diff options
author | Ansariel <ansariel.hiller@phoenixviewer.com> | 2024-05-22 21:25:21 +0200 |
---|---|---|
committer | Andrey Lihatskiy <alihatskiy@productengine.com> | 2024-05-22 22:40:26 +0300 |
commit | e2e37cced861b98de8c1a7c9c0d3a50d2d90e433 (patch) | |
tree | 1bb897489ce524986f6196201c10ac0d8861aa5f /indra/newview/llhudeffectpointat.cpp | |
parent | 069ea06848f766466f1a281144c82a0f2bd79f3a (diff) |
Fix line endlings
Diffstat (limited to 'indra/newview/llhudeffectpointat.cpp')
-rw-r--r-- | indra/newview/llhudeffectpointat.cpp | 924 |
1 files changed, 462 insertions, 462 deletions
diff --git a/indra/newview/llhudeffectpointat.cpp b/indra/newview/llhudeffectpointat.cpp index 77f05955bd..eeb38cd6aa 100644 --- a/indra/newview/llhudeffectpointat.cpp +++ b/indra/newview/llhudeffectpointat.cpp @@ -1,462 +1,462 @@ -/**
- * @file llhudeffectpointat.cpp
- * @brief LLHUDEffectPointAt class implementation
- *
- * $LicenseInfo:firstyear=2002&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#include "llviewerprecompiledheaders.h"
-
-#include "llhudeffectpointat.h"
-
-#include "llgl.h"
-#include "llrender.h"
-
-#include "llagent.h"
-#include "llagentcamera.h"
-#include "lldrawable.h"
-#include "llviewerobjectlist.h"
-#include "llvoavatar.h"
-#include "message.h"
-
-// packet layout
-const S32 SOURCE_AVATAR = 0;
-const S32 TARGET_OBJECT = 16;
-const S32 TARGET_POS = 32;
-const S32 POINTAT_TYPE = 56;
-const S32 PKT_SIZE = 57;
-
-// throttle
-const F32 MAX_SENDS_PER_SEC = 4.f;
-
-const F32 MIN_DELTAPOS_FOR_UPDATE_SQUARED = 0.05f * 0.05f;
-
-// timeouts
-// can't use actual F32_MAX, because we add this to the current frametime
-const F32 MAX_TIMEOUT = F32_MAX / 4.f;
-
-const F32 POINTAT_TIMEOUTS[POINTAT_NUM_TARGETS] =
-{
- MAX_TIMEOUT, //POINTAT_TARGET_NONE
- MAX_TIMEOUT, //POINTAT_TARGET_SELECT
- MAX_TIMEOUT, //POINTAT_TARGET_GRAB
- 0.f, //POINTAT_TARGET_CLEAR
-};
-
-const S32 POINTAT_PRIORITIES[POINTAT_NUM_TARGETS] =
-{
- 0, //POINTAT_TARGET_NONE
- 1, //POINTAT_TARGET_SELECT
- 2, //POINTAT_TARGET_GRAB
- 3, //POINTAT_TARGET_CLEAR
-};
-
-// statics
-
-bool LLHUDEffectPointAt::sDebugPointAt;
-
-
-//-----------------------------------------------------------------------------
-// LLHUDEffectPointAt()
-//-----------------------------------------------------------------------------
-LLHUDEffectPointAt::LLHUDEffectPointAt(const U8 type) :
- LLHUDEffect(type),
- mKillTime(0.f),
- mLastSendTime(0.f)
-{
- clearPointAtTarget();
-}
-
-//-----------------------------------------------------------------------------
-// ~LLHUDEffectPointAt()
-//-----------------------------------------------------------------------------
-LLHUDEffectPointAt::~LLHUDEffectPointAt()
-{
-}
-
-//-----------------------------------------------------------------------------
-// packData()
-//-----------------------------------------------------------------------------
-void LLHUDEffectPointAt::packData(LLMessageSystem *mesgsys)
-{
- // Pack the default data
- LLHUDEffect::packData(mesgsys);
-
- // Pack the type-specific data. Uses a fun packed binary format. Whee!
- U8 packed_data[PKT_SIZE];
- memset(packed_data, 0, PKT_SIZE);
-
- if (mSourceObject)
- {
- htolememcpy(&(packed_data[SOURCE_AVATAR]), mSourceObject->mID.mData, MVT_LLUUID, 16);
- }
- else
- {
- htolememcpy(&(packed_data[SOURCE_AVATAR]), LLUUID::null.mData, MVT_LLUUID, 16);
- }
-
- // pack both target object and position
- // position interpreted as offset if target object is non-null
- if (mTargetObject)
- {
- htolememcpy(&(packed_data[TARGET_OBJECT]), mTargetObject->mID.mData, MVT_LLUUID, 16);
- }
- else
- {
- htolememcpy(&(packed_data[TARGET_OBJECT]), LLUUID::null.mData, MVT_LLUUID, 16);
- }
-
- htolememcpy(&(packed_data[TARGET_POS]), mTargetOffsetGlobal.mdV, MVT_LLVector3d, 24);
-
- U8 pointAtTypePacked = (U8)mTargetType;
- htolememcpy(&(packed_data[POINTAT_TYPE]), &pointAtTypePacked, MVT_U8, 1);
-
- mesgsys->addBinaryDataFast(_PREHASH_TypeData, packed_data, PKT_SIZE);
-
- mLastSendTime = mTimer.getElapsedTimeF32();
-}
-
-//-----------------------------------------------------------------------------
-// unpackData()
-//-----------------------------------------------------------------------------
-void LLHUDEffectPointAt::unpackData(LLMessageSystem *mesgsys, S32 blocknum)
-{
- LLVector3d new_target;
- U8 packed_data[PKT_SIZE];
-
- LLUUID dataId;
- mesgsys->getUUIDFast(_PREHASH_Effect, _PREHASH_ID, dataId, blocknum);
-
- // ignore messages from ourselves
- if (!gAgentCamera.mPointAt.isNull() && dataId == gAgentCamera.mPointAt->getID())
- {
- return;
- }
-
- LLHUDEffect::unpackData(mesgsys, blocknum);
- LLUUID source_id;
- LLUUID target_id;
- U8 pointAtTypeUnpacked = 0;
- S32 size = mesgsys->getSizeFast(_PREHASH_Effect, blocknum, _PREHASH_TypeData);
- if (size != PKT_SIZE)
- {
- LL_WARNS() << "PointAt effect with bad size " << size << LL_ENDL;
- return;
- }
- mesgsys->getBinaryDataFast(_PREHASH_Effect, _PREHASH_TypeData, packed_data, PKT_SIZE, blocknum);
-
- htolememcpy(source_id.mData, &(packed_data[SOURCE_AVATAR]), MVT_LLUUID, 16);
- htolememcpy(target_id.mData, &(packed_data[TARGET_OBJECT]), MVT_LLUUID, 16);
- htolememcpy(new_target.mdV, &(packed_data[TARGET_POS]), MVT_LLVector3d, 24);
- htolememcpy(&pointAtTypeUnpacked, &(packed_data[POINTAT_TYPE]), MVT_U8, 1);
-
- LLViewerObject *objp = gObjectList.findObject(source_id);
- if (objp && objp->isAvatar())
- {
- setSourceObject(objp);
- }
- else
- {
- //LL_WARNS() << "Could not find source avatar for pointat effect" << LL_ENDL;
- return;
- }
-
- objp = gObjectList.findObject(target_id);
-
- if (objp)
- {
- setTargetObjectAndOffset(objp, new_target);
- }
- else if (target_id.isNull())
- {
- setTargetPosGlobal(new_target);
- }
-
- mTargetType = (EPointAtType)pointAtTypeUnpacked;
-
-// mKillTime = mTimer.getElapsedTimeF32() + mDuration;
- update();
-}
-
-//-----------------------------------------------------------------------------
-// setTargetObjectAndOffset()
-//-----------------------------------------------------------------------------
-void LLHUDEffectPointAt::setTargetObjectAndOffset(LLViewerObject *objp, LLVector3d offset)
-{
- mTargetObject = objp;
- mTargetOffsetGlobal = offset;
-}
-
-//-----------------------------------------------------------------------------
-// setTargetPosGlobal()
-//-----------------------------------------------------------------------------
-void LLHUDEffectPointAt::setTargetPosGlobal(const LLVector3d &target_pos_global)
-{
- mTargetObject = NULL;
- mTargetOffsetGlobal = target_pos_global;
-}
-
-//-----------------------------------------------------------------------------
-// setPointAt()
-// called by agent logic to set look at behavior locally, and propagate to sim
-//-----------------------------------------------------------------------------
-bool LLHUDEffectPointAt::setPointAt(EPointAtType target_type, LLViewerObject *object, LLVector3 position)
-{
- if (!mSourceObject)
- {
- return false;
- }
-
- if (target_type >= POINTAT_NUM_TARGETS)
- {
- LL_WARNS() << "Bad target_type " << (int)target_type << " - ignoring." << LL_ENDL;
- return false;
- }
-
- // must be same or higher priority than existing effect
- if (POINTAT_PRIORITIES[target_type] < POINTAT_PRIORITIES[mTargetType])
- {
- return false;
- }
-
- F32 current_time = mTimer.getElapsedTimeF32();
-
- // type of pointat behavior or target object has changed
- bool targetTypeChanged = (target_type != mTargetType) ||
- (object != mTargetObject);
-
- bool targetPosChanged = (dist_vec_squared(position, mLastSentOffsetGlobal) > MIN_DELTAPOS_FOR_UPDATE_SQUARED) &&
- ((current_time - mLastSendTime) > (1.f / MAX_SENDS_PER_SEC));
-
- if (targetTypeChanged || targetPosChanged)
- {
- mLastSentOffsetGlobal = position;
- setDuration(POINTAT_TIMEOUTS[target_type]);
- setNeedsSendToSim(true);
-// LL_INFOS() << "Sending pointat data" << LL_ENDL;
- }
-
- if (target_type == POINTAT_TARGET_CLEAR)
- {
- clearPointAtTarget();
- }
- else
- {
- mTargetType = target_type;
- mTargetObject = object;
- if (object)
- {
- mTargetOffsetGlobal.setVec(position);
- }
- else
- {
- mTargetOffsetGlobal = gAgent.getPosGlobalFromAgent(position);
- }
-
- mKillTime = mTimer.getElapsedTimeF32() + mDuration;
-
- //set up requisite animation data
- update();
- }
-
- return true;
-}
-
-//-----------------------------------------------------------------------------
-// clearPointAtTarget()
-//-----------------------------------------------------------------------------
-void LLHUDEffectPointAt::clearPointAtTarget()
-{
- mTargetObject = NULL;
- mTargetOffsetGlobal.clearVec();
- mTargetType = POINTAT_TARGET_NONE;
-}
-
-//-----------------------------------------------------------------------------
-// markDead()
-//-----------------------------------------------------------------------------
-void LLHUDEffectPointAt::markDead()
-{
- if (!mSourceObject.isNull() && mSourceObject->isAvatar())
- {
- ((LLVOAvatar*)(LLViewerObject*)mSourceObject)->removeAnimationData("PointAtPoint");
- }
-
- clearPointAtTarget();
- LLHUDEffect::markDead();
-}
-
-void LLHUDEffectPointAt::setSourceObject(LLViewerObject* objectp)
-{
- // restrict source objects to avatars
- if (objectp && objectp->isAvatar())
- {
- LLHUDEffect::setSourceObject(objectp);
- }
-}
-
-//-----------------------------------------------------------------------------
-// render()
-//-----------------------------------------------------------------------------
-void LLHUDEffectPointAt::render()
-{
- update();
- if (sDebugPointAt && mTargetType != POINTAT_TARGET_NONE)
- {
- //LLGLDisable gls_stencil(GL_STENCIL_TEST);
- gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
-
- LLVector3 target = mTargetPos + mSourceObject->getRenderPosition();
- gGL.pushMatrix();
- gGL.translatef(target.mV[VX], target.mV[VY], target.mV[VZ]);
- gGL.scalef(0.3f, 0.3f, 0.3f);
- gGL.begin(LLRender::LINES);
- {
- gGL.color3f(1.f, 0.f, 0.f);
- gGL.vertex3f(-1.f, 0.f, 0.f);
- gGL.vertex3f(1.f, 0.f, 0.f);
-
- gGL.vertex3f(0.f, -1.f, 0.f);
- gGL.vertex3f(0.f, 1.f, 0.f);
-
- gGL.vertex3f(0.f, 0.f, -1.f);
- gGL.vertex3f(0.f, 0.f, 1.f);
- } gGL.end();
- gGL.popMatrix();
- }
-}
-
-//-----------------------------------------------------------------------------
-// update()
-//-----------------------------------------------------------------------------
-void LLHUDEffectPointAt::update()
-{
- // If the target object is dead, set the target object to NULL
- if (!mTargetObject.isNull() && mTargetObject->isDead())
- {
- clearPointAtTarget();
- }
-
- if (mSourceObject.isNull() || mSourceObject->isDead())
- {
- markDead();
- return;
- }
-
- F32 time = mTimer.getElapsedTimeF32();
-
- // clear out the effect if time is up
- if (mKillTime != 0.f && time > mKillTime)
- {
- mTargetType = POINTAT_TARGET_NONE;
- }
-
- if (mSourceObject->isAvatar())
- {
- if (mTargetType == POINTAT_TARGET_NONE)
- {
- ((LLVOAvatar*)(LLViewerObject*)mSourceObject)->removeAnimationData("PointAtPoint");
- }
- else
- {
- if (calcTargetPosition())
- {
- ((LLVOAvatar*)(LLViewerObject*)mSourceObject)->startMotion(ANIM_AGENT_EDITING);
- }
- }
- }
-}
-
-//-----------------------------------------------------------------------------
-// calcTargetPosition()
-// returns whether we successfully calculated a finite target position.
-//-----------------------------------------------------------------------------
-bool LLHUDEffectPointAt::calcTargetPosition()
-{
- LLViewerObject *targetObject = (LLViewerObject *)mTargetObject;
- LLVector3 local_offset;
-
- if (targetObject)
- {
- local_offset.setVec(mTargetOffsetGlobal);
- }
- else
- {
- local_offset = gAgent.getPosAgentFromGlobal(mTargetOffsetGlobal);
- }
-
- if (targetObject && targetObject->mDrawable.notNull())
- {
- LLQuaternion objRot;
- if (targetObject->isAvatar())
- {
- LLVOAvatar *avatarp = (LLVOAvatar *)targetObject;
- mTargetPos = avatarp->mHeadp->getWorldPosition();
- objRot = avatarp->mPelvisp->getWorldRotation();
- }
- else
- {
- if (targetObject->mDrawable->getGeneration() == -1)
- {
- mTargetPos = targetObject->getPositionAgent();
- objRot = targetObject->getWorldRotation();
- }
- else
- {
- mTargetPos = targetObject->getRenderPosition();
- objRot = targetObject->getRenderRotation();
- }
- }
-
- mTargetPos += (local_offset * objRot);
- }
- else
- {
- mTargetPos = local_offset;
- }
-
- mTargetPos -= mSourceObject->getRenderPosition();
-
- if (!llfinite(mTargetPos.lengthSquared()))
- {
- return false;
- }
-
- if (mSourceObject->isAvatar())
- {
- ((LLVOAvatar*)(LLViewerObject*)mSourceObject)->setAnimationData("PointAtPoint", (void *)&mTargetPos);
- }
-
- return true;
-}
-
-const LLVector3d LLHUDEffectPointAt::getPointAtPosGlobal()
-{
- LLVector3d global_pos;
- global_pos.setVec(mTargetPos);
- if (mSourceObject.notNull())
- {
- global_pos += mSourceObject->getPositionGlobal();
- }
-
- return global_pos;
-}
+/** + * @file llhudeffectpointat.cpp + * @brief LLHUDEffectPointAt class implementation + * + * $LicenseInfo:firstyear=2002&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include "llviewerprecompiledheaders.h" + +#include "llhudeffectpointat.h" + +#include "llgl.h" +#include "llrender.h" + +#include "llagent.h" +#include "llagentcamera.h" +#include "lldrawable.h" +#include "llviewerobjectlist.h" +#include "llvoavatar.h" +#include "message.h" + +// packet layout +const S32 SOURCE_AVATAR = 0; +const S32 TARGET_OBJECT = 16; +const S32 TARGET_POS = 32; +const S32 POINTAT_TYPE = 56; +const S32 PKT_SIZE = 57; + +// throttle +const F32 MAX_SENDS_PER_SEC = 4.f; + +const F32 MIN_DELTAPOS_FOR_UPDATE_SQUARED = 0.05f * 0.05f; + +// timeouts +// can't use actual F32_MAX, because we add this to the current frametime +const F32 MAX_TIMEOUT = F32_MAX / 4.f; + +const F32 POINTAT_TIMEOUTS[POINTAT_NUM_TARGETS] = +{ + MAX_TIMEOUT, //POINTAT_TARGET_NONE + MAX_TIMEOUT, //POINTAT_TARGET_SELECT + MAX_TIMEOUT, //POINTAT_TARGET_GRAB + 0.f, //POINTAT_TARGET_CLEAR +}; + +const S32 POINTAT_PRIORITIES[POINTAT_NUM_TARGETS] = +{ + 0, //POINTAT_TARGET_NONE + 1, //POINTAT_TARGET_SELECT + 2, //POINTAT_TARGET_GRAB + 3, //POINTAT_TARGET_CLEAR +}; + +// statics + +bool LLHUDEffectPointAt::sDebugPointAt; + + +//----------------------------------------------------------------------------- +// LLHUDEffectPointAt() +//----------------------------------------------------------------------------- +LLHUDEffectPointAt::LLHUDEffectPointAt(const U8 type) : + LLHUDEffect(type), + mKillTime(0.f), + mLastSendTime(0.f) +{ + clearPointAtTarget(); +} + +//----------------------------------------------------------------------------- +// ~LLHUDEffectPointAt() +//----------------------------------------------------------------------------- +LLHUDEffectPointAt::~LLHUDEffectPointAt() +{ +} + +//----------------------------------------------------------------------------- +// packData() +//----------------------------------------------------------------------------- +void LLHUDEffectPointAt::packData(LLMessageSystem *mesgsys) +{ + // Pack the default data + LLHUDEffect::packData(mesgsys); + + // Pack the type-specific data. Uses a fun packed binary format. Whee! + U8 packed_data[PKT_SIZE]; + memset(packed_data, 0, PKT_SIZE); + + if (mSourceObject) + { + htolememcpy(&(packed_data[SOURCE_AVATAR]), mSourceObject->mID.mData, MVT_LLUUID, 16); + } + else + { + htolememcpy(&(packed_data[SOURCE_AVATAR]), LLUUID::null.mData, MVT_LLUUID, 16); + } + + // pack both target object and position + // position interpreted as offset if target object is non-null + if (mTargetObject) + { + htolememcpy(&(packed_data[TARGET_OBJECT]), mTargetObject->mID.mData, MVT_LLUUID, 16); + } + else + { + htolememcpy(&(packed_data[TARGET_OBJECT]), LLUUID::null.mData, MVT_LLUUID, 16); + } + + htolememcpy(&(packed_data[TARGET_POS]), mTargetOffsetGlobal.mdV, MVT_LLVector3d, 24); + + U8 pointAtTypePacked = (U8)mTargetType; + htolememcpy(&(packed_data[POINTAT_TYPE]), &pointAtTypePacked, MVT_U8, 1); + + mesgsys->addBinaryDataFast(_PREHASH_TypeData, packed_data, PKT_SIZE); + + mLastSendTime = mTimer.getElapsedTimeF32(); +} + +//----------------------------------------------------------------------------- +// unpackData() +//----------------------------------------------------------------------------- +void LLHUDEffectPointAt::unpackData(LLMessageSystem *mesgsys, S32 blocknum) +{ + LLVector3d new_target; + U8 packed_data[PKT_SIZE]; + + LLUUID dataId; + mesgsys->getUUIDFast(_PREHASH_Effect, _PREHASH_ID, dataId, blocknum); + + // ignore messages from ourselves + if (!gAgentCamera.mPointAt.isNull() && dataId == gAgentCamera.mPointAt->getID()) + { + return; + } + + LLHUDEffect::unpackData(mesgsys, blocknum); + LLUUID source_id; + LLUUID target_id; + U8 pointAtTypeUnpacked = 0; + S32 size = mesgsys->getSizeFast(_PREHASH_Effect, blocknum, _PREHASH_TypeData); + if (size != PKT_SIZE) + { + LL_WARNS() << "PointAt effect with bad size " << size << LL_ENDL; + return; + } + mesgsys->getBinaryDataFast(_PREHASH_Effect, _PREHASH_TypeData, packed_data, PKT_SIZE, blocknum); + + htolememcpy(source_id.mData, &(packed_data[SOURCE_AVATAR]), MVT_LLUUID, 16); + htolememcpy(target_id.mData, &(packed_data[TARGET_OBJECT]), MVT_LLUUID, 16); + htolememcpy(new_target.mdV, &(packed_data[TARGET_POS]), MVT_LLVector3d, 24); + htolememcpy(&pointAtTypeUnpacked, &(packed_data[POINTAT_TYPE]), MVT_U8, 1); + + LLViewerObject *objp = gObjectList.findObject(source_id); + if (objp && objp->isAvatar()) + { + setSourceObject(objp); + } + else + { + //LL_WARNS() << "Could not find source avatar for pointat effect" << LL_ENDL; + return; + } + + objp = gObjectList.findObject(target_id); + + if (objp) + { + setTargetObjectAndOffset(objp, new_target); + } + else if (target_id.isNull()) + { + setTargetPosGlobal(new_target); + } + + mTargetType = (EPointAtType)pointAtTypeUnpacked; + +// mKillTime = mTimer.getElapsedTimeF32() + mDuration; + update(); +} + +//----------------------------------------------------------------------------- +// setTargetObjectAndOffset() +//----------------------------------------------------------------------------- +void LLHUDEffectPointAt::setTargetObjectAndOffset(LLViewerObject *objp, LLVector3d offset) +{ + mTargetObject = objp; + mTargetOffsetGlobal = offset; +} + +//----------------------------------------------------------------------------- +// setTargetPosGlobal() +//----------------------------------------------------------------------------- +void LLHUDEffectPointAt::setTargetPosGlobal(const LLVector3d &target_pos_global) +{ + mTargetObject = NULL; + mTargetOffsetGlobal = target_pos_global; +} + +//----------------------------------------------------------------------------- +// setPointAt() +// called by agent logic to set look at behavior locally, and propagate to sim +//----------------------------------------------------------------------------- +bool LLHUDEffectPointAt::setPointAt(EPointAtType target_type, LLViewerObject *object, LLVector3 position) +{ + if (!mSourceObject) + { + return false; + } + + if (target_type >= POINTAT_NUM_TARGETS) + { + LL_WARNS() << "Bad target_type " << (int)target_type << " - ignoring." << LL_ENDL; + return false; + } + + // must be same or higher priority than existing effect + if (POINTAT_PRIORITIES[target_type] < POINTAT_PRIORITIES[mTargetType]) + { + return false; + } + + F32 current_time = mTimer.getElapsedTimeF32(); + + // type of pointat behavior or target object has changed + bool targetTypeChanged = (target_type != mTargetType) || + (object != mTargetObject); + + bool targetPosChanged = (dist_vec_squared(position, mLastSentOffsetGlobal) > MIN_DELTAPOS_FOR_UPDATE_SQUARED) && + ((current_time - mLastSendTime) > (1.f / MAX_SENDS_PER_SEC)); + + if (targetTypeChanged || targetPosChanged) + { + mLastSentOffsetGlobal = position; + setDuration(POINTAT_TIMEOUTS[target_type]); + setNeedsSendToSim(true); +// LL_INFOS() << "Sending pointat data" << LL_ENDL; + } + + if (target_type == POINTAT_TARGET_CLEAR) + { + clearPointAtTarget(); + } + else + { + mTargetType = target_type; + mTargetObject = object; + if (object) + { + mTargetOffsetGlobal.setVec(position); + } + else + { + mTargetOffsetGlobal = gAgent.getPosGlobalFromAgent(position); + } + + mKillTime = mTimer.getElapsedTimeF32() + mDuration; + + //set up requisite animation data + update(); + } + + return true; +} + +//----------------------------------------------------------------------------- +// clearPointAtTarget() +//----------------------------------------------------------------------------- +void LLHUDEffectPointAt::clearPointAtTarget() +{ + mTargetObject = NULL; + mTargetOffsetGlobal.clearVec(); + mTargetType = POINTAT_TARGET_NONE; +} + +//----------------------------------------------------------------------------- +// markDead() +//----------------------------------------------------------------------------- +void LLHUDEffectPointAt::markDead() +{ + if (!mSourceObject.isNull() && mSourceObject->isAvatar()) + { + ((LLVOAvatar*)(LLViewerObject*)mSourceObject)->removeAnimationData("PointAtPoint"); + } + + clearPointAtTarget(); + LLHUDEffect::markDead(); +} + +void LLHUDEffectPointAt::setSourceObject(LLViewerObject* objectp) +{ + // restrict source objects to avatars + if (objectp && objectp->isAvatar()) + { + LLHUDEffect::setSourceObject(objectp); + } +} + +//----------------------------------------------------------------------------- +// render() +//----------------------------------------------------------------------------- +void LLHUDEffectPointAt::render() +{ + update(); + if (sDebugPointAt && mTargetType != POINTAT_TARGET_NONE) + { + //LLGLDisable gls_stencil(GL_STENCIL_TEST); + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + + LLVector3 target = mTargetPos + mSourceObject->getRenderPosition(); + gGL.pushMatrix(); + gGL.translatef(target.mV[VX], target.mV[VY], target.mV[VZ]); + gGL.scalef(0.3f, 0.3f, 0.3f); + gGL.begin(LLRender::LINES); + { + gGL.color3f(1.f, 0.f, 0.f); + gGL.vertex3f(-1.f, 0.f, 0.f); + gGL.vertex3f(1.f, 0.f, 0.f); + + gGL.vertex3f(0.f, -1.f, 0.f); + gGL.vertex3f(0.f, 1.f, 0.f); + + gGL.vertex3f(0.f, 0.f, -1.f); + gGL.vertex3f(0.f, 0.f, 1.f); + } gGL.end(); + gGL.popMatrix(); + } +} + +//----------------------------------------------------------------------------- +// update() +//----------------------------------------------------------------------------- +void LLHUDEffectPointAt::update() +{ + // If the target object is dead, set the target object to NULL + if (!mTargetObject.isNull() && mTargetObject->isDead()) + { + clearPointAtTarget(); + } + + if (mSourceObject.isNull() || mSourceObject->isDead()) + { + markDead(); + return; + } + + F32 time = mTimer.getElapsedTimeF32(); + + // clear out the effect if time is up + if (mKillTime != 0.f && time > mKillTime) + { + mTargetType = POINTAT_TARGET_NONE; + } + + if (mSourceObject->isAvatar()) + { + if (mTargetType == POINTAT_TARGET_NONE) + { + ((LLVOAvatar*)(LLViewerObject*)mSourceObject)->removeAnimationData("PointAtPoint"); + } + else + { + if (calcTargetPosition()) + { + ((LLVOAvatar*)(LLViewerObject*)mSourceObject)->startMotion(ANIM_AGENT_EDITING); + } + } + } +} + +//----------------------------------------------------------------------------- +// calcTargetPosition() +// returns whether we successfully calculated a finite target position. +//----------------------------------------------------------------------------- +bool LLHUDEffectPointAt::calcTargetPosition() +{ + LLViewerObject *targetObject = (LLViewerObject *)mTargetObject; + LLVector3 local_offset; + + if (targetObject) + { + local_offset.setVec(mTargetOffsetGlobal); + } + else + { + local_offset = gAgent.getPosAgentFromGlobal(mTargetOffsetGlobal); + } + + if (targetObject && targetObject->mDrawable.notNull()) + { + LLQuaternion objRot; + if (targetObject->isAvatar()) + { + LLVOAvatar *avatarp = (LLVOAvatar *)targetObject; + mTargetPos = avatarp->mHeadp->getWorldPosition(); + objRot = avatarp->mPelvisp->getWorldRotation(); + } + else + { + if (targetObject->mDrawable->getGeneration() == -1) + { + mTargetPos = targetObject->getPositionAgent(); + objRot = targetObject->getWorldRotation(); + } + else + { + mTargetPos = targetObject->getRenderPosition(); + objRot = targetObject->getRenderRotation(); + } + } + + mTargetPos += (local_offset * objRot); + } + else + { + mTargetPos = local_offset; + } + + mTargetPos -= mSourceObject->getRenderPosition(); + + if (!llfinite(mTargetPos.lengthSquared())) + { + return false; + } + + if (mSourceObject->isAvatar()) + { + ((LLVOAvatar*)(LLViewerObject*)mSourceObject)->setAnimationData("PointAtPoint", (void *)&mTargetPos); + } + + return true; +} + +const LLVector3d LLHUDEffectPointAt::getPointAtPosGlobal() +{ + LLVector3d global_pos; + global_pos.setVec(mTargetPos); + if (mSourceObject.notNull()) + { + global_pos += mSourceObject->getPositionGlobal(); + } + + return global_pos; +} |