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authorRichard Linden <none@none>2011-03-14 16:46:10 -0700
committerRichard Linden <none@none>2011-03-14 16:46:10 -0700
commit0e10a83b6bc11d0a40f09e6ba59b30c0e1e343bd (patch)
treeb0443fb75edb088f06495067ce737412f916f877 /indra/newview/llhudobject.cpp
parent2de88a99d9de776ea9bc3cef293d0e3bf40f9b7e (diff)
SOCIAL-695 FIX Selecting UI and then clicking on world to give focus back to viewer moves you to that location
made this work when clicking on SL with another app in foreground visual feedback of ClickToWalk behavior
Diffstat (limited to 'indra/newview/llhudobject.cpp')
-rw-r--r--indra/newview/llhudobject.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/indra/newview/llhudobject.cpp b/indra/newview/llhudobject.cpp
index 3efb8d287d..95d57d08d8 100644
--- a/indra/newview/llhudobject.cpp
+++ b/indra/newview/llhudobject.cpp
@@ -240,6 +240,7 @@ LLHUDEffect *LLHUDObject::addHUDEffect(const U8 type)
break;
case LL_HUD_EFFECT_BLOB:
hud_objectp = new LLHUDEffectBlob(type);
+ break;
default:
llwarns << "Unknown type of hud effect:" << (U32) type << llendl;
}