diff options
author | Loren Shih <seraph@lindenlab.com> | 2010-04-05 15:02:36 -0400 |
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committer | Loren Shih <seraph@lindenlab.com> | 2010-04-05 15:02:36 -0400 |
commit | 2eba9819df8c473137b0f45d5873794362b14562 (patch) | |
tree | 000a2951c8f2724d17deb2beb6f8db9e76891b78 /indra/newview/llinventorybridge.cpp | |
parent | 9bfc1c3b1060f15990bba218795a1ef6009d1535 (diff) |
EXT-6703 : LLInventory.h cleanup and create new LLInventoryDefines
Took out enums and flags from LLInventory into LLInventoryDefines
Did a bunch of header file reformatting for LLInventory.h
Change made to simulator files as well.
Diffstat (limited to 'indra/newview/llinventorybridge.cpp')
-rw-r--r-- | indra/newview/llinventorybridge.cpp | 17 |
1 files changed, 9 insertions, 8 deletions
diff --git a/indra/newview/llinventorybridge.cpp b/indra/newview/llinventorybridge.cpp index 47d0837ba1..09168b4f31 100644 --- a/indra/newview/llinventorybridge.cpp +++ b/indra/newview/llinventorybridge.cpp @@ -50,6 +50,7 @@ #include "llimfloater.h" #include "llimview.h" #include "llinventoryclipboard.h" +#include "llinventorydefines.h" #include "llinventoryfunctions.h" #include "llinventorymodel.h" #include "llinventorymodelbackgroundfetch.h" @@ -1858,7 +1859,7 @@ BOOL move_inv_category_world_to_agent(const LLUUID& object_id, // this folder is coming from an object, as there is only one folder in an object, the root, // we need to collect the entire contents and handle them as a group - InventoryObjectList inventory_objects; + LLInventoryObject::object_list_t inventory_objects; object->getInventoryContents(inventory_objects); if (inventory_objects.empty()) @@ -1872,8 +1873,8 @@ BOOL move_inv_category_world_to_agent(const LLUUID& object_id, // coming from a task. Need to figure out if the person can // move/copy this item. - InventoryObjectList::iterator it = inventory_objects.begin(); - InventoryObjectList::iterator end = inventory_objects.end(); + LLInventoryObject::object_list_t::iterator it = inventory_objects.begin(); + LLInventoryObject::object_list_t::iterator end = inventory_objects.end(); for ( ; it != end; ++it) { // coming from a task. Need to figure out if the person can @@ -1903,7 +1904,7 @@ BOOL move_inv_category_world_to_agent(const LLUUID& object_id, if(drop && accept) { it = inventory_objects.begin(); - InventoryObjectList::iterator first_it = inventory_objects.begin(); + LLInventoryObject::object_list_t::iterator first_it = inventory_objects.begin(); LLMoveInv* move_inv = new LLMoveInv; move_inv->mObjectID = object_id; move_inv->mCategoryID = category_id; @@ -2946,7 +2947,7 @@ bool move_task_inventory_callback(const LLSD& notification, const LLSD& response { if (cat_and_wear && cat_and_wear->mWear) { - InventoryObjectList inventory_objects; + LLInventoryObject::object_list_t inventory_objects; object->getInventoryContents(inventory_objects); int contents_count = inventory_objects.size()-1; //subtract one for containing folder @@ -3373,7 +3374,7 @@ LLLandmarkBridge::LLLandmarkBridge(LLInventoryPanel* inventory, LLItemBridge(inventory, root, uuid) { mVisited = FALSE; - if (flags & LLInventoryItem::II_FLAGS_LANDMARK_VISITED) + if (flags & LLInventoryItemFlags::II_FLAGS_LANDMARK_VISITED) { mVisited = TRUE; } @@ -4013,7 +4014,7 @@ LLObjectBridge::LLObjectBridge(LLInventoryPanel* inventory, { mAttachPt = (flags & 0xff); // low bye of inventory flags - mIsMultiObject = ( flags & LLInventoryItem::II_FLAGS_OBJECT_HAS_MULTIPLE_ITEMS ) ? TRUE: FALSE; + mIsMultiObject = ( flags & LLInventoryItemFlags::II_FLAGS_OBJECT_HAS_MULTIPLE_ITEMS ) ? TRUE: FALSE; } LLUIImagePtr LLObjectBridge::getIcon() const @@ -4962,7 +4963,7 @@ LLUIImagePtr LLLinkItemBridge::getIcon() const if (LLViewerInventoryItem *item = getItem()) { U32 attachment_point = (item->getFlags() & 0xff); // low byte of inventory flags - bool is_multi = LLInventoryItem::II_FLAGS_OBJECT_HAS_MULTIPLE_ITEMS & item->getFlags(); + bool is_multi = LLInventoryItemFlags::II_FLAGS_OBJECT_HAS_MULTIPLE_ITEMS & item->getFlags(); return get_item_icon(item->getActualType(), item->getInventoryType(), attachment_point, is_multi); } |