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authorLoren Shih <seraph@lindenlab.com>2010-05-12 16:46:28 -0400
committerLoren Shih <seraph@lindenlab.com>2010-05-12 16:46:28 -0400
commitee53b612fb44b158c10fd949f223f80905a37ce4 (patch)
tree4351920bb0d4bc74ad6a64e31da1e20a622353e6 /indra/newview/llinventoryfunctions.cpp
parentdbaaebfe5b2847a258019cd82a2abe044e3d3140 (diff)
EXT-7324 : INFRASTRUCTURE: Inventorymodel code cleanup
Superficial header file cleanup Lots of moving functions around and recategorizing in LLInventoryModel.h Removed some obsolete functions, changed scoping of others Moved some static functions from LLInventoryModel into llinventoryfunctions.h
Diffstat (limited to 'indra/newview/llinventoryfunctions.cpp')
-rw-r--r--indra/newview/llinventoryfunctions.cpp125
1 files changed, 73 insertions, 52 deletions
diff --git a/indra/newview/llinventoryfunctions.cpp b/indra/newview/llinventoryfunctions.cpp
index f1520d34df..2b4d9fb25c 100644
--- a/indra/newview/llinventoryfunctions.cpp
+++ b/indra/newview/llinventoryfunctions.cpp
@@ -87,6 +87,79 @@
BOOL LLInventoryState::sWearNewClothing = FALSE;
LLUUID LLInventoryState::sWearNewClothingTransactionID;
+// Generates a string containing the path to the item specified by
+// item_id.
+void append_path(const LLUUID& id, std::string& path)
+{
+ std::string temp;
+ const LLInventoryObject* obj = gInventory.getObject(id);
+ LLUUID parent_id;
+ if(obj) parent_id = obj->getParentUUID();
+ std::string forward_slash("/");
+ while(obj)
+ {
+ obj = gInventory.getCategory(parent_id);
+ if(obj)
+ {
+ temp.assign(forward_slash + obj->getName() + temp);
+ parent_id = obj->getParentUUID();
+ }
+ }
+ path.append(temp);
+}
+
+void change_item_parent(LLInventoryModel* model,
+ LLViewerInventoryItem* item,
+ const LLUUID& new_parent_id,
+ BOOL restamp)
+{
+ if (item->getParentUUID() != new_parent_id)
+ {
+ LLInventoryModel::update_list_t update;
+ LLInventoryModel::LLCategoryUpdate old_folder(item->getParentUUID(),-1);
+ update.push_back(old_folder);
+ LLInventoryModel::LLCategoryUpdate new_folder(new_parent_id, 1);
+ update.push_back(new_folder);
+ gInventory.accountForUpdate(update);
+
+ LLPointer<LLViewerInventoryItem> new_item = new LLViewerInventoryItem(item);
+ new_item->setParent(new_parent_id);
+ new_item->updateParentOnServer(restamp);
+ model->updateItem(new_item);
+ model->notifyObservers();
+ }
+}
+
+
+BOOL get_is_item_worn(const LLUUID& id)
+{
+ const LLViewerInventoryItem* item = gInventory.getItem(id);
+ if (!item)
+ return FALSE;
+
+ switch(item->getType())
+ {
+ case LLAssetType::AT_OBJECT:
+ {
+ if (isAgentAvatarValid() && gAgentAvatarp->isWearingAttachment(item->getLinkedUUID()))
+ return TRUE;
+ break;
+ }
+ case LLAssetType::AT_BODYPART:
+ case LLAssetType::AT_CLOTHING:
+ if(gAgentWearables.isWearingItem(item->getLinkedUUID()))
+ return TRUE;
+ break;
+ case LLAssetType::AT_GESTURE:
+ if (LLGestureMgr::instance().isGestureActive(item->getLinkedUUID()))
+ return TRUE;
+ break;
+ default:
+ break;
+ }
+ return FALSE;
+}
+
///----------------------------------------------------------------------------
/// LLInventoryCollectFunctor implementations
///----------------------------------------------------------------------------
@@ -396,55 +469,3 @@ void LLOpenFoldersWithSelection::doFolder(LLFolderViewFolder* folder)
folder->getParentFolder()->setOpenArrangeRecursively(TRUE, LLFolderViewFolder::RECURSE_UP);
}
}
-
-void change_item_parent(LLInventoryModel* model,
- LLViewerInventoryItem* item,
- const LLUUID& new_parent_id,
- BOOL restamp)
-{
- if (item->getParentUUID() != new_parent_id)
- {
- LLInventoryModel::update_list_t update;
- LLInventoryModel::LLCategoryUpdate old_folder(item->getParentUUID(),-1);
- update.push_back(old_folder);
- LLInventoryModel::LLCategoryUpdate new_folder(new_parent_id, 1);
- update.push_back(new_folder);
- gInventory.accountForUpdate(update);
-
- LLPointer<LLViewerInventoryItem> new_item = new LLViewerInventoryItem(item);
- new_item->setParent(new_parent_id);
- new_item->updateParentOnServer(restamp);
- model->updateItem(new_item);
- model->notifyObservers();
- }
-}
-
-
-BOOL get_is_item_worn(const LLUUID& id)
-{
- const LLViewerInventoryItem* item = gInventory.getItem(id);
- if (!item)
- return FALSE;
-
- switch(item->getType())
- {
- case LLAssetType::AT_OBJECT:
- {
- if (isAgentAvatarValid() && gAgentAvatarp->isWearingAttachment(item->getLinkedUUID()))
- return TRUE;
- break;
- }
- case LLAssetType::AT_BODYPART:
- case LLAssetType::AT_CLOTHING:
- if(gAgentWearables.isWearingItem(item->getLinkedUUID()))
- return TRUE;
- break;
- case LLAssetType::AT_GESTURE:
- if (LLGestureMgr::instance().isGestureActive(item->getLinkedUUID()))
- return TRUE;
- break;
- default:
- break;
- }
- return FALSE;
-}