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author | Callum Prentice <callum@mbp.localdomain> | 2022-12-12 11:05:24 -0800 |
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committer | Callum Prentice <callum@mbp.localdomain> | 2022-12-12 11:05:24 -0800 |
commit | 6daa0a9ecba98fc805a3e76573c894f1d956da8a (patch) | |
tree | 8dd833707caf512e580cbe8f2a265d4367103894 /indra/newview/llfloatersimpleoutfitsnapshot.cpp | |
parent | a849c51837c9fad2a6929564f4b3a3446a2f4e9a (diff) | |
parent | a0c3d69c620a92d73a1008f218680fb4d0ef9255 (diff) |
Merge branch 'main' into DRTVWR-489-emoji
Diffstat (limited to 'indra/newview/llfloatersimpleoutfitsnapshot.cpp')
-rw-r--r-- | indra/newview/llfloatersimpleoutfitsnapshot.cpp | 333 |
1 files changed, 333 insertions, 0 deletions
diff --git a/indra/newview/llfloatersimpleoutfitsnapshot.cpp b/indra/newview/llfloatersimpleoutfitsnapshot.cpp new file mode 100644 index 0000000000..bab2efbbd5 --- /dev/null +++ b/indra/newview/llfloatersimpleoutfitsnapshot.cpp @@ -0,0 +1,333 @@ +/** +* @file llfloatersimpleoutfitsnapshot.cpp +* @brief Snapshot preview window for saving as an outfit thumbnail in visual outfit gallery +* +* $LicenseInfo:firstyear=2022&license=viewerlgpl$ +* Second Life Viewer Source Code +* Copyright (C) 2022, Linden Research, Inc. +* +* This library is free software; you can redistribute it and/or +* modify it under the terms of the GNU Lesser General Public +* License as published by the Free Software Foundation; +* version 2.1 of the License only. +* +* This library is distributed in the hope that it will be useful, +* but WITHOUT ANY WARRANTY; without even the implied warranty of +* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +* Lesser General Public License for more details. +* +* You should have received a copy of the GNU Lesser General Public +* License along with this library; if not, write to the Free Software +* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA +* +* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA +* $/LicenseInfo$ +*/ + +#include "llviewerprecompiledheaders.h" + +#include "llfloatersimpleoutfitsnapshot.h" + +#include "llfloaterreg.h" +#include "llimagefiltersmanager.h" +#include "llstatusbar.h" // can_afford_transaction() +#include "llnotificationsutil.h" +#include "llagentbenefits.h" +#include "llviewercontrol.h" + +LLSimpleOutfitSnapshotFloaterView* gSimpleOutfitSnapshotFloaterView = NULL; + +const S32 OUTFIT_SNAPSHOT_WIDTH = 256; +const S32 OUTFIT_SNAPSHOT_HEIGHT = 256; + +static LLDefaultChildRegistry::Register<LLSimpleOutfitSnapshotFloaterView> r("simple_snapshot_outfit_floater_view"); + +///---------------------------------------------------------------------------- +/// Class LLFloaterSimpleOutfitSnapshot::Impl +///---------------------------------------------------------------------------- + +LLSnapshotModel::ESnapshotFormat LLFloaterSimpleOutfitSnapshot::Impl::getImageFormat(LLFloaterSnapshotBase* floater) +{ + return LLSnapshotModel::SNAPSHOT_FORMAT_PNG; +} + +LLSnapshotModel::ESnapshotLayerType LLFloaterSimpleOutfitSnapshot::Impl::getLayerType(LLFloaterSnapshotBase* floater) +{ + return LLSnapshotModel::SNAPSHOT_TYPE_COLOR; +} + +void LLFloaterSimpleOutfitSnapshot::Impl::updateControls(LLFloaterSnapshotBase* floater) +{ + LLSnapshotLivePreview* previewp = getPreviewView(); + updateResolution(floater); + if (previewp) + { + previewp->setSnapshotType(LLSnapshotModel::ESnapshotType::SNAPSHOT_TEXTURE); + previewp->setSnapshotFormat(LLSnapshotModel::ESnapshotFormat::SNAPSHOT_FORMAT_PNG); + previewp->setSnapshotBufferType(LLSnapshotModel::ESnapshotLayerType::SNAPSHOT_TYPE_COLOR); + } +} + +std::string LLFloaterSimpleOutfitSnapshot::Impl::getSnapshotPanelPrefix() +{ + return "panel_outfit_snapshot_"; +} + +void LLFloaterSimpleOutfitSnapshot::Impl::updateResolution(void* data) +{ + LLFloaterSimpleOutfitSnapshot *view = (LLFloaterSimpleOutfitSnapshot *)data; + + if (!view) + { + llassert(view); + return; + } + + S32 width = OUTFIT_SNAPSHOT_WIDTH; + S32 height = OUTFIT_SNAPSHOT_HEIGHT; + + LLSnapshotLivePreview* previewp = getPreviewView(); + if (previewp) + { + S32 original_width = 0, original_height = 0; + previewp->getSize(original_width, original_height); + + if (gSavedSettings.getBOOL("RenderHUDInSnapshot")) + { //clamp snapshot resolution to window size when showing UI HUD in snapshot + width = llmin(width, gViewerWindow->getWindowWidthRaw()); + height = llmin(height, gViewerWindow->getWindowHeightRaw()); + } + + llassert(width > 0 && height > 0); + + previewp->setSize(width, height); + + if (original_width != width || original_height != height) + { + // hide old preview as the aspect ratio could be wrong + checkAutoSnapshot(previewp, FALSE); + previewp->updateSnapshot(TRUE); + } + } +} + +void LLFloaterSimpleOutfitSnapshot::Impl::setStatus(EStatus status, bool ok, const std::string& msg) +{ + switch (status) + { + case STATUS_READY: + mFloater->setCtrlsEnabled(true); + break; + case STATUS_WORKING: + mFloater->setCtrlsEnabled(false); + break; + case STATUS_FINISHED: + mFloater->setCtrlsEnabled(true); + break; + } + + mStatus = status; +} + +///----------------------------------------------------------------re------------ +/// Class LLFloaterSimpleOutfitSnapshot +///---------------------------------------------------------------------------- + +LLFloaterSimpleOutfitSnapshot::LLFloaterSimpleOutfitSnapshot(const LLSD& key) + : LLFloaterSnapshotBase(key), + mOutfitGallery(NULL) +{ + impl = new Impl(this); +} + +LLFloaterSimpleOutfitSnapshot::~LLFloaterSimpleOutfitSnapshot() +{ +} + +BOOL LLFloaterSimpleOutfitSnapshot::postBuild() +{ + getChild<LLUICtrl>("save_btn")->setLabelArg("[UPLOAD_COST]", std::to_string(LLAgentBenefitsMgr::current().getTextureUploadCost())); + + childSetAction("new_snapshot_btn", ImplBase::onClickNewSnapshot, this); + childSetAction("save_btn", boost::bind(&LLFloaterSimpleOutfitSnapshot::onSend, this)); + childSetAction("cancel_btn", boost::bind(&LLFloaterSimpleOutfitSnapshot::onCancel, this)); + + mThumbnailPlaceholder = getChild<LLUICtrl>("thumbnail_placeholder"); + + // create preview window + LLRect full_screen_rect = getRootView()->getRect(); + LLSnapshotLivePreview::Params p; + p.rect(full_screen_rect); + LLSnapshotLivePreview* previewp = new LLSnapshotLivePreview(p); + LLView* parent_view = gSnapshotFloaterView->getParent(); + + parent_view->removeChild(gSnapshotFloaterView); + // make sure preview is below snapshot floater + parent_view->addChild(previewp); + parent_view->addChild(gSnapshotFloaterView); + + //move snapshot floater to special purpose snapshotfloaterview + gFloaterView->removeChild(this); + gSnapshotFloaterView->addChild(this); + + impl->mPreviewHandle = previewp->getHandle(); + previewp->setContainer(this); + impl->updateControls(this); + impl->setAdvanced(true); + impl->setSkipReshaping(true); + + previewp->mKeepAspectRatio = FALSE; + previewp->setThumbnailPlaceholderRect(getThumbnailPlaceholderRect()); + previewp->setAllowRenderUI(false); + + return TRUE; +} +const S32 PREVIEW_OFFSET_X = 12; +const S32 PREVIEW_OFFSET_Y = 70; + +void LLFloaterSimpleOutfitSnapshot::draw() +{ + LLSnapshotLivePreview* previewp = getPreviewView(); + + if (previewp && (previewp->isSnapshotActive() || previewp->getThumbnailLock())) + { + // don't render snapshot window in snapshot, even if "show ui" is turned on + return; + } + + LLFloater::draw(); + + if (previewp && !isMinimized() && mThumbnailPlaceholder->getVisible()) + { + if(previewp->getThumbnailImage()) + { + bool working = impl->getStatus() == ImplBase::STATUS_WORKING; + const LLRect& thumbnail_rect = getThumbnailPlaceholderRect(); + const S32 thumbnail_w = previewp->getThumbnailWidth(); + const S32 thumbnail_h = previewp->getThumbnailHeight(); + + S32 offset_x = PREVIEW_OFFSET_X; + S32 offset_y = PREVIEW_OFFSET_Y; + + gGL.matrixMode(LLRender::MM_MODELVIEW); + // Apply floater transparency to the texture unless the floater is focused. + F32 alpha = getTransparencyType() == TT_ACTIVE ? 1.0f : getCurrentTransparency(); + LLColor4 color = working ? LLColor4::grey4 : LLColor4::white; + gl_draw_scaled_image(offset_x, offset_y, + thumbnail_w, thumbnail_h, + previewp->getThumbnailImage(), color % alpha); +#if LL_DARWIN + std::string alpha_color = getTransparencyType() == TT_ACTIVE ? "OutfitSnapshotMacMask" : "OutfitSnapshotMacMask2"; +#else + std::string alpha_color = getTransparencyType() == TT_ACTIVE ? "FloaterFocusBackgroundColor" : "DkGray"; +#endif + + previewp->drawPreviewRect(offset_x, offset_y, LLUIColorTable::instance().getColor(alpha_color)); + + gGL.pushUIMatrix(); + LLUI::translate((F32) thumbnail_rect.mLeft, (F32) thumbnail_rect.mBottom); + mThumbnailPlaceholder->draw(); + gGL.popUIMatrix(); + } + } + impl->updateLayout(this); +} + +void LLFloaterSimpleOutfitSnapshot::onOpen(const LLSD& key) +{ + LLSnapshotLivePreview* preview = getPreviewView(); + if (preview) + { + preview->updateSnapshot(TRUE); + } + focusFirstItem(FALSE); + gSnapshotFloaterView->setEnabled(TRUE); + gSnapshotFloaterView->setVisible(TRUE); + gSnapshotFloaterView->adjustToFitScreen(this, FALSE); + + impl->updateControls(this); + impl->setStatus(ImplBase::STATUS_READY); +} + +void LLFloaterSimpleOutfitSnapshot::onCancel() +{ + closeFloater(); +} + +void LLFloaterSimpleOutfitSnapshot::onSend() +{ + S32 expected_upload_cost = LLAgentBenefitsMgr::current().getTextureUploadCost(); + if (can_afford_transaction(expected_upload_cost)) + { + saveTexture(); + postSave(); + } + else + { + LLSD args; + args["COST"] = llformat("%d", expected_upload_cost); + LLNotificationsUtil::add("ErrorPhotoCannotAfford", args); + inventorySaveFailed(); + } +} + +void LLFloaterSimpleOutfitSnapshot::postSave() +{ + impl->setStatus(ImplBase::STATUS_WORKING); +} + +// static +void LLFloaterSimpleOutfitSnapshot::update() +{ + LLFloaterSimpleOutfitSnapshot* inst = findInstance(); + if (inst != NULL) + { + inst->impl->updateLivePreview(); + } +} + + +// static +LLFloaterSimpleOutfitSnapshot* LLFloaterSimpleOutfitSnapshot::findInstance() +{ + return LLFloaterReg::findTypedInstance<LLFloaterSimpleOutfitSnapshot>("simple_outfit_snapshot"); +} + +// static +LLFloaterSimpleOutfitSnapshot* LLFloaterSimpleOutfitSnapshot::getInstance() +{ + return LLFloaterReg::getTypedInstance<LLFloaterSimpleOutfitSnapshot>("simple_outfit_snapshot"); +} + +void LLFloaterSimpleOutfitSnapshot::saveTexture() +{ + LLSnapshotLivePreview* previewp = getPreviewView(); + if (!previewp) + { + llassert(previewp != NULL); + return; + } + + if (mOutfitGallery) + { + mOutfitGallery->onBeforeOutfitSnapshotSave(); + } + previewp->saveTexture(TRUE, getOutfitID().asString()); + if (mOutfitGallery) + { + mOutfitGallery->onAfterOutfitSnapshotSave(); + } + closeFloater(); +} + +///---------------------------------------------------------------------------- +/// Class LLSimpleOutfitSnapshotFloaterView +///---------------------------------------------------------------------------- + +LLSimpleOutfitSnapshotFloaterView::LLSimpleOutfitSnapshotFloaterView(const Params& p) : LLFloaterView(p) +{ +} + +LLSimpleOutfitSnapshotFloaterView::~LLSimpleOutfitSnapshotFloaterView() +{ +} |