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authorAndrey Kleshchev <andreykproductengine@lindenlab.com>2022-06-29 21:00:07 +0300
committerAndrey Kleshchev <andreykproductengine@lindenlab.com>2022-06-29 21:23:23 +0300
commit069304ca394d4d6069f00bb976f2d75e82bf675c (patch)
treef882ecf526effeda207d418049391a315b17cc2f /indra/newview/llinspectobject.cpp
parentf6515257a0cc405d6549c5d56302fb0d90176807 (diff)
parent1e4f2ec07e32a142f35817d3186a124df3f8cd25 (diff)
Merge branch 'master' (DRTVWR-543) into DRTVWR-559
# Conflicts: # autobuild.xml # indra/llrender/llgl.cpp # indra/newview/CMakeLists.txt # indra/newview/llvovolume.cpp
Diffstat (limited to 'indra/newview/llinspectobject.cpp')
-rw-r--r--indra/newview/llinspectobject.cpp29
1 files changed, 27 insertions, 2 deletions
diff --git a/indra/newview/llinspectobject.cpp b/indra/newview/llinspectobject.cpp
index f78a5cc64e..cb7031971b 100644
--- a/indra/newview/llinspectobject.cpp
+++ b/indra/newview/llinspectobject.cpp
@@ -28,16 +28,17 @@
#include "llinspectobject.h"
// Viewer
+#include "llagent.h" // To standup
#include "llfloatersidepanelcontainer.h"
#include "llinspect.h"
#include "llmediaentry.h"
-#include "llnotificationsutil.h" // *TODO: Eliminate, add LLNotificationsUtil wrapper
#include "llselectmgr.h"
#include "llslurl.h"
#include "llviewermenu.h" // handle_object_touch(), handle_buy()
#include "llviewermedia.h"
#include "llviewermediafocus.h"
#include "llviewerobjectlist.h" // to select the requested object
+#include "llvoavatarself.h"
// Linden libraries
#include "llbutton.h" // setLabel(), not virtual!
@@ -635,7 +636,31 @@ void LLInspectObject::onClickTouch()
void LLInspectObject::onClickSit()
{
- handle_object_sit_or_stand();
+ bool is_sitting = false;
+ if (mObjectSelection)
+ {
+ LLSelectNode* node = mObjectSelection->getFirstRootNode();
+ if (node && node->mValid)
+ {
+ LLViewerObject* root_object = node->getObject();
+ if (root_object
+ && isAgentAvatarValid()
+ && gAgentAvatarp->isSitting()
+ && gAgentAvatarp->getRoot() == root_object)
+ {
+ is_sitting = true;
+ }
+ }
+ }
+
+ if (is_sitting)
+ {
+ gAgent.standUp();
+ }
+ else
+ {
+ handle_object_sit(mObjectID);
+ }
closeFloater();
}