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authorVadim Savchuk <vsavchuk@productengine.com>2010-06-17 19:03:57 +0300
committerVadim Savchuk <vsavchuk@productengine.com>2010-06-17 19:03:57 +0300
commit9f996443604a902e03de87d2d14545b4adffa69c (patch)
tree8ebeb38bfe7f09fdcb82173c5d2607242f0d62f5 /indra/newview/llinventorybridge.h
parent8d2ddff47e973c1692b42081e74dba3ad7745fdd (diff)
EXT-7722 Fixed "Add to COF" and "Remove from COF" outfit context menu items to be enabled when appropriate and work properly.
Work on "Take Off - Remove from Current Outfit" and "Wear - Add to Current Outfit" menu options: - The menu items of the outfit context menu and the My Outfits gear menu are now disabled when inappropriate instead of being hidden. - The menu items get enabled/disabled depending on whether you can wear (take off) anything from the selected outfit. (was: depending on whether you're wearing the outfit) - Changed the way the options work: they now only operate on clothes and attachments. "Add to COF" now only adds those body parts that are missing in COF; "Remove from COF" doesn't touch body parts at all. Without this change both "Add" and "Remove" options would be available simultaneously, because any valid outfit contains body parts. I think that would be confusing. And you don't expect you body parts to be replaced when doing "Add to COF'. (that's addition, not replacement) Reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/585/ --HG-- branch : product-engine
Diffstat (limited to 'indra/newview/llinventorybridge.h')
-rw-r--r--indra/newview/llinventorybridge.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/indra/newview/llinventorybridge.h b/indra/newview/llinventorybridge.h
index 757808eb93..64d0f8d254 100644
--- a/indra/newview/llinventorybridge.h
+++ b/indra/newview/llinventorybridge.h
@@ -295,7 +295,6 @@ protected:
static void createNewEyes(void* user_data);
BOOL checkFolderForContentsOfType(LLInventoryModel* model, LLInventoryCollectFunctor& typeToCheck);
- BOOL areAnyContentsWorn(LLInventoryModel* model) const;
void modifyOutfit(BOOL append);
void determineFolderType();