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authorAndrey Lihatskiy <alihatskiy@productengine.com>2024-04-29 07:43:28 +0300
committerAndrey Lihatskiy <alihatskiy@productengine.com>2024-04-29 07:56:09 +0300
commit1b68f71348ecf3983b76b40d7940da8377f049b7 (patch)
tree2974eddaef130a067c26033d60a59fc790365b3d /indra/newview/llinspect.cpp
parentaf4ea94efc1999f3b19fd8d643d0331f0b77e265 (diff)
#824 Process source files in bulk: replace tabs with spaces, convert CRLF to LF, and trim trailing whitespaces as needed
Diffstat (limited to 'indra/newview/llinspect.cpp')
-rw-r--r--indra/newview/llinspect.cpp192
1 files changed, 96 insertions, 96 deletions
diff --git a/indra/newview/llinspect.cpp b/indra/newview/llinspect.cpp
index f382b5985f..92272c7f45 100644
--- a/indra/newview/llinspect.cpp
+++ b/indra/newview/llinspect.cpp
@@ -1,24 +1,24 @@
-/**
+/**
* @file llinspect.cpp
*
* $LicenseInfo:firstyear=2009&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
- *
+ *
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
- *
+ *
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
- *
+ *
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
+ *
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
@@ -27,14 +27,14 @@
#include "llinspect.h"
#include "lltooltip.h"
-#include "llcontrol.h" // LLCachedControl
-#include "llui.h" // LLUI::getInstance()->mSettingsGroups
+#include "llcontrol.h" // LLCachedControl
+#include "llui.h" // LLUI::getInstance()->mSettingsGroups
#include "llviewermenu.h"
LLInspect::LLInspect(const LLSD& key)
-: LLFloater(key),
- mCloseTimer(),
- mOpenTimer()
+: LLFloater(key),
+ mCloseTimer(),
+ mOpenTimer()
{
}
@@ -45,121 +45,121 @@ LLInspect::~LLInspect()
// virtual
void LLInspect::draw()
{
- static LLCachedControl<F32> FADE_TIME(*LLUI::getInstance()->mSettingGroups["config"], "InspectorFadeTime", 1.f);
- static LLCachedControl<F32> STAY_TIME(*LLUI::getInstance()->mSettingGroups["config"], "InspectorShowTime", 1.f);
- if (mOpenTimer.getStarted())
- {
- LLFloater::draw();
- if (mOpenTimer.getElapsedTimeF32() > STAY_TIME)
- {
- mOpenTimer.stop();
- mCloseTimer.start();
- }
-
- }
- else if (mCloseTimer.getStarted())
- {
- F32 alpha = clamp_rescale(mCloseTimer.getElapsedTimeF32(), 0.f, FADE_TIME(), 1.f, 0.f);
- LLViewDrawContext context(alpha);
- LLFloater::draw();
- if (mCloseTimer.getElapsedTimeF32() > FADE_TIME)
- {
- closeFloater(false);
- }
- }
- else
- {
- LLFloater::draw();
- }
+ static LLCachedControl<F32> FADE_TIME(*LLUI::getInstance()->mSettingGroups["config"], "InspectorFadeTime", 1.f);
+ static LLCachedControl<F32> STAY_TIME(*LLUI::getInstance()->mSettingGroups["config"], "InspectorShowTime", 1.f);
+ if (mOpenTimer.getStarted())
+ {
+ LLFloater::draw();
+ if (mOpenTimer.getElapsedTimeF32() > STAY_TIME)
+ {
+ mOpenTimer.stop();
+ mCloseTimer.start();
+ }
+
+ }
+ else if (mCloseTimer.getStarted())
+ {
+ F32 alpha = clamp_rescale(mCloseTimer.getElapsedTimeF32(), 0.f, FADE_TIME(), 1.f, 0.f);
+ LLViewDrawContext context(alpha);
+ LLFloater::draw();
+ if (mCloseTimer.getElapsedTimeF32() > FADE_TIME)
+ {
+ closeFloater(false);
+ }
+ }
+ else
+ {
+ LLFloater::draw();
+ }
}
// virtual
void LLInspect::onOpen(const LLSD& data)
{
- LLFloater::onOpen(data);
-
- mCloseTimer.stop();
- mOpenTimer.start();
+ LLFloater::onOpen(data);
+
+ mCloseTimer.stop();
+ mOpenTimer.start();
}
// virtual
void LLInspect::onFocusLost()
{
- LLFloater::onFocusLost();
-
- // Start closing when we lose focus
- mCloseTimer.start();
- mOpenTimer.stop();
+ LLFloater::onFocusLost();
+
+ // Start closing when we lose focus
+ mCloseTimer.start();
+ mOpenTimer.stop();
}
// virtual
BOOL LLInspect::handleHover(S32 x, S32 y, MASK mask)
{
- mOpenTimer.pause();
- return LLView::handleHover(x, y, mask);
+ mOpenTimer.pause();
+ return LLView::handleHover(x, y, mask);
}
BOOL LLInspect::handleToolTip(S32 x, S32 y, MASK mask)
{
- BOOL handled = FALSE;
-
-
- //delegate handling of tooltip to the hovered child
- LLView* child_handler = childFromPoint(x,y);
- if (child_handler && !child_handler->getToolTip().empty())// show tooltip if a view has non-empty tooltip message
- {
- //build LLInspector params to get correct tooltip setting, etc. background image
- LLInspector::Params params;
- params.fillFrom(LLUICtrlFactory::instance().getDefaultParams<LLInspector>());
- params.message = child_handler->getToolTip();
- //set up delay if there is no visible tooltip at this moment
- params.delay_time = LLToolTipMgr::instance().toolTipVisible() ? 0.f : LLUI::getInstance()->mSettingGroups["config"]->getF32( "ToolTipDelay" );
- LLToolTipMgr::instance().show(params);
- handled = TRUE;
- }
- return handled;
+ BOOL handled = FALSE;
+
+
+ //delegate handling of tooltip to the hovered child
+ LLView* child_handler = childFromPoint(x,y);
+ if (child_handler && !child_handler->getToolTip().empty())// show tooltip if a view has non-empty tooltip message
+ {
+ //build LLInspector params to get correct tooltip setting, etc. background image
+ LLInspector::Params params;
+ params.fillFrom(LLUICtrlFactory::instance().getDefaultParams<LLInspector>());
+ params.message = child_handler->getToolTip();
+ //set up delay if there is no visible tooltip at this moment
+ params.delay_time = LLToolTipMgr::instance().toolTipVisible() ? 0.f : LLUI::getInstance()->mSettingGroups["config"]->getF32( "ToolTipDelay" );
+ LLToolTipMgr::instance().show(params);
+ handled = TRUE;
+ }
+ return handled;
}
// virtual
void LLInspect::onMouseLeave(S32 x, S32 y, MASK mask)
{
- mOpenTimer.unpause();
+ mOpenTimer.unpause();
}
bool LLInspect::childHasVisiblePopupMenu()
{
- // Child text-box may spawn a pop-up menu, if mouse is over the menu, Inspector
- // will hide(which is not expected).
- // This is an attempt to find out if child control has spawned a menu.
-
- LLView* child_menu = gMenuHolder->getVisibleMenu();
- if(child_menu)
- {
- LLRect floater_rc = calcScreenRect();
- LLRect menu_screen_rc = child_menu->calcScreenRect();
- S32 mx, my;
- LLUI::getInstance()->getMousePositionScreen(&mx, &my);
-
- // This works wrong if we spawn a menu near Inspector and menu overlaps Inspector.
- if(floater_rc.overlaps(menu_screen_rc) && menu_screen_rc.pointInRect(mx, my))
- {
- return true;
- }
- }
- return false;
+ // Child text-box may spawn a pop-up menu, if mouse is over the menu, Inspector
+ // will hide(which is not expected).
+ // This is an attempt to find out if child control has spawned a menu.
+
+ LLView* child_menu = gMenuHolder->getVisibleMenu();
+ if(child_menu)
+ {
+ LLRect floater_rc = calcScreenRect();
+ LLRect menu_screen_rc = child_menu->calcScreenRect();
+ S32 mx, my;
+ LLUI::getInstance()->getMousePositionScreen(&mx, &my);
+
+ // This works wrong if we spawn a menu near Inspector and menu overlaps Inspector.
+ if(floater_rc.overlaps(menu_screen_rc) && menu_screen_rc.pointInRect(mx, my))
+ {
+ return true;
+ }
+ }
+ return false;
}
void LLInspect::repositionInspector(const LLSD& data)
{
- // Position the inspector relative to the mouse cursor
- // Similar to how tooltips are positioned
- // See LLToolTipMgr::createToolTip
- if (data.has("pos"))
- {
- LLUI::getInstance()->positionViewNearMouse(this, data["pos"]["x"].asInteger(), data["pos"]["y"].asInteger());
- }
- else
- {
- LLUI::getInstance()->positionViewNearMouse(this);
- }
- applyRectControl();
+ // Position the inspector relative to the mouse cursor
+ // Similar to how tooltips are positioned
+ // See LLToolTipMgr::createToolTip
+ if (data.has("pos"))
+ {
+ LLUI::getInstance()->positionViewNearMouse(this, data["pos"]["x"].asInteger(), data["pos"]["y"].asInteger());
+ }
+ else
+ {
+ LLUI::getInstance()->positionViewNearMouse(this);
+ }
+ applyRectControl();
}