+ if (items.size() > 0)
+ {
+ notifyObservers();
+ for (LLInventoryModel::item_array_t::const_iterator iter = items.begin();
+ iter != items.end();
+ iter++)
+ {
+ const LLViewerInventoryItem *linked_item = (*iter);
+ if (linked_item)
+ {
+ addChangedMask(LLInventoryObserver::REBUILD, linked_item->getUUID());
+ }
+ }
+ notifyObservers();
+ }
+}
+
+// Add/remove an observer. If the observer is destroyed, be sure to
+// remove it.
+void LLInventoryModel::addObserver(LLInventoryObserver* observer)
+{
+ mObservers.insert(observer);
+}
+
+void LLInventoryModel::removeObserver(LLInventoryObserver* observer)
+{
+ mObservers.erase(observer);
+}
+
+bool LLInventoryModel::containsObserver(LLInventoryObserver* observer) const
+{
+ return mObservers.find(observer) != mObservers.end();
+}
+
+void LLInventoryModel::idleNotifyObservers()
+{
+ // *FIX: Think I want this conditional or moved elsewhere...
+ handleResponses(true);
+
+ if (mLinksRebuildList.size() > 0)
+ {
+ if (mModifyMask != LLInventoryObserver::NONE || (mChangedItemIDs.size() != 0))
+ {
+ notifyObservers();
+ }
+ for (const LLUUID& link_id : mLinksRebuildList)
+ {
+ addChangedMask(LLInventoryObserver::REBUILD , link_id);
+ }
+ mLinksRebuildList.clear();
+ notifyObservers();
+ }
+
+ if (mModifyMask == LLInventoryObserver::NONE && (mChangedItemIDs.size() == 0))
+ {
+ return;
+ }
+ notifyObservers();
+}
+
+// Call this method when it's time to update everyone on a new state.
+void LLInventoryModel::notifyObservers()
+{
+ if (mIsNotifyObservers)
+ {
+ // Within notifyObservers, something called notifyObservers
+ // again. This type of recursion is unsafe because it causes items to be
+ // processed twice, and this can easily lead to infinite loops.
+ LL_WARNS(LOG_INV) << "Call was made to notifyObservers within notifyObservers!" << LL_ENDL;
+ return;
+ }
+
+ mIsNotifyObservers = true;
+ for (observer_list_t::iterator iter = mObservers.begin();
+ iter != mObservers.end(); )
+ {
+ LLInventoryObserver* observer = *iter;
+ observer->changed(mModifyMask);
+
+ // safe way to increment since changed may delete entries! (@!##%@!@&*!)
+ iter = mObservers.upper_bound(observer);
+ }
+
+ // If there were any changes that arrived during notifyObservers,
+ // shedule them for next loop
+ mModifyMask = mModifyMaskBacklog;
+ mChangedItemIDs.clear();
+ mChangedItemIDs.insert(mChangedItemIDsBacklog.begin(), mChangedItemIDsBacklog.end());
+ mAddedItemIDs.clear();
+ mAddedItemIDs.insert(mAddedItemIDsBacklog.begin(), mAddedItemIDsBacklog.end());
+
+ mModifyMaskBacklog = LLInventoryObserver::NONE;
+ mChangedItemIDsBacklog.clear();
+ mAddedItemIDsBacklog.clear();
+
+ mIsNotifyObservers = false;
+}
+
+// store flag for change
+// and id of object change applies to
+void LLInventoryModel::addChangedMask(U32 mask, const LLUUID& referent)
+{
+ if (mIsNotifyObservers)
+ {
+ // Something marked an item for change within a call to notifyObservers
+ // (which is in the process of processing the list of items marked for change).
+ // This means the change will have to be processed later.
+ // It's preferable for this not to happen, but it's not an issue unless code
+ // specifically wants to notifyObservers immediately (changes won't happen untill later)
+ LL_WARNS(LOG_INV) << "Adding changed mask within notify observers! Change's processing will be performed on idle." << LL_ENDL;
+ LLViewerInventoryItem *item = getItem(referent);
+ if (item)
+ {
+ LL_WARNS(LOG_INV) << "Item " << item->getName() << LL_ENDL;
+ }
+ else
+ {
+ LLViewerInventoryCategory *cat = getCategory(referent);
+ if (cat)
+ {
+ LL_WARNS(LOG_INV) << "Category " << cat->getName() << LL_ENDL;
+ }
+ }
+ }
+
+ if (mIsNotifyObservers)
+ {
+ mModifyMaskBacklog |= mask;
+ }
+ else
+ {
+ mModifyMask |= mask;
+ }
+
+ bool needs_update = false;
+ if (referent.notNull())
+ {
+ if (mIsNotifyObservers)
+ {
+ needs_update = mChangedItemIDsBacklog.find(referent) == mChangedItemIDsBacklog.end();
+ }
+ else
+ {
+ needs_update = mChangedItemIDs.find(referent) == mChangedItemIDs.end();
+ }
+ }
+
+ if (needs_update)
+ {
+ if (mIsNotifyObservers)
+ {
+ mChangedItemIDsBacklog.insert(referent);
+ }
+ else
+ {
+ mChangedItemIDs.insert(referent);
+ }
+
+ if (mask != LLInventoryObserver::LABEL)
+ {
+ // Fix me: From DD-81, probably shouldn't be here, instead
+ // should be somewhere in an observer or in
+ // LLMarketplaceInventoryObserver::onIdleProcessQueue
+ update_marketplace_category(referent, false);
+ }
+
+ if (mask & LLInventoryObserver::ADD)
+ {
+ if (mIsNotifyObservers)
+ {
+ mAddedItemIDsBacklog.insert(referent);
+ }
+ else
+ {
+ mAddedItemIDs.insert(referent);
+ }
+ }
+
+ // Update all linked items. Starting with just LABEL because I'm
+ // not sure what else might need to be accounted for this.
+ if (mask & LLInventoryObserver::LABEL)
+ {
+ addChangedMaskForLinks(referent, LLInventoryObserver::LABEL);
+ }
+ }
+}
+
+bool LLInventoryModel::fetchDescendentsOf(const LLUUID& folder_id) const
+{
+ if(folder_id.isNull())
+ {
+ LL_WARNS(LOG_INV) << "Calling fetch descendents on NULL folder id!" << LL_ENDL;
+ return false;
+ }
+ LLViewerInventoryCategory* cat = getCategory(folder_id);
+ if(!cat)
+ {
+ LL_WARNS(LOG_INV) << "Asked to fetch descendents of non-existent folder: "
+ << folder_id << LL_ENDL;
+ return false;
+ }
+ //S32 known_descendents = 0;
+ ///cat_array_t* categories = get_ptr_in_map(mParentChildCategoryTree, folder_id);
+ //item_array_t* items = get_ptr_in_map(mParentChildItemTree, folder_id);
+ //if(categories)
+ //{
+ // known_descendents += categories->size();
+ //}
+ //if(items)
+ //{
+ // known_descendents += items->size();
+ //}
+ return cat->fetch();
+}
+
+//static
+std::string LLInventoryModel::getInvCacheAddres(const LLUUID& owner_id)
+{
+ std::string inventory_addr;
+ std::string owner_id_str;
+ owner_id.toString(owner_id_str);
+ std::string path(gDirUtilp->getExpandedFilename(LL_PATH_CACHE, owner_id_str));
+ if (LLGridManager::getInstance()->isInProductionGrid())
+ {
+ inventory_addr = llformat(PRODUCTION_CACHE_FORMAT_STRING, path.c_str());
+ }
+ else
+ {
+ // NOTE: The inventory cache filenames now include the grid name.
+ // Add controls against directory traversal or problematic pathname lengths
+ // if your viewer uses grid names from an untrusted source.
+ const std::string& grid_id_str = LLGridManager::getInstance()->getGridId();
+ const std::string& grid_id_lower = utf8str_tolower(grid_id_str);
+ inventory_addr = llformat(GRID_CACHE_FORMAT_STRING, path.c_str(), grid_id_lower.c_str());
+ }
+ return inventory_addr;
+}
+
+void LLInventoryModel::cache(
+ const LLUUID& parent_folder_id,
+ const LLUUID& agent_id)
+{
+ LL_DEBUGS(LOG_INV) << "Caching " << parent_folder_id << " for " << agent_id
+ << LL_ENDL;
+ LLViewerInventoryCategory* root_cat = getCategory(parent_folder_id);
+ if(!root_cat) return;
+ cat_array_t categories;
+ categories.push_back(root_cat);
+ item_array_t items;
+
+ LLCanCache can_cache(this);
+ can_cache(root_cat, NULL);
+ collectDescendentsIf(
+ parent_folder_id,
+ categories,
+ items,
+ INCLUDE_TRASH,
+ can_cache);
+ // Use temporary file to avoid potential conflicts with other
+ // instances (even a 'read only' instance unzips into a file)
+ std::string temp_file = gDirUtilp->getTempFilename();
+ saveToFile(temp_file, categories, items);
+ std::string gzip_filename = getInvCacheAddres(agent_id);
+ gzip_filename.append(".gz");
+ if(gzip_file(temp_file, gzip_filename))
+ {
+ LL_DEBUGS(LOG_INV) << "Successfully compressed " << temp_file << " to " << gzip_filename << LL_ENDL;
+ LLFile::remove(temp_file);
+ }
+ else
+ {
+ LL_WARNS(LOG_INV) << "Unable to compress " << temp_file << " into " << gzip_filename << LL_ENDL;
+ }
+}
+
+
+void LLInventoryModel::addCategory(LLViewerInventoryCategory* category)
+{
+ //LL_INFOS(LOG_INV) << "LLInventoryModel::addCategory()" << LL_ENDL;
+ if(category)
+ {
+ // We aren't displaying the Meshes folder
+ if (category->mPreferredType == LLFolderType::FT_MESH)
+ {
+ return;
+ }
+
+ // try to localize default names first. See EXT-8319, EXT-7051.
+ category->localizeName();
+
+ // Insert category uniquely into the map
+ mCategoryMap[category->getUUID()] = category; // LLPointer will deref and delete the old one
+ //mInventory[category->getUUID()] = category;
+ }
+}
+
+bool LLInventoryModel::hasBacklinkInfo(const LLUUID& link_id, const LLUUID& target_id) const
+{
+ std::pair <backlink_mmap_t::const_iterator, backlink_mmap_t::const_iterator> range;
+ range = mBacklinkMMap.equal_range(target_id);
+ for (backlink_mmap_t::const_iterator it = range.first; it != range.second; ++it)
+ {
+ if (it->second == link_id)
+ {
+ return true;
+ }
+ }
+ return false;
+}
+
+void LLInventoryModel::addBacklinkInfo(const LLUUID& link_id, const LLUUID& target_id)
+{
+ if (!hasBacklinkInfo(link_id, target_id))
+ {
+ mBacklinkMMap.insert(std::make_pair(target_id, link_id));
+ }
+}
+
+void LLInventoryModel::removeBacklinkInfo(const LLUUID& link_id, const LLUUID& target_id)
+{
+ std::pair <backlink_mmap_t::iterator, backlink_mmap_t::iterator> range;
+ range = mBacklinkMMap.equal_range(target_id);
+ for (backlink_mmap_t::iterator it = range.first; it != range.second; )
+ {
+ if (it->second == link_id)
+ {
+ backlink_mmap_t::iterator delete_it = it; // iterator will be invalidated by erase.
+ ++it;
+ mBacklinkMMap.erase(delete_it);
+ }
+ else
+ {
+ ++it;
+ }
+ }
+}
+
+void LLInventoryModel::addItem(LLViewerInventoryItem* item)
+{
+ llassert(item);
+ if(item)
+ {
+ if (item->getType() <= LLAssetType::AT_NONE)
+ {
+ LL_WARNS(LOG_INV) << "Got bad asset type for item [ name: " << item->getName()
+ << " type: " << item->getType()
+ << " inv-type: " << item->getInventoryType() << " ], ignoring." << LL_ENDL;
+ return;
+ }
+
+ if (LLAssetType::lookup(item->getType()) == LLAssetType::BADLOOKUP)
+ {
+ if (item->getType() >= LLAssetType::AT_COUNT)
+ {
+ // Not yet supported.
+ LL_DEBUGS(LOG_INV) << "Got unknown asset type for item [ name: " << item->getName()
+ << " type: " << item->getType()
+ << " inv-type: " << item->getInventoryType() << " ]." << LL_ENDL;
+ }
+ else
+ {
+ LL_WARNS(LOG_INV) << "Got unknown asset type for item [ name: " << item->getName()
+ << " type: " << item->getType()
+ << " inv-type: " << item->getInventoryType() << " ]." << LL_ENDL;
+ }
+ }
+
+ // This condition means that we tried to add a link without the baseobj being in memory.
+ // The item will show up as a broken link.
+ if (item->getIsBrokenLink())
+ {
+ if (item->getAssetUUID().notNull()
+ && LLInventoryModelBackgroundFetch::getInstance()->folderFetchActive())
+ {
+ // Schedule this link for a recheck as inventory gets loaded
+ // Todo: expand to cover not just an initial fetch
+ mPossiblyBrockenLinks[item->getAssetUUID()].insert(item->getUUID());
+
+ // Do a blank rebuild of links once fetch is done
+ if (!mBulkFecthCallbackSlot.connected())
+ {
+ // Links might take a while to update this way, and there
+ // might be a lot of them. A better option might be to check
+ // links periodically with final check on fetch completion.
+ mBulkFecthCallbackSlot =
+ LLInventoryModelBackgroundFetch::getInstance()->setFetchCompletionCallback(
+ [this]()
+ {
+ // rebuild is just in case, primary purpose is to wipe
+ // the list since we won't be getting anything 'new'
+ // see mLinksRebuildList
+ rebuildBrockenLinks();
+ mBulkFecthCallbackSlot.disconnect();
+ });
+ }
+ LL_DEBUGS(LOG_INV) << "Scheduling a link to be rebuilt later [ name: " << item->getName()
+ << " itemID: " << item->getUUID()
+ << " assetID: " << item->getAssetUUID() << " ) parent: " << item->getParentUUID() << LL_ENDL;
+
+ }
+ else
+ {
+ LL_INFOS(LOG_INV) << "Adding broken link [ name: " << item->getName()
+ << " itemID: " << item->getUUID()
+ << " assetID: " << item->getAssetUUID() << " ) parent: " << item->getParentUUID() << LL_ENDL;
+ }
+ }
+ if (!mPossiblyBrockenLinks.empty())
+ {
+ // check if we are waiting for this item
+ broken_links_t::iterator iter = mPossiblyBrockenLinks.find(item->getUUID());
+ if (iter != mPossiblyBrockenLinks.end())
+ {
+ mLinksRebuildList.insert(iter->second.begin() , iter->second.end());
+ mPossiblyBrockenLinks.erase(iter);
+ }
+ }
+ if (item->getIsLinkType())
+ {
+ // Add back-link from linked-to UUID.
+ const LLUUID& link_id = item->getUUID();
+ const LLUUID& target_id = item->getLinkedUUID();
+ addBacklinkInfo(link_id, target_id);
+ }
+ mItemMap[item->getUUID()] = item;
+ }
+}
+
+// Empty the entire contents
+void LLInventoryModel::empty()
+{
+// LL_INFOS(LOG_INV) << "LLInventoryModel::empty()" << LL_ENDL;
+ std::for_each(
+ mParentChildCategoryTree.begin(),
+ mParentChildCategoryTree.end(),
+ DeletePairedPointer());
+ mParentChildCategoryTree.clear();
+ std::for_each(
+ mParentChildItemTree.begin(),
+ mParentChildItemTree.end(),
+ DeletePairedPointer());
+ mParentChildItemTree.clear();
+ mBacklinkMMap.clear(); // forget all backlink information.
+ mCategoryMap.clear(); // remove all references (should delete entries)
+ mItemMap.clear(); // remove all references (should delete entries)
+ mLastItem = NULL;
+ //mInventory.clear();
+}
+
+void LLInventoryModel::accountForUpdate(const LLCategoryUpdate& update) const
+{
+ LLViewerInventoryCategory* cat = getCategory(update.mCategoryID);
+ if(cat)
+ {
+ S32 version = cat->getVersion();
+ if(version != LLViewerInventoryCategory::VERSION_UNKNOWN)
+ {
+ S32 descendents_server = cat->getDescendentCount();
+ S32 descendents_actual = cat->getViewerDescendentCount();
+ if(descendents_server == descendents_actual)
+ {
+ descendents_actual += update.mDescendentDelta;
+ cat->setDescendentCount(descendents_actual);
+ if (update.mChangeVersion)
+ {
+ cat->setVersion(++version);
+ }
+ LL_DEBUGS(LOG_INV) << "accounted: '" << cat->getName() << "' "
+ << version << " with " << descendents_actual
+ << " descendents." << LL_ENDL;
+ }
+ else
+ {
+ // Error condition, this means that the category did not register that
+ // it got new descendents (perhaps because it is still being loaded)
+ // which means its descendent count will be wrong.
+ LL_WARNS(LOG_INV) << "Accounting failed for '" << cat->getName() << "' version:"
+ << version << " due to mismatched descendent count: server == "
+ << descendents_server << ", viewer == " << descendents_actual << LL_ENDL;
+ }
+ }
+ else
+ {
+ LL_WARNS(LOG_INV) << "Accounting failed for '" << cat->getName() << "' version: unknown ("
+ << version << ")" << LL_ENDL;
+ }
+ }
+ else
+ {
+ LL_WARNS(LOG_INV) << "No category found for update " << update.mCategoryID << LL_ENDL;
+ }
+}
+
+void LLInventoryModel::accountForUpdate(
+ const LLInventoryModel::update_list_t& update) const
+{
+ update_list_t::const_iterator it = update.begin();
+ update_list_t::const_iterator end = update.end();
+ for(; it != end; ++it)
+ {
+ accountForUpdate(*it);
+ }
+}
+
+void LLInventoryModel::accountForUpdate(
+ const LLInventoryModel::update_map_t& update) const
+{
+ LLCategoryUpdate up;
+ update_map_t::const_iterator it = update.begin();
+ update_map_t::const_iterator end = update.end();
+ for(; it != end; ++it)
+ {
+ up.mCategoryID = (*it).first;
+ up.mDescendentDelta = (*it).second.mValue;
+ accountForUpdate(up);
+ }
+}
+
+LLInventoryModel::EHasChildren LLInventoryModel::categoryHasChildren(
+ const LLUUID& cat_id) const
+{
+ LLViewerInventoryCategory* cat = getCategory(cat_id);
+ if(!cat) return CHILDREN_NO;
+ if(cat->getDescendentCount() > 0)
+ {
+ return CHILDREN_YES;
+ }
+ if(cat->getDescendentCount() == 0)
+ {
+ return CHILDREN_NO;
+ }
+ if((cat->getDescendentCount() == LLViewerInventoryCategory::DESCENDENT_COUNT_UNKNOWN)
+ || (cat->getVersion() == LLViewerInventoryCategory::VERSION_UNKNOWN))
+ {
+ return CHILDREN_MAYBE;
+ }
+
+ // Shouldn't have to run this, but who knows.
+ parent_cat_map_t::const_iterator cat_it = mParentChildCategoryTree.find(cat->getUUID());
+ if (cat_it != mParentChildCategoryTree.end() && cat_it->second->size() > 0)
+ {
+ return CHILDREN_YES;
+ }
+ parent_item_map_t::const_iterator item_it = mParentChildItemTree.find(cat->getUUID());
+ if (item_it != mParentChildItemTree.end() && item_it->second->size() > 0)
+ {
+ return CHILDREN_YES;
+ }
+
+ return CHILDREN_NO;
+}
+
+bool LLInventoryModel::isCategoryComplete(const LLUUID& cat_id) const
+{
+ LLViewerInventoryCategory* cat = getCategory(cat_id);
+ if(cat && (cat->getVersion()!=LLViewerInventoryCategory::VERSION_UNKNOWN))
+ {
+ S32 descendents_server = cat->getDescendentCount();
+ S32 descendents_actual = cat->getViewerDescendentCount();
+ if(descendents_server == descendents_actual)
+ {
+ return true;
+ }
+ }
+ return false;
+}
+
+bool LLInventoryModel::loadSkeleton(
+ const LLSD& options,
+ const LLUUID& owner_id)
+{
+ LL_PROFILE_ZONE_SCOPED;
+ LL_DEBUGS(LOG_INV) << "importing inventory skeleton for " << owner_id << LL_ENDL;
+
+ typedef std::set<LLPointer<LLViewerInventoryCategory>, InventoryIDPtrLess> cat_set_t;
+ cat_set_t temp_cats;
+ bool rv = true;
+
+ for(LLSD::array_const_iterator it = options.beginArray(),
+ end = options.endArray(); it != end; ++it)
+ {
+ LLSD name = (*it)["name"];
+ LLSD folder_id = (*it)["folder_id"];
+ LLSD parent_id = (*it)["parent_id"];
+ LLSD version = (*it)["version"];
+ if(name.isDefined()
+ && folder_id.isDefined()
+ && parent_id.isDefined()
+ && version.isDefined()
+ && folder_id.asUUID().notNull() // if an id is null, it locks the viewer.
+ )
+ {
+ LLPointer<LLViewerInventoryCategory> cat = new LLViewerInventoryCategory(owner_id);
+ cat->rename(name.asString());
+ cat->setUUID(folder_id.asUUID());
+ cat->setParent(parent_id.asUUID());
+
+ LLFolderType::EType preferred_type = LLFolderType::FT_NONE;
+ LLSD type_default = (*it)["type_default"];
+ if(type_default.isDefined())
+ {
+ preferred_type = (LLFolderType::EType)type_default.asInteger();
+ }
+ cat->setPreferredType(preferred_type);
+ cat->setVersion(version.asInteger());
+ temp_cats.insert(cat);
+ }
+ else
+ {
+ LL_WARNS(LOG_INV) << "Unable to import near " << name.asString() << LL_ENDL;
+ rv = false;
+ }
+ }
+
+ S32 cached_category_count = 0;
+ S32 cached_item_count = 0;
+ if(!temp_cats.empty())
+ {
+ update_map_t child_counts;
+ cat_array_t categories;
+ item_array_t items;
+ changed_items_t categories_to_update;
+ item_array_t possible_broken_links;
+ cat_set_t invalid_categories; // Used to mark categories that weren't successfully loaded.
+ std::string inventory_filename = getInvCacheAddres(owner_id);
+ const S32 NO_VERSION = LLViewerInventoryCategory::VERSION_UNKNOWN;
+ std::string gzip_filename(inventory_filename);
+ gzip_filename.append(".gz");
+ LLFILE* fp = LLFile::fopen(gzip_filename, "rb");
+ bool remove_inventory_file = false;
+ if (LLAppViewer::instance()->isSecondInstance())
+ {
+ // Safeguard viewer against trying to unpack file twice
+ // ex: user logs into two accounts simultaneously, so two
+ // viewers are trying to unpack library into same file
+ //
+ // Would be better to do it in gunzip_file, but it doesn't
+ // have access to llfilesystem
+ inventory_filename = gDirUtilp->getTempFilename();
+ remove_inventory_file = true;
+ }
+ if(fp)
+ {
+ fclose(fp);
+ fp = NULL;
+ if(gunzip_file(gzip_filename, inventory_filename))
+ {
+ // we only want to remove the inventory file if it was
+ // gzipped before we loaded, and we successfully
+ // gunziped it.
+ remove_inventory_file = true;
+ }
+ else
+ {
+ LL_INFOS(LOG_INV) << "Unable to gunzip " << gzip_filename << LL_ENDL;
+ }
+ }
+ bool is_cache_obsolete = false;
+ if (loadFromFile(inventory_filename, categories, items, categories_to_update, is_cache_obsolete))
+ {
+ // We were able to find a cache of files. So, use what we
+ // found to generate a set of categories we should add. We
+ // will go through each category loaded and if the version
+ // does not match, invalidate the version.
+ S32 count = categories.size();
+ cat_set_t::iterator not_cached = temp_cats.end();
+ std::set<LLUUID> cached_ids;
+ for(S32 i = 0; i < count; ++i)
+ {
+ LLViewerInventoryCategory* cat = categories[i];
+ cat_set_t::iterator cit = temp_cats.find(cat);
+ if (cit == temp_cats.end())
+ {
+ continue; // cache corruption?? not sure why this happens -SJB
+ }
+ LLViewerInventoryCategory* tcat = *cit;
+
+ if (categories_to_update.find(tcat->getUUID()) != categories_to_update.end())
+ {
+ tcat->setVersion(NO_VERSION);
+ LL_WARNS() << "folder to update: " << tcat->getName() << LL_ENDL;
+ }
+
+ // we can safely ignore anything loaded from file, but
+ // not sent down in the skeleton. Must have been removed from inventory.
+ if (cit == not_cached)
+ {
+ continue;
+ }
+ else if (cat->getVersion() != tcat->getVersion())
+ {
+ // if the cached version does not match the server version,
+ // throw away the version we have so we can fetch the
+ // correct contents the next time the viewer opens the folder.
+ tcat->setVersion(NO_VERSION);
+ }
+ else
+ {
+ cached_ids.insert(tcat->getUUID());
+
+ // At the moment download does not provide a thumbnail
+ // uuid, use the one from cache
+ tcat->setThumbnailUUID(cat->getThumbnailUUID());
+ }
+ }
+
+ // go ahead and add the cats returned during the download
+ std::set<LLUUID>::const_iterator not_cached_id = cached_ids.end();
+ cached_category_count = cached_ids.size();
+ for(cat_set_t::iterator it = temp_cats.begin(); it != temp_cats.end(); ++it)
+ {
+ if(cached_ids.find((*it)->getUUID()) == not_cached_id)
+ {
+ // this check is performed so that we do not
+ // mark new folders in the skeleton (and not in cache)
+ // as being cached.
+ LLViewerInventoryCategory *llvic = (*it);
+ llvic->setVersion(NO_VERSION);
+ }
+ addCategory(*it);
+ ++child_counts[(*it)->getParentUUID()];
+ }
+
+ // Add all the items loaded which are parented to a
+ // category with a correctly cached parent
+ S32 bad_link_count = 0;
+ S32 good_link_count = 0;
+ S32 recovered_link_count = 0;
+ cat_map_t::iterator unparented = mCategoryMap.end();
+ for(item_array_t::const_iterator item_iter = items.begin();
+ item_iter != items.end();
+ ++item_iter)
+ {
+ LLViewerInventoryItem *item = (*item_iter).get();
+ const cat_map_t::iterator cit = mCategoryMap.find(item->getParentUUID());
+
+ if(cit != unparented)
+ {
+ const LLViewerInventoryCategory* cat = cit->second.get();
+ if(cat->getVersion() != NO_VERSION)
+ {
+ // This can happen if the linked object's baseobj is removed from the cache but the linked object is still in the cache.
+ if (item->getIsBrokenLink())
+ {
+ //bad_link_count++;
+ LL_DEBUGS(LOG_INV) << "Attempted to add cached link item without baseobj present ( name: "
+ << item->getName() << " itemID: " << item->getUUID()
+ << " assetID: " << item->getAssetUUID()
+ << " ). Ignoring and invalidating " << cat->getName() << " . " << LL_ENDL;
+ possible_broken_links.push_back(item);
+ continue;
+ }
+ else if (item->getIsLinkType())
+ {
+ good_link_count++;
+ }
+ addItem(item);
+ cached_item_count += 1;
+ ++child_counts[cat->getUUID()];
+ }
+ }
+ }
+ if (possible_broken_links.size() > 0)
+ {
+ for(item_array_t::const_iterator item_iter = possible_broken_links.begin();
+ item_iter != possible_broken_links.end();
+ ++item_iter)
+ {
+ LLViewerInventoryItem *item = (*item_iter).get();
+ const cat_map_t::iterator cit = mCategoryMap.find(item->getParentUUID());
+ const LLViewerInventoryCategory* cat = cit->second.get();
+ if (item->getIsBrokenLink())
+ {
+ bad_link_count++;
+ invalid_categories.insert(cit->second);
+ //LL_INFOS(LOG_INV) << "link still broken: " << item->getName() << " in folder " << cat->getName() << LL_ENDL;
+ }
+ else
+ {
+ // was marked as broken because of loading order, its actually fine to load
+ addItem(item);
+ cached_item_count += 1;
+ ++child_counts[cat->getUUID()];
+ recovered_link_count++;
+ }
+ }
+
+ LL_DEBUGS(LOG_INV) << "Attempted to add " << bad_link_count
+ << " cached link items without baseobj present. "
+ << good_link_count << " link items were successfully added. "
+ << recovered_link_count << " links added in recovery. "
+ << "The corresponding categories were invalidated." << LL_ENDL;
+ }
+
+ }
+ else
+ {
+ // go ahead and add everything after stripping the version
+ // information.
+ for(cat_set_t::iterator it = temp_cats.begin(); it != temp_cats.end(); ++it)
+ {
+ LLViewerInventoryCategory *llvic = (*it);
+ llvic->setVersion(NO_VERSION);
+ addCategory(*it);
+ }
+ }
+
+ // Invalidate all categories that failed fetching descendents for whatever
+ // reason (e.g. one of the descendents was a broken link).
+ for (cat_set_t::iterator invalid_cat_it = invalid_categories.begin();
+ invalid_cat_it != invalid_categories.end();
+ invalid_cat_it++)
+ {
+ LLViewerInventoryCategory* cat = (*invalid_cat_it).get();
+ cat->setVersion(NO_VERSION);
+ LL_DEBUGS(LOG_INV) << "Invalidating category name: " << cat->getName() << " UUID: " << cat->getUUID() << " due to invalid descendents cache" << LL_ENDL;
+ }
+ if (invalid_categories.size() > 0)
+ {
+ LL_DEBUGS(LOG_INV) << "Invalidated " << invalid_categories.size() << " categories due to invalid descendents cache" << LL_ENDL;
+ }
+
+ // At this point, we need to set the known descendents for each
+ // category which successfully cached so that we do not
+ // needlessly fetch descendents for categories which we have.
+ update_map_t::const_iterator no_child_counts = child_counts.end();
+ for(cat_set_t::iterator it = temp_cats.begin(); it != temp_cats.end(); ++it)
+ {
+ LLViewerInventoryCategory* cat = (*it).get();
+ if(cat->getVersion() != NO_VERSION)
+ {
+ update_map_t::const_iterator the_count = child_counts.find(cat->getUUID());
+ if(the_count != no_child_counts)
+ {
+ const S32 num_descendents = (*the_count).second.mValue;
+ cat->setDescendentCount(num_descendents);
+ }
+ else
+ {
+ cat->setDescendentCount(0);
+ }
+ }
+ }
+
+ if(remove_inventory_file)
+ {
+ // clean up the gunzipped file.
+ LLFile::remove(inventory_filename);
+ }
+ if(is_cache_obsolete && !LLAppViewer::instance()->isSecondInstance())
+ {
+ // If out of date, remove the gzipped file too.
+ LL_WARNS(LOG_INV) << "Inv cache out of date, removing" << LL_ENDL;
+ LLFile::remove(gzip_filename);
+ }
+ categories.clear(); // will unref and delete entries
+ }
+
+ LL_INFOS(LOG_INV) << "Successfully loaded " << cached_category_count
+ << " categories and " << cached_item_count << " items from cache."
+ << LL_ENDL;
+
+ return rv;
+}
+
+// This is a brute force method to rebuild the entire parent-child
+// relations. The overall operation has O(NlogN) performance, which
+// should be sufficient for our needs.
+void LLInventoryModel::buildParentChildMap()
+{
+ LL_INFOS(LOG_INV) << "LLInventoryModel::buildParentChildMap()" << LL_ENDL;
+
+ // *NOTE: I am skipping the logic around folder version
+ // synchronization here because it seems if a folder is lost, we
+ // might actually want to invalidate it at that point - not
+ // attempt to cache. More time & thought is necessary.
+
+ // First the categories. We'll copy all of the categories into a
+ // temporary container to iterate over (oh for real iterators.)
+ // While we're at it, we'll allocate the arrays in the trees.
+ cat_array_t cats;
+ cat_array_t* catsp;
+ item_array_t* itemsp;
+
+ for(cat_map_t::iterator cit = mCategoryMap.begin(); cit != mCategoryMap.end(); ++cit)
+ {
+ LLViewerInventoryCategory* cat = cit->second;
+ cats.push_back(cat);
+ if (mParentChildCategoryTree.count(cat->getUUID()) == 0)
+ {
+ llassert_always(!mCategoryLock[cat->getUUID()]);
+ catsp = new cat_array_t;
+ mParentChildCategoryTree[cat->getUUID()] = catsp;
+ }
+ if (mParentChildItemTree.count(cat->getUUID()) == 0)
+ {
+ llassert_always(!mItemLock[cat->getUUID()]);
+ itemsp = new item_array_t;
+ mParentChildItemTree[cat->getUUID()] = itemsp;
+ }
+ }
+
+ // Insert a special parent for the root - so that lookups on
+ // LLUUID::null as the parent work correctly. This is kind of a
+ // blatent wastes of space since we allocate a block of memory for
+ // the array, but whatever - it's not that much space.
+ if (mParentChildCategoryTree.count(LLUUID::null) == 0)
+ {
+ catsp = new cat_array_t;
+ mParentChildCategoryTree[LLUUID::null] = catsp;
+ }
+
+ // Now we have a structure with all of the categories that we can
+ // iterate over and insert into the correct place in the child
+ // category tree.
+ S32 count = cats.size();
+ S32 i;
+ S32 lost = 0;
+ cat_array_t lost_cats;
+ for(i = 0; i < count; ++i)
+ {
+ LLViewerInventoryCategory* cat = cats.at(i);
+ catsp = getUnlockedCatArray(cat->getParentUUID());
+ if(catsp &&
+ // Only the two root folders should be children of null.
+ // Others should go to lost & found.
+ (cat->getParentUUID().notNull() ||
+ cat->getPreferredType() == LLFolderType::FT_ROOT_INVENTORY ))
+ {
+ catsp->push_back(cat);
+ }
+ else
+ {
+ // *NOTE: This process could be a lot more efficient if we
+ // used the new MoveInventoryFolder message, but we would
+ // have to continue to do the update & build here. So, to
+ // implement it, we would need a set or map of uuid pairs
+ // which would be (folder_id, new_parent_id) to be sent up
+ // to the server.
+ LL_INFOS(LOG_INV) << "Lost category: " << cat->getUUID() << " - "
+ << cat->getName() << LL_ENDL;
+ ++lost;
+ lost_cats.push_back(cat);
+ }
+ }
+ if(lost)
+ {
+ LL_WARNS(LOG_INV) << "Found " << lost << " lost categories." << LL_ENDL;
+ }
+
+ // Do moves in a separate pass to make sure we've properly filed
+ // the FT_LOST_AND_FOUND category before we try to find its UUID.
+ for(i = 0; i<lost_cats.size(); ++i)
+ {
+ LLViewerInventoryCategory *cat = lost_cats.at(i);
+
+ // plop it into the lost & found.
+ LLFolderType::EType pref = cat->getPreferredType();
+ if(LLFolderType::FT_NONE == pref)
+ {
+ cat->setParent(findCategoryUUIDForType(LLFolderType::FT_LOST_AND_FOUND));
+ }
+ else if(LLFolderType::FT_ROOT_INVENTORY == pref)
+ {
+ // it's the root
+ cat->setParent(LLUUID::null);
+ }
+ else
+ {
+ // it's a protected folder.
+ cat->setParent(gInventory.getRootFolderID());
+ }
+ // FIXME note that updateServer() fails with protected
+ // types, so this will not work as intended in that case.
+ // UpdateServer uses AIS, AIS cat move is not implemented yet
+ // cat->updateServer(true);
+
+ // MoveInventoryFolder message, intentionally per item
+ cat->updateParentOnServer(false);
+ catsp = getUnlockedCatArray(cat->getParentUUID());
+ if(catsp)
+ {
+ catsp->push_back(cat);
+ }
+ else
+ {
+ LL_WARNS(LOG_INV) << "Lost and found Not there!!" << LL_ENDL;
+ }
+ }
+
+ const bool COF_exists = (findCategoryUUIDForType(LLFolderType::FT_CURRENT_OUTFIT) != LLUUID::null);
+ sFirstTimeInViewer2 = !COF_exists || gAgent.isFirstLogin();
+
+
+ // Now the items. We allocated in the last step, so now all we
+ // have to do is iterate over the items and put them in the right
+ // place.
+ item_array_t items;
+ if(!mItemMap.empty())
+ {
+ LLPointer<LLViewerInventoryItem> item;
+ for(item_map_t::iterator iit = mItemMap.begin(); iit != mItemMap.end(); ++iit)
+ {
+ item = (*iit).second;
+ items.push_back(item);
+ }
+ }
+ count = items.size();
+ lost = 0;
+ uuid_vec_t lost_item_ids;
+ for(i = 0; i < count; ++i)
+ {
+ LLPointer<LLViewerInventoryItem> item;
+ item = items.at(i);
+ itemsp = getUnlockedItemArray(item->getParentUUID());
+ if(itemsp)
+ {
+ itemsp->push_back(item);
+ }
+ else
+ {
+ LL_INFOS(LOG_INV) << "Lost item: " << item->getUUID() << " - "
+ << item->getName() << LL_ENDL;
+ ++lost;
+ // plop it into the lost & found.
+ //
+ item->setParent(findCategoryUUIDForType(LLFolderType::FT_LOST_AND_FOUND));
+ // move it later using a special message to move items. If
+ // we update server here, the client might crash.
+ //item->updateServer();
+ lost_item_ids.push_back(item->getUUID());
+ itemsp = getUnlockedItemArray(item->getParentUUID());
+ if(itemsp)
+ {
+ itemsp->push_back(item);
+ }
+ else
+ {
+ LL_WARNS(LOG_INV) << "Lost and found Not there!!" << LL_ENDL;
+ }
+ }
+ }
+ if(lost)
+ {
+ LL_WARNS(LOG_INV) << "Found " << lost << " lost items." << LL_ENDL;
+ LLMessageSystem* msg = gMessageSystem;
+ bool start_new_message = true;
+ const LLUUID lnf = findCategoryUUIDForType(LLFolderType::FT_LOST_AND_FOUND);
+ for(uuid_vec_t::iterator it = lost_item_ids.begin() ; it < lost_item_ids.end(); ++it)
+ {
+ if(start_new_message)
+ {
+ start_new_message = false;
+ msg->newMessageFast(_PREHASH_MoveInventoryItem);
+ msg->nextBlockFast(_PREHASH_AgentData);
+ msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
+ msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
+ msg->addBOOLFast(_PREHASH_Stamp, false);
+ }
+ msg->nextBlockFast(_PREHASH_InventoryData);
+ msg->addUUIDFast(_PREHASH_ItemID, (*it));
+ msg->addUUIDFast(_PREHASH_FolderID, lnf);
+ msg->addString("NewName", NULL);
+ if(msg->isSendFull(NULL))
+ {
+ start_new_message = true;
+ gAgent.sendReliableMessage();
+ }
+ }
+ if(!start_new_message)
+ {
+ gAgent.sendReliableMessage();
+ }
+ }
+
+ const LLUUID &agent_inv_root_id = gInventory.getRootFolderID();
+ if (agent_inv_root_id.notNull())
+ {
+ cat_array_t* catsp = get_ptr_in_map(mParentChildCategoryTree, agent_inv_root_id);
+ if(catsp)
+ {
+ // *HACK - fix root inventory folder
+ // some accounts has pbroken inventory root folders
+
+ std::string name = "My Inventory";
+ for (parent_cat_map_t::const_iterator it = mParentChildCategoryTree.begin(),
+ it_end = mParentChildCategoryTree.end(); it != it_end; ++it)
+ {
+ cat_array_t* cat_array = it->second;
+ for (cat_array_t::const_iterator cat_it = cat_array->begin(),
+ cat_it_end = cat_array->end(); cat_it != cat_it_end; ++cat_it)
+ {
+ LLPointer<LLViewerInventoryCategory> category = *cat_it;
+
+ if(category && category->getPreferredType() != LLFolderType::FT_ROOT_INVENTORY)
+ continue;
+ if ( category && 0 == LLStringUtil::compareInsensitive(name, category->getName()) )
+ {
+ if(category->getUUID()!=mRootFolderID)
+ {
+ LLUUID& new_inv_root_folder_id = const_cast<LLUUID&>(mRootFolderID);
+ new_inv_root_folder_id = category->getUUID();
+ }
+ }
+ }
+ }
+
+ LLPointer<LLInventoryValidationInfo> validation_info = validate();
+ if (validation_info->mFatalErrorCount > 0)
+ {
+ // Fatal inventory error. Will not be able to engage in many inventory operations.
+ // This should be followed by an error dialog leading to logout.
+ LL_WARNS("Inventory") << "Fatal errors were found in validate(): unable to initialize inventory! "
+ << "Will not be able to do normal inventory operations in this session."
+ << LL_ENDL;
+ mIsAgentInvUsable = false;
+ }
+ else
+ {
+ mIsAgentInvUsable = true;
+ }
+ validation_info->mInitialized = true;
+ mValidationInfo = validation_info;
+
+ // notifyObservers() has been moved to
+ // llstartup/idle_startup() after this func completes.
+ // Allows some system categories to be created before
+ // observers start firing.
+ }
+ }
+}
+
+// Would normally do this at construction but that's too early
+// in the process for gInventory. Have the first requestPost()
+// call set things up.
+void LLInventoryModel::initHttpRequest()
+{
+ if (! mHttpRequestFG)
+ {
+ // Haven't initialized, get to it
+ LLAppCoreHttp & app_core_http(LLAppViewer::instance()->getAppCoreHttp());
+
+ mHttpRequestFG = new LLCore::HttpRequest;
+ mHttpRequestBG = new LLCore::HttpRequest;
+ mHttpOptions = LLCore::HttpOptions::ptr_t(new LLCore::HttpOptions);
+ mHttpOptions->setTransferTimeout(300);
+ mHttpOptions->setUseRetryAfter(true);
+ // mHttpOptions->setTrace(2); // Do tracing of requests
+ mHttpHeaders = LLCore::HttpHeaders::ptr_t(new LLCore::HttpHeaders);
+ mHttpHeaders->append(HTTP_OUT_HEADER_CONTENT_TYPE, HTTP_CONTENT_LLSD_XML);
+ mHttpHeaders->append(HTTP_OUT_HEADER_ACCEPT, HTTP_CONTENT_LLSD_XML);
+ mHttpPolicyClass = app_core_http.getPolicy(LLAppCoreHttp::AP_INVENTORY);
+ }
+
+ if (!gGenericDispatcher.isHandlerPresent("BulkUpdateInventory"))
+ {
+ gGenericDispatcher.addHandler("BulkUpdateInventory", &sBulkUpdateInventory);
+ }
+}
+
+void LLInventoryModel::handleResponses(bool foreground)
+{
+ if (foreground && mHttpRequestFG)
+ {
+ mHttpRequestFG->update(0);
+ }
+ else if (! foreground && mHttpRequestBG)
+ {
+ mHttpRequestBG->update(50000L);
+ }
+}
+
+LLCore::HttpHandle LLInventoryModel::requestPost(bool foreground,
+ const std::string & url,
+ const LLSD & body,
+ const LLCore::HttpHandler::ptr_t &handler,
+ const char * const message)
+{
+ if (! mHttpRequestFG)
+ {
+ // We do the initialization late and lazily as this class is
+ // statically-constructed and not all the bits are ready at
+ // that time.
+ initHttpRequest();
+ }
+
+ LLCore::HttpRequest * request(foreground ? mHttpRequestFG : mHttpRequestBG);
+ LLCore::HttpHandle handle(LLCORE_HTTP_HANDLE_INVALID);
+
+ handle = LLCoreHttpUtil::requestPostWithLLSD(request,
+ mHttpPolicyClass,
+ url,
+ body,
+ mHttpOptions,
+ mHttpHeaders,
+ handler);
+ if (LLCORE_HTTP_HANDLE_INVALID == handle)
+ {
+ LLCore::HttpStatus status(request->getStatus());
+ LL_WARNS(LOG_INV) << "HTTP POST request failed for " << message
+ << ", Status: " << status.toTerseString()
+ << " Reason: '" << status.toString() << "'"
+ << LL_ENDL;
+ }
+ return handle;
+}
+
+void LLInventoryModel::createCommonSystemCategories()
+{
+ //amount of System Folder we should wait for
+ sPendingSystemFolders = 9;
+
+ gInventory.ensureCategoryForTypeExists(LLFolderType::FT_TRASH);
+ gInventory.ensureCategoryForTypeExists(LLFolderType::FT_FAVORITE);
+ gInventory.ensureCategoryForTypeExists(LLFolderType::FT_CALLINGCARD);
+ gInventory.ensureCategoryForTypeExists(LLFolderType::FT_MY_OUTFITS);
+ gInventory.ensureCategoryForTypeExists(LLFolderType::FT_CURRENT_OUTFIT);
+ gInventory.ensureCategoryForTypeExists(LLFolderType::FT_LANDMARK); // folder should exist before user tries to 'landmark this'
+ gInventory.ensureCategoryForTypeExists(LLFolderType::FT_SETTINGS);
+ gInventory.ensureCategoryForTypeExists(LLFolderType::FT_MATERIAL); // probably should be server created
+ gInventory.ensureCategoryForTypeExists(LLFolderType::FT_INBOX);
+}
+
+struct LLUUIDAndName
+{
+ LLUUIDAndName() {}
+ LLUUIDAndName(const LLUUID& id, const std::string& name);
+ bool operator==(const LLUUIDAndName& rhs) const;
+ bool operator<(const LLUUIDAndName& rhs) const;
+ bool operator>(const LLUUIDAndName& rhs) const;
+
+ LLUUID mID;
+ std::string mName;
+};
+
+LLUUIDAndName::LLUUIDAndName(const LLUUID& id, const std::string& name) :
+ mID(id), mName(name)
+{
+}
+
+bool LLUUIDAndName::operator==(const LLUUIDAndName& rhs) const
+{
+ return ((mID == rhs.mID) && (mName == rhs.mName));
+}
+
+bool LLUUIDAndName::operator<(const LLUUIDAndName& rhs) const
+{
+ return (mID < rhs.mID);
+}
+
+bool LLUUIDAndName::operator>(const LLUUIDAndName& rhs) const
+{
+ return (mID > rhs.mID);
+}
+
+// static
+bool LLInventoryModel::loadFromFile(const std::string& filename,
+ LLInventoryModel::cat_array_t& categories,
+ LLInventoryModel::item_array_t& items,
+ LLInventoryModel::changed_items_t& cats_to_update,
+ bool &is_cache_obsolete)
+{
+ LL_PROFILE_ZONE_NAMED("inventory load from file");
+
+ if(filename.empty())
+ {
+ LL_ERRS(LOG_INV) << "filename is Null!" << LL_ENDL;
+ return false;
+ }
+ LL_INFOS(LOG_INV) << "loading inventory from: (" << filename << ")" << LL_ENDL;
+
+ llifstream file(filename.c_str());
+
+ if (!file.is_open())
+ {
+ LL_INFOS(LOG_INV) << "unable to load inventory from: " << filename << LL_ENDL;
+ return false;
+ }
+
+ is_cache_obsolete = true; // Obsolete until proven current
+
+ //U64 lines_count = 0U;
+ std::string line;
+ LLPointer<LLSDParser> parser = new LLSDNotationParser();
+ while (std::getline(file, line))
+ {
+ LLSD s_item;
+ std::istringstream iss(line);
+ if (parser->parse(iss, s_item, line.length()) == LLSDParser::PARSE_FAILURE)
+ {
+ LL_WARNS(LOG_INV)<< "Parsing inventory cache failed" << LL_ENDL;
+ break;
+ }
+
+ if (s_item.has("inv_cache_version"))
+ {
+ S32 version = s_item["inv_cache_version"].asInteger();
+ if (version == sCurrentInvCacheVersion)
+ {
+ // Cache is up to date
+ is_cache_obsolete = false;
+ continue;
+ }
+ else
+ {
+ LL_WARNS(LOG_INV)<< "Inventory cache is out of date" << LL_ENDL;
+ break;
+ }
+ }
+ else if (s_item.has("cat_id"))
+ {
+ if (is_cache_obsolete)
+ break;
+
+ LLPointer<LLViewerInventoryCategory> inv_cat = new LLViewerInventoryCategory(LLUUID::null);
+ if(inv_cat->importLLSD(s_item))
+ {
+ categories.push_back(inv_cat);
+ }
+ }
+ else if (s_item.has("item_id"))
+ {
+ if (is_cache_obsolete)
+ break;
+
+ LLPointer<LLViewerInventoryItem> inv_item = new LLViewerInventoryItem;
+ if( inv_item->fromLLSD(s_item) )
+ {
+ if(inv_item->getUUID().isNull())
+ {
+ LL_DEBUGS(LOG_INV) << "Ignoring inventory with null item id: "
+ << inv_item->getName() << LL_ENDL;
+ }
+ else
+ {
+ if (inv_item->getType() == LLAssetType::AT_UNKNOWN)
+ {
+ cats_to_update.insert(inv_item->getParentUUID());
+ }
+ else
+ {
+ items.push_back(inv_item);
+ }
+ }
+ }
+ }
+
+// TODO(brad) - figure out how to reenable this without breaking everything else
+// static constexpr U64 BATCH_SIZE = 512U;
+// if ((++lines_count % BATCH_SIZE) == 0)
+// {
+// // SL-19968 - make sure message system code gets a chance to run every so often
+// pump_idle_startup_network();
+// }
+ }
+
+ file.close();
+
+ return !is_cache_obsolete;
+}
+
+// static
+bool LLInventoryModel::saveToFile(const std::string& filename,
+ const cat_array_t& categories,
+ const item_array_t& items)
+{
+ if (filename.empty())
+ {
+ LL_ERRS(LOG_INV) << "Filename is Null!" << LL_ENDL;
+ return false;
+ }
+
+ LL_INFOS(LOG_INV) << "saving inventory to: (" << filename << ")" << LL_ENDL;
+
+ try
+ {
+ llofstream fileXML(filename.c_str());
+ if (!fileXML.is_open())
+ {
+ LL_WARNS(LOG_INV) << "Failed to open file. Unable to save inventory to: " << filename << LL_ENDL;
+ return false;
+ }
+
+ LLSD cache_ver;
+ cache_ver["inv_cache_version"] = sCurrentInvCacheVersion;
+
+ if (fileXML.fail())
+ {
+ LL_WARNS(LOG_INV) << "Failed to write cache version to file. Unable to save inventory to: " << filename << LL_ENDL;
+ return false;
+ }
+
+ fileXML << LLSDOStreamer<LLSDNotationFormatter>(cache_ver) << std::endl;
+
+ S32 count = categories.size();
+ S32 cat_count = 0;
+ S32 i;
+ for (i = 0; i < count; ++i)
+ {
+ LLViewerInventoryCategory* cat = categories[i];
+ if (cat->getVersion() != LLViewerInventoryCategory::VERSION_UNKNOWN)
+ {
+ fileXML << LLSDOStreamer<LLSDNotationFormatter>(cat->exportLLSD()) << std::endl;
+ cat_count++;
+ }
+
+ if (fileXML.fail())
+ {
+ LL_WARNS(LOG_INV) << "Failed to write a folder to file. Unable to save inventory to: " << filename << LL_ENDL;
+ return false;
+ }
+ }
+
+ S32 it_count = items.size();
+ for (i = 0; i < it_count; ++i)
+ {
+ fileXML << LLSDOStreamer<LLSDNotationFormatter>(items[i]->asLLSD()) << std::endl;
+
+ if (fileXML.fail())
+ {
+ LL_WARNS(LOG_INV) << "Failed to write an item to file. Unable to save inventory to: " << filename << LL_ENDL;
+ return false;
+ }
+ }
+ fileXML.flush();
+
+ fileXML.close();
+
+ LL_INFOS(LOG_INV) << "Inventory saved: " << cat_count << " categories, " << it_count << " items." << LL_ENDL;
+ }
+ catch (...)
+ {
+ LOG_UNHANDLED_EXCEPTION("");
+ LL_INFOS(LOG_INV) << "Failed to save inventory to: (" << filename << ")" << LL_ENDL;
+ return false;
+ }
+
+ return true;
+}
+
+// message handling functionality
+// static
+void LLInventoryModel::registerCallbacks(LLMessageSystem* msg)
+{
+ //msg->setHandlerFuncFast(_PREHASH_InventoryUpdate,
+ // processInventoryUpdate,
+ // NULL);
+ //msg->setHandlerFuncFast(_PREHASH_UseCachedInventory,
+ // processUseCachedInventory,
+ // NULL);
+ msg->setHandlerFuncFast(_PREHASH_UpdateCreateInventoryItem,
+ processUpdateCreateInventoryItem,
+ NULL);
+ msg->setHandlerFuncFast(_PREHASH_RemoveInventoryItem,
+ processRemoveInventoryItem,
+ NULL);
+ msg->setHandlerFuncFast(_PREHASH_RemoveInventoryFolder,
+ processRemoveInventoryFolder,
+ NULL);
+ msg->setHandlerFuncFast(_PREHASH_RemoveInventoryObjects,
+ processRemoveInventoryObjects,
+ NULL);
+ msg->setHandlerFuncFast(_PREHASH_SaveAssetIntoInventory,
+ processSaveAssetIntoInventory,
+ NULL);
+ msg->setHandlerFuncFast(_PREHASH_BulkUpdateInventory,
+ processBulkUpdateInventory,
+ NULL);
+ msg->setHandlerFunc("MoveInventoryItem", processMoveInventoryItem);
+}
+
+
+// static
+void LLInventoryModel::processUpdateCreateInventoryItem(LLMessageSystem* msg, void**)
+{
+ // do accounting and highlight new items if they arrive
+ if (gInventory.messageUpdateCore(msg, true, LLInventoryObserver::UPDATE_CREATE))
+ {
+ U32 callback_id;
+ LLUUID item_id;
+ msg->getUUIDFast(_PREHASH_InventoryData, _PREHASH_ItemID, item_id);
+ msg->getU32Fast(_PREHASH_InventoryData, _PREHASH_CallbackID, callback_id);
+
+ gInventoryCallbacks.fire(callback_id, item_id);
+
+ // Message system at the moment doesn't support Thumbnails and potential
+ // newer features so just rerequest whole item
+ //
+ // todo: instead of unpacking message fully,
+ // grab only an item_id, then fetch
+ LLInventoryModelBackgroundFetch::instance().scheduleItemFetch(item_id, true);
+ }
+
+}
+
+bool LLInventoryModel::messageUpdateCore(LLMessageSystem* msg, bool account, U32 mask)
+{
+ //make sure our added inventory observer is active
+ start_new_inventory_observer();
+
+ LLUUID agent_id;
+ msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_AgentID, agent_id);
+ if(agent_id != gAgent.getID())
+ {
+ LL_WARNS(LOG_INV) << "Got a inventory update for the wrong agent: " << agent_id
+ << LL_ENDL;
+ return false;
+ }
+ item_array_t items;
+ update_map_t update;
+ S32 count = msg->getNumberOfBlocksFast(_PREHASH_InventoryData);
+ // Does this loop ever execute more than once?
+ for(S32 i = 0; i < count; ++i)
+ {
+ LLPointer<LLViewerInventoryItem> titem = new LLViewerInventoryItem;
+ titem->unpackMessage(msg, _PREHASH_InventoryData, i);
+ LL_DEBUGS(LOG_INV) << "LLInventoryModel::messageUpdateCore() item id: "
+ << titem->getUUID() << LL_ENDL;
+ items.push_back(titem);
+ // examine update for changes.
+ LLViewerInventoryItem* itemp = gInventory.getItem(titem->getUUID());
+ if(itemp)
+ {
+ if(titem->getParentUUID() == itemp->getParentUUID())
+ {
+ update[titem->getParentUUID()];
+ }
+ else
+ {
+ ++update[titem->getParentUUID()];
+ --update[itemp->getParentUUID()];
+ }
+ }
+ else
+ {
+ ++update[titem->getParentUUID()];
+ }
+ }
+ if(account)
+ {
+ gInventory.accountForUpdate(update);
+ }
+
+ if (account)
+ {
+ mask |= LLInventoryObserver::CREATE;
+ }
+ //as above, this loop never seems to loop more than once per call
+ for (item_array_t::iterator it = items.begin(); it != items.end(); ++it)
+ {
+ gInventory.updateItem(*it, mask);
+ }
+ gInventory.notifyObservers();
+ gViewerWindow->getWindow()->decBusyCount();
+
+ return true;
+}
+
+// static
+void LLInventoryModel::removeInventoryItem(LLUUID agent_id, LLMessageSystem* msg, const char* msg_label)
+{
+ LLUUID item_id;
+ S32 count = msg->getNumberOfBlocksFast(msg_label);
+ LL_DEBUGS(LOG_INV) << "Message has " << count << " item blocks" << LL_ENDL;
+ uuid_vec_t item_ids;
+ update_map_t update;
+ for(S32 i = 0; i < count; ++i)
+ {
+ msg->getUUIDFast(msg_label, _PREHASH_ItemID, item_id, i);
+ LL_DEBUGS(LOG_INV) << "Checking for item-to-be-removed " << item_id << LL_ENDL;
+ LLViewerInventoryItem* itemp = gInventory.getItem(item_id);
+ if(itemp)
+ {
+ LL_DEBUGS(LOG_INV) << "Item will be removed " << item_id << LL_ENDL;
+ // we only bother with the delete and account if we found
+ // the item - this is usually a back-up for permissions,
+ // so frequently the item will already be gone.
+ --update[itemp->getParentUUID()];
+ item_ids.push_back(item_id);
+ }
+ }
+ gInventory.accountForUpdate(update);
+ for(uuid_vec_t::iterator it = item_ids.begin(); it != item_ids.end(); ++it)
+ {
+ LL_DEBUGS(LOG_INV) << "Calling deleteObject " << *it << LL_ENDL;
+ gInventory.deleteObject(*it);
+ }
+}
+
+// static
+void LLInventoryModel::processRemoveInventoryItem(LLMessageSystem* msg, void**)
+{
+ LL_DEBUGS(LOG_INV) << "LLInventoryModel::processRemoveInventoryItem()" << LL_ENDL;
+ LLUUID agent_id, item_id;
+ msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_AgentID, agent_id);
+ if(agent_id != gAgent.getID())
+ {
+ LL_WARNS(LOG_INV) << "Got a RemoveInventoryItem for the wrong agent."
+ << LL_ENDL;
+ return;
+ }
+ LLInventoryModel::removeInventoryItem(agent_id, msg, _PREHASH_InventoryData);
+ gInventory.notifyObservers();
+}
+
+// static
+void LLInventoryModel::removeInventoryFolder(LLUUID agent_id,
+ LLMessageSystem* msg)
+{
+ LLUUID folder_id;
+ uuid_vec_t folder_ids;
+ update_map_t update;
+ S32 count = msg->getNumberOfBlocksFast(_PREHASH_FolderData);
+ for(S32 i = 0; i < count; ++i)
+ {
+ msg->getUUIDFast(_PREHASH_FolderData, _PREHASH_FolderID, folder_id, i);
+ LLViewerInventoryCategory* folderp = gInventory.getCategory(folder_id);
+ if(folderp)
+ {
+ --update[folderp->getParentUUID()];
+ folder_ids.push_back(folder_id);
+ }
+ }
+ gInventory.accountForUpdate(update);
+ for(uuid_vec_t::iterator it = folder_ids.begin(); it != folder_ids.end(); ++it)
+ {
+ gInventory.deleteObject(*it);
+ }
+}
+
+// static
+void LLInventoryModel::processRemoveInventoryFolder(LLMessageSystem* msg,
+ void**)
+{
+ LL_DEBUGS() << "LLInventoryModel::processRemoveInventoryFolder()" << LL_ENDL;
+ LLUUID agent_id, session_id;
+ msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_AgentID, agent_id);
+ msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_SessionID, session_id);
+ if(agent_id != gAgent.getID())
+ {
+ LL_WARNS() << "Got a RemoveInventoryFolder for the wrong agent."
+ << LL_ENDL;
+ return;
+ }
+ LLInventoryModel::removeInventoryFolder( agent_id, msg );
+ gInventory.notifyObservers();
+}
+
+// static
+void LLInventoryModel::processRemoveInventoryObjects(LLMessageSystem* msg,
+ void**)
+{
+ LL_DEBUGS() << "LLInventoryModel::processRemoveInventoryObjects()" << LL_ENDL;
+ LLUUID agent_id, session_id;
+ msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_AgentID, agent_id);
+ msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_SessionID, session_id);
+ if(agent_id != gAgent.getID())
+ {
+ LL_WARNS() << "Got a RemoveInventoryObjects for the wrong agent."
+ << LL_ENDL;
+ return;
+ }
+ LLInventoryModel::removeInventoryFolder( agent_id, msg );
+ LLInventoryModel::removeInventoryItem( agent_id, msg, _PREHASH_ItemData );
+ gInventory.notifyObservers();
+}
+
+// static
+void LLInventoryModel::processSaveAssetIntoInventory(LLMessageSystem* msg,
+ void**)
+{
+ LLUUID agent_id;
+ msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_AgentID, agent_id);
+ if(agent_id != gAgent.getID())
+ {
+ LL_WARNS() << "Got a SaveAssetIntoInventory message for the wrong agent."
+ << LL_ENDL;
+ return;
+ }
+
+ LLUUID item_id;
+ msg->getUUIDFast(_PREHASH_InventoryData, _PREHASH_ItemID, item_id);
+
+ // The viewer ignores the asset id because this message is only
+ // used for attachments/objects, so the asset id is not used in
+ // the viewer anyway.
+ LL_DEBUGS() << "LLInventoryModel::processSaveAssetIntoInventory itemID="
+ << item_id << LL_ENDL;
+ LLViewerInventoryItem* item = gInventory.getItem( item_id );
+ if( item )
+ {
+ LLCategoryUpdate up(item->getParentUUID(), 0);
+ gInventory.accountForUpdate(up);
+ gInventory.addChangedMask( LLInventoryObserver::INTERNAL, item_id);
+ gInventory.notifyObservers();
+ }
+ else
+ {
+ LL_INFOS() << "LLInventoryModel::processSaveAssetIntoInventory item"
+ " not found: " << item_id << LL_ENDL;
+ }
+ if(gViewerWindow)
+ {
+ gViewerWindow->getWindow()->decBusyCount();
+ }
+}
+
+// static
+void LLInventoryModel::processBulkUpdateInventory(LLMessageSystem* msg, void**)
+{
+ LLUUID agent_id;
+ msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_AgentID, agent_id);
+ if(agent_id != gAgent.getID())
+ {
+ LL_WARNS() << "Got a BulkUpdateInventory for the wrong agent." << LL_ENDL;
+ return;
+ }
+ LLUUID tid;
+ msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_TransactionID, tid);
+#ifndef LL_RELEASE_FOR_DOWNLOAD
+ LL_DEBUGS("Inventory") << "Bulk inventory: " << tid << LL_ENDL;
+#endif
+
+ update_map_t update;
+ cat_array_t folders;
+ S32 count;
+ S32 i;
+ count = msg->getNumberOfBlocksFast(_PREHASH_FolderData);
+ for(i = 0; i < count; ++i)
+ {
+ LLPointer<LLViewerInventoryCategory> tfolder = new LLViewerInventoryCategory(gAgent.getID());
+ tfolder->unpackMessage(msg, _PREHASH_FolderData, i);
+ LL_DEBUGS("Inventory") << "unpacked folder '" << tfolder->getName() << "' ("
+ << tfolder->getUUID() << ") in " << tfolder->getParentUUID()
+ << LL_ENDL;
+
+ // If the folder is a listing or a version folder, all we need to do is update the SLM data
+ int depth_folder = depth_nesting_in_marketplace(tfolder->getUUID());
+ if ((depth_folder == 1) || (depth_folder == 2))
+ {
+ // Trigger an SLM listing update
+ LLUUID listing_uuid = (depth_folder == 1 ? tfolder->getUUID() : tfolder->getParentUUID());
+ S32 listing_id = LLMarketplaceData::instance().getListingID(listing_uuid);
+ LLMarketplaceData::instance().getListing(listing_id);
+ // In that case, there is no item to update so no callback -> we skip the rest of the update
+ }
+ else if(tfolder->getUUID().notNull())
+ {
+ folders.push_back(tfolder);
+ LLViewerInventoryCategory* folderp = gInventory.getCategory(tfolder->getUUID());
+ if(folderp)
+ {
+ if (folderp->getVersion() != LLViewerInventoryCategory::VERSION_UNKNOWN)
+ {
+ if (tfolder->getParentUUID() == folderp->getParentUUID())
+ {
+ update[tfolder->getParentUUID()];
+ }
+ else
+ {
+ ++update[tfolder->getParentUUID()];
+ --update[folderp->getParentUUID()];
+ }
+ }
+ else
+ {
+ folderp->fetch();
+ }
+ }
+ else
+ {
+ // we could not find the folder, so it is probably
+ // new. However, we only want to attempt accounting
+ // for the parent if we can find the parent.
+ folderp = gInventory.getCategory(tfolder->getParentUUID());
+ if(folderp)
+ {
+ if (folderp->getVersion() != LLViewerInventoryCategory::VERSION_UNKNOWN)
+ {
+ ++update[tfolder->getParentUUID()];
+ }
+ else
+ {
+ folderp->fetch();
+ }
+ }
+ }
+ }
+ }
+
+
+ count = msg->getNumberOfBlocksFast(_PREHASH_ItemData);
+ uuid_vec_t wearable_ids;
+ item_array_t items;
+ std::list<InventoryCallbackInfo> cblist;
+ for(i = 0; i < count; ++i)
+ {
+ LLPointer<LLViewerInventoryItem> titem = new LLViewerInventoryItem;
+ titem->unpackMessage(msg, _PREHASH_ItemData, i);
+ LL_DEBUGS("Inventory") << "unpacked item '" << titem->getName() << "' in "
+ << titem->getParentUUID() << LL_ENDL;
+ U32 callback_id;
+ msg->getU32Fast(_PREHASH_ItemData, _PREHASH_CallbackID, callback_id);
+ if(titem->getUUID().notNull() ) // && callback_id.notNull() )
+ {
+ items.push_back(titem);
+ cblist.push_back(InventoryCallbackInfo(callback_id, titem->getUUID()));
+ if (titem->getInventoryType() == LLInventoryType::IT_WEARABLE)
+ {
+ wearable_ids.push_back(titem->getUUID());
+ }
+ // examine update for changes.
+ LLViewerInventoryItem* itemp = gInventory.getItem(titem->getUUID());
+ if(itemp)
+ {
+ if(titem->getParentUUID() == itemp->getParentUUID())
+ {
+ update[titem->getParentUUID()];
+ }
+ else
+ {
+ ++update[titem->getParentUUID()];
+ --update[itemp->getParentUUID()];
+ }
+ }
+ else
+ {
+ LLViewerInventoryCategory* folderp = gInventory.getCategory(titem->getParentUUID());
+ if(folderp)
+ {
+ if (folderp->getVersion() != LLViewerInventoryCategory::VERSION_UNKNOWN)
+ {
+ ++update[titem->getParentUUID()];
+ }
+ else
+ {
+ folderp->fetch();
+ }
+ }
+ }
+ }
+ else
+ {
+ cblist.push_back(InventoryCallbackInfo(callback_id, LLUUID::null));
+ }
+ }
+ gInventory.accountForUpdate(update);
+
+ for (cat_array_t::iterator cit = folders.begin(); cit != folders.end(); ++cit)
+ {
+ gInventory.updateCategory(*cit);
+ if ((*cit)->getVersion() != LLViewerInventoryCategory::VERSION_UNKNOWN)
+ {
+ // Temporary workaround: just fetch the item using AIS to get missing fields.
+ // If this works fine we might want to extract 'ids only' from the message
+ // then use AIS as a primary fetcher
+ LLInventoryModelBackgroundFetch::instance().scheduleFolderFetch((*cit)->getUUID(), true /*force, since it has changes*/);
+ }
+ // else already called fetch() above
+ }
+ for (item_array_t::iterator iit = items.begin(); iit != items.end(); ++iit)
+ {
+ gInventory.updateItem(*iit);
+
+ // Temporary workaround: just fetch the item using AIS to get missing fields.
+ // If this works fine we might want to extract 'ids only' from the message
+ // then use AIS as a primary fetcher
+ LLInventoryModelBackgroundFetch::instance().scheduleItemFetch((*iit)->getUUID(), true);
+ }
+ gInventory.notifyObservers();
+
+ // The incoming inventory could span more than one BulkInventoryUpdate packet,
+ // so record the transaction ID for this purchase, then wear all clothing
+ // that comes in as part of that transaction ID. JC
+ if (LLInventoryState::sWearNewClothing)
+ {
+ LLInventoryState::sWearNewClothingTransactionID = tid;
+ LLInventoryState::sWearNewClothing = false;
+ }
+
+ if (tid.notNull() && tid == LLInventoryState::sWearNewClothingTransactionID)
+ {
+ count = wearable_ids.size();
+ for (i = 0; i < count; ++i)
+ {
+ LLViewerInventoryItem* wearable_item;
+ wearable_item = gInventory.getItem(wearable_ids[i]);
+ LLAppearanceMgr::instance().wearItemOnAvatar(wearable_item->getUUID(), true, true);
+ }
+ }
+
+ std::list<InventoryCallbackInfo>::iterator inv_it;
+ for (inv_it = cblist.begin(); inv_it != cblist.end(); ++inv_it)
+ {
+ InventoryCallbackInfo cbinfo = (*inv_it);
+ gInventoryCallbacks.fire(cbinfo.mCallback, cbinfo.mInvID);
+ }
+}
+
+// static
+void LLInventoryModel::processMoveInventoryItem(LLMessageSystem* msg, void**)
+{
+ LL_DEBUGS() << "LLInventoryModel::processMoveInventoryItem()" << LL_ENDL;
+ LLUUID agent_id;
+ msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_AgentID, agent_id);
+ if(agent_id != gAgent.getID())
+ {
+ LL_WARNS() << "Got a MoveInventoryItem message for the wrong agent."
+ << LL_ENDL;
+ return;
+ }
+
+ LLUUID item_id;
+ LLUUID folder_id;
+ std::string new_name;
+ bool anything_changed = false;
+ S32 count = msg->getNumberOfBlocksFast(_PREHASH_InventoryData);
+ for(S32 i = 0; i < count; ++i)
+ {
+ msg->getUUIDFast(_PREHASH_InventoryData, _PREHASH_ItemID, item_id, i);
+ LLViewerInventoryItem* item = gInventory.getItem(item_id);
+ if(item)
+ {
+ LLPointer<LLViewerInventoryItem> new_item = new LLViewerInventoryItem(item);
+ msg->getUUIDFast(_PREHASH_InventoryData, _PREHASH_FolderID, folder_id, i);
+ msg->getString("InventoryData", "NewName", new_name, i);
+
+ LL_DEBUGS() << "moving item " << item_id << " to folder "
+ << folder_id << LL_ENDL;
+ update_list_t update;
+ LLCategoryUpdate old_folder(item->getParentUUID(), -1);
+ update.push_back(old_folder);
+ LLCategoryUpdate new_folder(folder_id, 1);
+ update.push_back(new_folder);
+ gInventory.accountForUpdate(update);
+
+ new_item->setParent(folder_id);
+ if (new_name.length() > 0)
+ {
+ new_item->rename(new_name);
+ }
+ gInventory.updateItem(new_item);
+ anything_changed = true;
+ }
+ else
+ {
+ LL_INFOS() << "LLInventoryModel::processMoveInventoryItem item not found: " << item_id << LL_ENDL;
+ }
+ }
+ if(anything_changed)
+ {
+ gInventory.notifyObservers();
+ }
+}
+
+//----------------------------------------------------------------------------
+// Trash: LLFolderType::FT_TRASH, "ConfirmEmptyTrash"
+// Lost&Found: LLFolderType::FT_LOST_AND_FOUND, "ConfirmEmptyLostAndFound"
+
+bool LLInventoryModel::callbackEmptyFolderType(const LLSD& notification, const LLSD& response, LLFolderType::EType preferred_type)
+{
+ S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
+ if (option == 0) // YES
+ {
+ const LLUUID folder_id = findCategoryUUIDForType(preferred_type);
+ purge_descendents_of(folder_id, NULL);
+ }
+ return false;
+}
+
+void LLInventoryModel::emptyFolderType(const std::string notification, LLFolderType::EType preferred_type)
+{
+ if (!notification.empty())
+ {
+ LLSD args;
+ if(LLFolderType::FT_TRASH == preferred_type)
+ {
+ LLInventoryModel::cat_array_t cats;
+ LLInventoryModel::item_array_t items;
+ const LLUUID trash_id = findCategoryUUIDForType(preferred_type);
+ gInventory.collectDescendents(trash_id, cats, items, LLInventoryModel::INCLUDE_TRASH); //All descendants
+ S32 item_count = items.size() + cats.size();
+ args["COUNT"] = item_count;
+ }
+ LLNotificationsUtil::add(notification, args, LLSD(),
+ boost::bind(&LLInventoryModel::callbackEmptyFolderType, this, _1, _2, preferred_type));
+ }
+ else
+ {
+ const LLUUID folder_id = findCategoryUUIDForType(preferred_type);
+ purge_descendents_of(folder_id, NULL);
+ }
+}
+
+//----------------------------------------------------------------------------
+
+void LLInventoryModel::removeItem(const LLUUID& item_id)
+{
+ LLViewerInventoryItem* item = getItem(item_id);
+ if (! item)
+ {
+ LL_WARNS("Inventory") << "couldn't find inventory item " << item_id << LL_ENDL;
+ }
+ else
+ {
+ const LLUUID new_parent = findCategoryUUIDForType(LLFolderType::FT_TRASH);
+ if (new_parent.notNull())
+ {
+ LL_INFOS("Inventory") << "Moving to Trash (" << new_parent << "):" << LL_ENDL;
+ changeItemParent(item, new_parent, true);
+ }
+ }
+}
+
+void LLInventoryModel::removeCategory(const LLUUID& category_id)
+{
+ if (! get_is_category_removable(this, category_id))
+ {
+ return;
+ }
+
+ // Look for any gestures and deactivate them
+ LLInventoryModel::cat_array_t descendent_categories;
+ LLInventoryModel::item_array_t descendent_items;
+ collectDescendents(category_id, descendent_categories, descendent_items, false);
+
+ for (LLInventoryModel::item_array_t::const_iterator iter = descendent_items.begin();
+ iter != descendent_items.end();
+ ++iter)
+ {
+ const LLViewerInventoryItem* item = (*iter);
+ const LLUUID& item_id = item->getUUID();
+ if (item->getType() == LLAssetType::AT_GESTURE
+ && LLGestureMgr::instance().isGestureActive(item_id))
+ {
+ LLGestureMgr::instance().deactivateGesture(item_id);
+ }
+ }
+
+ LLViewerInventoryCategory* cat = getCategory(category_id);
+ if (cat)
+ {
+ const LLUUID trash_id = findCategoryUUIDForType(LLFolderType::FT_TRASH);
+ if (trash_id.notNull())
+ {
+ changeCategoryParent(cat, trash_id, true);
+ }
+ }
+
+ checkTrashOverflow();
+}
+
+void LLInventoryModel::removeObject(const LLUUID& object_id)
+{
+ if(object_id.isNull())
+ {
+ return;
+ }
+
+ LLInventoryObject* obj = getObject(object_id);
+ if (dynamic_cast<LLViewerInventoryItem*>(obj))
+ {
+ removeItem(object_id);
+ }
+ else if (dynamic_cast<LLViewerInventoryCategory*>(obj))
+ {
+ removeCategory(object_id);
+ }
+ else if (obj)
+ {
+ LL_WARNS("Inventory") << "object ID " << object_id
+ << " is an object of unrecognized class "
+ << typeid(*obj).name() << LL_ENDL;
+ }
+ else
+ {
+ LL_WARNS("Inventory") << "object ID " << object_id << " not found" << LL_ENDL;
+ }
+}
+
+bool callback_preview_trash_folder(const LLSD& notification, const LLSD& response)
+{
+ S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
+ if (option == 0) // YES
+ {
+ LLFloaterPreviewTrash::show();
+ }
+ return false;
+}
+
+void LLInventoryModel::checkTrashOverflow()
+{
+ static LLCachedControl<U32> trash_max_capacity(gSavedSettings, "InventoryTrashMaxCapacity");
+
+ // Collect all descendants including those in subfolders.
+ //
+ // Note: Do we really need content of subfolders?
+ // This was made to prevent download of trash folder timeouting
+ // viewer and sub-folders are supposed to download independently.
+ LLInventoryModel::cat_array_t cats;
+ LLInventoryModel::item_array_t items;
+ const LLUUID trash_id = findCategoryUUIDForType(LLFolderType::FT_TRASH);
+ gInventory.collectDescendents(trash_id, cats, items, LLInventoryModel::INCLUDE_TRASH);
+ S32 item_count = items.size() + cats.size();
+
+ if (item_count >= trash_max_capacity)
+ {
+ if (LLFloaterPreviewTrash::isVisible())
+ {
+ // bring to front
+ LLFloaterPreviewTrash::show();
+ }
+ else
+ {
+ LLNotificationsUtil::add("TrashIsFull", LLSD(), LLSD(),
+ boost::bind(callback_preview_trash_folder, _1, _2));
+ }
+ }
+}
+
+const LLUUID &LLInventoryModel::getRootFolderID() const
+{
+ return mRootFolderID;
+}
+
+void LLInventoryModel::setRootFolderID(const LLUUID& val)
+{
+ mRootFolderID = val;
+}
+
+const LLUUID &LLInventoryModel::getLibraryRootFolderID() const
+{
+ return mLibraryRootFolderID;
+}
+
+void LLInventoryModel::setLibraryRootFolderID(const LLUUID& val)
+{
+ mLibraryRootFolderID = val;
+}
+
+const LLUUID &LLInventoryModel::getLibraryOwnerID() const
+{
+ return mLibraryOwnerID;
+}
+
+void LLInventoryModel::setLibraryOwnerID(const LLUUID& val)
+{
+ mLibraryOwnerID = val;
+}
+
+// static
+bool LLInventoryModel::getIsFirstTimeInViewer2()
+{
+ // Do not call this before parentchild map is built.
+ if (!gInventory.mIsAgentInvUsable)
+ {
+ LL_WARNS() << "Parent Child Map not yet built; guessing as first time in viewer2." << LL_ENDL;
+ return true;
+ }
+
+ return sFirstTimeInViewer2;
+}
+
+LLInventoryModel::item_array_t::iterator LLInventoryModel::findItemIterByUUID(LLInventoryModel::item_array_t& items, const LLUUID& id)
+{
+ LLInventoryModel::item_array_t::iterator curr_item = items.begin();
+
+ while (curr_item != items.end())
+ {
+ if ((*curr_item)->getUUID() == id)
+ {
+ break;
+ }
+ ++curr_item;
+ }
+
+ return curr_item;
+}
+
+// static
+// * @param[in, out] items - vector with items to be updated. It should be sorted in a right way
+// * before calling this method.
+// * @param src_item_id - LLUUID of inventory item to be moved in new position
+// * @param dest_item_id - LLUUID of inventory item before (or after) which source item should
+// * be placed.
+// * @param insert_before - bool indicating if src_item_id should be placed before or after
+// * dest_item_id. Default is true.
+void LLInventoryModel::updateItemsOrder(LLInventoryModel::item_array_t& items, const LLUUID& src_item_id, const LLUUID& dest_item_id, bool insert_before)
+{
+ LLInventoryModel::item_array_t::iterator it_src = findItemIterByUUID(items, src_item_id);
+ LLInventoryModel::item_array_t::iterator it_dest = findItemIterByUUID(items, dest_item_id);
+
+ // If one of the passed UUID is not in the item list, bail out
+ if ((it_src == items.end()) || (it_dest == items.end()))
+ return;
+
+ // Erase the source element from the list, keep a copy before erasing.
+ LLViewerInventoryItem* src_item = *it_src;
+ items.erase(it_src);
+
+ // Note: Target iterator is not valid anymore because the container was changed, so update it.
+ it_dest = findItemIterByUUID(items, dest_item_id);
+
+ // Go to the next element if one wishes to insert after the dest element
+ if (!insert_before)
+ {
+ ++it_dest;
+ }
+
+ // Reinsert the source item in the right place
+ if (it_dest != items.end())
+ {
+ items.insert(it_dest, src_item);
+ }
+ else
+ {
+ // Append to the list if it_dest reached the end
+ items.push_back(src_item);
+ }
+}
+
+// See also LLInventorySort where landmarks in the Favorites folder are sorted.
+class LLViewerInventoryItemSort
+{
+public:
+ bool operator()(const LLPointer<LLViewerInventoryItem>& a, const LLPointer<LLViewerInventoryItem>& b)
+ {
+ return a->getSortField() < b->getSortField();
+ }
+};
+
+//----------------------------------------------------------------------------
+
+// *NOTE: DEBUG functionality
+void LLInventoryModel::dumpInventory() const
+{
+ LL_INFOS() << "\nBegin Inventory Dump\n**********************:" << LL_ENDL;
+ LL_INFOS() << "mCategory[] contains " << mCategoryMap.size() << " items." << LL_ENDL;
+ for(cat_map_t::const_iterator cit = mCategoryMap.begin(); cit != mCategoryMap.end(); ++cit)
+ {
+ const LLViewerInventoryCategory* cat = cit->second;
+ if(cat)
+ {
+ LL_INFOS() << " " << cat->getUUID() << " '" << cat->getName() << "' "
+ << cat->getVersion() << " " << cat->getDescendentCount()
+ << LL_ENDL;
+ }
+ else
+ {
+ LL_INFOS() << " NULL!" << LL_ENDL;
+ }
+ }
+ LL_INFOS() << "mItemMap[] contains " << mItemMap.size() << " items." << LL_ENDL;
+ for(item_map_t::const_iterator iit = mItemMap.begin(); iit != mItemMap.end(); ++iit)
+ {
+ const LLViewerInventoryItem* item = iit->second;
+ if(item)
+ {
+ LL_INFOS() << " " << item->getUUID() << " "
+ << item->getName() << LL_ENDL;
+ }
+ else
+ {
+ LL_INFOS() << " NULL!" << LL_ENDL;
+ }
+ }
+ LL_INFOS() << "\n**********************\nEnd Inventory Dump" << LL_ENDL;
+}
+
+// Do various integrity checks on model, logging issues found and
+// returning an overall good/bad flag.
+LLPointer<LLInventoryValidationInfo> LLInventoryModel::validate() const
+{
+ LLPointer<LLInventoryValidationInfo> validation_info = new LLInventoryValidationInfo;
+ S32 fatal_errs = 0;
+ S32 warning_count= 0;
+ S32 loop_count = 0;
+ S32 orphaned_count = 0;
+
+ if (getRootFolderID().isNull())
+ {
+ LL_WARNS("Inventory") << "Fatal inventory corruption: no root folder id" << LL_ENDL;
+ validation_info->mFatalNoRootFolder = true;
+ fatal_errs++;
+ }
+ if (getLibraryRootFolderID().isNull())
+ {
+ // Probably shouldn't be a fatality, inventory can function without a library
+ LL_WARNS("Inventory") << "Fatal inventory corruption: no library root folder id" << LL_ENDL;
+ validation_info->mFatalNoLibraryRootFolder = true;
+ fatal_errs++;
+ }
+
+ if (mCategoryMap.size() + 1 != mParentChildCategoryTree.size())
+ {
+ // ParentChild should be one larger because of the special entry for null uuid.
+ LL_INFOS("Inventory") << "unexpected sizes: cat map size " << mCategoryMap.size()
+ << " parent/child " << mParentChildCategoryTree.size() << LL_ENDL;
+
+ validation_info->mWarnings["category_map_size"]++;
+ warning_count++;
+ }
+ S32 cat_lock = 0;
+ S32 item_lock = 0;
+ S32 desc_unknown_count = 0;
+ S32 version_unknown_count = 0;
+
+ typedef std::map<LLFolderType::EType, S32> ft_count_map;
+ ft_count_map ft_counts_under_root;
+ ft_count_map ft_counts_elsewhere;
+
+ // Loop over all categories and check.
+ for(cat_map_t::const_iterator cit = mCategoryMap.begin(); cit != mCategoryMap.end(); ++cit)
+ {
+ const LLUUID& cat_id = cit->first;
+ const LLViewerInventoryCategory *cat = cit->second;
+ if (!cat)
+ {
+ LL_WARNS("Inventory") << "null cat" << LL_ENDL;
+ validation_info->mWarnings["null_cat"]++;
+ warning_count++;
+ continue;
+ }
+ LLUUID topmost_ancestor_id;
+ // Will leave as null uuid on failure
+ EAncestorResult res = getObjectTopmostAncestor(cat_id, topmost_ancestor_id);
+ switch (res)
+ {
+ case ANCESTOR_MISSING:
+ orphaned_count++;
+ break;
+ case ANCESTOR_LOOP:
+ loop_count++;
+ break;
+ case ANCESTOR_OK:
+ break;
+ default:
+ LL_WARNS("Inventory") << "Unknown ancestor error for " << cat_id << LL_ENDL;
+ validation_info->mWarnings["unknown_ancestor_status"]++;
+ warning_count++;
+ break;
+ }
+
+ if (cat_id != cat->getUUID())
+ {
+ LL_WARNS("Inventory") << "cat id/index mismatch " << cat_id << " " << cat->getUUID() << LL_ENDL;
+ validation_info->mWarnings["cat_id_index_mismatch"]++;
+ warning_count++;
+ }
+
+ if (cat->getParentUUID().isNull())
+ {
+ if (cat_id != getRootFolderID() && cat_id != getLibraryRootFolderID())
+ {
+ LL_WARNS("Inventory") << "cat " << cat_id << " has no parent, but is not root ("
+ << getRootFolderID() << ") or library root ("
+ << getLibraryRootFolderID() << ")" << LL_ENDL;
+ validation_info->mWarnings["null_parent"]++;
+ warning_count++;
+ }
+ }
+ cat_array_t* cats;
+ item_array_t* items;
+ getDirectDescendentsOf(cat_id,cats,items);
+ if (!cats || !items)
+ {
+ LL_WARNS("Inventory") << "invalid direct descendents for " << cat_id << LL_ENDL;
+ validation_info->mWarnings["direct_descendents"]++;
+ warning_count++;
+ continue;
+ }
+ if (cat->getDescendentCount() == LLViewerInventoryCategory::DESCENDENT_COUNT_UNKNOWN)
+ {
+ desc_unknown_count++;
+ }
+ else if (cats->size() + items->size() != cat->getDescendentCount())
+ {
+ // In the case of library this is not unexpected, since
+ // different user accounts may be getting the library
+ // contents from different inventory hosts.
+ if (topmost_ancestor_id.isNull() || topmost_ancestor_id != getLibraryRootFolderID())
+ {
+ LL_WARNS("Inventory") << "invalid desc count for " << cat_id << " [" << getFullPath(cat) << "]"
+ << " cached " << cat->getDescendentCount()
+ << " expected " << cats->size() << "+" << items->size()
+ << "=" << cats->size() +items->size() << LL_ENDL;
+ validation_info->mWarnings["invalid_descendent_count"]++;
+ warning_count++;
+ }
+ }
+ if (cat->getVersion() == LLViewerInventoryCategory::VERSION_UNKNOWN)
+ {
+ version_unknown_count++;
+ }
+ auto cat_lock_it = mCategoryLock.find(cat_id);
+ if (cat_lock_it != mCategoryLock.end() && cat_lock_it->second)
+ {
+ cat_lock++;
+ }
+ auto item_lock_it = mItemLock.find(cat_id);
+ if (item_lock_it != mItemLock.end() && item_lock_it->second)
+ {
+ item_lock++;
+ }
+ for (S32 i = 0; i<items->size(); i++)
+ {
+ LLViewerInventoryItem *item = items->at(i);
+
+ if (!item)
+ {
+ LL_WARNS("Inventory") << "null item at index " << i << " for cat " << cat_id << LL_ENDL;
+ validation_info->mWarnings["null_item_at_index"]++;
+ warning_count++;
+ continue;
+ }
+
+ const LLUUID& item_id = item->getUUID();
+
+ if (item->getParentUUID() != cat_id)
+ {
+ LL_WARNS("Inventory") << "wrong parent for " << item_id << " found "
+ << item->getParentUUID() << " expected " << cat_id
+ << LL_ENDL;
+ validation_info->mWarnings["wrong_parent_for_item"]++;
+ warning_count++;
+ }
+
+
+ // Entries in items and mItemMap should correspond.
+ item_map_t::const_iterator it = mItemMap.find(item_id);
+ if (it == mItemMap.end())
+ {
+ LL_WARNS("Inventory") << "item " << item_id << " found as child of "
+ << cat_id << " but not in top level mItemMap" << LL_ENDL;
+ validation_info->mWarnings["item_not_in_top_map"]++;
+ warning_count++;
+ }
+ else
+ {
+ LLViewerInventoryItem *top_item = it->second;
+ if (top_item != item)
+ {
+ LL_WARNS("Inventory") << "item mismatch, item_id " << item_id
+ << " top level entry is different, uuid " << top_item->getUUID() << LL_ENDL;
+ }
+ }
+
+ // Topmost ancestor should be root or library.
+ LLUUID topmost_ancestor_id;
+ EAncestorResult found = getObjectTopmostAncestor(item_id, topmost_ancestor_id);
+ if (found != ANCESTOR_OK)
+ {
+ LL_WARNS("Inventory") << "unable to find topmost ancestor for " << item_id << LL_ENDL;
+ validation_info->mWarnings["topmost_ancestor_not_found"]++;
+ warning_count++;
+ }
+ else
+ {
+ if (topmost_ancestor_id != getRootFolderID() &&
+ topmost_ancestor_id != getLibraryRootFolderID())
+ {
+ LL_WARNS("Inventory") << "unrecognized top level ancestor for " << item_id
+ << " got " << topmost_ancestor_id
+ << " expected " << getRootFolderID()
+ << " or " << getLibraryRootFolderID() << LL_ENDL;
+ validation_info->mWarnings["topmost_ancestor_not_recognized"]++;
+ warning_count++;
+ }
+ }
+ }
+
+ // Does this category appear as a child of its supposed parent?
+ const LLUUID& parent_id = cat->getParentUUID();
+ if (!parent_id.isNull())
+ {
+ cat_array_t* cats;
+ item_array_t* items;
+ getDirectDescendentsOf(parent_id,cats,items);
+ if (!cats)
+ {
+ LL_WARNS("Inventory") << "cat " << cat_id << " name [" << cat->getName()
+ << "] orphaned - no child cat array for alleged parent " << parent_id << LL_ENDL;
+ orphaned_count++;
+ }
+ else
+ {
+ bool found = false;
+ for (S32 i = 0; i<cats->size(); i++)
+ {
+ LLViewerInventoryCategory *kid_cat = cats->at(i);
+ if (kid_cat == cat)
+ {
+ found = true;
+ break;
+ }
+ }
+ if (!found)
+ {
+ LL_WARNS("Inventory") << "cat " << cat_id << " name [" << cat->getName()
+ << "] orphaned - not found in child cat array of alleged parent " << parent_id << LL_ENDL;
+ orphaned_count++;
+ }
+ }
+ }
+
+ // Update count of preferred types
+ LLFolderType::EType folder_type = cat->getPreferredType();
+ bool cat_is_in_library = false;
+ LLUUID topmost_id;
+ if (getObjectTopmostAncestor(cat->getUUID(),topmost_id) == ANCESTOR_OK && topmost_id == getLibraryRootFolderID())
+ {
+ cat_is_in_library = true;
+ }
+ if (!cat_is_in_library)
+ {
+ if (getRootFolderID().notNull() && (cat->getUUID()==getRootFolderID() || cat->getParentUUID()==getRootFolderID()))
+ {
+ ft_counts_under_root[folder_type]++;
+ if (folder_type != LLFolderType::FT_NONE)
+ {
+ LL_DEBUGS("Inventory") << "Under root cat: " << getFullPath(cat) << " folder_type " << folder_type << LL_ENDL;
+ }
+ }
+ else
+ {
+ ft_counts_elsewhere[folder_type]++;
+ if (folder_type != LLFolderType::FT_NONE)
+ {
+ LL_DEBUGS("Inventory") << "Elsewhere cat: " << getFullPath(cat) << " folder_type " << folder_type << LL_ENDL;
+ }
+ }
+ }
+ }
+
+ // Loop over all items and check
+ for(item_map_t::const_iterator iit = mItemMap.begin(); iit != mItemMap.end(); ++iit)
+ {
+ const LLUUID& item_id = iit->first;
+ LLViewerInventoryItem *item = iit->second;
+ if (item->getUUID() != item_id)
+ {
+ LL_WARNS("Inventory") << "item_id " << item_id << " does not match " << item->getUUID() << LL_ENDL;
+ validation_info->mWarnings["item_id_mismatch"]++;
+ warning_count++;
+ }
+
+ const LLUUID& parent_id = item->getParentUUID();
+ if (parent_id.isNull())
+ {
+ LL_WARNS("Inventory") << "item " << item_id << " name [" << item->getName() << "] has null parent id!" << LL_ENDL;
+ orphaned_count++;
+ }
+ else
+ {
+ cat_array_t* cats;
+ item_array_t* items;
+ getDirectDescendentsOf(parent_id,cats,items);
+ if (!items)
+ {
+ LL_WARNS("Inventory") << "item " << item_id << " name [" << item->getName()
+ << "] orphaned - alleged parent has no child items list " << parent_id << LL_ENDL;
+ orphaned_count++;
+ }
+ else
+ {
+ bool found = false;
+ for (S32 i=0; i<items->size(); ++i)
+ {
+ if (items->at(i) == item)
+ {
+ found = true;
+ break;
+ }
+ }
+ if (!found)
+ {
+ LL_WARNS("Inventory") << "item " << item_id << " name [" << item->getName()
+ << "] orphaned - not found as child of alleged parent " << parent_id << LL_ENDL;
+ orphaned_count++;
+ }
+ }
+
+ }
+ // Link checking
+ if (item->getIsLinkType())
+ {
+ const LLUUID& link_id = item->getUUID();
+ const LLUUID& target_id = item->getLinkedUUID();
+ LLViewerInventoryItem *target_item = getItem(target_id);
+ LLViewerInventoryCategory *target_cat = getCategory(target_id);
+ // Linked-to UUID should have back reference to this link.
+ if (!hasBacklinkInfo(link_id, target_id))
+ {
+ LL_WARNS("Inventory") << "link " << item->getUUID() << " type " << item->getActualType()
+ << " missing backlink info at target_id " << target_id
+ << LL_ENDL;
+ orphaned_count++;
+ }
+ // Links should have referents.
+ if (item->getActualType() == LLAssetType::AT_LINK && !target_item)
+ {
+ LL_WARNS("Inventory") << "broken item link " << item->getName() << " id " << item->getUUID() << LL_ENDL;
+ orphaned_count++;
+ }
+ else if (item->getActualType() == LLAssetType::AT_LINK_FOLDER && !target_cat)
+ {
+ LL_WARNS("Inventory") << "broken folder link " << item->getName() << " id " << item->getUUID() << LL_ENDL;
+ orphaned_count++;
+ }
+ if (target_item && target_item->getIsLinkType())
+ {
+ LL_WARNS("Inventory") << "link " << item->getName() << " references a link item "
+ << target_item->getName() << " " << target_item->getUUID() << LL_ENDL;
+ }
+
+ // Links should not have backlinks.
+ std::pair<backlink_mmap_t::const_iterator, backlink_mmap_t::const_iterator> range = mBacklinkMMap.equal_range(link_id);
+ if (range.first != range.second)
+ {
+ LL_WARNS("Inventory") << "Link item " << item->getName() << " has backlinks!" << LL_ENDL;
+ }
+ }
+ else
+ {
+ // Check the backlinks of a non-link item.
+ const LLUUID& target_id = item->getUUID();
+ std::pair<backlink_mmap_t::const_iterator, backlink_mmap_t::const_iterator> range = mBacklinkMMap.equal_range(target_id);
+ for (backlink_mmap_t::const_iterator it = range.first; it != range.second; ++it)
+ {
+ const LLUUID& link_id = it->second;
+ LLViewerInventoryItem *link_item = getItem(link_id);
+ if (!link_item || !link_item->getIsLinkType())
+ {
+ LL_WARNS("Inventory") << "invalid backlink from target " << item->getName() << " to " << link_id << LL_ENDL;
+ }
+ }
+ }
+ }
+
+ // Check system folders
+ for (auto fit=ft_counts_under_root.begin(); fit != ft_counts_under_root.end(); ++fit)
+ {
+ LL_DEBUGS("Inventory") << "Folder type " << fit->first << " count " << fit->second << " under root" << LL_ENDL;
+ }
+ for (auto fit=ft_counts_elsewhere.begin(); fit != ft_counts_elsewhere.end(); ++fit)
+ {
+ LL_DEBUGS("Inventory") << "Folder type " << fit->first << " count " << fit->second << " elsewhere" << LL_ENDL;
+ }
+
+ static LLCachedControl<bool> fake_system_folder_issues(gSavedSettings, "QAModeFakeSystemFolderIssues", false);
+ static std::default_random_engine e{};
+ static std::uniform_int_distribution<> distrib(0, 1);
+ for (S32 ft=LLFolderType::FT_TEXTURE; ft<LLFolderType::FT_COUNT; ft++)
+ {
+ LLFolderType::EType folder_type = static_cast<LLFolderType::EType>(ft);
+ if (LLFolderType::lookup(folder_type)==LLFolderType::badLookup())
+ {
+ continue;
+ }
+ bool is_automatic = LLFolderType::lookupIsAutomaticType(folder_type);
+ bool is_singleton = LLFolderType::lookupIsSingletonType(folder_type);
+ S32 count_under_root = ft_counts_under_root[folder_type];
+ S32 count_elsewhere = ft_counts_elsewhere[folder_type];
+ if (fake_system_folder_issues)
+ {
+ // Force all counts to be either 0 or 2, thus flagged as an error.
+ count_under_root = 2*distrib(e);
+ count_elsewhere = 2*distrib(e);
+ validation_info->mFatalQADebugMode = true;
+ }
+ if (is_singleton)
+ {
+ if (count_under_root==0)
+ {
+ LL_WARNS("Inventory") << "Expected system folder type " << ft << " was not found under root" << LL_ENDL;
+ // Need to create, if allowed.
+ if (is_automatic)
+ {
+ LL_WARNS("Inventory") << "Fatal inventory corruption: cannot create system folder of type " << ft << LL_ENDL;
+ validation_info->mMissingRequiredSystemFolders.insert(folder_type);
+ fatal_errs++;
+ }
+ else
+ {
+ // Can create, and will when needed.
+ // (Not sure this is really a warning, but worth logging)
+ validation_info->mWarnings["missing_system_folder_can_create"]++;
+ warning_count++;
+ }
+ }
+ else if (count_under_root > 1)
+ {
+ validation_info->mDuplicateRequiredSystemFolders.insert(folder_type);
+ if (!is_automatic
+ && folder_type != LLFolderType::FT_SETTINGS
+ // FT_MATERIAL might need to be automatic like the rest of upload folders
+ && folder_type != LLFolderType::FT_MATERIAL
+ )
+ {
+ // It is a fatal problem or can lead to fatal problems for COF,
+ // outfits, trash and other non-automatic folders.
+ validation_info->mFatalSystemDuplicate++;
+ fatal_errs++;
+ LL_WARNS("Inventory") << "Fatal inventory corruption: system folder type has excess copies under root, type " << ft << " count " << count_under_root << LL_ENDL;
+ }
+ else
+ {
+ // For automatic folders it's not a fatal issue and shouldn't
+ // break inventory or other functionality further
+ // Exception: FT_SETTINGS is not automatic, but only deserves a warning.
+ validation_info->mWarnings["non_fatal_system_duplicate_under_root"]++;
+ warning_count++;
+ LL_WARNS("Inventory") << "System folder type has excess copies under root, type " << ft << " count " << count_under_root << LL_ENDL;
+ }
+ }
+ if (count_elsewhere > 0)
+ {
+ LL_WARNS("Inventory") << "Found " << count_elsewhere << " extra folders of type " << ft << " outside of root" << LL_ENDL;
+ validation_info->mWarnings["non_fatal_system_duplicate_elsewhere"]++;
+ warning_count++;
+ }
+ }
+ }
+
+
+ if (cat_lock > 0 || item_lock > 0)
+ {
+ LL_INFOS("Inventory") << "Found locks on some categories: sub-cat arrays "
+ << cat_lock << ", item arrays " << item_lock << LL_ENDL;
+ }
+ if (desc_unknown_count != 0)
+ {
+ LL_DEBUGS() << "Found " << desc_unknown_count << " cats with unknown descendent count" << LL_ENDL;
+ }
+ if (version_unknown_count != 0)
+ {
+ LL_DEBUGS("Inventory") << "Found " << version_unknown_count << " cats with unknown version" << LL_ENDL;
+ }
+
+ // FIXME need to fail login and tell user to retry, contact support if problem persists.
+ bool valid = (fatal_errs == 0);
+ LL_INFOS("Inventory") << "Validate done, fatal errors: " << fatal_errs << ", warnings: " << warning_count << ", valid: " << valid << LL_ENDL;
+
+ validation_info->mFatalErrorCount = fatal_errs;
+ validation_info->mWarningCount = warning_count;
+ validation_info->mLoopCount = loop_count;
+ validation_info->mOrphanedCount = orphaned_count;
+
+ return validation_info;
+}
+
+// Provides a unix-style path from root, like "/My Inventory/Clothing/.../myshirt"
+std::string LLInventoryModel::getFullPath(const LLInventoryObject *obj) const
+{
+ std::vector<std::string> path_elts;
+ std::map<LLUUID,bool> visited;
+ while (obj != NULL && !visited[obj->getUUID()])
+ {
+ path_elts.push_back(obj->getName());
+ // avoid infinite loop in the unlikely event of a cycle
+ visited[obj->getUUID()] = true;
+ obj = getObject(obj->getParentUUID());
+ }
+ std::stringstream s;
+ std::string delim("/");
+ std::reverse(path_elts.begin(), path_elts.end());
+ std::string result = "/" + boost::algorithm::join(path_elts, delim);
+ return result;
+}
+
+///----------------------------------------------------------------------------
+/// Local function definitions
+///----------------------------------------------------------------------------
+
+
+#if 0
+bool decompress_file(const char* src_filename, const char* dst_filename)
+{
+ bool rv = false;
+ gzFile src = NULL;
+ U8* buffer = NULL;
+ LLFILE* dst = NULL;
+ S32 bytes = 0;
+ const S32 DECOMPRESS_BUFFER_SIZE = 32000;
+
+ // open the files
+ src = gzopen(src_filename, "rb");
+ if(!src) goto err_decompress;
+ dst = LLFile::fopen(dst_filename, "wb");
+ if(!dst) goto err_decompress;
+
+ // decompress.
+ buffer = new U8[DECOMPRESS_BUFFER_SIZE + 1];
+
+ do
+ {
+ bytes = gzread(src, buffer, DECOMPRESS_BUFFER_SIZE);
+ if (bytes < 0)
+ {
+ goto err_decompress;
+ }
+
+ fwrite(buffer, bytes, 1, dst);
+ } while(gzeof(src) == 0);
+
+ // success
+ rv = true;
+
+ err_decompress:
+ if(src != NULL) gzclose(src);
+ if(buffer != NULL) delete[] buffer;
+ if(dst != NULL) fclose(dst);
+ return rv;
+}
+#endif
+
+
+///----------------------------------------------------------------------------
+/// Class LLInventoryModel::FetchItemHttpHandler
+///----------------------------------------------------------------------------
+
+LLInventoryModel::FetchItemHttpHandler::FetchItemHttpHandler(const LLSD & request_sd)
+ : LLCore::HttpHandler(),
+ mRequestSD(request_sd)
+{}
+
+LLInventoryModel::FetchItemHttpHandler::~FetchItemHttpHandler()
+{}
+
+void LLInventoryModel::FetchItemHttpHandler::onCompleted(LLCore::HttpHandle handle,
+ LLCore::HttpResponse * response)
+{
+ do // Single-pass do-while used for common exit handling
+ {
+ LLCore::HttpStatus status(response->getStatus());
+ // status = LLCore::HttpStatus(404); // Dev tool to force error handling
+ if (! status)
+ {
+ processFailure(status, response);
+ break; // Goto common exit
+ }
+
+ LLCore::BufferArray * body(response->getBody());
+ // body = NULL; // Dev tool to force error handling
+ if (! body || ! body->size())
+ {
+ LL_WARNS(LOG_INV) << "Missing data in inventory item query." << LL_ENDL;
+ processFailure("HTTP response for inventory item query missing body", response);
+ break; // Goto common exit
+ }
+
+ // body->write(0, "Garbage Response", 16); // Dev tool to force error handling
+ LLSD body_llsd;
+ if (! LLCoreHttpUtil::responseToLLSD(response, true, body_llsd))
+ {
+ // INFOS-level logging will occur on the parsed failure
+ processFailure("HTTP response for inventory item query has malformed LLSD", response);
+ break; // Goto common exit
+ }
+
+ // Expect top-level structure to be a map
+ // body_llsd = LLSD::emptyArray(); // Dev tool to force error handling
+ if (! body_llsd.isMap())
+ {
+ processFailure("LLSD response for inventory item not a map", response);
+ break; // Goto common exit
+ }
+
+ // Check for 200-with-error failures
+ //
+ // Original Responder-based serivce model didn't check for these errors.
+ // It may be more robust to ignore this condition. With aggregated requests,
+ // an error in one inventory item might take down the entire request.
+ // So if this instead broke up the aggregated items into single requests,
+ // maybe that would make progress. Or perhaps there's structured information
+ // that can tell us what went wrong. Need to dig into this and firm up
+ // the API.
+ //
+ // body_llsd["error"] = LLSD::emptyMap(); // Dev tool to force error handling
+ // body_llsd["error"]["identifier"] = "Development";
+ // body_llsd["error"]["message"] = "You left development code in the viewer";
+ if (body_llsd.has("error"))
+ {
+ processFailure("Inventory application error (200-with-error)", response);
+ break; // Goto common exit
+ }
+
+ // Okay, process data if possible
+ processData(body_llsd, response);
+ }
+ while (false);
+}
+
+void LLInventoryModel::FetchItemHttpHandler::processData(LLSD & content, LLCore::HttpResponse * response)
+{
+ start_new_inventory_observer();
+
+#if 0
+ LLUUID agent_id;
+ agent_id = content["agent_id"].asUUID();
+ if (agent_id != gAgent.getID())
+ {
+ LL_WARNS(LOG_INV) << "Got a inventory update for the wrong agent: " << agent_id
+ << LL_ENDL;
+ return;
+ }
+#endif
+
+ LLInventoryModel::item_array_t items;
+ LLInventoryModel::update_map_t update;
+ LLUUID folder_id;
+ LLSD content_items(content["items"]);
+ const S32 count(content_items.size());
+
+ // Does this loop ever execute more than once?
+ for (S32 i(0); i < count; ++i)
+ {
+ LLPointer<LLViewerInventoryItem> titem = new LLViewerInventoryItem;
+ titem->unpackMessage(content_items[i]);
+
+ LL_DEBUGS(LOG_INV) << "ItemHttpHandler::httpSuccess item id: "
+ << titem->getUUID() << LL_ENDL;
+ items.push_back(titem);
+
+ // examine update for changes.
+ LLViewerInventoryItem * itemp(gInventory.getItem(titem->getUUID()));
+
+ if (itemp)
+ {
+ if (titem->getParentUUID() == itemp->getParentUUID())
+ {
+ update[titem->getParentUUID()];
+ }
+ else
+ {
+ ++update[titem->getParentUUID()];
+ --update[itemp->getParentUUID()];
+ }
+ }
+ else
+ {
+ ++update[titem->getParentUUID()];
+ }
+
+ if (folder_id.isNull())
+ {
+ folder_id = titem->getParentUUID();
+ }
+ }
+
+ // as above, this loop never seems to loop more than once per call
+ for (LLInventoryModel::item_array_t::iterator it = items.begin(); it != items.end(); ++it)
+ {
+ gInventory.updateItem(*it);
+ }
+ gInventory.notifyObservers();
+ gViewerWindow->getWindow()->decBusyCount();
+}
+
+
+void LLInventoryModel::FetchItemHttpHandler::processFailure(LLCore::HttpStatus status, LLCore::HttpResponse * response)
+{
+ const std::string & ct(response->getContentType());
+ LL_WARNS(LOG_INV) << "Inventory item fetch failure\n"
+ << "[Status: " << status.toTerseString() << "]\n"
+ << "[Reason: " << status.toString() << "]\n"
+ << "[Content-type: " << ct << "]\n"
+ << "[Content (abridged): "
+ << LLCoreHttpUtil::responseToString(response) << "]" << LL_ENDL;
+ gInventory.notifyObservers();
+}
+
+void LLInventoryModel::FetchItemHttpHandler::processFailure(const char * const reason, LLCore::HttpResponse * response)
+{
+ LL_WARNS(LOG_INV) << "Inventory item fetch failure\n"
+ << "[Status: internal error]\n"
+ << "[Reason: " << reason << "]\n"
+ << "[Content (abridged): "
+ << LLCoreHttpUtil::responseToString(response) << "]" << LL_ENDL;
+ gInventory.notifyObservers();
+}
+
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