diff options
author | Ansariel <ansariel.hiller@phoenixviewer.com> | 2024-05-22 21:25:21 +0200 |
---|---|---|
committer | Andrey Lihatskiy <alihatskiy@productengine.com> | 2024-05-22 22:40:26 +0300 |
commit | e2e37cced861b98de8c1a7c9c0d3a50d2d90e433 (patch) | |
tree | 1bb897489ce524986f6196201c10ac0d8861aa5f /indra/newview/llinspectavatar.cpp | |
parent | 069ea06848f766466f1a281144c82a0f2bd79f3a (diff) |
Fix line endlings
Diffstat (limited to 'indra/newview/llinspectavatar.cpp')
-rw-r--r-- | indra/newview/llinspectavatar.cpp | 796 |
1 files changed, 398 insertions, 398 deletions
diff --git a/indra/newview/llinspectavatar.cpp b/indra/newview/llinspectavatar.cpp index dbfa92ac81..b03b7beed6 100644 --- a/indra/newview/llinspectavatar.cpp +++ b/indra/newview/llinspectavatar.cpp @@ -1,398 +1,398 @@ -/**
- * @file llinspectavatar.cpp
- *
- * $LicenseInfo:firstyear=2009&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#include "llviewerprecompiledheaders.h"
-
-#include "llinspectavatar.h"
-
-// viewer files
-#include "llagent.h"
-#include "llavataractions.h"
-#include "llavatariconctrl.h"
-#include "llavatarnamecache.h"
-#include "llavatarpropertiesprocessor.h"
-#include "lldateutil.h"
-#include "llinspect.h"
-#include "llmutelist.h"
-#include "llslurl.h"
-#include "llstartup.h"
-#include "llvoiceclient.h"
-#include "lltransientfloatermgr.h"
-
-// Linden libraries
-#include "llfloater.h"
-#include "llfloaterreg.h"
-#include "lltextbox.h"
-#include "lltrans.h"
-
-class LLFetchAvatarData;
-
-
-//////////////////////////////////////////////////////////////////////////////
-// LLInspectAvatar
-//////////////////////////////////////////////////////////////////////////////
-
-// Avatar Inspector, a small information window used when clicking
-// on avatar names in the 2D UI and in the ambient inspector widget for
-// the 3D world.
-class LLInspectAvatar : public LLInspect, LLTransientFloater
-{
- friend class LLFloaterReg;
-
-public:
- // avatar_id - Avatar ID for which to show information
- // Inspector will be positioned relative to current mouse position
- LLInspectAvatar(const LLSD& avatar_id);
- virtual ~LLInspectAvatar();
-
- /*virtual*/ bool postBuild(void);
-
- // Because floater is single instance, need to re-parse data on each spawn
- // (for example, inspector about same avatar but in different position)
- /*virtual*/ void onOpen(const LLSD& avatar_id);
-
- // Update view based on information from avatar properties processor
- void processAvatarData(LLAvatarData* data);
-
- virtual LLTransientFloaterMgr::ETransientGroup getGroup() { return LLTransientFloaterMgr::GLOBAL; }
-
-private:
- // Make network requests for all the data to display in this view.
- // Used on construction and if avatar id changes.
- void requestUpdate();
-
- // Set the volume slider to this user's current client-side volume setting,
- // hiding/disabling if the user is not nearby.
- void updateVolumeSlider();
-
- // Button callbacks
- void onClickMuteVolume();
- void onVolumeChange(const LLSD& data);
-
- void onAvatarNameCache(const LLUUID& agent_id,
- const LLAvatarName& av_name);
-
-private:
- LLUUID mAvatarID;
- // Need avatar name information to spawn friend add request
- LLAvatarName mAvatarName;
- // an in-flight request for avatar properties from LLAvatarPropertiesProcessor
- // is represented by this object
- LLFetchAvatarData* mPropertiesRequest;
- boost::signals2::connection mAvatarNameCacheConnection;
-};
-
-//////////////////////////////////////////////////////////////////////////////
-// LLFetchAvatarData
-//////////////////////////////////////////////////////////////////////////////
-
-// This object represents a pending request for avatar properties information
-class LLFetchAvatarData : public LLAvatarPropertiesObserver
-{
-public:
- // If the inspector closes it will delete the pending request object, so the
- // inspector pointer will be valid for the lifetime of this object
- LLFetchAvatarData(const LLUUID& avatar_id, LLInspectAvatar* inspector)
- : mAvatarID(avatar_id),
- mInspector(inspector)
- {
- LLAvatarPropertiesProcessor* processor =
- LLAvatarPropertiesProcessor::getInstance();
- // register ourselves as an observer
- processor->addObserver(mAvatarID, this);
- // send a request (duplicates will be suppressed inside the avatar
- // properties processor)
- processor->sendAvatarPropertiesRequest(mAvatarID);
- }
-
- ~LLFetchAvatarData()
- {
- // remove ourselves as an observer
- LLAvatarPropertiesProcessor::getInstance()->
- removeObserver(mAvatarID, this);
- }
-
- void processProperties(void* data, EAvatarProcessorType type)
- {
- // route the data to the inspector
- if (data
- && type == APT_PROPERTIES)
- {
- LLAvatarData* avatar_data = static_cast<LLAvatarData*>(data);
- mInspector->processAvatarData(avatar_data);
- }
- }
-
- // Store avatar ID so we can un-register the observer on destruction
- LLUUID mAvatarID;
- LLInspectAvatar* mInspector;
-};
-
-LLInspectAvatar::LLInspectAvatar(const LLSD& sd)
-: LLInspect( LLSD() ), // single_instance, doesn't really need key
- mAvatarID(), // set in onOpen() *Note: we used to show partner's name but we dont anymore --angela 3rd Dec*
- mAvatarName(),
- mPropertiesRequest(NULL),
- mAvatarNameCacheConnection()
-{
- // can't make the properties request until the widgets are constructed
- // as it might return immediately, so do it in onOpen.
-
- LLTransientFloaterMgr::getInstance()->addControlView(LLTransientFloaterMgr::GLOBAL, this);
- LLTransientFloater::init(this);
-}
-
-LLInspectAvatar::~LLInspectAvatar()
-{
- if (mAvatarNameCacheConnection.connected())
- {
- mAvatarNameCacheConnection.disconnect();
- }
- // clean up any pending requests so they don't call back into a deleted
- // view
- delete mPropertiesRequest;
- mPropertiesRequest = NULL;
-
- LLTransientFloaterMgr::getInstance()->removeControlView(this);
-}
-
-/*virtual*/
-bool LLInspectAvatar::postBuild(void)
-{
- getChild<LLUICtrl>("mute_btn")->setCommitCallback(
- boost::bind(&LLInspectAvatar::onClickMuteVolume, this) );
-
- getChild<LLUICtrl>("volume_slider")->setCommitCallback(
- boost::bind(&LLInspectAvatar::onVolumeChange, this, _2));
-
- return true;
-}
-
-// Multiple calls to showInstance("inspect_avatar", foo) will provide different
-// LLSD for foo, which we will catch here.
-//virtual
-void LLInspectAvatar::onOpen(const LLSD& data)
-{
- // Start open animation
- LLInspect::onOpen(data);
-
- // Extract appropriate avatar id
- mAvatarID = data["avatar_id"];
-
- LLInspect::repositionInspector(data);
-
- // Generate link to avatar profile.
- LLTextBase* avatar_profile_link = getChild<LLTextBase>("avatar_profile_link");
- avatar_profile_link->setTextArg("[LINK]", LLSLURL("agent", mAvatarID, "about").getSLURLString());
- avatar_profile_link->setIsFriendCallback(LLAvatarActions::isFriend);
-
- // can't call from constructor as widgets are not built yet
- requestUpdate();
-
- updateVolumeSlider();
-}
-
-void LLInspectAvatar::requestUpdate()
-{
- // Don't make network requests when spawning from the debug menu at the
- // login screen (which is useful to work on the layout).
- if (mAvatarID.isNull())
- {
- if (LLStartUp::getStartupState() >= STATE_STARTED)
- {
- // once we're running we don't want to show the test floater
- // for bogus LLUUID::null links
- closeFloater();
- }
- return;
- }
-
- // Clear out old data so it doesn't flash between old and new
- getChild<LLUICtrl>("user_name")->setValue("");
- getChild<LLUICtrl>("user_name_small")->setValue("");
- getChild<LLUICtrl>("user_slid")->setValue("");
- getChild<LLUICtrl>("user_subtitle")->setValue("");
- getChild<LLUICtrl>("user_details")->setValue("");
-
- // Make a new request for properties
- delete mPropertiesRequest;
- mPropertiesRequest = new LLFetchAvatarData(mAvatarID, this);
-
- // Use an avatar_icon even though the image id will come down with the
- // avatar properties because the avatar_icon code maintains a cache of icons
- // and this may result in the image being visible sooner.
- // *NOTE: This may generate a duplicate avatar properties request, but that
- // will be suppressed internally in the avatar properties processor.
-
- //remove avatar id from cache to get fresh info
- LLAvatarIconIDCache::getInstance()->remove(mAvatarID);
-
- getChild<LLUICtrl>("avatar_icon")->setValue(LLSD(mAvatarID) );
-
- if (mAvatarNameCacheConnection.connected())
- {
- mAvatarNameCacheConnection.disconnect();
- }
- mAvatarNameCacheConnection = LLAvatarNameCache::get(mAvatarID,boost::bind(&LLInspectAvatar::onAvatarNameCache,this, _1, _2));
-}
-
-void LLInspectAvatar::processAvatarData(LLAvatarData* data)
-{
- LLStringUtil::format_map_t args;
-
- std::string birth_date = LLTrans::getString(data->hide_age ?
- "AvatarBirthDateFormatShort" :
- "AvatarBirthDateFormatFull");
- LLStringUtil::format(birth_date, LLSD().with("datetime", (S32) data->born_on.secondsSinceEpoch()));
- args["[BORN_ON]"] = birth_date;
- args["[AGE]"] = data->hide_age ?
- LLStringUtilBase<char>::null :
- LLDateUtil::ageFromDate(data->born_on, LLDate::now());
- args["[SL_PROFILE]"] = data->about_text;
- args["[RW_PROFILE"] = data->fl_about_text;
- args["[ACCTTYPE]"] = LLAvatarPropertiesProcessor::accountType(data);
- std::string payment_info = LLAvatarPropertiesProcessor::paymentInfo(data);
- args["[PAYMENTINFO]"] = payment_info;
- args["[COMMA]"] = (payment_info.empty() ? "" : ",");
-
- std::string subtitle = getString("Subtitle", args);
- getChild<LLUICtrl>("user_subtitle")->setValue( LLSD(subtitle) );
- std::string details = getString("Details", args);
- getChild<LLUICtrl>("user_details")->setValue( LLSD(details) );
-
- // Delete the request object as it has been satisfied
- delete mPropertiesRequest;
- mPropertiesRequest = NULL;
-}
-
-void LLInspectAvatar::updateVolumeSlider()
-{
- bool voice_enabled = LLVoiceClient::getInstance()->getVoiceEnabled(mAvatarID);
-
- // Do not display volume slider and mute button if it
- // is ourself or we are not in a voice channel together
- if (!voice_enabled || (mAvatarID == gAgent.getID()))
- {
- getChild<LLUICtrl>("mute_btn")->setVisible(false);
- getChild<LLUICtrl>("volume_slider")->setVisible(false);
- }
-
- else
- {
- getChild<LLUICtrl>("mute_btn")->setVisible(true);
- getChild<LLUICtrl>("volume_slider")->setVisible(true);
-
- // By convention, we only display and toggle voice mutes, not all mutes
- bool is_muted = LLAvatarActions::isVoiceMuted(mAvatarID);
-
- LLUICtrl* mute_btn = getChild<LLUICtrl>("mute_btn");
-
- bool is_linden = LLStringUtil::endsWith(mAvatarName.getDisplayName(), " Linden");
-
- mute_btn->setEnabled( !is_linden);
- mute_btn->setValue( is_muted );
-
- LLUICtrl* volume_slider = getChild<LLUICtrl>("volume_slider");
- volume_slider->setEnabled( !is_muted );
-
- F32 volume;
-
- if (is_muted)
- {
- // it's clearer to display their volume as zero
- volume = 0.f;
- }
- else
- {
- // actual volume
- volume = LLVoiceClient::getInstance()->getUserVolume(mAvatarID);
- }
- volume_slider->setValue( (F64)volume );
- }
-
-}
-
-void LLInspectAvatar::onClickMuteVolume()
-{
- // By convention, we only display and toggle voice mutes, not all mutes
- LLMuteList* mute_list = LLMuteList::getInstance();
- bool is_muted = mute_list->isMuted(mAvatarID, LLMute::flagVoiceChat);
-
- LLMute mute(mAvatarID, mAvatarName.getUserName(), LLMute::AGENT);
- if (!is_muted)
- {
- mute_list->add(mute, LLMute::flagVoiceChat);
- }
- else
- {
- mute_list->remove(mute, LLMute::flagVoiceChat);
- }
-
- updateVolumeSlider();
-}
-
-void LLInspectAvatar::onVolumeChange(const LLSD& data)
-{
- F32 volume = (F32)data.asReal();
- LLVoiceClient::getInstance()->setUserVolume(mAvatarID, volume);
-}
-
-void LLInspectAvatar::onAvatarNameCache(
- const LLUUID& agent_id,
- const LLAvatarName& av_name)
-{
- mAvatarNameCacheConnection.disconnect();
-
- if (agent_id == mAvatarID)
- {
- getChild<LLUICtrl>("user_name")->setValue(av_name.getDisplayName());
- getChild<LLUICtrl>("user_name_small")->setValue(av_name.getDisplayName());
- getChild<LLUICtrl>("user_slid")->setValue(av_name.getUserName());
- mAvatarName = av_name;
-
- // show smaller display name if too long to display in regular size
- if (getChild<LLTextBox>("user_name")->getTextPixelWidth() > getChild<LLTextBox>("user_name")->getRect().getWidth())
- {
- getChild<LLUICtrl>("user_name_small")->setVisible( true );
- getChild<LLUICtrl>("user_name")->setVisible( false );
- }
- else
- {
- getChild<LLUICtrl>("user_name_small")->setVisible( false );
- getChild<LLUICtrl>("user_name")->setVisible( true );
-
- }
-
- }
-}
-
-//////////////////////////////////////////////////////////////////////////////
-// LLInspectAvatarUtil
-//////////////////////////////////////////////////////////////////////////////
-void LLInspectAvatarUtil::registerFloater()
-{
- LLFloaterReg::add("inspect_avatar", "inspect_avatar.xml",
- &LLFloaterReg::build<LLInspectAvatar>);
-}
+/** + * @file llinspectavatar.cpp + * + * $LicenseInfo:firstyear=2009&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include "llviewerprecompiledheaders.h" + +#include "llinspectavatar.h" + +// viewer files +#include "llagent.h" +#include "llavataractions.h" +#include "llavatariconctrl.h" +#include "llavatarnamecache.h" +#include "llavatarpropertiesprocessor.h" +#include "lldateutil.h" +#include "llinspect.h" +#include "llmutelist.h" +#include "llslurl.h" +#include "llstartup.h" +#include "llvoiceclient.h" +#include "lltransientfloatermgr.h" + +// Linden libraries +#include "llfloater.h" +#include "llfloaterreg.h" +#include "lltextbox.h" +#include "lltrans.h" + +class LLFetchAvatarData; + + +////////////////////////////////////////////////////////////////////////////// +// LLInspectAvatar +////////////////////////////////////////////////////////////////////////////// + +// Avatar Inspector, a small information window used when clicking +// on avatar names in the 2D UI and in the ambient inspector widget for +// the 3D world. +class LLInspectAvatar : public LLInspect, LLTransientFloater +{ + friend class LLFloaterReg; + +public: + // avatar_id - Avatar ID for which to show information + // Inspector will be positioned relative to current mouse position + LLInspectAvatar(const LLSD& avatar_id); + virtual ~LLInspectAvatar(); + + /*virtual*/ bool postBuild(void); + + // Because floater is single instance, need to re-parse data on each spawn + // (for example, inspector about same avatar but in different position) + /*virtual*/ void onOpen(const LLSD& avatar_id); + + // Update view based on information from avatar properties processor + void processAvatarData(LLAvatarData* data); + + virtual LLTransientFloaterMgr::ETransientGroup getGroup() { return LLTransientFloaterMgr::GLOBAL; } + +private: + // Make network requests for all the data to display in this view. + // Used on construction and if avatar id changes. + void requestUpdate(); + + // Set the volume slider to this user's current client-side volume setting, + // hiding/disabling if the user is not nearby. + void updateVolumeSlider(); + + // Button callbacks + void onClickMuteVolume(); + void onVolumeChange(const LLSD& data); + + void onAvatarNameCache(const LLUUID& agent_id, + const LLAvatarName& av_name); + +private: + LLUUID mAvatarID; + // Need avatar name information to spawn friend add request + LLAvatarName mAvatarName; + // an in-flight request for avatar properties from LLAvatarPropertiesProcessor + // is represented by this object + LLFetchAvatarData* mPropertiesRequest; + boost::signals2::connection mAvatarNameCacheConnection; +}; + +////////////////////////////////////////////////////////////////////////////// +// LLFetchAvatarData +////////////////////////////////////////////////////////////////////////////// + +// This object represents a pending request for avatar properties information +class LLFetchAvatarData : public LLAvatarPropertiesObserver +{ +public: + // If the inspector closes it will delete the pending request object, so the + // inspector pointer will be valid for the lifetime of this object + LLFetchAvatarData(const LLUUID& avatar_id, LLInspectAvatar* inspector) + : mAvatarID(avatar_id), + mInspector(inspector) + { + LLAvatarPropertiesProcessor* processor = + LLAvatarPropertiesProcessor::getInstance(); + // register ourselves as an observer + processor->addObserver(mAvatarID, this); + // send a request (duplicates will be suppressed inside the avatar + // properties processor) + processor->sendAvatarPropertiesRequest(mAvatarID); + } + + ~LLFetchAvatarData() + { + // remove ourselves as an observer + LLAvatarPropertiesProcessor::getInstance()-> + removeObserver(mAvatarID, this); + } + + void processProperties(void* data, EAvatarProcessorType type) + { + // route the data to the inspector + if (data + && type == APT_PROPERTIES) + { + LLAvatarData* avatar_data = static_cast<LLAvatarData*>(data); + mInspector->processAvatarData(avatar_data); + } + } + + // Store avatar ID so we can un-register the observer on destruction + LLUUID mAvatarID; + LLInspectAvatar* mInspector; +}; + +LLInspectAvatar::LLInspectAvatar(const LLSD& sd) +: LLInspect( LLSD() ), // single_instance, doesn't really need key + mAvatarID(), // set in onOpen() *Note: we used to show partner's name but we dont anymore --angela 3rd Dec* + mAvatarName(), + mPropertiesRequest(NULL), + mAvatarNameCacheConnection() +{ + // can't make the properties request until the widgets are constructed + // as it might return immediately, so do it in onOpen. + + LLTransientFloaterMgr::getInstance()->addControlView(LLTransientFloaterMgr::GLOBAL, this); + LLTransientFloater::init(this); +} + +LLInspectAvatar::~LLInspectAvatar() +{ + if (mAvatarNameCacheConnection.connected()) + { + mAvatarNameCacheConnection.disconnect(); + } + // clean up any pending requests so they don't call back into a deleted + // view + delete mPropertiesRequest; + mPropertiesRequest = NULL; + + LLTransientFloaterMgr::getInstance()->removeControlView(this); +} + +/*virtual*/ +bool LLInspectAvatar::postBuild(void) +{ + getChild<LLUICtrl>("mute_btn")->setCommitCallback( + boost::bind(&LLInspectAvatar::onClickMuteVolume, this) ); + + getChild<LLUICtrl>("volume_slider")->setCommitCallback( + boost::bind(&LLInspectAvatar::onVolumeChange, this, _2)); + + return true; +} + +// Multiple calls to showInstance("inspect_avatar", foo) will provide different +// LLSD for foo, which we will catch here. +//virtual +void LLInspectAvatar::onOpen(const LLSD& data) +{ + // Start open animation + LLInspect::onOpen(data); + + // Extract appropriate avatar id + mAvatarID = data["avatar_id"]; + + LLInspect::repositionInspector(data); + + // Generate link to avatar profile. + LLTextBase* avatar_profile_link = getChild<LLTextBase>("avatar_profile_link"); + avatar_profile_link->setTextArg("[LINK]", LLSLURL("agent", mAvatarID, "about").getSLURLString()); + avatar_profile_link->setIsFriendCallback(LLAvatarActions::isFriend); + + // can't call from constructor as widgets are not built yet + requestUpdate(); + + updateVolumeSlider(); +} + +void LLInspectAvatar::requestUpdate() +{ + // Don't make network requests when spawning from the debug menu at the + // login screen (which is useful to work on the layout). + if (mAvatarID.isNull()) + { + if (LLStartUp::getStartupState() >= STATE_STARTED) + { + // once we're running we don't want to show the test floater + // for bogus LLUUID::null links + closeFloater(); + } + return; + } + + // Clear out old data so it doesn't flash between old and new + getChild<LLUICtrl>("user_name")->setValue(""); + getChild<LLUICtrl>("user_name_small")->setValue(""); + getChild<LLUICtrl>("user_slid")->setValue(""); + getChild<LLUICtrl>("user_subtitle")->setValue(""); + getChild<LLUICtrl>("user_details")->setValue(""); + + // Make a new request for properties + delete mPropertiesRequest; + mPropertiesRequest = new LLFetchAvatarData(mAvatarID, this); + + // Use an avatar_icon even though the image id will come down with the + // avatar properties because the avatar_icon code maintains a cache of icons + // and this may result in the image being visible sooner. + // *NOTE: This may generate a duplicate avatar properties request, but that + // will be suppressed internally in the avatar properties processor. + + //remove avatar id from cache to get fresh info + LLAvatarIconIDCache::getInstance()->remove(mAvatarID); + + getChild<LLUICtrl>("avatar_icon")->setValue(LLSD(mAvatarID) ); + + if (mAvatarNameCacheConnection.connected()) + { + mAvatarNameCacheConnection.disconnect(); + } + mAvatarNameCacheConnection = LLAvatarNameCache::get(mAvatarID,boost::bind(&LLInspectAvatar::onAvatarNameCache,this, _1, _2)); +} + +void LLInspectAvatar::processAvatarData(LLAvatarData* data) +{ + LLStringUtil::format_map_t args; + + std::string birth_date = LLTrans::getString(data->hide_age ? + "AvatarBirthDateFormatShort" : + "AvatarBirthDateFormatFull"); + LLStringUtil::format(birth_date, LLSD().with("datetime", (S32) data->born_on.secondsSinceEpoch())); + args["[BORN_ON]"] = birth_date; + args["[AGE]"] = data->hide_age ? + LLStringUtilBase<char>::null : + LLDateUtil::ageFromDate(data->born_on, LLDate::now()); + args["[SL_PROFILE]"] = data->about_text; + args["[RW_PROFILE"] = data->fl_about_text; + args["[ACCTTYPE]"] = LLAvatarPropertiesProcessor::accountType(data); + std::string payment_info = LLAvatarPropertiesProcessor::paymentInfo(data); + args["[PAYMENTINFO]"] = payment_info; + args["[COMMA]"] = (payment_info.empty() ? "" : ","); + + std::string subtitle = getString("Subtitle", args); + getChild<LLUICtrl>("user_subtitle")->setValue( LLSD(subtitle) ); + std::string details = getString("Details", args); + getChild<LLUICtrl>("user_details")->setValue( LLSD(details) ); + + // Delete the request object as it has been satisfied + delete mPropertiesRequest; + mPropertiesRequest = NULL; +} + +void LLInspectAvatar::updateVolumeSlider() +{ + bool voice_enabled = LLVoiceClient::getInstance()->getVoiceEnabled(mAvatarID); + + // Do not display volume slider and mute button if it + // is ourself or we are not in a voice channel together + if (!voice_enabled || (mAvatarID == gAgent.getID())) + { + getChild<LLUICtrl>("mute_btn")->setVisible(false); + getChild<LLUICtrl>("volume_slider")->setVisible(false); + } + + else + { + getChild<LLUICtrl>("mute_btn")->setVisible(true); + getChild<LLUICtrl>("volume_slider")->setVisible(true); + + // By convention, we only display and toggle voice mutes, not all mutes + bool is_muted = LLAvatarActions::isVoiceMuted(mAvatarID); + + LLUICtrl* mute_btn = getChild<LLUICtrl>("mute_btn"); + + bool is_linden = LLStringUtil::endsWith(mAvatarName.getDisplayName(), " Linden"); + + mute_btn->setEnabled( !is_linden); + mute_btn->setValue( is_muted ); + + LLUICtrl* volume_slider = getChild<LLUICtrl>("volume_slider"); + volume_slider->setEnabled( !is_muted ); + + F32 volume; + + if (is_muted) + { + // it's clearer to display their volume as zero + volume = 0.f; + } + else + { + // actual volume + volume = LLVoiceClient::getInstance()->getUserVolume(mAvatarID); + } + volume_slider->setValue( (F64)volume ); + } + +} + +void LLInspectAvatar::onClickMuteVolume() +{ + // By convention, we only display and toggle voice mutes, not all mutes + LLMuteList* mute_list = LLMuteList::getInstance(); + bool is_muted = mute_list->isMuted(mAvatarID, LLMute::flagVoiceChat); + + LLMute mute(mAvatarID, mAvatarName.getUserName(), LLMute::AGENT); + if (!is_muted) + { + mute_list->add(mute, LLMute::flagVoiceChat); + } + else + { + mute_list->remove(mute, LLMute::flagVoiceChat); + } + + updateVolumeSlider(); +} + +void LLInspectAvatar::onVolumeChange(const LLSD& data) +{ + F32 volume = (F32)data.asReal(); + LLVoiceClient::getInstance()->setUserVolume(mAvatarID, volume); +} + +void LLInspectAvatar::onAvatarNameCache( + const LLUUID& agent_id, + const LLAvatarName& av_name) +{ + mAvatarNameCacheConnection.disconnect(); + + if (agent_id == mAvatarID) + { + getChild<LLUICtrl>("user_name")->setValue(av_name.getDisplayName()); + getChild<LLUICtrl>("user_name_small")->setValue(av_name.getDisplayName()); + getChild<LLUICtrl>("user_slid")->setValue(av_name.getUserName()); + mAvatarName = av_name; + + // show smaller display name if too long to display in regular size + if (getChild<LLTextBox>("user_name")->getTextPixelWidth() > getChild<LLTextBox>("user_name")->getRect().getWidth()) + { + getChild<LLUICtrl>("user_name_small")->setVisible( true ); + getChild<LLUICtrl>("user_name")->setVisible( false ); + } + else + { + getChild<LLUICtrl>("user_name_small")->setVisible( false ); + getChild<LLUICtrl>("user_name")->setVisible( true ); + + } + + } +} + +////////////////////////////////////////////////////////////////////////////// +// LLInspectAvatarUtil +////////////////////////////////////////////////////////////////////////////// +void LLInspectAvatarUtil::registerFloater() +{ + LLFloaterReg::add("inspect_avatar", "inspect_avatar.xml", + &LLFloaterReg::build<LLInspectAvatar>); +} |