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authorAnsariel Hiller <Ansariel@users.noreply.github.com>2024-09-18 16:09:51 +0200
committerGitHub <noreply@github.com>2024-09-18 17:09:51 +0300
commitd9da5bbb33ce70e3bc799ba6696c8b10de0e5f04 (patch)
tree7ac1243cb80d1d11b228508607073b01dce0f88f /indra/newview/llglsandbox.cpp
parent83cf25af8d05897986cfbcf27224bf69fe7544c6 (diff)
Remove quads rendering mode entirely (#2593)
Diffstat (limited to 'indra/newview/llglsandbox.cpp')
-rw-r--r--indra/newview/llglsandbox.cpp61
1 files changed, 31 insertions, 30 deletions
diff --git a/indra/newview/llglsandbox.cpp b/indra/newview/llglsandbox.cpp
index 0248f5710f..731e711cd1 100644
--- a/indra/newview/llglsandbox.cpp
+++ b/indra/newview/llglsandbox.cpp
@@ -338,28 +338,19 @@ void LLViewerParcelMgr::renderRect(const LLVector3d &west_south_bottom_global,
gGL.end();
gGL.color4f(1.f, 1.f, 0.f, 0.2f);
- gGL.begin(LLRender::QUADS);
-
- gGL.vertex3f(west, north, nw_bottom);
- gGL.vertex3f(west, north, nw_top);
- gGL.vertex3f(east, north, ne_top);
- gGL.vertex3f(east, north, ne_bottom);
-
- gGL.vertex3f(east, north, ne_bottom);
- gGL.vertex3f(east, north, ne_top);
- gGL.vertex3f(east, south, se_top);
- gGL.vertex3f(east, south, se_bottom);
-
- gGL.vertex3f(east, south, se_bottom);
- gGL.vertex3f(east, south, se_top);
- gGL.vertex3f(west, south, sw_top);
- gGL.vertex3f(west, south, sw_bottom);
-
- gGL.vertex3f(west, south, sw_bottom);
- gGL.vertex3f(west, south, sw_top);
- gGL.vertex3f(west, north, nw_top);
- gGL.vertex3f(west, north, nw_bottom);
-
+ gGL.begin(LLRender::TRIANGLE_STRIP);
+ {
+ gGL.vertex3f(west, north, nw_bottom);
+ gGL.vertex3f(west, north, nw_top);
+ gGL.vertex3f(east, north, ne_bottom);
+ gGL.vertex3f(east, north, ne_top);
+ gGL.vertex3f(east, south, se_bottom);
+ gGL.vertex3f(east, south, se_top);
+ gGL.vertex3f(west, south, sw_top);
+ gGL.vertex3f(west, south, sw_bottom);
+ gGL.vertex3f(west, north, nw_top);
+ gGL.vertex3f(west, north, nw_bottom);
+ }
gGL.end();
LLUI::setLineWidth(1.f);
@@ -493,6 +484,10 @@ void LLViewerParcelMgr::renderOneSegment(F32 x1, F32 y1, F32 x2, F32 y2, F32 hei
gGL.vertex3f(x2, y2, z2);
+ gGL.vertex3f(x1, y1, z);
+
+ gGL.vertex3f(x2, y2, z2);
+
z = z2+height;
gGL.vertex3f(x2, y2, z);
}
@@ -523,18 +518,24 @@ void LLViewerParcelMgr::renderOneSegment(F32 x1, F32 y1, F32 x2, F32 y2, F32 hei
}
- gGL.texCoord2f(tex_coord1*0.5f+0.5f, z1*0.5f);
+ gGL.texCoord2f(tex_coord1 * 0.5f + 0.5f, z1 * 0.5f);
gGL.vertex3f(x1, y1, z1);
- gGL.texCoord2f(tex_coord2*0.5f+0.5f, z2*0.5f);
+ gGL.texCoord2f(tex_coord2 * 0.5f + 0.5f, z2 * 0.5f);
gGL.vertex3f(x2, y2, z2);
// top edge stairsteps
- z = llmax(z2+height, z1+height);
- gGL.texCoord2f(tex_coord2*0.5f+0.5f, z*0.5f);
+ z = llmax(z2 + height, z1 + height);
+ gGL.texCoord2f(tex_coord2 * 0.5f + 0.5f, z * 0.5f);
+ gGL.vertex3f(x2, y2, z);
+
+ gGL.texCoord2f(tex_coord1 * 0.5f + 0.5f, z1 * 0.5f);
+ gGL.vertex3f(x1, y1, z1);
+
+ gGL.texCoord2f(tex_coord2 * 0.5f + 0.5f, z * 0.5f);
gGL.vertex3f(x2, y2, z);
- gGL.texCoord2f(tex_coord1*0.5f+0.5f, z*0.5f);
+ gGL.texCoord2f(tex_coord1 * 0.5f + 0.5f, z * 0.5f);
gGL.vertex3f(x1, y1, z);
}
}
@@ -575,7 +576,7 @@ void LLViewerParcelMgr::renderHighlightSegments(const U8* segments, LLViewerRegi
if (!has_segments)
{
has_segments = true;
- gGL.begin(LLRender::QUADS);
+ gGL.begin(LLRender::TRIANGLES);
}
renderOneSegment(x1, y1, x2, y2, PARCEL_POST_HEIGHT, SOUTH_MASK, regionp);
}
@@ -591,7 +592,7 @@ void LLViewerParcelMgr::renderHighlightSegments(const U8* segments, LLViewerRegi
if (!has_segments)
{
has_segments = true;
- gGL.begin(LLRender::QUADS);
+ gGL.begin(LLRender::TRIANGLES);
}
renderOneSegment(x1, y1, x2, y2, PARCEL_POST_HEIGHT, WEST_MASK, regionp);
}
@@ -647,7 +648,7 @@ void LLViewerParcelMgr::renderCollisionSegments(U8* segments, bool use_pass, LLV
gGL.getTexUnit(0)->bind(mBlockedImage);
}
- gGL.begin(LLRender::QUADS);
+ gGL.begin(LLRender::TRIANGLES);
for (y = 0; y < STRIDE; y++)
{