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authorandreykproductengine <andreykproductengine@lindenlab.com>2019-08-10 15:31:03 +0300
committerandreykproductengine <andreykproductengine@lindenlab.com>2019-08-10 15:31:03 +0300
commitc61d0f42973f1d58e4e6b5b8a4e0911ed0602bb7 (patch)
treeadf13831e1cbce9c917f23d1c96d458f6676ca30 /indra/newview/llfloateruipreview.cpp
parent34d8200d0f0dde1b8205c802edbb08cc1ff503b2 (diff)
DRTVWR-493 LLUI to LLParamSingleton
Diffstat (limited to 'indra/newview/llfloateruipreview.cpp')
-rw-r--r--indra/newview/llfloateruipreview.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/indra/newview/llfloateruipreview.cpp b/indra/newview/llfloateruipreview.cpp
index db5a192287..e67c79a3a0 100644
--- a/indra/newview/llfloateruipreview.cpp
+++ b/indra/newview/llfloateruipreview.cpp
@@ -291,8 +291,8 @@ bool LLPreviewedFloater::sShowRectangles = false;
// Changes are made here
LLLocalizationResetForcer::LLLocalizationResetForcer(LLFloaterUIPreview* floater, S32 ID)
{
- mSavedLocalization = LLUI::sSettingGroups["config"]->getString("Language"); // save current localization setting
- LLUI::sSettingGroups["config"]->setString("Language", floater->getLocStr(ID));// hack language to be the one we want to preview floaters in
+ mSavedLocalization = LLUI::getInstance()->mSettingGroups["config"]->getString("Language"); // save current localization setting
+ LLUI::getInstance()->mSettingGroups["config"]->setString("Language", floater->getLocStr(ID));// hack language to be the one we want to preview floaters in
// forcibly reset XUI paths with this new language
gDirUtilp->setSkinFolder(gDirUtilp->getSkinFolder(), floater->getLocStr(ID));
}
@@ -301,7 +301,7 @@ LLLocalizationResetForcer::LLLocalizationResetForcer(LLFloaterUIPreview* floater
// Changes are reversed here
LLLocalizationResetForcer::~LLLocalizationResetForcer()
{
- LLUI::sSettingGroups["config"]->setString("Language", mSavedLocalization); // reset language to what it was before we changed it
+ LLUI::getInstance()->mSettingGroups["config"]->setString("Language", mSavedLocalization); // reset language to what it was before we changed it
// forcibly reset XUI paths with this new language
gDirUtilp->setSkinFolder(gDirUtilp->getSkinFolder(), mSavedLocalization);
}