diff options
author | Brad Kittenbrink <brad@lindenlab.com> | 2009-02-18 21:10:16 +0000 |
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committer | Brad Kittenbrink <brad@lindenlab.com> | 2009-02-18 21:10:16 +0000 |
commit | abdc99f21b542c4fea67030ddbd7166c9d1c6c63 (patch) | |
tree | 3e984e405adfdec189ca8a047daca5250737ffbf /indra/newview/llhudtext.cpp | |
parent | 34412f0530cf6a411b4de906a8e9da59cbcb3a85 (diff) |
Merge of QAR-1267 to trunk. This was a combo merge of QAR-1175 (maint-render-9) and QAR-1236 (dll-msvcrt-2)
svn merge -r 109838:112264 svn+ssh://svn.lindenlab.com/svn/linden/branches/maint-render/maint-render-9-merge-r109833
Diffstat (limited to 'indra/newview/llhudtext.cpp')
-rw-r--r-- | indra/newview/llhudtext.cpp | 17 |
1 files changed, 13 insertions, 4 deletions
diff --git a/indra/newview/llhudtext.cpp b/indra/newview/llhudtext.cpp index e3483fdaca..2e59240c49 100644 --- a/indra/newview/llhudtext.cpp +++ b/indra/newview/llhudtext.cpp @@ -737,11 +737,12 @@ void LLHUDText::updateVisibility() dir_from_camera.normVec(); if (dir_from_camera * LLViewerCamera::getInstance()->getAtAxis() <= 0.f) - { - mPositionAgent -= projected_vec(vec_from_camera, LLViewerCamera::getInstance()->getAtAxis()) * 1.f; - mPositionAgent += LLViewerCamera::getInstance()->getAtAxis() * (LLViewerCamera::getInstance()->getNear() + 0.1f); + { //text is behind camera, don't render + mVisible = FALSE; + return; } - else if (vec_from_camera * LLViewerCamera::getInstance()->getAtAxis() <= LLViewerCamera::getInstance()->getNear() + 0.1f + mSourceObject->getVObjRadius()) + + if (vec_from_camera * LLViewerCamera::getInstance()->getAtAxis() <= LLViewerCamera::getInstance()->getNear() + 0.1f + mSourceObject->getVObjRadius()) { mPositionAgent = LLViewerCamera::getInstance()->getOrigin() + vec_from_camera * ((LLViewerCamera::getInstance()->getNear() + 0.1f) / (vec_from_camera * LLViewerCamera::getInstance()->getAtAxis())); } @@ -1068,6 +1069,10 @@ void LLHUDText::markDead() void LLHUDText::renderAllHUD() { + LLGLState::checkStates(); + LLGLState::checkTextureChannels(); + LLGLState::checkClientArrays(); + LLGLEnable color_mat(GL_COLOR_MATERIAL); LLGLDepthTest depth(GL_FALSE, GL_FALSE); @@ -1077,6 +1082,10 @@ void LLHUDText::renderAllHUD() { (*text_it)->renderText(FALSE); } + + LLGLState::checkStates(); + LLGLState::checkTextureChannels(); + LLGLState::checkClientArrays(); } void LLHUDText::shiftAll(const LLVector3& offset) |