diff options
| author | Richard Linden <none@none> | 2011-06-23 11:35:14 -0700 |
|---|---|---|
| committer | Richard Linden <none@none> | 2011-06-23 11:35:14 -0700 |
| commit | af142618f9c18a418bd11ab8eae6c83caa03ddac (patch) | |
| tree | fbdfb3f954bf68df568c1dc898b0dc261ad77873 /indra/newview/llfloatertools.cpp | |
| parent | ae2cbe5258ad76e22420be2760379480e10fb72c (diff) | |
| parent | 70fc5af53ffc39c3c0ef32b99a6c83e972b8a117 (diff) | |
Automated merge with ssh://hg.lindenlab.com/richard/viewer-experience
Diffstat (limited to 'indra/newview/llfloatertools.cpp')
| -rw-r--r-- | indra/newview/llfloatertools.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/indra/newview/llfloatertools.cpp b/indra/newview/llfloatertools.cpp index edcb96314b..0d798afdcc 100644 --- a/indra/newview/llfloatertools.cpp +++ b/indra/newview/llfloatertools.cpp @@ -86,6 +86,7 @@ #include "llvovolume.h" #include "lluictrlfactory.h" #include "llaccountingquotamanager.h" +#include "llmeshrepository.h" // Globals LLFloaterTools *gFloaterTools = NULL; @@ -423,7 +424,8 @@ void LLFloaterTools::refresh() // Refresh object and prim count labels LLLocale locale(LLLocale::USER_LOCALE); - if ((gAgent.getRegion() && (gAgent.getRegion()->getCapability("GetMesh").empty() || gAgent.getRegion()->getCapability("ObjectAdd").empty())) || !gSavedSettings.getBOOL("MeshEnabled")) +#if 0 + if (gMeshRepo.meshRezEnabled()) { std::string obj_count_string; LLResMgr::getInstance()->getIntegerString(obj_count_string, LLSelectMgr::getInstance()->getSelection()->getRootObjectCount()); @@ -447,6 +449,7 @@ void LLFloaterTools::refresh() getChildView("RenderingCost")->setEnabled(have_selection && sShowObjectCost); } else +#endif { // Get the number of objects selected std::string root_object_count_string; @@ -788,10 +791,7 @@ void LLFloaterTools::updatePopup(LLCoordGL center, MASK mask) getChildView("Strength:")->setVisible( land_visible); } - bool show_mesh_cost = gAgent.getRegion() && - !gAgent.getRegion()->getCapability("GetMesh").empty() && - gSavedSettings.getBOOL("MeshEnabled") && - !gAgent.getRegion()->getCapability("ObjectAdd").empty(); + bool show_mesh_cost = gMeshRepo.meshRezEnabled(); getChildView("obj_count")->setVisible( !land_visible && !show_mesh_cost); getChildView("prim_count")->setVisible( !land_visible && !show_mesh_cost); |
