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authorRichard Linden <none@none>2011-03-14 16:46:10 -0700
committerRichard Linden <none@none>2011-03-14 16:46:10 -0700
commit0e10a83b6bc11d0a40f09e6ba59b30c0e1e343bd (patch)
treeb0443fb75edb088f06495067ce737412f916f877 /indra/newview/llhudeffectblob.h
parent2de88a99d9de776ea9bc3cef293d0e3bf40f9b7e (diff)
SOCIAL-695 FIX Selecting UI and then clicking on world to give focus back to viewer moves you to that location
made this work when clicking on SL with another app in foreground visual feedback of ClickToWalk behavior
Diffstat (limited to 'indra/newview/llhudeffectblob.h')
-rw-r--r--indra/newview/llhudeffectblob.h5
1 files changed, 4 insertions, 1 deletions
diff --git a/indra/newview/llhudeffectblob.h b/indra/newview/llhudeffectblob.h
index 7757dc787c..5b0703cdaa 100644
--- a/indra/newview/llhudeffectblob.h
+++ b/indra/newview/llhudeffectblob.h
@@ -34,6 +34,8 @@ class LLHUDEffectBlob : public LLHUDEffect
public:
friend class LLHUDObject;
+ void setPixelSize(S32 pixels) { mPixelSize = pixels; }
+
protected:
LLHUDEffectBlob(const U8 type);
~LLHUDEffectBlob();
@@ -41,7 +43,8 @@ protected:
/*virtual*/ void render();
/*virtual*/ void renderForTimer();
private:
-
+ S32 mPixelSize;
+ LLFrameTimer mTimer;
};
#endif // LL_LLHUDEFFECTBLOB_H