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author | Loren Shih <seraph@lindenlab.com> | 2011-04-13 15:21:16 -0400 |
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committer | Loren Shih <seraph@lindenlab.com> | 2011-04-13 15:21:16 -0400 |
commit | cf5b96bdededdac0dd00e88ce045ab6f32878869 (patch) | |
tree | a5ca12e6c007cfa46bb167731179173c45ab1af6 /indra/newview/llhudobject.h | |
parent | 435117e8121f09bf43c80900fed13856a3a85825 (diff) |
SH-1365 FIXED Avatar Physics don't behave well for less than 100% max effect
This change looks more complicated than it actually is. I basically turned max effect into a scaling parameter, versus a clamping parameter. Piece of cake, just moved some code around and made minor logic changes.
Diffstat (limited to 'indra/newview/llhudobject.h')
0 files changed, 0 insertions, 0 deletions