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authorJames Cook <james@lindenlab.com>2009-11-10 14:00:38 -0800
committerJames Cook <james@lindenlab.com>2009-11-10 14:00:38 -0800
commit0f6242d9fd948cda1abf18885eef320b22d310c5 (patch)
treef8096288974f8b197da4884bf1f9013c69ca87f4 /indra/newview/llhudrender.cpp
parent06fd32edf63d38db6f3db4a57798570c69ca1a36 (diff)
Sanitize naming of getWindowRect (scaled vs. raw pixels) and getWorldViewRect (scaled vs. raw)
Reduces chance of future UI bugs related to UI size. Discussed with Richard.
Diffstat (limited to 'indra/newview/llhudrender.cpp')
-rw-r--r--indra/newview/llhudrender.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/indra/newview/llhudrender.cpp b/indra/newview/llhudrender.cpp
index 886fe3da07..ab0be90def 100644
--- a/indra/newview/llhudrender.cpp
+++ b/indra/newview/llhudrender.cpp
@@ -77,8 +77,8 @@ void hud_render_text(const LLWString &wstr, const LLVector3 &pos_agent,
LLVector3 up_axis;
if (orthographic)
{
- right_axis.setVec(0.f, -1.f / gViewerWindow->getWorldViewWidth(), 0.f);
- up_axis.setVec(0.f, 0.f, 1.f / gViewerWindow->getWorldViewHeight());
+ right_axis.setVec(0.f, -1.f / gViewerWindow->getWorldViewWidthRaw(), 0.f);
+ up_axis.setVec(0.f, 0.f, 1.f / gViewerWindow->getWorldViewHeightRaw());
}
else
{
@@ -106,7 +106,7 @@ void hud_render_text(const LLWString &wstr, const LLVector3 &pos_agent,
//get the render_pos in screen space
F64 winX, winY, winZ;
- LLRect world_view_rect = gViewerWindow->getWorldViewRect();
+ LLRect world_view_rect = gViewerWindow->getWorldViewRectRaw();
S32 viewport[4];
viewport[0] = world_view_rect.mLeft;
viewport[1] = world_view_rect.mBottom;