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author | andreykproductengine <andreykproductengine@lindenlab.com> | 2019-08-10 15:31:03 +0300 |
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committer | andreykproductengine <andreykproductengine@lindenlab.com> | 2019-08-10 15:31:03 +0300 |
commit | c61d0f42973f1d58e4e6b5b8a4e0911ed0602bb7 (patch) | |
tree | adf13831e1cbce9c917f23d1c96d458f6676ca30 /indra/newview/llfloateruipreview.cpp | |
parent | 34d8200d0f0dde1b8205c802edbb08cc1ff503b2 (diff) |
DRTVWR-493 LLUI to LLParamSingleton
Diffstat (limited to 'indra/newview/llfloateruipreview.cpp')
-rw-r--r-- | indra/newview/llfloateruipreview.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/indra/newview/llfloateruipreview.cpp b/indra/newview/llfloateruipreview.cpp index db5a192287..e67c79a3a0 100644 --- a/indra/newview/llfloateruipreview.cpp +++ b/indra/newview/llfloateruipreview.cpp @@ -291,8 +291,8 @@ bool LLPreviewedFloater::sShowRectangles = false; // Changes are made here LLLocalizationResetForcer::LLLocalizationResetForcer(LLFloaterUIPreview* floater, S32 ID) { - mSavedLocalization = LLUI::sSettingGroups["config"]->getString("Language"); // save current localization setting - LLUI::sSettingGroups["config"]->setString("Language", floater->getLocStr(ID));// hack language to be the one we want to preview floaters in + mSavedLocalization = LLUI::getInstance()->mSettingGroups["config"]->getString("Language"); // save current localization setting + LLUI::getInstance()->mSettingGroups["config"]->setString("Language", floater->getLocStr(ID));// hack language to be the one we want to preview floaters in // forcibly reset XUI paths with this new language gDirUtilp->setSkinFolder(gDirUtilp->getSkinFolder(), floater->getLocStr(ID)); } @@ -301,7 +301,7 @@ LLLocalizationResetForcer::LLLocalizationResetForcer(LLFloaterUIPreview* floater // Changes are reversed here LLLocalizationResetForcer::~LLLocalizationResetForcer() { - LLUI::sSettingGroups["config"]->setString("Language", mSavedLocalization); // reset language to what it was before we changed it + LLUI::getInstance()->mSettingGroups["config"]->setString("Language", mSavedLocalization); // reset language to what it was before we changed it // forcibly reset XUI paths with this new language gDirUtilp->setSkinFolder(gDirUtilp->getSkinFolder(), mSavedLocalization); } |