diff options
author | Brad Kittenbrink <brad@lindenlab.com> | 2008-02-27 18:58:14 +0000 |
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committer | Brad Kittenbrink <brad@lindenlab.com> | 2008-02-27 18:58:14 +0000 |
commit | 6d52efe452aa8469e0343da1c7d108f3f52ab651 (patch) | |
tree | a87be48e9840d7fc1f7ee514d7c7f994e71fdb3c /indra/newview/llfloaterwater.h | |
parent | 6027ad2630b8650cabcf00628ee9b0d25bedd67f (diff) |
Merge of windlight into release (QAR-286). This includes all changes in
windlight14 which have passed QA (up through r79932).
svn merge -r 80831:80833 svn+ssh://svn.lindenlab.com/svn/linden/branches/merge_windlight14_r80620
Diffstat (limited to 'indra/newview/llfloaterwater.h')
-rw-r--r-- | indra/newview/llfloaterwater.h | 133 |
1 files changed, 133 insertions, 0 deletions
diff --git a/indra/newview/llfloaterwater.h b/indra/newview/llfloaterwater.h new file mode 100644 index 0000000000..311ef9a75e --- /dev/null +++ b/indra/newview/llfloaterwater.h @@ -0,0 +1,133 @@ +/** + * @file llfloaterwindlight.h + * @brief LLFloaterWater class definition + * + * $LicenseInfo:firstyear=2007&license=viewergpl$ + * + * Copyright (c) 2007-2007, Linden Research, Inc. + * + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlife.com/developers/opensource/gplv2 + * + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at http://secondlife.com/developers/opensource/flossexception + * + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. + * + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. + * $/LicenseInfo$ + */ + +/* + * Menu for adjusting the atmospheric settings of the world + */ + +#ifndef LL_LLFLOATER_WATER_H +#define LL_LLFLOATER_WATER_H + +#include "llfloater.h" + +#include <vector> +#include "llwlparamset.h" + +struct WaterColorControl; +struct WaterloatControl; + + +/// Menuing system for all of windlight's functionality +class LLFloaterWater : public LLFloater +{ +public: + + LLFloaterWater(); + virtual ~LLFloaterWater(); + + /// initialize all + void initCallbacks(void); + + /// one and one instance only + static LLFloaterWater* instance(); + + // help button stuff + static void onClickHelp(void* data); + void initHelpBtn(const char* name, const char* xml_alert); + + static void newPromptCallback(S32 option, const LLString& text, void* userData); + + /// general purpose callbacks for dealing with color controllers + static void onColorControlRMoved(LLUICtrl* ctrl, void* userData); + static void onColorControlGMoved(LLUICtrl* ctrl, void* userData); + static void onColorControlBMoved(LLUICtrl* ctrl, void* userData); + static void onColorControlAMoved(LLUICtrl* ctrl, void* userData); + static void onColorControlIMoved(LLUICtrl* ctrl, void* userData); + + static void onVector3ControlXMoved(LLUICtrl* ctrl, void* userData); + static void onVector3ControlYMoved(LLUICtrl* ctrl, void* userData); + static void onVector3ControlZMoved(LLUICtrl* ctrl, void* userData); + + static void onVector2ControlXMoved(LLUICtrl* ctrl, void* userData); + static void onVector2ControlYMoved(LLUICtrl* ctrl, void* userData); + + static void onFloatControlMoved(LLUICtrl* ctrl, void* userData); + + static void onExpFloatControlMoved(LLUICtrl* ctrl, void* userData); + + static void onWaterFogColorMoved(LLUICtrl* ctrl, void* userData); + + static void onBoolToggle(LLUICtrl* ctrl, void* userData); + + /// handle if they choose a new normal map + static void onNormalMapPicked(LLUICtrl* ctrl, void* userData); + + /// when user hits the load preset button + static void onNewPreset(void* userData); + + /// when user hits the save preset button + static void onSavePreset(void* userData); + + /// prompts a user when overwriting a preset + static void saveAlertCallback(S32 option, void* userdata); + + /// when user hits the save preset button + static void onDeletePreset(void* userData); + + /// prompts a user when overwriting a preset + static void deleteAlertCallback(S32 option, void* userdata); + + /// what to do when you change the preset name + static void onChangePresetName(LLUICtrl* ctrl, void* userData); + + //// menu management + + /// show off our menu + static void show(); + + /// return if the menu exists or not + static bool isOpen(); + + /// stuff to do on exit + virtual void onClose(bool app_quitting); + + /// sync up sliders with parameters + void syncMenu(); + +private: + // one instance on the inside + static LLFloaterWater* sWaterMenu; + + static std::set<std::string> sDefaultPresets; +}; + + +#endif |