diff options
author | Monty Brandenberg <monty@lindenlab.com> | 2012-09-07 12:53:07 -0400 |
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committer | Monty Brandenberg <monty@lindenlab.com> | 2012-09-07 12:53:07 -0400 |
commit | 04e8d074b2f21438b3f9c463a387c964cd5b6961 (patch) | |
tree | c95b5bee3fd31fc66b0055c9635f5d8369cbd5e6 /indra/newview/llfloatertexturefetchdebugger.cpp | |
parent | 7bee4b58ff1e36ca39abc090991833c43c8903cc (diff) | |
parent | e3b4b3875a6d8c7857ba948a662ace4731913ecf (diff) |
DRTVWR-209 Merge of viewer-development with SH-3316 drano-http code.
This was yet another refresh from v-d because of significant changes
to lltexturefetch that would not have been resolvable by casual
application of any merge tool. There are still a few questions
outstanding but this is the initial, optimistic merge.
Diffstat (limited to 'indra/newview/llfloatertexturefetchdebugger.cpp')
-rw-r--r-- | indra/newview/llfloatertexturefetchdebugger.cpp | 158 |
1 files changed, 120 insertions, 38 deletions
diff --git a/indra/newview/llfloatertexturefetchdebugger.cpp b/indra/newview/llfloatertexturefetchdebugger.cpp index 2b34b72055..9157389187 100644 --- a/indra/newview/llfloatertexturefetchdebugger.cpp +++ b/indra/newview/llfloatertexturefetchdebugger.cpp @@ -59,12 +59,15 @@ LLFloaterTextureFetchDebugger::LLFloaterTextureFetchDebugger(const LLSD& key) mCommitCallbackRegistrar.add("TexFetchDebugger.RefetchVisCache", boost::bind(&LLFloaterTextureFetchDebugger::onClickRefetchVisCache, this)); mCommitCallbackRegistrar.add("TexFetchDebugger.RefetchVisHTTP", boost::bind(&LLFloaterTextureFetchDebugger::onClickRefetchVisHTTP, this)); + mCommitCallbackRegistrar.add("TexFetchDebugger.RefetchAllCache", boost::bind(&LLFloaterTextureFetchDebugger::onClickRefetchAllCache, this)); + mCommitCallbackRegistrar.add("TexFetchDebugger.RefetchAllHTTP", boost::bind(&LLFloaterTextureFetchDebugger::onClickRefetchAllHTTP, this)); } //---------------------------------------------- BOOL LLFloaterTextureFetchDebugger::postBuild(void) { mDebugger = LLAppViewer::getTextureFetch()->getFetchDebugger(); + mStartStatus = (S32)LLTextureFetchDebugger::IDLE; //set states for buttons mButtonStateMap["start_btn"] = true; @@ -76,8 +79,10 @@ BOOL LLFloaterTextureFetchDebugger::postBuild(void) mButtonStateMap["decode_btn"] = false; mButtonStateMap["gl_btn"] = false; - mButtonStateMap["refetchviscache_btn"] = true; - mButtonStateMap["refetchvishttp_btn"] = true; + mButtonStateMap["refetchviscache_btn"] = false; + mButtonStateMap["refetchvishttp_btn"] = false; + mButtonStateMap["refetchallcache_btn"] = false; + mButtonStateMap["refetchallhttp_btn"] = false; updateButtons(); @@ -89,7 +94,7 @@ BOOL LLFloaterTextureFetchDebugger::postBuild(void) LLFloaterTextureFetchDebugger::~LLFloaterTextureFetchDebugger() { //stop everything - mDebugger->stopDebug(); + mDebugger->setStopDebug(); } void LLFloaterTextureFetchDebugger::updateButtons() @@ -118,47 +123,81 @@ void LLFloaterTextureFetchDebugger::disableButtons() childDisable("gl_btn"); childDisable("refetchviscache_btn"); childDisable("refetchvishttp_btn"); + childDisable("refetchallcache_btn"); + childDisable("refetchallhttp_btn"); +} +void LLFloaterTextureFetchDebugger::setStartStatus(S32 status) +{ + llassert_always(LLTextureFetchDebugger::IDLE == (LLTextureFetchDebugger::e_debug_state)mStartStatus) ; + mStartStatus = status; +} + +bool LLFloaterTextureFetchDebugger::idleStart() +{ + if(mStartStatus != (S32)LLTextureFetchDebugger::IDLE) + { + mDebugger->startWork((LLTextureFetchDebugger::e_debug_state)mStartStatus); + mStartStatus = (S32)LLTextureFetchDebugger::IDLE; + return true; + } + + return false; } void LLFloaterTextureFetchDebugger::idle() { - LLTextureFetchDebugger::e_debug_state state = mDebugger->getState(); - - if(mDebugger->update()) + if(idleStart()) + { + return; + } + + const F32 max_time = 0.005f; //5ms + LLTextureFetchDebugger::e_debug_state state = mDebugger->getState(); + if(mDebugger->update(max_time)) { switch(state) { case LLTextureFetchDebugger::IDLE: break; - case LLTextureFetchDebugger::READ_CACHE: - mButtonStateMap["cachewrite_btn"] = true; - mButtonStateMap["decode_btn"] = true; - updateButtons(); + case LLTextureFetchDebugger::START_DEBUG: + mButtonStateMap["cacheread_btn"] = true; + mButtonStateMap["http_btn"] = true; + mButtonStateMap["refetchviscache_btn"] = true; + mButtonStateMap["refetchvishttp_btn"] = true; + mButtonStateMap["refetchallcache_btn"] = true; + mButtonStateMap["refetchallhttp_btn"] = true; break; - case LLTextureFetchDebugger::WRITE_CACHE: - updateButtons(); + case LLTextureFetchDebugger::READ_CACHE: + mButtonStateMap["decode_btn"] = true; + break; + case LLTextureFetchDebugger::WRITE_CACHE: break; case LLTextureFetchDebugger::DECODING: - mButtonStateMap["gl_btn"] = true; - updateButtons(); + mButtonStateMap["gl_btn"] = true; break; case LLTextureFetchDebugger::HTTP_FETCHING: mButtonStateMap["cacheread_btn"] = true; mButtonStateMap["cachewrite_btn"] = true; - mButtonStateMap["decode_btn"] = true; - updateButtons(); + mButtonStateMap["decode_btn"] = true; break; - case LLTextureFetchDebugger::GL_TEX: - updateButtons(); + case LLTextureFetchDebugger::GL_TEX: break; - case LLTextureFetchDebugger::REFETCH_VIS_CACHE: - updateButtons(); - case LLTextureFetchDebugger::REFETCH_VIS_HTTP: - updateButtons(); + case LLTextureFetchDebugger::REFETCH_VIS_CACHE: + break; + case LLTextureFetchDebugger::REFETCH_VIS_HTTP: + break; + case LLTextureFetchDebugger::REFETCH_ALL_CACHE: + break; + case LLTextureFetchDebugger::REFETCH_ALL_HTTP: break; default: break; } + + if(state != LLTextureFetchDebugger::IDLE) + { + updateButtons(); + } } } @@ -172,11 +211,10 @@ void LLFloaterTextureFetchDebugger::onClickStart() { disableButtons(); - mDebugger->startDebug(); + setStartStatus((S32)LLTextureFetchDebugger::START_DEBUG); mButtonStateMap["start_btn"] = false; - mButtonStateMap["cacheread_btn"] = true; - mButtonStateMap["http_btn"] = true; + updateButtons(); } @@ -185,7 +223,9 @@ void LLFloaterTextureFetchDebugger::onClickClose() setVisible(FALSE); //stop everything - mDebugger->stopDebug(); + mDebugger->setStopDebug(); + + delete this; } void LLFloaterTextureFetchDebugger::onClickClear() @@ -203,7 +243,7 @@ void LLFloaterTextureFetchDebugger::onClickClear() updateButtons(); //stop everything - mDebugger->stopDebug(); + mDebugger->setStopDebug(); mDebugger->clearHistory(); } @@ -211,49 +251,63 @@ void LLFloaterTextureFetchDebugger::onClickCacheRead() { disableButtons(); - mDebugger->debugCacheRead(); + setStartStatus((S32)LLTextureFetchDebugger::READ_CACHE); } void LLFloaterTextureFetchDebugger::onClickCacheWrite() { disableButtons(); - mDebugger->debugCacheWrite(); + setStartStatus((S32)LLTextureFetchDebugger::WRITE_CACHE); } void LLFloaterTextureFetchDebugger::onClickHTTPLoad() { disableButtons(); - mDebugger->debugHTTP(); + setStartStatus((S32)LLTextureFetchDebugger::HTTP_FETCHING); } void LLFloaterTextureFetchDebugger::onClickDecode() { disableButtons(); - mDebugger->debugDecoder(); + setStartStatus((S32)LLTextureFetchDebugger::DECODING); } void LLFloaterTextureFetchDebugger::onClickGLTexture() { disableButtons(); - mDebugger->debugGLTextureCreation(); + setStartStatus((S32)LLTextureFetchDebugger::GL_TEX); } void LLFloaterTextureFetchDebugger::onClickRefetchVisCache() { disableButtons(); - mDebugger->debugRefetchVisibleFromCache(); + setStartStatus((S32)LLTextureFetchDebugger::REFETCH_VIS_CACHE); } void LLFloaterTextureFetchDebugger::onClickRefetchVisHTTP() { disableButtons(); - mDebugger->debugRefetchVisibleFromHTTP(); + setStartStatus((S32)LLTextureFetchDebugger::REFETCH_VIS_HTTP); +} + +void LLFloaterTextureFetchDebugger::onClickRefetchAllCache() +{ + disableButtons(); + + setStartStatus((S32)LLTextureFetchDebugger::REFETCH_ALL_CACHE); +} + +void LLFloaterTextureFetchDebugger::onClickRefetchAllHTTP() +{ + disableButtons(); + + setStartStatus((S32)LLTextureFetchDebugger::REFETCH_ALL_HTTP); } void LLFloaterTextureFetchDebugger::draw() @@ -368,8 +422,22 @@ void LLFloaterTextureFetchDebugger::draw() else { getChild<LLUICtrl>("total_time_refetch_vis_cache_label")->setTextArg("[TIME]", llformat("%.3f", mDebugger->getRefetchVisCacheTime())); - getChild<LLUICtrl>("total_time_refetch_vis_cache_label")->setTextArg("[SIZE]", llformat("%d", mDebugger->getRefetchedData() >> 10)); - getChild<LLUICtrl>("total_time_refetch_vis_cache_label")->setTextArg("[PIXEL]", llformat("%.3f", mDebugger->getRefetchedPixels() / 1000000.f)); + getChild<LLUICtrl>("total_time_refetch_vis_cache_label")->setTextArg("[SIZE]", llformat("%d", mDebugger->getRefetchedVisData() >> 10)); + getChild<LLUICtrl>("total_time_refetch_vis_cache_label")->setTextArg("[PIXEL]", llformat("%.3f", mDebugger->getRefetchedVisPixels() / 1000000.f)); + } + + //total time on refetching all textures from cache + if(mDebugger->getRefetchAllCacheTime() < 0.f) + { + getChild<LLUICtrl>("total_time_refetch_all_cache_label")->setTextArg("[TIME]", std::string("----")); + getChild<LLUICtrl>("total_time_refetch_all_cache_label")->setTextArg("[SIZE]", std::string("----")); + getChild<LLUICtrl>("total_time_refetch_all_cache_label")->setTextArg("[PIXEL]", std::string("----")); + } + else + { + getChild<LLUICtrl>("total_time_refetch_all_cache_label")->setTextArg("[TIME]", llformat("%.3f", mDebugger->getRefetchAllCacheTime())); + getChild<LLUICtrl>("total_time_refetch_all_cache_label")->setTextArg("[SIZE]", llformat("%d", mDebugger->getRefetchedAllData() >> 10)); + getChild<LLUICtrl>("total_time_refetch_all_cache_label")->setTextArg("[PIXEL]", llformat("%.3f", mDebugger->getRefetchedAllPixels() / 1000000.f)); } //total time on refetching visible textures from http @@ -382,8 +450,22 @@ void LLFloaterTextureFetchDebugger::draw() else { getChild<LLUICtrl>("total_time_refetch_vis_http_label")->setTextArg("[TIME]", llformat("%.3f", mDebugger->getRefetchVisHTTPTime())); - getChild<LLUICtrl>("total_time_refetch_vis_http_label")->setTextArg("[SIZE]", llformat("%d", mDebugger->getRefetchedData() >> 10)); - getChild<LLUICtrl>("total_time_refetch_vis_http_label")->setTextArg("[PIXEL]", llformat("%.3f", mDebugger->getRefetchedPixels() / 1000000.f)); + getChild<LLUICtrl>("total_time_refetch_vis_http_label")->setTextArg("[SIZE]", llformat("%d", mDebugger->getRefetchedVisData() >> 10)); + getChild<LLUICtrl>("total_time_refetch_vis_http_label")->setTextArg("[PIXEL]", llformat("%.3f", mDebugger->getRefetchedVisPixels() / 1000000.f)); + } + + //total time on refetching all textures from http + if(mDebugger->getRefetchAllHTTPTime() < 0.f) + { + getChild<LLUICtrl>("total_time_refetch_all_http_label")->setTextArg("[TIME]", std::string("----")); + getChild<LLUICtrl>("total_time_refetch_all_http_label")->setTextArg("[SIZE]", std::string("----")); + getChild<LLUICtrl>("total_time_refetch_all_http_label")->setTextArg("[PIXEL]", std::string("----")); + } + else + { + getChild<LLUICtrl>("total_time_refetch_all_http_label")->setTextArg("[TIME]", llformat("%.3f", mDebugger->getRefetchAllHTTPTime())); + getChild<LLUICtrl>("total_time_refetch_all_http_label")->setTextArg("[SIZE]", llformat("%d", mDebugger->getRefetchedAllData() >> 10)); + getChild<LLUICtrl>("total_time_refetch_all_http_label")->setTextArg("[PIXEL]", llformat("%.3f", mDebugger->getRefetchedAllPixels() / 1000000.f)); } LLFloater::draw(); |