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authorPalmer <palmer@lindenlab.com>2009-11-11 15:16:49 -0800
committerPalmer <palmer@lindenlab.com>2009-11-11 15:16:49 -0800
commit6f3536d5979efa6db28098056ab5e3a158020225 (patch)
treeaae087995fa1c3df3cebbdf345fca7a2e7c1b548 /indra/newview/llfriendcard.h
parent7fa698252060a72be6b5ebc52f0ff01bcea6134c (diff)
parent25d8cf689aa04a1bd4ebb336714730d29040d05c (diff)
Merged in viewer 2 changes, adjusted xui problems, added mesh folder type and more mesh inventory type info
Diffstat (limited to 'indra/newview/llfriendcard.h')
-rw-r--r--indra/newview/llfriendcard.h13
1 files changed, 12 insertions, 1 deletions
diff --git a/indra/newview/llfriendcard.h b/indra/newview/llfriendcard.h
index 6ada342831..feea05bc1d 100644
--- a/indra/newview/llfriendcard.h
+++ b/indra/newview/llfriendcard.h
@@ -89,8 +89,10 @@ public:
/**
* Synchronizes content of the Calling Card/Friends/All Global Inventory folder with Agent's Friend List
+ *
+ * @return true - if folder is already synchronized, false otherwise.
*/
- void syncFriendsFolder();
+ bool syncFriendsFolder();
/*!
* \brief
@@ -144,11 +146,20 @@ private:
void onFriendListUpdate(U32 changed_mask);
+ /**
+ * Force fetching of the Inventory folder specified by passed folder's LLUUID.
+ *
+ * It only sends request to server, server reply should be processed in other place.
+ * Because request can be sent via UDP we need to periodically check if request was completed with success.
+ */
+ void forceFriendListIsLoaded(const LLUUID& folder_id) const;
+
private:
typedef std::set<LLUUID> avatar_uuid_set_t;
avatar_uuid_set_t mBuddyIDSet;
+ bool mFriendsAllFolderCompleted;
};
#endif // LL_LLFRIENDCARD_H