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authorAnsariel <ansariel.hiller@phoenixviewer.com>2024-05-22 19:04:52 +0200
committerAnsariel <ansariel.hiller@phoenixviewer.com>2024-05-22 19:04:52 +0200
commit1b67dd855c41f5a0cda7ec2a68d98071986ca703 (patch)
treeab243607f74f78200787bba5b9b88f07ef1b966f /indra/newview/llfloatersellland.cpp
parent6d6eabca44d08d5b97bfe3e941d2b9687c2246ea (diff)
parente1623bb276f83a43ce7a197e388720c05bdefe61 (diff)
Merge remote-tracking branch 'origin/main' into DRTVWR-600-maint-A
# Conflicts: # autobuild.xml # indra/cmake/CMakeLists.txt # indra/cmake/GoogleMock.cmake # indra/llaudio/llaudioengine_fmodstudio.cpp # indra/llaudio/llaudioengine_fmodstudio.h # indra/llaudio/lllistener_fmodstudio.cpp # indra/llaudio/lllistener_fmodstudio.h # indra/llaudio/llstreamingaudio_fmodstudio.cpp # indra/llaudio/llstreamingaudio_fmodstudio.h # indra/llcharacter/llmultigesture.cpp # indra/llcharacter/llmultigesture.h # indra/llimage/llimage.cpp # indra/llimage/llimagepng.cpp # indra/llimage/llimageworker.cpp # indra/llimage/tests/llimageworker_test.cpp # indra/llmessage/tests/llmockhttpclient.h # indra/llprimitive/llgltfmaterial.h # indra/llrender/llfontfreetype.cpp # indra/llui/llcombobox.cpp # indra/llui/llfolderview.cpp # indra/llui/llfolderviewmodel.h # indra/llui/lllineeditor.cpp # indra/llui/lllineeditor.h # indra/llui/lltextbase.cpp # indra/llui/lltextbase.h # indra/llui/lltexteditor.cpp # indra/llui/lltextvalidate.cpp # indra/llui/lltextvalidate.h # indra/llui/lluictrl.h # indra/llui/llview.cpp # indra/llwindow/llwindowmacosx.cpp # indra/newview/app_settings/settings.xml # indra/newview/llappearancemgr.cpp # indra/newview/llappearancemgr.h # indra/newview/llavatarpropertiesprocessor.cpp # indra/newview/llavatarpropertiesprocessor.h # indra/newview/llbreadcrumbview.cpp # indra/newview/llbreadcrumbview.h # indra/newview/llbreastmotion.cpp # indra/newview/llbreastmotion.h # indra/newview/llconversationmodel.h # indra/newview/lldensityctrl.cpp # indra/newview/lldensityctrl.h # indra/newview/llface.inl # indra/newview/llfloatereditsky.cpp # indra/newview/llfloatereditwater.cpp # indra/newview/llfloateremojipicker.h # indra/newview/llfloaterimsessiontab.cpp # indra/newview/llfloaterprofiletexture.cpp # indra/newview/llfloaterprofiletexture.h # indra/newview/llgesturemgr.cpp # indra/newview/llgesturemgr.h # indra/newview/llimpanel.cpp # indra/newview/llimpanel.h # indra/newview/llinventorybridge.cpp # indra/newview/llinventorybridge.h # indra/newview/llinventoryclipboard.cpp # indra/newview/llinventoryclipboard.h # indra/newview/llinventoryfunctions.cpp # indra/newview/llinventoryfunctions.h # indra/newview/llinventorygallery.cpp # indra/newview/lllistbrowser.cpp # indra/newview/lllistbrowser.h # indra/newview/llpanelobjectinventory.cpp # indra/newview/llpanelprofile.cpp # indra/newview/llpanelprofile.h # indra/newview/llpreviewgesture.cpp # indra/newview/llsavedsettingsglue.cpp # indra/newview/llsavedsettingsglue.h # indra/newview/lltooldraganddrop.cpp # indra/newview/llurllineeditorctrl.cpp # indra/newview/llvectorperfoptions.cpp # indra/newview/llvectorperfoptions.h # indra/newview/llviewerparceloverlay.cpp # indra/newview/llviewertexlayer.cpp # indra/newview/llviewertexturelist.cpp # indra/newview/macmain.h # indra/test/test.cpp
Diffstat (limited to 'indra/newview/llfloatersellland.cpp')
-rw-r--r--indra/newview/llfloatersellland.cpp1119
1 files changed, 557 insertions, 562 deletions
diff --git a/indra/newview/llfloatersellland.cpp b/indra/newview/llfloatersellland.cpp
index c5274efb4a..03bc5717bc 100644
--- a/indra/newview/llfloatersellland.cpp
+++ b/indra/newview/llfloatersellland.cpp
@@ -1,562 +1,557 @@
-/**
- * @file llfloatersellland.cpp
- *
- * $LicenseInfo:firstyear=2006&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#include "llviewerprecompiledheaders.h"
-
-#include "llfloatersellland.h"
-
-#include "llavatarnamecache.h"
-#include "llfloateravatarpicker.h"
-#include "llfloaterreg.h"
-#include "llfloaterland.h"
-#include "lllineeditor.h"
-#include "llnotifications.h"
-#include "llnotificationsutil.h"
-#include "llparcel.h"
-#include "llselectmgr.h"
-#include "lltexturectrl.h"
-#include "llviewercontrol.h"
-#include "llviewerparcelmgr.h"
-#include "lluictrlfactory.h"
-#include "llviewerwindow.h"
-#include "lltrans.h"
-
-class LLAvatarName;
-
-// defined in llfloaterland.cpp
-void send_parcel_select_objects(S32 parcel_local_id, U32 return_type,
- uuid_list_t* return_ids = NULL);
-
-enum Badge { BADGE_OK, BADGE_NOTE, BADGE_WARN, BADGE_ERROR };
-
-class LLFloaterSellLandUI
-: public LLFloater
-{
-public:
- LLFloaterSellLandUI(const LLSD& key);
- virtual ~LLFloaterSellLandUI();
- /*virtual*/ void onClose(bool app_quitting);
-
-private:
- class SelectionObserver : public LLParcelObserver
- {
- public:
- SelectionObserver(LLFloaterSellLandUI* floater) : mFloater(floater) {}
- virtual void changed();
- private:
- LLFloaterSellLandUI* mFloater;
- };
-
-private:
- LLViewerRegion* mRegion;
- LLParcelSelectionHandle mParcelSelection;
- bool mParcelIsForSale;
- bool mSellToBuyer;
- bool mChoseSellTo;
- S32 mParcelPrice;
- S32 mParcelActualArea;
- LLUUID mParcelSnapshot;
- LLUUID mAuthorizedBuyer;
- bool mParcelSoldWithObjects;
- SelectionObserver mParcelSelectionObserver;
- boost::signals2::connection mAvatarNameCacheConnection;
-
- void updateParcelInfo();
- void refreshUI();
- void setBadge(const char* id, Badge badge);
-
- static void onChangeValue(LLUICtrl *ctrl, void *userdata);
- void doSelectAgent();
- static void doCancel(void *userdata);
- static void doSellLand(void *userdata);
- bool onConfirmSale(const LLSD& notification, const LLSD& response);
- static void doShowObjects(void *userdata);
-
- void callbackAvatarPick(const uuid_vec_t& ids, const std::vector<LLAvatarName> names);
-
- void onBuyerNameCache(const LLAvatarName& av_name);
-
-public:
- virtual bool postBuild();
-
- bool setParcel(LLViewerRegion* region, LLParcelSelectionHandle parcel);
- static bool callbackHighlightTransferable(const LLSD& notification, const LLSD& response);
-};
-
-// static
-void LLFloaterSellLand::sellLand(
- LLViewerRegion* region, LLParcelSelectionHandle parcel)
-{
- LLFloaterSellLandUI* ui = LLFloaterReg::showTypedInstance<LLFloaterSellLandUI>("sell_land");
- ui->setParcel(region, parcel);
-}
-
-// static
-LLFloater* LLFloaterSellLand::buildFloater(const LLSD& key)
-{
- LLFloaterSellLandUI* floater = new LLFloaterSellLandUI(key);
- return floater;
-}
-
-#if LL_WINDOWS
-// passing 'this' during construction generates a warning. The callee
-// only uses the pointer to hold a reference to 'this' which is
-// already valid, so this call does the correct thing. Disable the
-// warning so that we can compile without generating a warning.
-#pragma warning(disable : 4355)
-#endif
-LLFloaterSellLandUI::LLFloaterSellLandUI(const LLSD& key)
-: LLFloater(key),
- mParcelSelectionObserver(this),
- mRegion(0),
- mAvatarNameCacheConnection()
-{
- LLViewerParcelMgr::getInstance()->addObserver(&mParcelSelectionObserver);
-}
-
-LLFloaterSellLandUI::~LLFloaterSellLandUI()
-{
- if (mAvatarNameCacheConnection.connected())
- {
- mAvatarNameCacheConnection.disconnect();
- }
- LLViewerParcelMgr::getInstance()->removeObserver(&mParcelSelectionObserver);
-}
-
-// Because we are single_instance, we are not destroyed on close.
-void LLFloaterSellLandUI::onClose(bool app_quitting)
-{
- // Must release parcel selection to allow land to deselect, see EXT-803
- mParcelSelection = NULL;
-}
-
-void LLFloaterSellLandUI::SelectionObserver::changed()
-{
- if (LLViewerParcelMgr::getInstance()->selectionEmpty())
- {
- mFloater->closeFloater();
- }
- else if (mFloater->getVisible()) // only update selection if sell land ui in use
- {
- mFloater->setParcel(LLViewerParcelMgr::getInstance()->getSelectionRegion(),
- LLViewerParcelMgr::getInstance()->getParcelSelection());
- }
-}
-
-bool LLFloaterSellLandUI::postBuild()
-{
- childSetCommitCallback("sell_to", onChangeValue, this);
- childSetCommitCallback("price", onChangeValue, this);
- getChild<LLLineEditor>("price")->setPrevalidate(LLTextValidate::validateNonNegativeS32);
- childSetCommitCallback("sell_objects", onChangeValue, this);
- childSetAction("sell_to_select_agent", boost::bind( &LLFloaterSellLandUI::doSelectAgent, this));
- childSetAction("cancel_btn", doCancel, this);
- childSetAction("sell_btn", doSellLand, this);
- childSetAction("show_objects", doShowObjects, this);
- center();
- getChild<LLUICtrl>("profile_scroll")->setTabStop(true);
- return true;
-}
-
-bool LLFloaterSellLandUI::setParcel(LLViewerRegion* region, LLParcelSelectionHandle parcel)
-{
- if (!parcel->getParcel())
- {
- return false;
- }
-
- mRegion = region;
- mParcelSelection = parcel;
- mChoseSellTo = false;
-
-
- updateParcelInfo();
- refreshUI();
-
- return true;
-}
-
-void LLFloaterSellLandUI::updateParcelInfo()
-{
- LLParcel* parcelp = mParcelSelection->getParcel();
- if (!parcelp) return;
-
- mParcelActualArea = parcelp->getArea();
- mParcelIsForSale = parcelp->getForSale();
- if (mParcelIsForSale)
- {
- mChoseSellTo = true;
- }
- mParcelPrice = mParcelIsForSale ? parcelp->getSalePrice() : 0;
- mParcelSoldWithObjects = parcelp->getSellWithObjects();
- if (mParcelIsForSale)
- {
- getChild<LLUICtrl>("price")->setValue(mParcelPrice);
- if (mParcelSoldWithObjects)
- {
- getChild<LLUICtrl>("sell_objects")->setValue("yes");
- }
- else
- {
- getChild<LLUICtrl>("sell_objects")->setValue("no");
- }
- }
- else
- {
- getChild<LLUICtrl>("price")->setValue("");
- getChild<LLUICtrl>("sell_objects")->setValue("none");
- }
-
- mParcelSnapshot = parcelp->getSnapshotID();
-
- mAuthorizedBuyer = parcelp->getAuthorizedBuyerID();
- mSellToBuyer = mAuthorizedBuyer.notNull();
-
- if(mSellToBuyer)
- {
- if (mAvatarNameCacheConnection.connected())
- {
- mAvatarNameCacheConnection.disconnect();
- }
- mAvatarNameCacheConnection = LLAvatarNameCache::get(mAuthorizedBuyer, boost::bind(&LLFloaterSellLandUI::onBuyerNameCache, this, _2));
- }
-}
-
-void LLFloaterSellLandUI::onBuyerNameCache(const LLAvatarName& av_name)
-{
- mAvatarNameCacheConnection.disconnect();
-
- getChild<LLUICtrl>("sell_to_agent")->setValue(av_name.getCompleteName());
- getChild<LLUICtrl>("sell_to_agent")->setToolTip(av_name.getUserName());
-}
-
-void LLFloaterSellLandUI::setBadge(const char* id, Badge badge)
-{
- static std::string badgeOK("badge_ok.j2c");
- static std::string badgeNote("badge_note.j2c");
- static std::string badgeWarn("badge_warn.j2c");
-
- std::string badgeName;
- switch (badge)
- {
- default:
- case BADGE_OK: badgeName = badgeOK; break;
- case BADGE_NOTE: badgeName = badgeNote; break;
- case BADGE_WARN: badgeName = badgeWarn; break;
- case BADGE_ERROR: badgeName = badgeWarn; break;
- }
-
- getChild<LLUICtrl>(id)->setValue(badgeName);
-}
-
-void LLFloaterSellLandUI::refreshUI()
-{
- LLParcel* parcelp = mParcelSelection->getParcel();
- if (!parcelp) return;
-
- LLTextureCtrl* snapshot = getChild<LLTextureCtrl>("info_image");
- snapshot->setImageAssetID(mParcelSnapshot);
-
- getChild<LLUICtrl>("info_parcel")->setValue(parcelp->getName());
- getChild<LLUICtrl>("info_size")->setTextArg("[AREA]", llformat("%d", mParcelActualArea));
-
- std::string price_str = getChild<LLUICtrl>("price")->getValue().asString();
- bool valid_price = false;
- valid_price = (price_str != "") && LLTextValidate::validateNonNegativeS32(utf8str_to_wstring(price_str));
-
- if (valid_price && mParcelActualArea > 0)
- {
- F32 per_meter_price = 0;
- per_meter_price = F32(mParcelPrice) / F32(mParcelActualArea);
- getChild<LLUICtrl>("price_per_m")->setTextArg("[PER_METER]", llformat("%0.2f", per_meter_price));
- getChildView("price_per_m")->setVisible(true);
-
- setBadge("step_price", BADGE_OK);
- }
- else
- {
- getChildView("price_per_m")->setVisible(false);
-
- if ("" == price_str)
- {
- setBadge("step_price", BADGE_NOTE);
- }
- else
- {
- setBadge("step_price", BADGE_ERROR);
- }
- }
-
- if (mSellToBuyer)
- {
- getChild<LLUICtrl>("sell_to")->setValue("user");
- getChildView("sell_to_agent")->setVisible(true);
- getChildView("sell_to_select_agent")->setVisible(true);
- }
- else
- {
- if (mChoseSellTo)
- {
- getChild<LLUICtrl>("sell_to")->setValue("anyone");
- }
- else
- {
- getChild<LLUICtrl>("sell_to")->setValue("select");
- }
- getChildView("sell_to_agent")->setVisible(false);
- getChildView("sell_to_select_agent")->setVisible(false);
- }
-
- // Must select Sell To: Anybody, or User (with a specified username)
- std::string sell_to = getChild<LLUICtrl>("sell_to")->getValue().asString();
- bool valid_sell_to = "select" != sell_to &&
- ("user" != sell_to || mAuthorizedBuyer.notNull());
-
- if (!valid_sell_to)
- {
- setBadge("step_sell_to", BADGE_NOTE);
- }
- else
- {
- setBadge("step_sell_to", BADGE_OK);
- }
-
- bool valid_sell_objects = ("none" != getChild<LLUICtrl>("sell_objects")->getValue().asString());
-
- if (!valid_sell_objects)
- {
- setBadge("step_sell_objects", BADGE_NOTE);
- }
- else
- {
- setBadge("step_sell_objects", BADGE_OK);
- }
-
- if (valid_sell_to && valid_price && valid_sell_objects)
- {
- getChildView("sell_btn")->setEnabled(true);
- }
- else
- {
- getChildView("sell_btn")->setEnabled(false);
- }
-}
-
-// static
-void LLFloaterSellLandUI::onChangeValue(LLUICtrl *ctrl, void *userdata)
-{
- LLFloaterSellLandUI *self = (LLFloaterSellLandUI *)userdata;
-
- std::string sell_to = self->getChild<LLUICtrl>("sell_to")->getValue().asString();
-
- if (sell_to == "user")
- {
- self->mChoseSellTo = true;
- self->mSellToBuyer = true;
- if (self->mAuthorizedBuyer.isNull())
- {
- self->doSelectAgent();
- }
- }
- else if (sell_to == "anyone")
- {
- self->mChoseSellTo = true;
- self->mSellToBuyer = false;
- }
-
- self->mParcelPrice = self->getChild<LLUICtrl>("price")->getValue();
-
- if ("yes" == self->getChild<LLUICtrl>("sell_objects")->getValue().asString())
- {
- self->mParcelSoldWithObjects = true;
- }
- else
- {
- self->mParcelSoldWithObjects = false;
- }
-
- self->refreshUI();
-}
-
-void LLFloaterSellLandUI::doSelectAgent()
-{
- LLView * button = findChild<LLView>("sell_to_select_agent");
- LLFloaterAvatarPicker* picker = LLFloaterAvatarPicker::show(boost::bind(&LLFloaterSellLandUI::callbackAvatarPick, this, _1, _2), false, true, false, this->getName(), button);
- // grandparent is a floater, in order to set up dependency
- if (picker)
- {
- addDependentFloater(picker);
- }
-}
-
-void LLFloaterSellLandUI::callbackAvatarPick(const uuid_vec_t& ids, const std::vector<LLAvatarName> names)
-{
- LLParcel* parcel = mParcelSelection->getParcel();
-
- if (names.empty() || ids.empty()) return;
-
- LLUUID id = ids[0];
- parcel->setAuthorizedBuyerID(id);
-
- mAuthorizedBuyer = ids[0];
-
- getChild<LLUICtrl>("sell_to_agent")->setValue(names[0].getCompleteName());
-
- refreshUI();
-}
-
-// static
-void LLFloaterSellLandUI::doCancel(void *userdata)
-{
- LLFloaterSellLandUI* self = (LLFloaterSellLandUI*)userdata;
- self->closeFloater();
-}
-
-// static
-void LLFloaterSellLandUI::doShowObjects(void *userdata)
-{
- LLFloaterSellLandUI* self = (LLFloaterSellLandUI*)userdata;
- LLParcel* parcel = self->mParcelSelection->getParcel();
- if (!parcel) return;
-
- send_parcel_select_objects(parcel->getLocalID(), RT_SELL);
-
- // we shouldn't pass callback functor since it is registered in LLFunctorRegistration
- LLNotificationsUtil::add("TransferObjectsHighlighted",
- LLSD(), LLSD());
-}
-
-static LLNotificationFunctorRegistration tr("TransferObjectsHighlighted", &LLFloaterSellLandUI::callbackHighlightTransferable);
-
-// static
-bool LLFloaterSellLandUI::callbackHighlightTransferable(const LLSD& notification, const LLSD& data)
-{
- LLSelectMgr::getInstance()->unhighlightAll();
- return false;
-}
-
-// static
-void LLFloaterSellLandUI::doSellLand(void *userdata)
-{
- LLFloaterSellLandUI* self = (LLFloaterSellLandUI*)userdata;
-
- LLParcel* parcel = self->mParcelSelection->getParcel();
-
- // Do a confirmation
- S32 sale_price = self->getChild<LLUICtrl>("price")->getValue();
- S32 area = parcel->getArea();
- std::string authorizedBuyerName = LLTrans::getString("Anyone");
- bool sell_to_anyone = true;
- if ("user" == self->getChild<LLUICtrl>("sell_to")->getValue().asString())
- {
- authorizedBuyerName = self->getChild<LLUICtrl>("sell_to_agent")->getValue().asString();
- sell_to_anyone = false;
- }
-
- // must sell to someone if indicating sale to anyone
- if (!parcel->getForSale()
- && (sale_price == 0)
- && sell_to_anyone)
- {
- LLNotificationsUtil::add("SalePriceRestriction");
- return;
- }
-
- LLSD args;
- args["LAND_SIZE"] = llformat("%d",area);
- args["SALE_PRICE"] = llformat("%d",sale_price);
- args["NAME"] = authorizedBuyerName;
-
- LLNotification::Params params("ConfirmLandSaleChange");
- params.substitutions(args)
- .functor.function(boost::bind(&LLFloaterSellLandUI::onConfirmSale, self, _1, _2));
-
- if (sell_to_anyone)
- {
- params.name("ConfirmLandSaleToAnyoneChange");
- }
-
- if (parcel->getForSale())
- {
- // parcel already for sale, so ignore this question
- LLNotifications::instance().forceResponse(params, -1);
- }
- else
- {
- // ask away
- LLNotifications::instance().add(params);
- }
-
-}
-
-bool LLFloaterSellLandUI::onConfirmSale(const LLSD& notification, const LLSD& response)
-{
- S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
- if (option != 0)
- {
- return false;
- }
- S32 sale_price = getChild<LLUICtrl>("price")->getValue();
-
- // Valid extracted data
- if (sale_price < 0)
- {
- // TomY TODO: Throw an error
- return false;
- }
-
- LLParcel* parcel = mParcelSelection->getParcel();
- if (!parcel) return false;
-
- // can_agent_modify_parcel deprecated by GROUPS
-// if (!can_agent_modify_parcel(parcel))
-// {
-// close();
-// return;
-// }
-
- parcel->setParcelFlag(PF_FOR_SALE, true);
- parcel->setSalePrice(sale_price);
- bool sell_with_objects = false;
- if ("yes" == getChild<LLUICtrl>("sell_objects")->getValue().asString())
- {
- sell_with_objects = true;
- }
- parcel->setSellWithObjects(sell_with_objects);
- if ("user" == getChild<LLUICtrl>("sell_to")->getValue().asString())
- {
- parcel->setAuthorizedBuyerID(mAuthorizedBuyer);
- }
- else
- {
- parcel->setAuthorizedBuyerID(LLUUID::null);
- }
-
- // Send update to server
- LLViewerParcelMgr::getInstance()->sendParcelPropertiesUpdate( parcel );
-
- closeFloater();
- return false;
-}
+/**
+ * @file llfloatersellland.cpp
+ *
+ * $LicenseInfo:firstyear=2006&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#include "llviewerprecompiledheaders.h"
+
+#include "llfloatersellland.h"
+
+#include "llavatarnamecache.h"
+#include "llfloateravatarpicker.h"
+#include "llfloaterreg.h"
+#include "llfloaterland.h"
+#include "lllineeditor.h"
+#include "llnotifications.h"
+#include "llnotificationsutil.h"
+#include "llparcel.h"
+#include "llselectmgr.h"
+#include "lltexturectrl.h"
+#include "llviewercontrol.h"
+#include "llviewerparcelmgr.h"
+#include "lluictrlfactory.h"
+#include "llviewerwindow.h"
+#include "lltrans.h"
+
+class LLAvatarName;
+
+// defined in llfloaterland.cpp
+void send_parcel_select_objects(S32 parcel_local_id, U32 return_type,
+ uuid_list_t* return_ids = NULL);
+
+enum Badge { BADGE_OK, BADGE_NOTE, BADGE_WARN, BADGE_ERROR };
+
+class LLFloaterSellLandUI
+: public LLFloater
+{
+public:
+ LLFloaterSellLandUI(const LLSD& key);
+ virtual ~LLFloaterSellLandUI();
+ /*virtual*/ void onClose(bool app_quitting);
+
+private:
+ class SelectionObserver : public LLParcelObserver
+ {
+ public:
+ SelectionObserver(LLFloaterSellLandUI* floater) : mFloater(floater) {}
+ virtual void changed();
+ private:
+ LLFloaterSellLandUI* mFloater;
+ };
+
+private:
+ LLViewerRegion* mRegion;
+ LLParcelSelectionHandle mParcelSelection;
+ bool mParcelIsForSale;
+ bool mSellToBuyer;
+ bool mChoseSellTo;
+ S32 mParcelPrice;
+ S32 mParcelActualArea;
+ LLUUID mParcelSnapshot;
+ LLUUID mAuthorizedBuyer;
+ bool mParcelSoldWithObjects;
+ SelectionObserver mParcelSelectionObserver;
+ boost::signals2::connection mAvatarNameCacheConnection;
+
+ void updateParcelInfo();
+ void refreshUI();
+ void setBadge(const char* id, Badge badge);
+
+ static void onChangeValue(LLUICtrl *ctrl, void *userdata);
+ void doSelectAgent();
+ static void doCancel(void *userdata);
+ static void doSellLand(void *userdata);
+ bool onConfirmSale(const LLSD& notification, const LLSD& response);
+ static void doShowObjects(void *userdata);
+
+ void callbackAvatarPick(const uuid_vec_t& ids, const std::vector<LLAvatarName> names);
+
+ void onBuyerNameCache(const LLAvatarName& av_name);
+
+public:
+ virtual bool postBuild();
+
+ bool setParcel(LLViewerRegion* region, LLParcelSelectionHandle parcel);
+ static bool callbackHighlightTransferable(const LLSD& notification, const LLSD& response);
+};
+
+// static
+void LLFloaterSellLand::sellLand(
+ LLViewerRegion* region, LLParcelSelectionHandle parcel)
+{
+ LLFloaterSellLandUI* ui = LLFloaterReg::showTypedInstance<LLFloaterSellLandUI>("sell_land");
+ ui->setParcel(region, parcel);
+}
+
+// static
+LLFloater* LLFloaterSellLand::buildFloater(const LLSD& key)
+{
+ LLFloaterSellLandUI* floater = new LLFloaterSellLandUI(key);
+ return floater;
+}
+
+#if LL_WINDOWS
+// passing 'this' during construction generates a warning. The callee
+// only uses the pointer to hold a reference to 'this' which is
+// already valid, so this call does the correct thing. Disable the
+// warning so that we can compile without generating a warning.
+#pragma warning(disable : 4355)
+#endif
+LLFloaterSellLandUI::LLFloaterSellLandUI(const LLSD& key)
+: LLFloater(key),
+ mParcelSelectionObserver(this),
+ mRegion(0),
+ mAvatarNameCacheConnection()
+{
+ LLViewerParcelMgr::getInstance()->addObserver(&mParcelSelectionObserver);
+}
+
+LLFloaterSellLandUI::~LLFloaterSellLandUI()
+{
+ if (mAvatarNameCacheConnection.connected())
+ {
+ mAvatarNameCacheConnection.disconnect();
+ }
+ LLViewerParcelMgr::getInstance()->removeObserver(&mParcelSelectionObserver);
+}
+
+// Because we are single_instance, we are not destroyed on close.
+void LLFloaterSellLandUI::onClose(bool app_quitting)
+{
+ // Must release parcel selection to allow land to deselect, see EXT-803
+ mParcelSelection = NULL;
+}
+
+void LLFloaterSellLandUI::SelectionObserver::changed()
+{
+ if (LLViewerParcelMgr::getInstance()->selectionEmpty())
+ {
+ mFloater->closeFloater();
+ }
+ else if (mFloater->getVisible()) // only update selection if sell land ui in use
+ {
+ mFloater->setParcel(LLViewerParcelMgr::getInstance()->getSelectionRegion(),
+ LLViewerParcelMgr::getInstance()->getParcelSelection());
+ }
+}
+
+bool LLFloaterSellLandUI::postBuild()
+{
+ childSetCommitCallback("sell_to", onChangeValue, this);
+ childSetCommitCallback("price", onChangeValue, this);
+ getChild<LLLineEditor>("price")->setPrevalidate(LLTextValidate::validateNonNegativeS32);
+ childSetCommitCallback("sell_objects", onChangeValue, this);
+ childSetAction("sell_to_select_agent", boost::bind( &LLFloaterSellLandUI::doSelectAgent, this));
+ childSetAction("cancel_btn", doCancel, this);
+ childSetAction("sell_btn", doSellLand, this);
+ childSetAction("show_objects", doShowObjects, this);
+ center();
+ getChild<LLUICtrl>("profile_scroll")->setTabStop(true);
+ return true;
+}
+
+bool LLFloaterSellLandUI::setParcel(LLViewerRegion* region, LLParcelSelectionHandle parcel)
+{
+ if (!parcel->getParcel())
+ {
+ return false;
+ }
+
+ mRegion = region;
+ mParcelSelection = parcel;
+ mChoseSellTo = false;
+
+
+ updateParcelInfo();
+ refreshUI();
+
+ return true;
+}
+
+void LLFloaterSellLandUI::updateParcelInfo()
+{
+ LLParcel* parcelp = mParcelSelection->getParcel();
+ if (!parcelp) return;
+
+ mParcelActualArea = parcelp->getArea();
+ mParcelIsForSale = parcelp->getForSale();
+ if (mParcelIsForSale)
+ {
+ mChoseSellTo = true;
+ }
+ mParcelPrice = mParcelIsForSale ? parcelp->getSalePrice() : 0;
+ mParcelSoldWithObjects = parcelp->getSellWithObjects();
+ if (mParcelIsForSale)
+ {
+ getChild<LLUICtrl>("price")->setValue(mParcelPrice);
+ if (mParcelSoldWithObjects)
+ {
+ getChild<LLUICtrl>("sell_objects")->setValue("yes");
+ }
+ else
+ {
+ getChild<LLUICtrl>("sell_objects")->setValue("no");
+ }
+ }
+ else
+ {
+ getChild<LLUICtrl>("price")->setValue("");
+ getChild<LLUICtrl>("sell_objects")->setValue("none");
+ }
+
+ mParcelSnapshot = parcelp->getSnapshotID();
+
+ mAuthorizedBuyer = parcelp->getAuthorizedBuyerID();
+ mSellToBuyer = mAuthorizedBuyer.notNull();
+
+ if(mSellToBuyer)
+ {
+ if (mAvatarNameCacheConnection.connected())
+ {
+ mAvatarNameCacheConnection.disconnect();
+ }
+ mAvatarNameCacheConnection = LLAvatarNameCache::get(mAuthorizedBuyer, boost::bind(&LLFloaterSellLandUI::onBuyerNameCache, this, _2));
+ }
+}
+
+void LLFloaterSellLandUI::onBuyerNameCache(const LLAvatarName& av_name)
+{
+ mAvatarNameCacheConnection.disconnect();
+
+ getChild<LLUICtrl>("sell_to_agent")->setValue(av_name.getCompleteName());
+ getChild<LLUICtrl>("sell_to_agent")->setToolTip(av_name.getUserName());
+}
+
+void LLFloaterSellLandUI::setBadge(const char* id, Badge badge)
+{
+ static std::string badgeOK("badge_ok.j2c");
+ static std::string badgeNote("badge_note.j2c");
+ static std::string badgeWarn("badge_warn.j2c");
+
+ std::string badgeName;
+ switch (badge)
+ {
+ default:
+ case BADGE_OK: badgeName = badgeOK; break;
+ case BADGE_NOTE: badgeName = badgeNote; break;
+ case BADGE_WARN: badgeName = badgeWarn; break;
+ case BADGE_ERROR: badgeName = badgeWarn; break;
+ }
+
+ getChild<LLUICtrl>(id)->setValue(badgeName);
+}
+
+void LLFloaterSellLandUI::refreshUI()
+{
+ LLParcel* parcelp = mParcelSelection->getParcel();
+ if (!parcelp) return;
+
+ LLTextureCtrl* snapshot = getChild<LLTextureCtrl>("info_image");
+ snapshot->setImageAssetID(mParcelSnapshot);
+
+ getChild<LLUICtrl>("info_parcel")->setValue(parcelp->getName());
+ getChild<LLUICtrl>("info_size")->setTextArg("[AREA]", llformat("%d", mParcelActualArea));
+
+ std::string price_str = getChild<LLUICtrl>("price")->getValue().asString();
+ bool valid_price = !price_str.empty() && LLTextValidate::validateNonNegativeS32.validate(price_str);
+ if (valid_price && mParcelActualArea > 0)
+ {
+ F32 per_meter_price = 0;
+ per_meter_price = F32(mParcelPrice) / F32(mParcelActualArea);
+ getChild<LLUICtrl>("price_per_m")->setTextArg("[PER_METER]", llformat("%0.2f", per_meter_price));
+ getChildView("price_per_m")->setVisible(true);
+
+ setBadge("step_price", BADGE_OK);
+ }
+ else
+ {
+ getChildView("price_per_m")->setVisible(false);
+
+ if (price_str.empty())
+ {
+ setBadge("step_price", BADGE_NOTE);
+ }
+ else
+ {
+ setBadge("step_price", BADGE_ERROR);
+ }
+ }
+
+ if (mSellToBuyer)
+ {
+ getChild<LLUICtrl>("sell_to")->setValue("user");
+ getChildView("sell_to_agent")->setVisible(true);
+ getChildView("sell_to_select_agent")->setVisible(true);
+ }
+ else
+ {
+ if (mChoseSellTo)
+ {
+ getChild<LLUICtrl>("sell_to")->setValue("anyone");
+ }
+ else
+ {
+ getChild<LLUICtrl>("sell_to")->setValue("select");
+ }
+ getChildView("sell_to_agent")->setVisible(false);
+ getChildView("sell_to_select_agent")->setVisible(false);
+ }
+
+ // Must select Sell To: Anybody, or User (with a specified username)
+ std::string sell_to = getChild<LLUICtrl>("sell_to")->getValue().asString();
+ bool valid_sell_to = "select" != sell_to && ("user" != sell_to || mAuthorizedBuyer.notNull());
+ if (!valid_sell_to)
+ {
+ setBadge("step_sell_to", BADGE_NOTE);
+ }
+ else
+ {
+ setBadge("step_sell_to", BADGE_OK);
+ }
+
+ bool valid_sell_objects = ("none" != getChild<LLUICtrl>("sell_objects")->getValue().asString());
+ if (!valid_sell_objects)
+ {
+ setBadge("step_sell_objects", BADGE_NOTE);
+ }
+ else
+ {
+ setBadge("step_sell_objects", BADGE_OK);
+ }
+
+ if (valid_sell_to && valid_price && valid_sell_objects)
+ {
+ getChildView("sell_btn")->setEnabled(true);
+ }
+ else
+ {
+ getChildView("sell_btn")->setEnabled(false);
+ }
+}
+
+// static
+void LLFloaterSellLandUI::onChangeValue(LLUICtrl *ctrl, void *userdata)
+{
+ LLFloaterSellLandUI *self = (LLFloaterSellLandUI *)userdata;
+
+ std::string sell_to = self->getChild<LLUICtrl>("sell_to")->getValue().asString();
+
+ if (sell_to == "user")
+ {
+ self->mChoseSellTo = true;
+ self->mSellToBuyer = true;
+ if (self->mAuthorizedBuyer.isNull())
+ {
+ self->doSelectAgent();
+ }
+ }
+ else if (sell_to == "anyone")
+ {
+ self->mChoseSellTo = true;
+ self->mSellToBuyer = false;
+ }
+
+ self->mParcelPrice = self->getChild<LLUICtrl>("price")->getValue();
+
+ if ("yes" == self->getChild<LLUICtrl>("sell_objects")->getValue().asString())
+ {
+ self->mParcelSoldWithObjects = true;
+ }
+ else
+ {
+ self->mParcelSoldWithObjects = false;
+ }
+
+ self->refreshUI();
+}
+
+void LLFloaterSellLandUI::doSelectAgent()
+{
+ LLView * button = findChild<LLView>("sell_to_select_agent");
+ LLFloaterAvatarPicker* picker = LLFloaterAvatarPicker::show(boost::bind(&LLFloaterSellLandUI::callbackAvatarPick, this, _1, _2), false, true, false, this->getName(), button);
+ // grandparent is a floater, in order to set up dependency
+ if (picker)
+ {
+ addDependentFloater(picker);
+ }
+}
+
+void LLFloaterSellLandUI::callbackAvatarPick(const uuid_vec_t& ids, const std::vector<LLAvatarName> names)
+{
+ LLParcel* parcel = mParcelSelection->getParcel();
+
+ if (names.empty() || ids.empty()) return;
+
+ LLUUID id = ids[0];
+ parcel->setAuthorizedBuyerID(id);
+
+ mAuthorizedBuyer = ids[0];
+
+ getChild<LLUICtrl>("sell_to_agent")->setValue(names[0].getCompleteName());
+
+ refreshUI();
+}
+
+// static
+void LLFloaterSellLandUI::doCancel(void *userdata)
+{
+ LLFloaterSellLandUI* self = (LLFloaterSellLandUI*)userdata;
+ self->closeFloater();
+}
+
+// static
+void LLFloaterSellLandUI::doShowObjects(void *userdata)
+{
+ LLFloaterSellLandUI* self = (LLFloaterSellLandUI*)userdata;
+ LLParcel* parcel = self->mParcelSelection->getParcel();
+ if (!parcel) return;
+
+ send_parcel_select_objects(parcel->getLocalID(), RT_SELL);
+
+ // we shouldn't pass callback functor since it is registered in LLFunctorRegistration
+ LLNotificationsUtil::add("TransferObjectsHighlighted",
+ LLSD(), LLSD());
+}
+
+static LLNotificationFunctorRegistration tr("TransferObjectsHighlighted", &LLFloaterSellLandUI::callbackHighlightTransferable);
+
+// static
+bool LLFloaterSellLandUI::callbackHighlightTransferable(const LLSD& notification, const LLSD& data)
+{
+ LLSelectMgr::getInstance()->unhighlightAll();
+ return false;
+}
+
+// static
+void LLFloaterSellLandUI::doSellLand(void *userdata)
+{
+ LLFloaterSellLandUI* self = (LLFloaterSellLandUI*)userdata;
+
+ LLParcel* parcel = self->mParcelSelection->getParcel();
+
+ // Do a confirmation
+ S32 sale_price = self->getChild<LLUICtrl>("price")->getValue();
+ S32 area = parcel->getArea();
+ std::string authorizedBuyerName = LLTrans::getString("Anyone");
+ bool sell_to_anyone = true;
+ if ("user" == self->getChild<LLUICtrl>("sell_to")->getValue().asString())
+ {
+ authorizedBuyerName = self->getChild<LLUICtrl>("sell_to_agent")->getValue().asString();
+ sell_to_anyone = false;
+ }
+
+ // must sell to someone if indicating sale to anyone
+ if (!parcel->getForSale()
+ && (sale_price == 0)
+ && sell_to_anyone)
+ {
+ LLNotificationsUtil::add("SalePriceRestriction");
+ return;
+ }
+
+ LLSD args;
+ args["LAND_SIZE"] = llformat("%d",area);
+ args["SALE_PRICE"] = llformat("%d",sale_price);
+ args["NAME"] = authorizedBuyerName;
+
+ LLNotification::Params params("ConfirmLandSaleChange");
+ params.substitutions(args)
+ .functor.function(boost::bind(&LLFloaterSellLandUI::onConfirmSale, self, _1, _2));
+
+ if (sell_to_anyone)
+ {
+ params.name("ConfirmLandSaleToAnyoneChange");
+ }
+
+ if (parcel->getForSale())
+ {
+ // parcel already for sale, so ignore this question
+ LLNotifications::instance().forceResponse(params, -1);
+ }
+ else
+ {
+ // ask away
+ LLNotifications::instance().add(params);
+ }
+
+}
+
+bool LLFloaterSellLandUI::onConfirmSale(const LLSD& notification, const LLSD& response)
+{
+ S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
+ if (option != 0)
+ {
+ return false;
+ }
+ S32 sale_price = getChild<LLUICtrl>("price")->getValue();
+
+ // Valid extracted data
+ if (sale_price < 0)
+ {
+ // TomY TODO: Throw an error
+ return false;
+ }
+
+ LLParcel* parcel = mParcelSelection->getParcel();
+ if (!parcel) return false;
+
+ // can_agent_modify_parcel deprecated by GROUPS
+// if (!can_agent_modify_parcel(parcel))
+// {
+// close();
+// return;
+// }
+
+ parcel->setParcelFlag(PF_FOR_SALE, true);
+ parcel->setSalePrice(sale_price);
+ bool sell_with_objects = false;
+ if ("yes" == getChild<LLUICtrl>("sell_objects")->getValue().asString())
+ {
+ sell_with_objects = true;
+ }
+ parcel->setSellWithObjects(sell_with_objects);
+ if ("user" == getChild<LLUICtrl>("sell_to")->getValue().asString())
+ {
+ parcel->setAuthorizedBuyerID(mAuthorizedBuyer);
+ }
+ else
+ {
+ parcel->setAuthorizedBuyerID(LLUUID::null);
+ }
+
+ // Send update to server
+ LLViewerParcelMgr::getInstance()->sendParcelPropertiesUpdate( parcel );
+
+ closeFloater();
+ return false;
+}