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author | Andrey Lihatskiy <alihatskiy@productengine.com> | 2024-06-10 20:03:54 +0300 |
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committer | GitHub <noreply@github.com> | 2024-06-10 20:03:54 +0300 |
commit | f74c10c4ec6435471bac84473fe865f90843c2df (patch) | |
tree | b2853d87789dbb84d6c26c259eab6639d3a7e482 /indra/newview/llhudrender.cpp | |
parent | 5fccb539937a52d286274a002266e022e2102e5e (diff) | |
parent | 32fcefc058ae38eff0572326ef3efd1c7b343144 (diff) |
Merge branch 'DRTVWR-600-maint-A' into signal/trim-trailing
Diffstat (limited to 'indra/newview/llhudrender.cpp')
-rw-r--r-- | indra/newview/llhudrender.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/indra/newview/llhudrender.cpp b/indra/newview/llhudrender.cpp index e862fc7bc1..5608ab763f 100644 --- a/indra/newview/llhudrender.cpp +++ b/indra/newview/llhudrender.cpp @@ -44,7 +44,7 @@ void hud_render_utf8text(const std::string &str, const LLVector3 &pos_agent, const LLFontGL::ShadowType shadow, const F32 x_offset, const F32 y_offset, const LLColor4& color, - const BOOL orthographic) + const bool orthographic) { LLWString wstr(utf8str_to_wstring(str)); hud_render_text(wstr, pos_agent, font, style, shadow, x_offset, y_offset, color, orthographic); @@ -56,7 +56,7 @@ void hud_render_text(const LLWString &wstr, const LLVector3 &pos_agent, const LLFontGL::ShadowType shadow, const F32 x_offset, const F32 y_offset, const LLColor4& color, - const BOOL orthographic) + const bool orthographic) { LLViewerCamera* camera = LLViewerCamera::getInstance(); // Do cheap plane culling @@ -138,7 +138,7 @@ void hud_render_text(const LLWString &wstr, const LLVector3 &pos_agent, LLUI::translate((F32) winX*1.0f/LLFontGL::sScaleX, (F32) winY*1.0f/(LLFontGL::sScaleY), -(((F32) winZ*2.f)-1.f)); F32 right_x; - font.render(wstr, 0, 0, 1, color, LLFontGL::LEFT, LLFontGL::BASELINE, style, shadow, wstr.length(), 1000, &right_x, /*use_ellipses*/false, /*use_color*/true); + font.render(wstr, 0, 0, 1, color, LLFontGL::LEFT, LLFontGL::BASELINE, style, shadow, static_cast<S32>(wstr.length()), 1000, &right_x, /*use_ellipses*/false, /*use_color*/true); LLUI::popMatrix(); gGL.popMatrix(); |