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authorAnsariel <ansariel.hiller@phoenixviewer.com>2024-05-22 19:04:52 +0200
committerAnsariel <ansariel.hiller@phoenixviewer.com>2024-05-22 19:04:52 +0200
commit1b67dd855c41f5a0cda7ec2a68d98071986ca703 (patch)
treeab243607f74f78200787bba5b9b88f07ef1b966f /indra/newview/llinventoryfunctions.h
parent6d6eabca44d08d5b97bfe3e941d2b9687c2246ea (diff)
parente1623bb276f83a43ce7a197e388720c05bdefe61 (diff)
Merge remote-tracking branch 'origin/main' into DRTVWR-600-maint-A
# Conflicts: # autobuild.xml # indra/cmake/CMakeLists.txt # indra/cmake/GoogleMock.cmake # indra/llaudio/llaudioengine_fmodstudio.cpp # indra/llaudio/llaudioengine_fmodstudio.h # indra/llaudio/lllistener_fmodstudio.cpp # indra/llaudio/lllistener_fmodstudio.h # indra/llaudio/llstreamingaudio_fmodstudio.cpp # indra/llaudio/llstreamingaudio_fmodstudio.h # indra/llcharacter/llmultigesture.cpp # indra/llcharacter/llmultigesture.h # indra/llimage/llimage.cpp # indra/llimage/llimagepng.cpp # indra/llimage/llimageworker.cpp # indra/llimage/tests/llimageworker_test.cpp # indra/llmessage/tests/llmockhttpclient.h # indra/llprimitive/llgltfmaterial.h # indra/llrender/llfontfreetype.cpp # indra/llui/llcombobox.cpp # indra/llui/llfolderview.cpp # indra/llui/llfolderviewmodel.h # indra/llui/lllineeditor.cpp # indra/llui/lllineeditor.h # indra/llui/lltextbase.cpp # indra/llui/lltextbase.h # indra/llui/lltexteditor.cpp # indra/llui/lltextvalidate.cpp # indra/llui/lltextvalidate.h # indra/llui/lluictrl.h # indra/llui/llview.cpp # indra/llwindow/llwindowmacosx.cpp # indra/newview/app_settings/settings.xml # indra/newview/llappearancemgr.cpp # indra/newview/llappearancemgr.h # indra/newview/llavatarpropertiesprocessor.cpp # indra/newview/llavatarpropertiesprocessor.h # indra/newview/llbreadcrumbview.cpp # indra/newview/llbreadcrumbview.h # indra/newview/llbreastmotion.cpp # indra/newview/llbreastmotion.h # indra/newview/llconversationmodel.h # indra/newview/lldensityctrl.cpp # indra/newview/lldensityctrl.h # indra/newview/llface.inl # indra/newview/llfloatereditsky.cpp # indra/newview/llfloatereditwater.cpp # indra/newview/llfloateremojipicker.h # indra/newview/llfloaterimsessiontab.cpp # indra/newview/llfloaterprofiletexture.cpp # indra/newview/llfloaterprofiletexture.h # indra/newview/llgesturemgr.cpp # indra/newview/llgesturemgr.h # indra/newview/llimpanel.cpp # indra/newview/llimpanel.h # indra/newview/llinventorybridge.cpp # indra/newview/llinventorybridge.h # indra/newview/llinventoryclipboard.cpp # indra/newview/llinventoryclipboard.h # indra/newview/llinventoryfunctions.cpp # indra/newview/llinventoryfunctions.h # indra/newview/llinventorygallery.cpp # indra/newview/lllistbrowser.cpp # indra/newview/lllistbrowser.h # indra/newview/llpanelobjectinventory.cpp # indra/newview/llpanelprofile.cpp # indra/newview/llpanelprofile.h # indra/newview/llpreviewgesture.cpp # indra/newview/llsavedsettingsglue.cpp # indra/newview/llsavedsettingsglue.h # indra/newview/lltooldraganddrop.cpp # indra/newview/llurllineeditorctrl.cpp # indra/newview/llvectorperfoptions.cpp # indra/newview/llvectorperfoptions.h # indra/newview/llviewerparceloverlay.cpp # indra/newview/llviewertexlayer.cpp # indra/newview/llviewertexturelist.cpp # indra/newview/macmain.h # indra/test/test.cpp
Diffstat (limited to 'indra/newview/llinventoryfunctions.h')
-rw-r--r--indra/newview/llinventoryfunctions.h1200
1 files changed, 601 insertions, 599 deletions
diff --git a/indra/newview/llinventoryfunctions.h b/indra/newview/llinventoryfunctions.h
index 0b77238bb2..ad1f6e8ef7 100644
--- a/indra/newview/llinventoryfunctions.h
+++ b/indra/newview/llinventoryfunctions.h
@@ -1,599 +1,601 @@
-/**
- * @file llinventoryfunctions.h
- * @brief Miscellaneous inventory-related functions and classes
- * class definition
- *
- * $LicenseInfo:firstyear=2001&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#ifndef LL_LLINVENTORYFUNCTIONS_H
-#define LL_LLINVENTORYFUNCTIONS_H
-
-#include "llinventorymodel.h"
-#include "llinventory.h"
-#include "llhandle.h"
-#include "llwearabletype.h"
-
-// compute_stock_count() return error code
-const S32 COMPUTE_STOCK_INFINITE = -1;
-const S32 COMPUTE_STOCK_NOT_EVALUATED = -2;
-
-/********************************************************************************
- ** **
- ** MISCELLANEOUS GLOBAL FUNCTIONS
- **/
-
-// Is this a parent folder to a worn item
-bool get_is_parent_to_worn_item(const LLUUID& id);
-
-// Is this item or its baseitem is worn, attached, etc...
-bool get_is_item_worn(const LLUUID& id);
-
-// Could this item be worn (correct type + not already being worn)
-bool get_can_item_be_worn(const LLUUID& id);
-
-bool get_is_item_removable(const LLInventoryModel* model, const LLUUID& id);
-
-// Performs the appropiate edit action (if one exists) for this item
-bool get_is_item_editable(const LLUUID& inv_item_id);
-void handle_item_edit(const LLUUID& inv_item_id);
-
-bool get_is_category_removable(const LLInventoryModel* model, const LLUUID& id);
-
-bool get_is_category_renameable(const LLInventoryModel* model, const LLUUID& id);
-
-void show_item_profile(const LLUUID& item_uuid);
-void show_task_item_profile(const LLUUID& item_uuid, const LLUUID& object_id);
-
-void show_item_original(const LLUUID& item_uuid);
-void reset_inventory_filter();
-
-// Nudge the listing categories in the inventory to signal that their marketplace status changed
-void update_marketplace_category(const LLUUID& cat_id, bool perform_consistency_enforcement = true, bool skip_clear_listing = false);
-// Nudge all listing categories to signal that their marketplace status changed
-void update_all_marketplace_count();
-
-void rename_category(LLInventoryModel* model, const LLUUID& cat_id, const std::string& new_name);
-
-void copy_inventory_category(LLInventoryModel* model, LLViewerInventoryCategory* cat, const LLUUID& parent_id, const LLUUID& root_copy_id = LLUUID::null, bool move_no_copy_items = false);
-void copy_inventory_category(LLInventoryModel* model, LLViewerInventoryCategory* cat, const LLUUID& parent_id, const LLUUID& root_copy_id, bool move_no_copy_items, inventory_func_type callback);
-
-void copy_inventory_category_content(const LLUUID& new_cat_uuid, LLInventoryModel* model, LLViewerInventoryCategory* cat, const LLUUID& root_copy_id, bool move_no_copy_items);
-
-// Generates a string containing the path to the object specified by id (not including the object name).
-void append_path(const LLUUID& id, std::string& path);
-
-// Generates a string containing the path name of the object.
-std::string make_path(const LLInventoryObject* object);
-// Generates a string containing the path name of the object specified by id.
-std::string make_inventory_path(const LLUUID& id);
-
-// Generates a string containing the path name and id of the object.
-std::string make_info(const LLInventoryObject* object);
-// Generates a string containing the path name and id of the object specified by id.
-std::string make_inventory_info(const LLUUID& id);
-
-bool can_move_item_to_marketplace(const LLInventoryCategory* root_folder, LLInventoryCategory* dest_folder, LLInventoryItem* inv_item, std::string& tooltip_msg, S32 bundle_size = 1, bool from_paste = false);
-bool can_move_folder_to_marketplace(const LLInventoryCategory* root_folder, LLInventoryCategory* dest_folder, LLInventoryCategory* inv_cat, std::string& tooltip_msg, S32 bundle_size = 1, bool check_items = true, bool from_paste = false);
-bool move_item_to_marketplacelistings(LLInventoryItem* inv_item, LLUUID dest_folder, bool copy = false);
-bool move_folder_to_marketplacelistings(LLInventoryCategory* inv_cat, const LLUUID& dest_folder, bool copy = false, bool move_no_copy_items = false);
-
-S32 depth_nesting_in_marketplace(LLUUID cur_uuid);
-LLUUID nested_parent_id(LLUUID cur_uuid, S32 depth);
-S32 compute_stock_count(LLUUID cat_uuid, bool force_count = false);
-
-void change_item_parent(const LLUUID& item_id, const LLUUID& new_parent_id);
-void move_items_to_new_subfolder(const uuid_vec_t& selected_uuids, const std::string& folder_name);
-void move_items_to_folder(const LLUUID& new_cat_uuid, const uuid_vec_t& selected_uuids);
-bool is_only_cats_selected(const uuid_vec_t& selected_uuids);
-bool is_only_items_selected(const uuid_vec_t& selected_uuids);
-std::string get_category_path(LLUUID cat_id);
-
-bool can_move_to_outfit(LLInventoryItem* inv_item, bool move_is_into_current_outfit);
-bool can_move_to_landmarks(LLInventoryItem* inv_item);
-bool can_move_to_my_outfits(LLInventoryModel* model, LLInventoryCategory* inv_cat, U32 wear_limit);
-std::string get_localized_folder_name(LLUUID cat_uuid);
-void new_folder_window(const LLUUID& folder_id);
-void ungroup_folder_items(const LLUUID& folder_id);
-std::string get_searchable_description(LLInventoryModel* model, const LLUUID& item_id);
-std::string get_searchable_creator_name(LLInventoryModel* model, const LLUUID& item_id);
-std::string get_searchable_UUID(LLInventoryModel* model, const LLUUID& item_id);
-bool can_share_item(const LLUUID& item_id);
-
-/** Miscellaneous global functions
- ** **
- *******************************************************************************/
-
-class LLMarketplaceValidator: public LLSingleton<LLMarketplaceValidator>
-{
- LLSINGLETON(LLMarketplaceValidator);
- ~LLMarketplaceValidator();
- LOG_CLASS(LLMarketplaceValidator);
-public:
-
- typedef boost::function<void(std::string& validation_message, S32 depth, LLError::ELevel log_level)> validation_msg_callback_t;
- typedef boost::function<void(bool result)> validation_done_callback_t;
-
- void validateMarketplaceListings(
- const LLUUID &category_id,
- validation_done_callback_t cb_done = NULL,
- validation_msg_callback_t cb_msg = NULL,
- bool fix_hierarchy = true,
- S32 depth = -1);
-
-private:
- void start();
-
- class ValidationRequest
- {
- public:
- ValidationRequest(
- LLUUID category_id,
- validation_done_callback_t cb_done,
- validation_msg_callback_t cb_msg,
- bool fix_hierarchy,
- S32 depth);
- LLUUID mCategoryId;
- validation_done_callback_t mCbDone;
- validation_msg_callback_t mCbMsg;
- bool mFixHierarchy;
- S32 mDepth;
- };
-
- bool mValidationInProgress;
- S32 mPendingCallbacks;
- bool mPendingResult;
- // todo: might be a good idea to memorize requests by id and
- // filter out ones that got multiple validation requests
- std::queue<ValidationRequest> mValidationQueue;
-};
-
-/********************************************************************************
- ** **
- ** INVENTORY COLLECTOR FUNCTIONS
- **/
-
-//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-// Class LLInventoryCollectFunctor
-//
-// Base class for LLInventoryModel::collectDescendentsIf() method
-// which accepts an instance of one of these objects to use as the
-// function to determine if it should be added. Derive from this class
-// and override the () operator to return true if you want to collect
-// the category or item passed in.
-//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-class LLInventoryCollectFunctor
-{
-public:
- virtual ~LLInventoryCollectFunctor(){};
- virtual bool operator()(LLInventoryCategory* cat, LLInventoryItem* item) = 0;
-
- static bool itemTransferCommonlyAllowed(const LLInventoryItem* item);
-};
-
-//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-// Class LLAssetIDMatches
-//
-// This functor finds inventory items pointing to the specified asset
-//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-class LLViewerInventoryItem;
-
-class LLAssetIDMatches : public LLInventoryCollectFunctor
-{
-public:
- LLAssetIDMatches(const LLUUID& asset_id) : mAssetID(asset_id) {}
- virtual ~LLAssetIDMatches() {}
- bool operator()(LLInventoryCategory* cat, LLInventoryItem* item);
-
-protected:
- LLUUID mAssetID;
-};
-
-//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-// Class LLLinkedItemIDMatches
-//
-// This functor finds inventory items linked to the specific inventory id.
-// Assumes the inventory id is itself not a linked item.
-//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-class LLLinkedItemIDMatches : public LLInventoryCollectFunctor
-{
-public:
- LLLinkedItemIDMatches(const LLUUID& item_id) : mBaseItemID(item_id) {}
- virtual ~LLLinkedItemIDMatches() {}
- bool operator()(LLInventoryCategory* cat, LLInventoryItem* item);
-
-protected:
- LLUUID mBaseItemID;
-};
-
-//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-// Class LLIsType
-//
-// Implementation of a LLInventoryCollectFunctor which returns true if
-// the type is the type passed in during construction.
-//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-
-class LLIsType : public LLInventoryCollectFunctor
-{
-public:
- LLIsType(LLAssetType::EType type) : mType(type) {}
- virtual ~LLIsType() {}
- virtual bool operator()(LLInventoryCategory* cat,
- LLInventoryItem* item);
-protected:
- LLAssetType::EType mType;
-};
-
-//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-// Class LLIsNotType
-//
-// Implementation of a LLInventoryCollectFunctor which returns false if the
-// type is the type passed in during construction, otherwise false.
-//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-class LLIsNotType : public LLInventoryCollectFunctor
-{
-public:
- LLIsNotType(LLAssetType::EType type) : mType(type) {}
- virtual ~LLIsNotType() {}
- virtual bool operator()(LLInventoryCategory* cat,
- LLInventoryItem* item);
-protected:
- LLAssetType::EType mType;
-};
-
-//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-// Class LLIsOfAssetType
-//
-// Implementation of a LLInventoryCollectFunctor which returns true if
-// the item or category is of asset type passed in during construction.
-// Link types are treated as links, not as the types they point to.
-//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-
-class LLIsOfAssetType : public LLInventoryCollectFunctor
-{
-public:
- LLIsOfAssetType(LLAssetType::EType type) : mType(type) {}
- virtual ~LLIsOfAssetType() {}
- virtual bool operator()(LLInventoryCategory* cat,
- LLInventoryItem* item);
-protected:
- LLAssetType::EType mType;
-};
-
-//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-// Class LLAssetIDAndTypeMatches
-//
-// Implementation of a LLInventoryCollectFunctor which returns true if
-// the item matches both asset type and asset id.
-// This is needed in case you are looking for a specific type with default id
-// (since null is default for multiple asset types)
-//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-
-class LLAssetIDAndTypeMatches: public LLInventoryCollectFunctor
-{
-public:
- LLAssetIDAndTypeMatches(const LLUUID& asset_id, LLAssetType::EType type): mAssetID(asset_id), mType(type) {}
- virtual ~LLAssetIDAndTypeMatches() {}
- bool operator()(LLInventoryCategory* cat,
- LLInventoryItem* item);
-
-protected:
- LLUUID mAssetID;
- LLAssetType::EType mType;
-};
-
-class LLIsValidItemLink : public LLInventoryCollectFunctor
-{
-public:
- virtual bool operator()(LLInventoryCategory* cat,
- LLInventoryItem* item);
-};
-
-class LLIsTypeWithPermissions : public LLInventoryCollectFunctor
-{
-public:
- LLIsTypeWithPermissions(LLAssetType::EType type, const PermissionBit perms, const LLUUID &agent_id, const LLUUID &group_id)
- : mType(type), mPerm(perms), mAgentID(agent_id), mGroupID(group_id) {}
- virtual ~LLIsTypeWithPermissions() {}
- virtual bool operator()(LLInventoryCategory* cat,
- LLInventoryItem* item);
-protected:
- LLAssetType::EType mType;
- PermissionBit mPerm;
- LLUUID mAgentID;
- LLUUID mGroupID;
-};
-
-//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-// Class LLBuddyCollector
-//
-// Simple class that collects calling cards that are not null, and not
-// the agent. Duplicates are possible.
-//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-class LLBuddyCollector : public LLInventoryCollectFunctor
-{
-public:
- LLBuddyCollector() {}
- virtual ~LLBuddyCollector() {}
- virtual bool operator()(LLInventoryCategory* cat,
- LLInventoryItem* item);
-};
-
-//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-// Class LLUniqueBuddyCollector
-//
-// Simple class that collects calling cards that are not null, and not
-// the agent. Duplicates are discarded.
-//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-class LLUniqueBuddyCollector : public LLInventoryCollectFunctor
-{
-public:
- LLUniqueBuddyCollector() {}
- virtual ~LLUniqueBuddyCollector() {}
- virtual bool operator()(LLInventoryCategory* cat,
- LLInventoryItem* item);
-
-protected:
- std::set<LLUUID> mSeen;
-};
-
-//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-// Class LLParticularBuddyCollector
-//
-// Simple class that collects calling cards that match a particular uuid
-//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-
-class LLParticularBuddyCollector : public LLInventoryCollectFunctor
-{
-public:
- LLParticularBuddyCollector(const LLUUID& id) : mBuddyID(id) {}
- virtual ~LLParticularBuddyCollector() {}
- virtual bool operator()(LLInventoryCategory* cat,
- LLInventoryItem* item);
-protected:
- LLUUID mBuddyID;
-};
-
-//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-// Class LLNameCategoryCollector
-//
-// Collects categories based on case-insensitive match of prefix
-//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-class LLNameCategoryCollector : public LLInventoryCollectFunctor
-{
-public:
- LLNameCategoryCollector(const std::string& name) : mName(name) {}
- virtual ~LLNameCategoryCollector() {}
- virtual bool operator()(LLInventoryCategory* cat,
- LLInventoryItem* item);
-protected:
- std::string mName;
-};
-
-//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-// Class LLFindCOFValidItems
-//
-// Collects items that can be legitimately linked to in the COF.
-//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-class LLFindCOFValidItems : public LLInventoryCollectFunctor
-{
-public:
- LLFindCOFValidItems() {}
- virtual ~LLFindCOFValidItems() {}
- virtual bool operator()(LLInventoryCategory* cat,
- LLInventoryItem* item);
-
-};
-
-//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-// Class LLFindBrokenLinks
-//
-// Collects broken links
-//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-class LLFindBrokenLinks : public LLInventoryCollectFunctor
-{
-public:
- LLFindBrokenLinks() {}
- virtual ~LLFindBrokenLinks() {}
- virtual bool operator()(LLInventoryCategory* cat,
- LLInventoryItem* item);
-};
-
-//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-// Class LLFindByMask
-//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-class LLFindByMask : public LLInventoryCollectFunctor
-{
-public:
- LLFindByMask(U64 mask)
- : mFilterMask(mask)
- {}
-
- virtual bool operator()(LLInventoryCategory* cat, LLInventoryItem* item)
- {
- //converting an inventory type to a bitmap filter mask
- if(item && (mFilterMask & (1LL << item->getInventoryType())) )
- {
- return true;
- }
-
- return false;
- }
-
-private:
- U64 mFilterMask;
-};
-
-//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-// Class LLFindNonLinksByMask
-//
-//
-//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-class LLFindNonLinksByMask : public LLInventoryCollectFunctor
-{
-public:
- LLFindNonLinksByMask(U64 mask)
- : mFilterMask(mask)
- {}
-
- virtual bool operator()(LLInventoryCategory* cat, LLInventoryItem* item)
- {
- if(item && !item->getIsLinkType() && (mFilterMask & (1LL << item->getInventoryType())) )
- {
- return true;
- }
-
- return false;
- }
-
- void setFilterMask(U64 mask)
- {
- mFilterMask = mask;
- }
-
-private:
- U64 mFilterMask;
-};
-
-//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-// Class LLFindWearables
-//
-// Collects wearables based on item type.
-//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-class LLFindWearables : public LLInventoryCollectFunctor
-{
-public:
- LLFindWearables() {}
- virtual ~LLFindWearables() {}
- virtual bool operator()(LLInventoryCategory* cat,
- LLInventoryItem* item);
-};
-
-//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-// Class LLFindWearablesEx
-//
-// Collects wearables based on given criteria.
-//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-class LLFindWearablesEx : public LLInventoryCollectFunctor
-{
-public:
- LLFindWearablesEx(bool is_worn, bool include_body_parts = true);
- virtual bool operator()(LLInventoryCategory* cat, LLInventoryItem* item);
-private:
- bool mIncludeBodyParts;
- bool mIsWorn;
-};
-
-//Inventory collect functor collecting wearables of a specific wearable type
-class LLFindWearablesOfType : public LLInventoryCollectFunctor
-{
-public:
- LLFindWearablesOfType(LLWearableType::EType type) : mWearableType(type) {}
- virtual ~LLFindWearablesOfType() {}
- virtual bool operator()(LLInventoryCategory* cat, LLInventoryItem* item);
- void setType(LLWearableType::EType type);
-
-private:
- LLWearableType::EType mWearableType;
-};
-
-class LLIsTextureType : public LLInventoryCollectFunctor
-{
-public:
- LLIsTextureType() {}
- virtual ~LLIsTextureType() {}
- virtual bool operator()(LLInventoryCategory* cat,
- LLInventoryItem* item);
-};
-
-/** Filter out wearables-links */
-class LLFindActualWearablesOfType : public LLFindWearablesOfType
-{
-public:
- LLFindActualWearablesOfType(LLWearableType::EType type) : LLFindWearablesOfType(type) {}
- virtual ~LLFindActualWearablesOfType() {}
- virtual bool operator()(LLInventoryCategory* cat, LLInventoryItem* item)
- {
- if (item && item->getIsLinkType()) return false;
- return LLFindWearablesOfType::operator()(cat, item);
- }
-};
-
-/* Filters out items of a particular asset type */
-class LLIsTypeActual : public LLIsType
-{
-public:
- LLIsTypeActual(LLAssetType::EType type) : LLIsType(type) {}
- virtual ~LLIsTypeActual() {}
- virtual bool operator()(LLInventoryCategory* cat, LLInventoryItem* item)
- {
- if (item && item->getIsLinkType()) return false;
- return LLIsType::operator()(cat, item);
- }
-};
-
-// Collect non-removable folders and items.
-class LLFindNonRemovableObjects : public LLInventoryCollectFunctor
-{
-public:
- virtual bool operator()(LLInventoryCategory* cat, LLInventoryItem* item);
-};
-
-/** Inventory Collector Functions
- ** **
- *******************************************************************************/
-class LLFolderViewItem;
-class LLFolderViewFolder;
-class LLInventoryModel;
-class LLFolderView;
-
-class LLInventoryState
-{
-public:
- // HACK: Until we can route this info through the instant message hierarchy
- static bool sWearNewClothing;
- static LLUUID sWearNewClothingTransactionID; // wear all clothing in this transaction
-};
-
-struct LLInventoryAction
-{
- static void doToSelected(LLInventoryModel* model, LLFolderView* root, const std::string& action, bool user_confirm = true);
- static void callback_doToSelected(const LLSD& notification, const LLSD& response, class LLInventoryModel* model, class LLFolderView* root, const std::string& action);
- static void callback_copySelected(const LLSD& notification, const LLSD& response, class LLInventoryModel* model, class LLFolderView* root, const std::string& action);
- static void onItemsRemovalConfirmation(const LLSD& notification, const LLSD& response, LLHandle<LLFolderView> root);
- static void removeItemFromDND(LLFolderView* root);
-
- static void saveMultipleTextures(const std::vector<std::string>& filenames, std::set<LLFolderViewItem*> selected_items, LLInventoryModel* model);
-
- static bool sDeleteConfirmationDisplayed;
-
-private:
- static void buildMarketplaceFolders(LLFolderView* root);
- static void updateMarketplaceFolders();
- static std::list<LLUUID> sMarketplaceFolders; // Marketplace folders that will need update once the action is completed
-};
-
-
-#endif // LL_LLINVENTORYFUNCTIONS_H
-
-
-
+/**
+ * @file llinventoryfunctions.h
+ * @brief Miscellaneous inventory-related functions and classes
+ * class definition
+ *
+ * $LicenseInfo:firstyear=2001&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_LLINVENTORYFUNCTIONS_H
+#define LL_LLINVENTORYFUNCTIONS_H
+
+#include "llinventorymodel.h"
+#include "llinventory.h"
+#include "llhandle.h"
+#include "llwearabletype.h"
+
+// compute_stock_count() return error code
+const S32 COMPUTE_STOCK_INFINITE = -1;
+const S32 COMPUTE_STOCK_NOT_EVALUATED = -2;
+
+/********************************************************************************
+ ** **
+ ** MISCELLANEOUS GLOBAL FUNCTIONS
+ **/
+
+// Is this a parent folder to a worn item
+bool get_is_parent_to_worn_item(const LLUUID& id);
+
+// Is this item or its baseitem is worn, attached, etc...
+bool get_is_item_worn(const LLUUID& id);
+bool get_is_item_worn(const LLViewerInventoryItem* item);
+
+// Could this item be worn (correct type + not already being worn)
+bool get_can_item_be_worn(const LLUUID& id);
+
+bool get_is_item_removable(const LLInventoryModel* model, const LLUUID& id, bool check_worn);
+
+// Performs the appropiate edit action (if one exists) for this item
+bool get_is_item_editable(const LLUUID& inv_item_id);
+void handle_item_edit(const LLUUID& inv_item_id);
+
+bool get_is_category_removable(const LLInventoryModel* model, const LLUUID& id);
+bool get_is_category_and_children_removable(LLInventoryModel* model, const LLUUID& folder_id, bool check_worn);
+
+bool get_is_category_renameable(const LLInventoryModel* model, const LLUUID& id);
+
+void show_item_profile(const LLUUID& item_uuid);
+void show_task_item_profile(const LLUUID& item_uuid, const LLUUID& object_id);
+
+void show_item_original(const LLUUID& item_uuid);
+void reset_inventory_filter();
+
+// Nudge the listing categories in the inventory to signal that their marketplace status changed
+void update_marketplace_category(const LLUUID& cat_id, bool perform_consistency_enforcement = true, bool skip_clear_listing = false);
+// Nudge all listing categories to signal that their marketplace status changed
+void update_all_marketplace_count();
+
+void rename_category(LLInventoryModel* model, const LLUUID& cat_id, const std::string& new_name);
+
+void copy_inventory_category(LLInventoryModel* model, LLViewerInventoryCategory* cat, const LLUUID& parent_id, const LLUUID& root_copy_id = LLUUID::null, bool move_no_copy_items = false);
+void copy_inventory_category(LLInventoryModel* model, LLViewerInventoryCategory* cat, const LLUUID& parent_id, const LLUUID& root_copy_id, bool move_no_copy_items, inventory_func_type callback);
+
+void copy_inventory_category_content(const LLUUID& new_cat_uuid, LLInventoryModel* model, LLViewerInventoryCategory* cat, const LLUUID& root_copy_id, bool move_no_copy_items);
+
+// Generates a string containing the path to the object specified by id (not including the object name).
+void append_path(const LLUUID& id, std::string& path);
+
+// Generates a string containing the path name of the object.
+std::string make_path(const LLInventoryObject* object);
+// Generates a string containing the path name of the object specified by id.
+std::string make_inventory_path(const LLUUID& id);
+
+// Generates a string containing the path name and id of the object.
+std::string make_info(const LLInventoryObject* object);
+// Generates a string containing the path name and id of the object specified by id.
+std::string make_inventory_info(const LLUUID& id);
+
+bool can_move_item_to_marketplace(const LLInventoryCategory* root_folder, LLInventoryCategory* dest_folder, LLInventoryItem* inv_item, std::string& tooltip_msg, S32 bundle_size = 1, bool from_paste = false);
+bool can_move_folder_to_marketplace(const LLInventoryCategory* root_folder, LLInventoryCategory* dest_folder, LLInventoryCategory* inv_cat, std::string& tooltip_msg, S32 bundle_size = 1, bool check_items = true, bool from_paste = false);
+bool move_item_to_marketplacelistings(LLInventoryItem* inv_item, LLUUID dest_folder, bool copy = false);
+bool move_folder_to_marketplacelistings(LLInventoryCategory* inv_cat, const LLUUID& dest_folder, bool copy = false, bool move_no_copy_items = false);
+
+S32 depth_nesting_in_marketplace(LLUUID cur_uuid);
+LLUUID nested_parent_id(LLUUID cur_uuid, S32 depth);
+S32 compute_stock_count(LLUUID cat_uuid, bool force_count = false);
+
+void change_item_parent(const LLUUID& item_id, const LLUUID& new_parent_id);
+void move_items_to_new_subfolder(const uuid_vec_t& selected_uuids, const std::string& folder_name);
+void move_items_to_folder(const LLUUID& new_cat_uuid, const uuid_vec_t& selected_uuids);
+bool is_only_cats_selected(const uuid_vec_t& selected_uuids);
+bool is_only_items_selected(const uuid_vec_t& selected_uuids);
+std::string get_category_path(LLUUID cat_id);
+
+bool can_move_to_outfit(LLInventoryItem* inv_item, bool move_is_into_current_outfit);
+bool can_move_to_landmarks(LLInventoryItem* inv_item);
+bool can_move_to_my_outfits(LLInventoryModel* model, LLInventoryCategory* inv_cat, U32 wear_limit);
+std::string get_localized_folder_name(LLUUID cat_uuid);
+void new_folder_window(const LLUUID& folder_id);
+void ungroup_folder_items(const LLUUID& folder_id);
+std::string get_searchable_description(LLInventoryModel* model, const LLUUID& item_id);
+std::string get_searchable_creator_name(LLInventoryModel* model, const LLUUID& item_id);
+std::string get_searchable_UUID(LLInventoryModel* model, const LLUUID& item_id);
+bool can_share_item(const LLUUID& item_id);
+
+/** Miscellaneous global functions
+ ** **
+ *******************************************************************************/
+
+class LLMarketplaceValidator: public LLSingleton<LLMarketplaceValidator>
+{
+ LLSINGLETON(LLMarketplaceValidator);
+ ~LLMarketplaceValidator();
+ LOG_CLASS(LLMarketplaceValidator);
+public:
+
+ typedef boost::function<void(std::string& validation_message, S32 depth, LLError::ELevel log_level)> validation_msg_callback_t;
+ typedef boost::function<void(bool result)> validation_done_callback_t;
+
+ void validateMarketplaceListings(
+ const LLUUID &category_id,
+ validation_done_callback_t cb_done = NULL,
+ validation_msg_callback_t cb_msg = NULL,
+ bool fix_hierarchy = true,
+ S32 depth = -1);
+
+private:
+ void start();
+
+ class ValidationRequest
+ {
+ public:
+ ValidationRequest(
+ LLUUID category_id,
+ validation_done_callback_t cb_done,
+ validation_msg_callback_t cb_msg,
+ bool fix_hierarchy,
+ S32 depth);
+ LLUUID mCategoryId;
+ validation_done_callback_t mCbDone;
+ validation_msg_callback_t mCbMsg;
+ bool mFixHierarchy;
+ S32 mDepth;
+ };
+
+ bool mValidationInProgress;
+ S32 mPendingCallbacks;
+ bool mPendingResult;
+ // todo: might be a good idea to memorize requests by id and
+ // filter out ones that got multiple validation requests
+ std::queue<ValidationRequest> mValidationQueue;
+};
+
+/********************************************************************************
+ ** **
+ ** INVENTORY COLLECTOR FUNCTIONS
+ **/
+
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+// Class LLInventoryCollectFunctor
+//
+// Base class for LLInventoryModel::collectDescendentsIf() method
+// which accepts an instance of one of these objects to use as the
+// function to determine if it should be added. Derive from this class
+// and override the () operator to return true if you want to collect
+// the category or item passed in.
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+class LLInventoryCollectFunctor
+{
+public:
+ virtual ~LLInventoryCollectFunctor(){};
+ virtual bool operator()(LLInventoryCategory* cat, LLInventoryItem* item) = 0;
+
+ static bool itemTransferCommonlyAllowed(const LLInventoryItem* item);
+};
+
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+// Class LLAssetIDMatches
+//
+// This functor finds inventory items pointing to the specified asset
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+class LLViewerInventoryItem;
+
+class LLAssetIDMatches : public LLInventoryCollectFunctor
+{
+public:
+ LLAssetIDMatches(const LLUUID& asset_id) : mAssetID(asset_id) {}
+ virtual ~LLAssetIDMatches() {}
+ bool operator()(LLInventoryCategory* cat, LLInventoryItem* item);
+
+protected:
+ LLUUID mAssetID;
+};
+
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+// Class LLLinkedItemIDMatches
+//
+// This functor finds inventory items linked to the specific inventory id.
+// Assumes the inventory id is itself not a linked item.
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+class LLLinkedItemIDMatches : public LLInventoryCollectFunctor
+{
+public:
+ LLLinkedItemIDMatches(const LLUUID& item_id) : mBaseItemID(item_id) {}
+ virtual ~LLLinkedItemIDMatches() {}
+ bool operator()(LLInventoryCategory* cat, LLInventoryItem* item);
+
+protected:
+ LLUUID mBaseItemID;
+};
+
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+// Class LLIsType
+//
+// Implementation of a LLInventoryCollectFunctor which returns true if
+// the type is the type passed in during construction.
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+
+class LLIsType : public LLInventoryCollectFunctor
+{
+public:
+ LLIsType(LLAssetType::EType type) : mType(type) {}
+ virtual ~LLIsType() {}
+ virtual bool operator()(LLInventoryCategory* cat,
+ LLInventoryItem* item);
+protected:
+ LLAssetType::EType mType;
+};
+
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+// Class LLIsNotType
+//
+// Implementation of a LLInventoryCollectFunctor which returns false if the
+// type is the type passed in during construction, otherwise false.
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+class LLIsNotType : public LLInventoryCollectFunctor
+{
+public:
+ LLIsNotType(LLAssetType::EType type) : mType(type) {}
+ virtual ~LLIsNotType() {}
+ virtual bool operator()(LLInventoryCategory* cat,
+ LLInventoryItem* item);
+protected:
+ LLAssetType::EType mType;
+};
+
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+// Class LLIsOfAssetType
+//
+// Implementation of a LLInventoryCollectFunctor which returns true if
+// the item or category is of asset type passed in during construction.
+// Link types are treated as links, not as the types they point to.
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+
+class LLIsOfAssetType : public LLInventoryCollectFunctor
+{
+public:
+ LLIsOfAssetType(LLAssetType::EType type) : mType(type) {}
+ virtual ~LLIsOfAssetType() {}
+ virtual bool operator()(LLInventoryCategory* cat,
+ LLInventoryItem* item);
+protected:
+ LLAssetType::EType mType;
+};
+
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+// Class LLAssetIDAndTypeMatches
+//
+// Implementation of a LLInventoryCollectFunctor which returns true if
+// the item matches both asset type and asset id.
+// This is needed in case you are looking for a specific type with default id
+// (since null is default for multiple asset types)
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+
+class LLAssetIDAndTypeMatches: public LLInventoryCollectFunctor
+{
+public:
+ LLAssetIDAndTypeMatches(const LLUUID& asset_id, LLAssetType::EType type): mAssetID(asset_id), mType(type) {}
+ virtual ~LLAssetIDAndTypeMatches() {}
+ bool operator()(LLInventoryCategory* cat,
+ LLInventoryItem* item);
+
+protected:
+ LLUUID mAssetID;
+ LLAssetType::EType mType;
+};
+
+class LLIsValidItemLink : public LLInventoryCollectFunctor
+{
+public:
+ virtual bool operator()(LLInventoryCategory* cat,
+ LLInventoryItem* item);
+};
+
+class LLIsTypeWithPermissions : public LLInventoryCollectFunctor
+{
+public:
+ LLIsTypeWithPermissions(LLAssetType::EType type, const PermissionBit perms, const LLUUID &agent_id, const LLUUID &group_id)
+ : mType(type), mPerm(perms), mAgentID(agent_id), mGroupID(group_id) {}
+ virtual ~LLIsTypeWithPermissions() {}
+ virtual bool operator()(LLInventoryCategory* cat,
+ LLInventoryItem* item);
+protected:
+ LLAssetType::EType mType;
+ PermissionBit mPerm;
+ LLUUID mAgentID;
+ LLUUID mGroupID;
+};
+
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+// Class LLBuddyCollector
+//
+// Simple class that collects calling cards that are not null, and not
+// the agent. Duplicates are possible.
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+class LLBuddyCollector : public LLInventoryCollectFunctor
+{
+public:
+ LLBuddyCollector() {}
+ virtual ~LLBuddyCollector() {}
+ virtual bool operator()(LLInventoryCategory* cat,
+ LLInventoryItem* item);
+};
+
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+// Class LLUniqueBuddyCollector
+//
+// Simple class that collects calling cards that are not null, and not
+// the agent. Duplicates are discarded.
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+class LLUniqueBuddyCollector : public LLInventoryCollectFunctor
+{
+public:
+ LLUniqueBuddyCollector() {}
+ virtual ~LLUniqueBuddyCollector() {}
+ virtual bool operator()(LLInventoryCategory* cat,
+ LLInventoryItem* item);
+
+protected:
+ std::set<LLUUID> mSeen;
+};
+
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+// Class LLParticularBuddyCollector
+//
+// Simple class that collects calling cards that match a particular uuid
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+
+class LLParticularBuddyCollector : public LLInventoryCollectFunctor
+{
+public:
+ LLParticularBuddyCollector(const LLUUID& id) : mBuddyID(id) {}
+ virtual ~LLParticularBuddyCollector() {}
+ virtual bool operator()(LLInventoryCategory* cat,
+ LLInventoryItem* item);
+protected:
+ LLUUID mBuddyID;
+};
+
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+// Class LLNameCategoryCollector
+//
+// Collects categories based on case-insensitive match of prefix
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+class LLNameCategoryCollector : public LLInventoryCollectFunctor
+{
+public:
+ LLNameCategoryCollector(const std::string& name) : mName(name) {}
+ virtual ~LLNameCategoryCollector() {}
+ virtual bool operator()(LLInventoryCategory* cat,
+ LLInventoryItem* item);
+protected:
+ std::string mName;
+};
+
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+// Class LLFindCOFValidItems
+//
+// Collects items that can be legitimately linked to in the COF.
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+class LLFindCOFValidItems : public LLInventoryCollectFunctor
+{
+public:
+ LLFindCOFValidItems() {}
+ virtual ~LLFindCOFValidItems() {}
+ virtual bool operator()(LLInventoryCategory* cat,
+ LLInventoryItem* item);
+
+};
+
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+// Class LLFindBrokenLinks
+//
+// Collects broken links
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+class LLFindBrokenLinks : public LLInventoryCollectFunctor
+{
+public:
+ LLFindBrokenLinks() {}
+ virtual ~LLFindBrokenLinks() {}
+ virtual bool operator()(LLInventoryCategory* cat,
+ LLInventoryItem* item);
+};
+
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+// Class LLFindByMask
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+class LLFindByMask : public LLInventoryCollectFunctor
+{
+public:
+ LLFindByMask(U64 mask)
+ : mFilterMask(mask)
+ {}
+
+ virtual bool operator()(LLInventoryCategory* cat, LLInventoryItem* item)
+ {
+ //converting an inventory type to a bitmap filter mask
+ if(item && (mFilterMask & (1LL << item->getInventoryType())) )
+ {
+ return true;
+ }
+
+ return false;
+ }
+
+private:
+ U64 mFilterMask;
+};
+
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+// Class LLFindNonLinksByMask
+//
+//
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+class LLFindNonLinksByMask : public LLInventoryCollectFunctor
+{
+public:
+ LLFindNonLinksByMask(U64 mask)
+ : mFilterMask(mask)
+ {}
+
+ virtual bool operator()(LLInventoryCategory* cat, LLInventoryItem* item)
+ {
+ if(item && !item->getIsLinkType() && (mFilterMask & (1LL << item->getInventoryType())) )
+ {
+ return true;
+ }
+
+ return false;
+ }
+
+ void setFilterMask(U64 mask)
+ {
+ mFilterMask = mask;
+ }
+
+private:
+ U64 mFilterMask;
+};
+
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+// Class LLFindWearables
+//
+// Collects wearables based on item type.
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+class LLFindWearables : public LLInventoryCollectFunctor
+{
+public:
+ LLFindWearables() {}
+ virtual ~LLFindWearables() {}
+ virtual bool operator()(LLInventoryCategory* cat,
+ LLInventoryItem* item);
+};
+
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+// Class LLFindWearablesEx
+//
+// Collects wearables based on given criteria.
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+class LLFindWearablesEx : public LLInventoryCollectFunctor
+{
+public:
+ LLFindWearablesEx(bool is_worn, bool include_body_parts = true);
+ virtual bool operator()(LLInventoryCategory* cat, LLInventoryItem* item);
+private:
+ bool mIncludeBodyParts;
+ bool mIsWorn;
+};
+
+//Inventory collect functor collecting wearables of a specific wearable type
+class LLFindWearablesOfType : public LLInventoryCollectFunctor
+{
+public:
+ LLFindWearablesOfType(LLWearableType::EType type) : mWearableType(type) {}
+ virtual ~LLFindWearablesOfType() {}
+ virtual bool operator()(LLInventoryCategory* cat, LLInventoryItem* item);
+ void setType(LLWearableType::EType type);
+
+private:
+ LLWearableType::EType mWearableType;
+};
+
+class LLIsTextureType : public LLInventoryCollectFunctor
+{
+public:
+ LLIsTextureType() {}
+ virtual ~LLIsTextureType() {}
+ virtual bool operator()(LLInventoryCategory* cat,
+ LLInventoryItem* item);
+};
+
+/** Filter out wearables-links */
+class LLFindActualWearablesOfType : public LLFindWearablesOfType
+{
+public:
+ LLFindActualWearablesOfType(LLWearableType::EType type) : LLFindWearablesOfType(type) {}
+ virtual ~LLFindActualWearablesOfType() {}
+ virtual bool operator()(LLInventoryCategory* cat, LLInventoryItem* item)
+ {
+ if (item && item->getIsLinkType()) return false;
+ return LLFindWearablesOfType::operator()(cat, item);
+ }
+};
+
+/* Filters out items of a particular asset type */
+class LLIsTypeActual : public LLIsType
+{
+public:
+ LLIsTypeActual(LLAssetType::EType type) : LLIsType(type) {}
+ virtual ~LLIsTypeActual() {}
+ virtual bool operator()(LLInventoryCategory* cat, LLInventoryItem* item)
+ {
+ if (item && item->getIsLinkType()) return false;
+ return LLIsType::operator()(cat, item);
+ }
+};
+
+// Collect non-removable folders and items.
+class LLFindNonRemovableObjects : public LLInventoryCollectFunctor
+{
+public:
+ virtual bool operator()(LLInventoryCategory* cat, LLInventoryItem* item);
+};
+
+/** Inventory Collector Functions
+ ** **
+ *******************************************************************************/
+class LLFolderViewItem;
+class LLFolderViewFolder;
+class LLInventoryModel;
+class LLFolderView;
+
+class LLInventoryState
+{
+public:
+ // HACK: Until we can route this info through the instant message hierarchy
+ static bool sWearNewClothing;
+ static LLUUID sWearNewClothingTransactionID; // wear all clothing in this transaction
+};
+
+struct LLInventoryAction
+{
+ static void doToSelected(LLInventoryModel* model, LLFolderView* root, const std::string& action, bool user_confirm = true);
+ static void callback_doToSelected(const LLSD& notification, const LLSD& response, class LLInventoryModel* model, class LLFolderView* root, const std::string& action);
+ static void callback_copySelected(const LLSD& notification, const LLSD& response, class LLInventoryModel* model, class LLFolderView* root, const std::string& action);
+ static void onItemsRemovalConfirmation(const LLSD& notification, const LLSD& response, LLHandle<LLFolderView> root);
+ static void removeItemFromDND(LLFolderView* root);
+
+ static void saveMultipleTextures(const std::vector<std::string>& filenames, std::set<LLFolderViewItem*> selected_items, LLInventoryModel* model);
+
+ static bool sDeleteConfirmationDisplayed;
+
+private:
+ static void buildMarketplaceFolders(LLFolderView* root);
+ static void updateMarketplaceFolders();
+ static std::list<LLUUID> sMarketplaceFolders; // Marketplace folders that will need update once the action is completed
+};
+
+
+#endif // LL_LLINVENTORYFUNCTIONS_H
+
+
+