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authorOz Linden <oz@lindenlab.com>2013-03-22 18:08:49 -0400
committerOz Linden <oz@lindenlab.com>2013-03-22 18:08:49 -0400
commit1057caffaf24790be26376b2794059e7635dde7b (patch)
tree6f207f916bcf9430ffd0e863600dca642ec799c7 /indra/newview/llfloateruipreview.cpp
parent7632861fc40ffd05b6a1704f629a38250600c294 (diff)
parente15b7bafbb7168a721ffd286c1d1f4e6299abb44 (diff)
merge changes for latest snowstorm project viewer
Diffstat (limited to 'indra/newview/llfloateruipreview.cpp')
-rw-r--r--indra/newview/llfloateruipreview.cpp122
1 files changed, 31 insertions, 91 deletions
diff --git a/indra/newview/llfloateruipreview.cpp b/indra/newview/llfloateruipreview.cpp
index d741b5b133..15e0b89f6c 100644
--- a/indra/newview/llfloateruipreview.cpp
+++ b/indra/newview/llfloateruipreview.cpp
@@ -137,7 +137,7 @@ public:
virtual ~LLFloaterUIPreview();
std::string getLocStr(S32 ID); // fetches the localization string based on what is selected in the drop-down menu
- void displayFloater(BOOL click, S32 ID, bool save = false); // needs to be public so live file can call it when it finds an update
+ void displayFloater(BOOL click, S32 ID); // needs to be public so live file can call it when it finds an update
/*virtual*/ BOOL postBuild();
/*virtual*/ void onClose(bool app_quitting);
@@ -291,7 +291,8 @@ LLLocalizationResetForcer::LLLocalizationResetForcer(LLFloaterUIPreview* floater
{
mSavedLocalization = LLUI::sSettingGroups["config"]->getString("Language"); // save current localization setting
LLUI::sSettingGroups["config"]->setString("Language", floater->getLocStr(ID));// hack language to be the one we want to preview floaters in
- LLUI::setupPaths(); // forcibly reset XUI paths with this new language
+ // forcibly reset XUI paths with this new language
+ gDirUtilp->setSkinFolder(gDirUtilp->getSkinFolder(), floater->getLocStr(ID));
}
// Actually reset in destructor
@@ -299,7 +300,8 @@ LLLocalizationResetForcer::LLLocalizationResetForcer(LLFloaterUIPreview* floater
LLLocalizationResetForcer::~LLLocalizationResetForcer()
{
LLUI::sSettingGroups["config"]->setString("Language", mSavedLocalization); // reset language to what it was before we changed it
- LLUI::setupPaths(); // forcibly reset XUI paths with this new language
+ // forcibly reset XUI paths with this new language
+ gDirUtilp->setSkinFolder(gDirUtilp->getSkinFolder(), mSavedLocalization);
}
// Live file constructor
@@ -488,7 +490,7 @@ BOOL LLFloaterUIPreview::postBuild()
{
if((found = iter.next(language_directory))) // get next directory
{
- std::string full_path = xui_dir + language_directory;
+ std::string full_path = gDirUtilp->add(xui_dir, language_directory);
if(LLFile::isfile(full_path.c_str())) // if it's not a directory, skip it
{
continue;
@@ -773,7 +775,8 @@ void LLFloaterUIPreview::onClickDisplayFloater(S32 caller_id)
// Saves the current floater/panel
void LLFloaterUIPreview::onClickSaveFloater(S32 caller_id)
{
- displayFloater(TRUE, caller_id, true);
+ displayFloater(TRUE, caller_id);
+ popupAndPrintWarning("Save-floater functionality removed, use XML schema to clean up XUI files");
}
// Saves all floater/panels
@@ -784,25 +787,15 @@ void LLFloaterUIPreview::onClickSaveAll(S32 caller_id)
for (int index = 0; index < listSize; index++)
{
mFileList->selectNthItem(index);
- displayFloater(TRUE, caller_id, true);
+ displayFloater(TRUE, caller_id);
}
-}
-
-// Given path to floater or panel XML file "filename.xml",
-// returns "filename_new.xml"
-static std::string append_new_to_xml_filename(const std::string& path)
-{
- std::string full_filename = gDirUtilp->findSkinnedFilename(LLUI::getLocalizedSkinPath(), path);
- std::string::size_type extension_pos = full_filename.rfind(".xml");
- full_filename.resize(extension_pos);
- full_filename += "_new.xml";
- return full_filename;
+ popupAndPrintWarning("Save-floater functionality removed, use XML schema to clean up XUI files");
}
// Actually display the floater
// Only set up a new live file if this came from a click (at which point there should be no existing live file), rather than from the live file's update itself;
// otherwise, we get an infinite loop as the live file keeps recreating itself. That means this function is generally called twice.
-void LLFloaterUIPreview::displayFloater(BOOL click, S32 ID, bool save)
+void LLFloaterUIPreview::displayFloater(BOOL click, S32 ID)
{
// Convince UI that we're in a different language (the one selected on the drop-down menu)
LLLocalizationResetForcer reset_forcer(this, ID); // save old language in reset forcer object (to be reset upon destruction when it falls out of scope)
@@ -843,48 +836,13 @@ void LLFloaterUIPreview::displayFloater(BOOL click, S32 ID, bool save)
if(!strncmp(path.c_str(),"floater_",8)
|| !strncmp(path.c_str(), "inspect_", 8)) // if it's a floater
{
- if (save)
- {
- LLXMLNodePtr floater_write = new LLXMLNode();
- (*floaterp)->buildFromFile(path, floater_write); // just build it
-
- if (!floater_write->isNull())
- {
- std::string full_filename = append_new_to_xml_filename(path);
- LLFILE* floater_temp = LLFile::fopen(full_filename.c_str(), "w");
- LLXMLNode::writeHeaderToFile(floater_temp);
- const bool use_type_decorations = false;
- floater_write->writeToFile(floater_temp, std::string(), use_type_decorations);
- fclose(floater_temp);
- }
- }
- else
- {
- (*floaterp)->buildFromFile(path); // just build it
- (*floaterp)->openFloater((*floaterp)->getKey());
- (*floaterp)->setCanResize((*floaterp)->isResizable());
- }
-
+ (*floaterp)->buildFromFile(path); // just build it
+ (*floaterp)->openFloater((*floaterp)->getKey());
+ (*floaterp)->setCanResize((*floaterp)->isResizable());
}
else if (!strncmp(path.c_str(),"menu_",5)) // if it's a menu
{
- if (save)
- {
- LLXMLNodePtr menu_write = new LLXMLNode();
- LLMenuGL* menu = LLUICtrlFactory::getInstance()->createFromFile<LLMenuGL>(path, gMenuHolder, LLViewerMenuHolderGL::child_registry_t::instance(), menu_write);
-
- if (!menu_write->isNull())
- {
- std::string full_filename = append_new_to_xml_filename(path);
- LLFILE* menu_temp = LLFile::fopen(full_filename.c_str(), "w");
- LLXMLNode::writeHeaderToFile(menu_temp);
- const bool use_type_decorations = false;
- menu_write->writeToFile(menu_temp, std::string(), use_type_decorations);
- fclose(menu_temp);
- }
-
- delete menu;
- }
+ // former 'save' processing excised
}
else // if it is a panel...
{
@@ -896,39 +854,21 @@ void LLFloaterUIPreview::displayFloater(BOOL click, S32 ID, bool save)
LLPanel::Params panel_params;
LLPanel* panel = LLUICtrlFactory::create<LLPanel>(panel_params); // create a new panel
- if (save)
- {
- LLXMLNodePtr panel_write = new LLXMLNode();
- panel->buildFromFile(path, panel_write); // build it
-
- if (!panel_write->isNull())
- {
- std::string full_filename = append_new_to_xml_filename(path);
- LLFILE* panel_temp = LLFile::fopen(full_filename.c_str(), "w");
- LLXMLNode::writeHeaderToFile(panel_temp);
- const bool use_type_decorations = false;
- panel_write->writeToFile(panel_temp, std::string(), use_type_decorations);
- fclose(panel_temp);
- }
- }
- else
- {
- panel->buildFromFile(path); // build it
- LLRect new_size = panel->getRect(); // get its rectangle
- panel->setOrigin(2,2); // reset its origin point so it's not offset by -left or other XUI attributes
- (*floaterp)->setTitle(path); // use the file name as its title, since panels have no guaranteed meaningful name attribute
- panel->setUseBoundingRect(TRUE); // enable the use of its outer bounding rect (normally disabled because it's O(n) on the number of sub-elements)
- panel->updateBoundingRect(); // update bounding rect
- LLRect bounding_rect = panel->getBoundingRect(); // get the bounding rect
- LLRect new_rect = panel->getRect(); // get the panel's rect
- new_rect.unionWith(bounding_rect); // union them to make sure we get the biggest one possible
- LLRect floater_rect = new_rect;
- floater_rect.stretch(4, 4);
- (*floaterp)->reshape(floater_rect.getWidth(), floater_rect.getHeight() + floater_header_size); // reshape floater to match the union rect's dimensions
- panel->reshape(new_rect.getWidth(), new_rect.getHeight()); // reshape panel to match the union rect's dimensions as well (both are needed)
- (*floaterp)->addChild(panel); // add panel as child
- (*floaterp)->openFloater(); // open floater (needed?)
- }
+ panel->buildFromFile(path); // build it
+ LLRect new_size = panel->getRect(); // get its rectangle
+ panel->setOrigin(2,2); // reset its origin point so it's not offset by -left or other XUI attributes
+ (*floaterp)->setTitle(path); // use the file name as its title, since panels have no guaranteed meaningful name attribute
+ panel->setUseBoundingRect(TRUE); // enable the use of its outer bounding rect (normally disabled because it's O(n) on the number of sub-elements)
+ panel->updateBoundingRect(); // update bounding rect
+ LLRect bounding_rect = panel->getBoundingRect(); // get the bounding rect
+ LLRect new_rect = panel->getRect(); // get the panel's rect
+ new_rect.unionWith(bounding_rect); // union them to make sure we get the biggest one possible
+ LLRect floater_rect = new_rect;
+ floater_rect.stretch(4, 4);
+ (*floaterp)->reshape(floater_rect.getWidth(), floater_rect.getHeight() + floater_header_size); // reshape floater to match the union rect's dimensions
+ panel->reshape(new_rect.getWidth(), new_rect.getHeight()); // reshape panel to match the union rect's dimensions as well (both are needed)
+ (*floaterp)->addChild(panel); // add panel as child
+ (*floaterp)->openFloater(); // open floater (needed?)
}
if(ID == 1)
@@ -964,7 +904,7 @@ void LLFloaterUIPreview::displayFloater(BOOL click, S32 ID, bool save)
(*floaterp)->center();
addDependentFloater(*floaterp);
- if(click && ID == 1 && !save)
+ if(click && ID == 1)
{
// set up live file to track it
if(mLiveFile)