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authorDave Parks <davep@lindenlab.com>2024-09-10 15:54:01 -0500
committerGitHub <noreply@github.com>2024-09-10 15:54:01 -0500
commit94453aecc352613f52fec0e59b23230314cffb32 (patch)
tree3d8f677cfb61f716b95fbdde7518e94b357dda2b /indra/newview/llglsandbox.cpp
parent1f754e50908ba325c132b8d83383f7f0dbbdf793 (diff)
#2434 Intel HD4000 compatibility pass (#2541)
* #2434 Intel HD4000 compatibility pass * Fixes crash on old drivers when loading shaders * Fixes 30 second hang on startup * Fixes occasional dev build crash in LLWearableList --------- Co-authored-by: Brad Linden <brad@lindenlab.com>
Diffstat (limited to 'indra/newview/llglsandbox.cpp')
-rw-r--r--indra/newview/llglsandbox.cpp53
1 files changed, 1 insertions, 52 deletions
diff --git a/indra/newview/llglsandbox.cpp b/indra/newview/llglsandbox.cpp
index 930a8c28d9..0248f5710f 100644
--- a/indra/newview/llglsandbox.cpp
+++ b/indra/newview/llglsandbox.cpp
@@ -1121,57 +1121,6 @@ F32 gpu_benchmark()
LLGLSLShader::unbind();
- F32 time_passed = 0; // seconds
-
- { //run CPU timer benchmark
- glFinish();
- gBenchmarkProgram.bind();
- for (S32 c = -1; c < samples && time_passed < time_limit; ++c)
- {
- LLTimer timer;
- timer.start();
-
- for (U32 i = 0; i < count; ++i)
- {
- dest[i].bindTarget();
- texHolder.bind(i);
- buff->setBuffer();
- buff->drawArrays(LLRender::TRIANGLES, 0, 3);
- dest[i].flush();
- }
-
- //wait for current batch of copies to finish
- glFinish();
-
- F32 time = timer.getElapsedTimeF32();
- time_passed += time;
-
- if (c >= 0) // <-- ignore the first sample as it tends to be artificially slow
- {
- //store result in gigabytes per second
- F32 gb = (F32)((F64)(res * res * 8 * count)) / (1000000000);
- F32 gbps = gb / time;
- results.push_back(gbps);
- }
- }
- gBenchmarkProgram.unbind();
- }
-
- std::sort(results.begin(), results.end());
-
- F32 gbps = results[results.size()/2];
-
- LL_INFOS("Benchmark") << "Memory bandwidth is " << llformat("%.3f", gbps) << " GB/sec according to CPU timers, " << (F32)results.size() << " tests took " << time_passed << " seconds" << LL_ENDL;
-
-#if LL_DARWIN
- if (gbps > 512.f)
- {
- LL_WARNS("Benchmark") << "Memory bandwidth is improbably high and likely incorrect; discarding result." << LL_ENDL;
- //OSX is probably lying, discard result
- return -1.f;
- }
-#endif
-
// run GPU timer benchmark
{
ShaderProfileHelper initProfile;
@@ -1196,7 +1145,7 @@ F32 gpu_benchmark()
F64 samples_drawn = (F64)gBenchmarkProgram.mSamplesDrawn;
F64 gpixels_drawn = samples_drawn / 1000000000.0;
F32 samples_sec = (F32)(gpixels_drawn/seconds);
- gbps = samples_sec*4; // 4 bytes per sample
+ F32 gbps = samples_sec*4; // 4 bytes per sample
LL_INFOS("Benchmark") << "Memory bandwidth is " << llformat("%.3f", gbps) << " GB/sec according to ARB_timer_query, total time " << seconds << " seconds" << LL_ENDL;