diff options
author | callum_linden <none@none> | 2013-04-17 13:38:04 -0700 |
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committer | callum_linden <none@none> | 2013-04-17 13:38:04 -0700 |
commit | 88eff41649b13f00f636e54e093fd5b8becf5f8c (patch) | |
tree | f099a81df2c66e9940aa85ad1f47cc982a5eecc1 /indra/newview/llinventoryicon.cpp | |
parent | 010c87788d5c698d6cfe5782ac02d9a3924124cf (diff) | |
parent | fac6ee27f2d3277494f011271064b0e5e7e02554 (diff) |
Merge with viewer-development
Diffstat (limited to 'indra/newview/llinventoryicon.cpp')
-rw-r--r-- | indra/newview/llinventoryicon.cpp | 122 |
1 files changed, 62 insertions, 60 deletions
diff --git a/indra/newview/llinventoryicon.cpp b/indra/newview/llinventoryicon.cpp index 34734d57c5..02a2475cfd 100644 --- a/indra/newview/llinventoryicon.cpp +++ b/indra/newview/llinventoryicon.cpp @@ -25,6 +25,8 @@ */ #include "llviewerprecompiledheaders.h" + +#include "linden_common.h" #include "llinventoryicon.h" #include "lldictionary.h" @@ -41,7 +43,7 @@ struct IconEntry : public LLDictionaryEntry }; class LLIconDictionary : public LLSingleton<LLIconDictionary>, - public LLDictionary<LLInventoryIcon::EIconName, IconEntry> + public LLDictionary<LLInventoryType::EIconName, IconEntry> { public: LLIconDictionary(); @@ -49,48 +51,48 @@ public: LLIconDictionary::LLIconDictionary() { - addEntry(LLInventoryIcon::ICONNAME_TEXTURE, new IconEntry("Inv_Texture")); - addEntry(LLInventoryIcon::ICONNAME_SOUND, new IconEntry("Inv_Sound")); - addEntry(LLInventoryIcon::ICONNAME_CALLINGCARD_ONLINE, new IconEntry("Inv_CallingCard")); - addEntry(LLInventoryIcon::ICONNAME_CALLINGCARD_OFFLINE, new IconEntry("Inv_CallingCard")); - addEntry(LLInventoryIcon::ICONNAME_LANDMARK, new IconEntry("Inv_Landmark")); - addEntry(LLInventoryIcon::ICONNAME_LANDMARK_VISITED, new IconEntry("Inv_Landmark")); - addEntry(LLInventoryIcon::ICONNAME_SCRIPT, new IconEntry("Inv_Script")); - addEntry(LLInventoryIcon::ICONNAME_CLOTHING, new IconEntry("Inv_Clothing")); - addEntry(LLInventoryIcon::ICONNAME_OBJECT, new IconEntry("Inv_Object")); - addEntry(LLInventoryIcon::ICONNAME_OBJECT_MULTI, new IconEntry("Inv_Object_Multi")); - addEntry(LLInventoryIcon::ICONNAME_NOTECARD, new IconEntry("Inv_Notecard")); - addEntry(LLInventoryIcon::ICONNAME_BODYPART, new IconEntry("Inv_Skin")); - addEntry(LLInventoryIcon::ICONNAME_SNAPSHOT, new IconEntry("Inv_Snapshot")); - - addEntry(LLInventoryIcon::ICONNAME_BODYPART_SHAPE, new IconEntry("Inv_BodyShape")); - addEntry(LLInventoryIcon::ICONNAME_BODYPART_SKIN, new IconEntry("Inv_Skin")); - addEntry(LLInventoryIcon::ICONNAME_BODYPART_HAIR, new IconEntry("Inv_Hair")); - addEntry(LLInventoryIcon::ICONNAME_BODYPART_EYES, new IconEntry("Inv_Eye")); - - addEntry(LLInventoryIcon::ICONNAME_CLOTHING_SHIRT, new IconEntry("Inv_Shirt")); - addEntry(LLInventoryIcon::ICONNAME_CLOTHING_PANTS, new IconEntry("Inv_Pants")); - addEntry(LLInventoryIcon::ICONNAME_CLOTHING_SHOES, new IconEntry("Inv_Shoe")); - addEntry(LLInventoryIcon::ICONNAME_CLOTHING_SOCKS, new IconEntry("Inv_Socks")); - addEntry(LLInventoryIcon::ICONNAME_CLOTHING_JACKET, new IconEntry("Inv_Jacket")); - addEntry(LLInventoryIcon::ICONNAME_CLOTHING_GLOVES, new IconEntry("Inv_Gloves")); - addEntry(LLInventoryIcon::ICONNAME_CLOTHING_UNDERSHIRT, new IconEntry("Inv_Undershirt")); - addEntry(LLInventoryIcon::ICONNAME_CLOTHING_UNDERPANTS, new IconEntry("Inv_Underpants")); - addEntry(LLInventoryIcon::ICONNAME_CLOTHING_SKIRT, new IconEntry("Inv_Skirt")); - addEntry(LLInventoryIcon::ICONNAME_CLOTHING_ALPHA, new IconEntry("Inv_Alpha")); - addEntry(LLInventoryIcon::ICONNAME_CLOTHING_TATTOO, new IconEntry("Inv_Tattoo")); - addEntry(LLInventoryIcon::ICONNAME_ANIMATION, new IconEntry("Inv_Animation")); - addEntry(LLInventoryIcon::ICONNAME_GESTURE, new IconEntry("Inv_Gesture")); - - addEntry(LLInventoryIcon::ICONNAME_CLOTHING_PHYSICS, new IconEntry("Inv_Physics")); - - addEntry(LLInventoryIcon::ICONNAME_LINKITEM, new IconEntry("Inv_LinkItem")); - addEntry(LLInventoryIcon::ICONNAME_LINKFOLDER, new IconEntry("Inv_LinkFolder")); - addEntry(LLInventoryIcon::ICONNAME_MESH, new IconEntry("Inv_Mesh")); - - addEntry(LLInventoryIcon::ICONNAME_INVALID, new IconEntry("Inv_Invalid")); - - addEntry(LLInventoryIcon::ICONNAME_NONE, new IconEntry("NONE")); + addEntry(LLInventoryType::ICONNAME_TEXTURE, new IconEntry("Inv_Texture")); + addEntry(LLInventoryType::ICONNAME_SOUND, new IconEntry("Inv_Sound")); + addEntry(LLInventoryType::ICONNAME_CALLINGCARD_ONLINE, new IconEntry("Inv_CallingCard")); + addEntry(LLInventoryType::ICONNAME_CALLINGCARD_OFFLINE, new IconEntry("Inv_CallingCard")); + addEntry(LLInventoryType::ICONNAME_LANDMARK, new IconEntry("Inv_Landmark")); + addEntry(LLInventoryType::ICONNAME_LANDMARK_VISITED, new IconEntry("Inv_Landmark")); + addEntry(LLInventoryType::ICONNAME_SCRIPT, new IconEntry("Inv_Script")); + addEntry(LLInventoryType::ICONNAME_CLOTHING, new IconEntry("Inv_Clothing")); + addEntry(LLInventoryType::ICONNAME_OBJECT, new IconEntry("Inv_Object")); + addEntry(LLInventoryType::ICONNAME_OBJECT_MULTI, new IconEntry("Inv_Object_Multi")); + addEntry(LLInventoryType::ICONNAME_NOTECARD, new IconEntry("Inv_Notecard")); + addEntry(LLInventoryType::ICONNAME_BODYPART, new IconEntry("Inv_Skin")); + addEntry(LLInventoryType::ICONNAME_SNAPSHOT, new IconEntry("Inv_Snapshot")); + + addEntry(LLInventoryType::ICONNAME_BODYPART_SHAPE, new IconEntry("Inv_BodyShape")); + addEntry(LLInventoryType::ICONNAME_BODYPART_SKIN, new IconEntry("Inv_Skin")); + addEntry(LLInventoryType::ICONNAME_BODYPART_HAIR, new IconEntry("Inv_Hair")); + addEntry(LLInventoryType::ICONNAME_BODYPART_EYES, new IconEntry("Inv_Eye")); + + addEntry(LLInventoryType::ICONNAME_CLOTHING_SHIRT, new IconEntry("Inv_Shirt")); + addEntry(LLInventoryType::ICONNAME_CLOTHING_PANTS, new IconEntry("Inv_Pants")); + addEntry(LLInventoryType::ICONNAME_CLOTHING_SHOES, new IconEntry("Inv_Shoe")); + addEntry(LLInventoryType::ICONNAME_CLOTHING_SOCKS, new IconEntry("Inv_Socks")); + addEntry(LLInventoryType::ICONNAME_CLOTHING_JACKET, new IconEntry("Inv_Jacket")); + addEntry(LLInventoryType::ICONNAME_CLOTHING_GLOVES, new IconEntry("Inv_Gloves")); + addEntry(LLInventoryType::ICONNAME_CLOTHING_UNDERSHIRT, new IconEntry("Inv_Undershirt")); + addEntry(LLInventoryType::ICONNAME_CLOTHING_UNDERPANTS, new IconEntry("Inv_Underpants")); + addEntry(LLInventoryType::ICONNAME_CLOTHING_SKIRT, new IconEntry("Inv_Skirt")); + addEntry(LLInventoryType::ICONNAME_CLOTHING_ALPHA, new IconEntry("Inv_Alpha")); + addEntry(LLInventoryType::ICONNAME_CLOTHING_TATTOO, new IconEntry("Inv_Tattoo")); + addEntry(LLInventoryType::ICONNAME_ANIMATION, new IconEntry("Inv_Animation")); + addEntry(LLInventoryType::ICONNAME_GESTURE, new IconEntry("Inv_Gesture")); + + addEntry(LLInventoryType::ICONNAME_CLOTHING_PHYSICS, new IconEntry("Inv_Physics")); + + addEntry(LLInventoryType::ICONNAME_LINKITEM, new IconEntry("Inv_LinkItem")); + addEntry(LLInventoryType::ICONNAME_LINKFOLDER, new IconEntry("Inv_LinkFolder")); + addEntry(LLInventoryType::ICONNAME_MESH, new IconEntry("Inv_Mesh")); + + addEntry(LLInventoryType::ICONNAME_INVALID, new IconEntry("Inv_Invalid")); + + addEntry(LLInventoryType::ICONNAME_NONE, new IconEntry("NONE")); } LLUIImagePtr LLInventoryIcon::getIcon(LLAssetType::EType asset_type, @@ -102,7 +104,7 @@ LLUIImagePtr LLInventoryIcon::getIcon(LLAssetType::EType asset_type, return LLUI::getUIImage(icon_name); } -LLUIImagePtr LLInventoryIcon::getIcon(EIconName idx) +LLUIImagePtr LLInventoryIcon::getIcon(LLInventoryType::EIconName idx) { return LLUI::getUIImage(getIconName(idx)); } @@ -112,56 +114,56 @@ const std::string& LLInventoryIcon::getIconName(LLAssetType::EType asset_type, U32 misc_flag, BOOL item_is_multi) { - EIconName idx = ICONNAME_OBJECT; + LLInventoryType::EIconName idx = LLInventoryType::ICONNAME_OBJECT; if (item_is_multi) { - idx = ICONNAME_OBJECT_MULTI; + idx = LLInventoryType::ICONNAME_OBJECT_MULTI; return getIconName(idx); } switch(asset_type) { case LLAssetType::AT_TEXTURE: - idx = (inventory_type == LLInventoryType::IT_SNAPSHOT) ? ICONNAME_SNAPSHOT : ICONNAME_TEXTURE; + idx = (inventory_type == LLInventoryType::IT_SNAPSHOT) ? LLInventoryType::ICONNAME_SNAPSHOT : LLInventoryType::ICONNAME_TEXTURE; break; case LLAssetType::AT_SOUND: - idx = ICONNAME_SOUND; + idx = LLInventoryType::ICONNAME_SOUND; break; case LLAssetType::AT_CALLINGCARD: - idx = (misc_flag != 0) ? ICONNAME_CALLINGCARD_ONLINE : ICONNAME_CALLINGCARD_OFFLINE; + idx = (misc_flag != 0) ? LLInventoryType::ICONNAME_CALLINGCARD_ONLINE : LLInventoryType::ICONNAME_CALLINGCARD_OFFLINE; break; case LLAssetType::AT_LANDMARK: - idx = (misc_flag != 0) ? ICONNAME_LANDMARK_VISITED : ICONNAME_LANDMARK; + idx = (misc_flag != 0) ? LLInventoryType::ICONNAME_LANDMARK_VISITED : LLInventoryType::ICONNAME_LANDMARK; break; case LLAssetType::AT_SCRIPT: case LLAssetType::AT_LSL_TEXT: case LLAssetType::AT_LSL_BYTECODE: - idx = ICONNAME_SCRIPT; + idx = LLInventoryType::ICONNAME_SCRIPT; break; case LLAssetType::AT_CLOTHING: case LLAssetType::AT_BODYPART: idx = assignWearableIcon(misc_flag); break; case LLAssetType::AT_NOTECARD: - idx = ICONNAME_NOTECARD; + idx = LLInventoryType::ICONNAME_NOTECARD; break; case LLAssetType::AT_ANIMATION: - idx = ICONNAME_ANIMATION; + idx = LLInventoryType::ICONNAME_ANIMATION; break; case LLAssetType::AT_GESTURE: - idx = ICONNAME_GESTURE; + idx = LLInventoryType::ICONNAME_GESTURE; break; case LLAssetType::AT_LINK: - idx = ICONNAME_LINKITEM; + idx = LLInventoryType::ICONNAME_LINKITEM; break; case LLAssetType::AT_LINK_FOLDER: - idx = ICONNAME_LINKFOLDER; + idx = LLInventoryType::ICONNAME_LINKFOLDER; break; case LLAssetType::AT_OBJECT: - idx = ICONNAME_OBJECT; + idx = LLInventoryType::ICONNAME_OBJECT; break; case LLAssetType::AT_MESH: - idx = ICONNAME_MESH; + idx = LLInventoryType::ICONNAME_MESH; default: break; } @@ -170,13 +172,13 @@ const std::string& LLInventoryIcon::getIconName(LLAssetType::EType asset_type, } -const std::string& LLInventoryIcon::getIconName(EIconName idx) +const std::string& LLInventoryIcon::getIconName(LLInventoryType::EIconName idx) { const IconEntry *entry = LLIconDictionary::instance().lookup(idx); return entry->mName; } -LLInventoryIcon::EIconName LLInventoryIcon::assignWearableIcon(U32 misc_flag) +LLInventoryType::EIconName LLInventoryIcon::assignWearableIcon(U32 misc_flag) { const LLWearableType::EType wearable_type = LLWearableType::EType(LLInventoryItemFlags::II_FLAGS_WEARABLES_MASK & misc_flag); return LLWearableType::getIconName(wearable_type); |